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authorDave Parks <davep@lindenlab.com>2024-08-28 14:49:13 -0500
committerGitHub <noreply@github.com>2024-08-28 14:49:13 -0500
commitf8d48f6a29f312724b826806fdc2f9b5ed85fd13 (patch)
tree1b38bff09f95b4e7769ecb56dc8cb3a2094f9bf0 /indra/llui
parent6a4d7b2de622503e00ff58de6a2fc7742ff4df21 (diff)
#2432 Restore default nametag behavior. (#2444)
After instrumenting nametags some more, really UI rendering performance improvements should just focus on LLFontGL::render
Diffstat (limited to 'indra/llui')
-rw-r--r--indra/llui/llfloater.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index ff174d8470..6ad74c09e6 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -1983,6 +1983,9 @@ void LLFloater::onClickCloseBtn(bool app_quitting)
// virtual
void LLFloater::draw()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;
+ LL_PROFILE_ZONE_TEXT(getTitle().c_str(), getTitle().length());
+
const F32 alpha = getCurrentTransparency();
// draw background