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author | andreykproductengine <andreykproductengine@lindenlab.com> | 2019-11-11 20:38:52 +0200 |
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committer | andreykproductengine <andreykproductengine@lindenlab.com> | 2019-11-11 20:38:52 +0200 |
commit | f680e5913ab490a0b2f86ce0ec44ca59d56fb32d (patch) | |
tree | 39c6f85c57d4dac674e97a8af89303ba3ff64b63 /indra/llui | |
parent | 679a0d752193c757b70e39ad4408fa8492ad47f9 (diff) |
SL-6109 Removed LLDrawFrustum and used changes from EEP to prevent merge conflicts
Diffstat (limited to 'indra/llui')
-rw-r--r-- | indra/llui/llfloater.cpp | 69 | ||||
-rw-r--r-- | indra/llui/llfloater.h | 13 |
2 files changed, 82 insertions, 0 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index a245dd8f78..d6c2c7bc55 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -37,6 +37,7 @@ #include "lluictrlfactory.h" #include "llbutton.h" #include "llcheckboxctrl.h" +#include "llcriticaldamp.h" // LLSmoothInterpolation #include "lldir.h" #include "lldraghandle.h" #include "llfloaterreg.h" @@ -64,6 +65,10 @@ // use this to control "jumping" behavior when Ctrl-Tabbing const S32 TABBED_FLOATER_OFFSET = 0; +const F32 LLFloater::CONTEXT_CONE_IN_ALPHA = 0.0f; +const F32 LLFloater::CONTEXT_CONE_OUT_ALPHA = 1.f; +const F32 LLFloater::CONTEXT_CONE_FADE_TIME = 0.08f; + namespace LLInitParam { void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues() @@ -2116,6 +2121,70 @@ void LLFloater::updateTitleButtons() } } +void LLFloater::drawConeToOwner(F32 &context_cone_opacity, + F32 max_cone_opacity, + LLView *owner_view, + F32 fade_time, + F32 contex_cone_in_alpha, + F32 contex_cone_out_alpha) +{ + if (owner_view + && owner_view->isInVisibleChain() + && hasFocus() + && context_cone_opacity > 0.001f + && gFocusMgr.childHasKeyboardFocus(this)) + { + // draw cone of context pointing back to owner (e.x. texture swatch) + LLRect owner_rect; + owner_view->localRectToOtherView(owner_view->getLocalRect(), &owner_rect, this); + LLRect local_rect = getLocalRect(); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + LLGLEnable(GL_CULL_FACE); + gGL.begin(LLRender::QUADS); + { + gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity); + gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); + gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); + gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity); + gGL.vertex2i(local_rect.mRight, local_rect.mTop); + gGL.vertex2i(local_rect.mLeft, local_rect.mTop); + + gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity); + gGL.vertex2i(local_rect.mLeft, local_rect.mTop); + gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); + gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity); + gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom); + gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); + + gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity); + gGL.vertex2i(local_rect.mRight, local_rect.mBottom); + gGL.vertex2i(local_rect.mRight, local_rect.mTop); + gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity); + gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); + gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom); + + + gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity); + gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); + gGL.vertex2i(local_rect.mRight, local_rect.mBottom); + gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity); + gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom); + gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom); + } + gGL.end(); + } + + if (gFocusMgr.childHasMouseCapture(getDragHandle())) + { + context_cone_opacity = lerp(context_cone_opacity, max_cone_opacity, LLSmoothInterpolation::getInterpolant(fade_time)); + } + else + { + context_cone_opacity = lerp(context_cone_opacity, 0.f, LLSmoothInterpolation::getInterpolant(fade_time)); + } +} + void LLFloater::buildButtons(const Params& floater_params) { static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0); diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 165f67499b..f8c04e8a2f 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -395,6 +395,15 @@ protected: virtual void updateTitleButtons(); + // Draws a cone from this floater to parent floater or view (owner) + // Modifies context_cone_opacity (interpolates according to fade time and returns new value) + void drawConeToOwner(F32 &context_cone_opacity, + F32 max_cone_opacity, + LLView *owner_view, + F32 context_fade_time = CONTEXT_CONE_FADE_TIME, + F32 contex_cone_in_alpha = CONTEXT_CONE_IN_ALPHA, + F32 contex_cone_out_alpha = CONTEXT_CONE_OUT_ALPHA); + private: void setForeground(BOOL b); // called only by floaterview void cleanupHandles(); // remove handles to dead floaters @@ -424,6 +433,10 @@ private: void updateTransparency(LLView* view, ETypeTransparency transparency_type); public: + static const F32 CONTEXT_CONE_IN_ALPHA; + static const F32 CONTEXT_CONE_OUT_ALPHA; + static const F32 CONTEXT_CONE_FADE_TIME; + // Called when floater is opened, passes mKey // Public so external views or floaters can watch for this floater opening commit_signal_t mOpenSignal; |