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authorDave Parks <davep@lindenlab.com>2011-09-14 16:30:45 -0500
committerDave Parks <davep@lindenlab.com>2011-09-14 16:30:45 -0500
commit7c95af74f195c9ec4ebc0fc0264d98cd4a85be49 (patch)
tree1bab2f431bd1df1e9f6f7058cad8d64119ec3bd3 /indra/llui
parentc0ca2c62fd6b9a90542907ce46bf1fe0ab379e13 (diff)
SH-2243 work in progress -- application side matrix stack management
Diffstat (limited to 'indra/llui')
-rw-r--r--indra/llui/llaccordionctrltab.cpp2
-rw-r--r--indra/llui/llui.cpp10
-rw-r--r--indra/llui/llview.cpp2
3 files changed, 7 insertions, 7 deletions
diff --git a/indra/llui/llaccordionctrltab.cpp b/indra/llui/llaccordionctrltab.cpp
index 6afe276379..e832b6bbeb 100644
--- a/indra/llui/llaccordionctrltab.cpp
+++ b/indra/llui/llaccordionctrltab.cpp
@@ -973,7 +973,7 @@ void LLAccordionCtrlTab::drawChild(const LLRect& root_rect,LLView* child)
if ( root_rect.overlaps(screen_rect) && LLUI::sDirtyRect.overlaps(screen_rect))
{
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
LLUI::pushMatrix();
{
LLUI::translate((F32)child->getRect().mLeft, (F32)child->getRect().mBottom, 0.f);
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 58ba9e05f5..b7894f5bf7 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -150,11 +150,11 @@ void gl_state_for_2d(S32 width, S32 height)
F32 window_width = (F32) width;//gViewerWindow->getWindowWidth();
F32 window_height = (F32) height;//gViewerWindow->getWindowHeight();
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.loadIdentity();
+ gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.loadIdentity();
stop_glerror();
}
diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp
index 659a54cc6e..c16481c1c8 100644
--- a/indra/llui/llview.cpp
+++ b/indra/llui/llview.cpp
@@ -1433,7 +1433,7 @@ void LLView::drawChild(LLView* childp, S32 x_offset, S32 y_offset, BOOL force_dr
if ((childp->getVisible() && childp->getRect().isValid())
|| force_draw)
{
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
LLUI::pushMatrix();
{
LLUI::translate((F32)childp->getRect().mLeft + x_offset, (F32)childp->getRect().mBottom + y_offset, 0.f);