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authorSteven Bennetts <steve@lindenlab.com>2009-05-08 07:43:08 +0000
committerSteven Bennetts <steve@lindenlab.com>2009-05-08 07:43:08 +0000
commita4000c3744e42fcbb638e742f3b63fa31a0dee15 (patch)
tree7f472c30e65bbfa04ee9bc06631a1af305cc31fb /indra/llui/llviewmodel.h
parent6c4cadbb04d633ad7b762058bdeba6e1f650dafd (diff)
merge trunk@116587 skinning-7@119389 -> viewer-2.0.0-skinning-7
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+/**
+ * @file llviewmodel.h
+ * @author Nat Goodspeed
+ * @date 2008-08-08
+ * @brief Define "View Model" classes intended to store data values for use
+ * by LLUICtrl subclasses. The phrase is borrowed from Microsoft
+ * terminology, in which "View Model" means the storage object
+ * underlying a specific widget object -- as in our case -- rather
+ * than the business "model" object underlying the overall "view"
+ * presented by the collection of widgets.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewergpl$
+ *
+ * Copyright (c) 2008-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LLVIEWMODEL_H)
+#define LL_LLVIEWMODEL_H
+
+#include "llpointer.h"
+#include "llsd.h"
+#include "llrefcount.h"
+#include "stdenums.h"
+#include "llstring.h"
+#include <string>
+
+class LLScrollListItem;
+
+class LLViewModel;
+class LLTextViewModel;
+class LLListViewModel;
+// Because LLViewModel is derived from LLRefCount, always pass, store
+// and return LLViewModelPtr rather than plain LLViewModel*.
+typedef LLPointer<LLViewModel> LLViewModelPtr;
+typedef LLPointer<LLTextViewModel> LLTextViewModelPtr;
+typedef LLPointer<LLListViewModel> LLListViewModelPtr;
+
+/**
+ * LLViewModel stores a scalar LLSD data item, the current display value of a
+ * scalar LLUICtrl widget. LLViewModel subclasses are used to store data
+ * collections used for aggregate widgets. LLViewModel is ref-counted because
+ * -- for multiple skins -- we may have distinct widgets sharing the same
+ * LLViewModel data. This way, the LLViewModel is quietly deleted when the
+ * last referencing widget is destroyed.
+ */
+class LLViewModel: public LLRefCount
+{
+public:
+ LLViewModel();
+ /// Instantiate an LLViewModel with an existing data value
+ LLViewModel(const LLSD& value);
+
+ /// Update the stored value
+ virtual void setValue(const LLSD& value);
+ /// Get the stored value, in appropriate type.
+ virtual LLSD getValue() const;
+
+ /// Has the value been changed since last time we checked?
+ bool isDirty() const { return mDirty; }
+ /// Once the value has been saved to a file, or otherwise consumed by the
+ /// app, we no longer need to enable the Save button
+ void resetDirty() { mDirty = false; }
+ //
+ void setDirty() { mDirty = true; }
+
+protected:
+ LLSD mValue;
+ bool mDirty;
+};
+
+/**
+ * LLTextViewModel stores a value displayed as text.
+ */
+class LLTextViewModel: public LLViewModel
+{
+public:
+ LLTextViewModel();
+ /// Instantiate an LLViewModel with an existing data value
+ LLTextViewModel(const LLSD& value);
+
+ // LLViewModel functions
+ virtual void setValue(const LLSD& value);
+ virtual LLSD getValue() const;
+
+ // New functions
+ /// Get the stored value in string form
+ LLWString getDisplay() const { return mDisplay; }
+ /**
+ * Set the display string directly (see LLTextEditor). What the user is
+ * editing is actually the LLWString value rather than the underlying
+ * UTF-8 value.
+ */
+ void setDisplay(const LLWString& value);
+
+private:
+ /// To avoid converting every widget's stored value from LLSD to LLWString
+ /// every frame, cache the converted value
+ LLWString mDisplay;
+ /// As the user edits individual characters (setDisplay()), defer
+ /// LLWString-to-UTF8 conversions until s/he's done.
+ bool mUpdateFromDisplay;
+};
+
+/**
+ * LLListViewModel stores a list of data items. The semantics are borrowed
+ * from LLScrollListCtrl.
+ */
+class LLListViewModel: public LLViewModel
+{
+public:
+ LLListViewModel() {}
+ LLListViewModel(const LLSD& values);
+
+ virtual void addColumn(const LLSD& column, EAddPosition pos = ADD_BOTTOM);
+ virtual void clearColumns();
+ virtual void setColumnLabel(const std::string& column, const std::string& label);
+ virtual LLScrollListItem* addElement(const LLSD& value, EAddPosition pos = ADD_BOTTOM,
+ void* userdata = NULL);
+ virtual LLScrollListItem* addSimpleElement(const std::string& value, EAddPosition pos,
+ const LLSD& id);
+ virtual void clearRows();
+ virtual void sortByColumn(const std::string& name, bool ascending);
+};
+
+//namespace LLViewModel
+//{
+// class Value
+// {
+// public:
+// Value(const LLSD& value = LLSD());
+//
+// LLSD getValue() const { return mValue; }
+// void setValue(const LLSD& value) { mValue = value; }
+//
+// bool isAvailable() const { return false; }
+// bool isReadOnly() const { return false; }
+//
+// bool undo() { return false; }
+// bool redo() { return false; }
+//
+// /// Has the value been changed since last time we checked?
+// bool isDirty() const { return mDirty; }
+// /// Once the value has been saved to a file, or otherwise consumed by the
+// /// app, we no longer need to enable the Save button
+// void resetDirty() { mDirty = false; }
+// //
+// void setDirty() { mDirty = true; }
+//
+// protected:
+// LLSD mValue;
+// bool mDirty;
+// };
+//
+// class Numeric : public Value
+// {
+// public:
+// Numeric(S32 value = 0);
+// Numeric(F32 value);
+//
+// F32 getPrecision();
+// F32 getMin();
+// F32 getMax();
+//
+// void increment();
+// void decrement();
+// };
+//
+// class MultipleValues : public Value
+// {
+// class Selector
+// {};
+//
+// MultipleValues();
+// virtual S32 numElements();
+// };
+//
+// class Tuple : public MultipleValues
+// {
+// Tuple(S32 size);
+// LLSD getValue(S32 which) const;
+// void setValue(S32 which, const LLSD& value);
+// };
+//
+// class List : public MultipleValues
+// {
+// List();
+//
+// void add(const ValueModel& value);
+// bool remove(const Selector& item);
+//
+// void setSortElement(const Selector& element);
+// void sort();
+// };
+//
+//};
+#endif /* ! defined(LL_LLVIEWMODEL_H) */