diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2024-06-10 17:06:06 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2024-06-10 19:25:02 +0300 |
commit | 0dcc912cecdfb365c1f4246545ece40ccb7bc18e (patch) | |
tree | ccf664c765d1adbbf4985069321df65c85ca36e2 /indra/llui/llview.h | |
parent | bd8438f7083643ae5812b14e35e69e69ef1616c6 (diff) | |
parent | d317454c82e016a02c8a708a0118f3ff29aa8e82 (diff) |
Merge main into inventory_favorites
# Conflicts:
# indra/llui/llfolderviewmodel.h
# indra/newview/llpanelwearing.cpp
# indra/newview/llwearableitemslist.cpp
Diffstat (limited to 'indra/llui/llview.h')
-rw-r--r-- | indra/llui/llview.h | 1214 |
1 files changed, 608 insertions, 606 deletions
diff --git a/indra/llui/llview.h b/indra/llui/llview.h index c14a8bdce3..fefdd83bd4 100644 --- a/indra/llui/llview.h +++ b/indra/llui/llview.h @@ -1,25 +1,25 @@ -/** +/** * @file llview.h * @brief Container for other views, anything that draws. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -54,15 +54,15 @@ class LLSD; -const U32 FOLLOWS_NONE = 0x00; -const U32 FOLLOWS_LEFT = 0x01; -const U32 FOLLOWS_RIGHT = 0x02; -const U32 FOLLOWS_TOP = 0x10; -const U32 FOLLOWS_BOTTOM = 0x20; -const U32 FOLLOWS_ALL = 0x33; +const U32 FOLLOWS_NONE = 0x00; +const U32 FOLLOWS_LEFT = 0x01; +const U32 FOLLOWS_RIGHT = 0x02; +const U32 FOLLOWS_TOP = 0x10; +const U32 FOLLOWS_BOTTOM = 0x20; +const U32 FOLLOWS_ALL = 0x33; -const BOOL MOUSE_OPAQUE = TRUE; -const BOOL NOT_MOUSE_OPAQUE = FALSE; +const BOOL MOUSE_OPAQUE = TRUE; +const BOOL NOT_MOUSE_OPAQUE = FALSE; const U32 GL_NAME_UI_RESERVED = 2; @@ -71,618 +71,620 @@ const U32 GL_NAME_UI_RESERVED = 2; class LLViewDrawContext { public: - F32 mAlpha; - - LLViewDrawContext(F32 alpha = 1.f) - : mAlpha(alpha) - { - if (!sDrawContextStack.empty()) - { - LLViewDrawContext* context_top = sDrawContextStack.back(); - // merge with top of stack - mAlpha *= context_top->mAlpha; - } - sDrawContextStack.push_back(this); - } - - ~LLViewDrawContext() - { - sDrawContextStack.pop_back(); - } - - static const LLViewDrawContext& getCurrentContext(); + F32 mAlpha; + + LLViewDrawContext(F32 alpha = 1.f) + : mAlpha(alpha) + { + if (!sDrawContextStack.empty()) + { + LLViewDrawContext* context_top = sDrawContextStack.back(); + // merge with top of stack + mAlpha *= context_top->mAlpha; + } + sDrawContextStack.push_back(this); + } + + ~LLViewDrawContext() + { + sDrawContextStack.pop_back(); + } + + static const LLViewDrawContext& getCurrentContext(); private: - static std::vector<LLViewDrawContext*> sDrawContextStack; + static std::vector<LLViewDrawContext*> sDrawContextStack; }; -class LLView -: public LLMouseHandler, // handles mouse events - public LLFocusableElement, // handles keyboard events - public LLMortician, // lazy deletion - public LLHandleProvider<LLView> // passes out weak references to self +class LLView +: public LLMouseHandler, // handles mouse events + public LLFocusableElement, // handles keyboard events + public LLMortician, // lazy deletion + public LLHandleProvider<LLView> // passes out weak references to self { public: - enum EOrientation { HORIZONTAL, VERTICAL, ORIENTATION_COUNT }; + enum EOrientation { HORIZONTAL, VERTICAL, ORIENTATION_COUNT }; - struct Follows : public LLInitParam::ChoiceBlock<Follows> - { - Alternative<std::string> string; - Alternative<U32> flags; + struct Follows : public LLInitParam::ChoiceBlock<Follows> + { + Alternative<std::string> string; + Alternative<U32> flags; - Follows(); - }; + Follows(); + }; - struct Params : public LLInitParam::Block<Params> - { - Mandatory<std::string> name; + struct Params : public LLInitParam::Block<Params> + { + Mandatory<std::string> name; - Optional<bool> enabled, - visible, - mouse_opaque, - use_bounding_rect, - from_xui, - focus_root; + Optional<bool> enabled, + visible, + mouse_opaque, + use_bounding_rect, + from_xui, + focus_root; - Optional<S32> tab_group, - default_tab_group; - Optional<std::string> tool_tip; + Optional<S32> tab_group, + default_tab_group; + Optional<std::string> tool_tip; - Optional<S32> sound_flags; - Optional<Follows> follows; - Optional<std::string> hover_cursor; + Optional<S32> sound_flags; + Optional<Follows> follows; + Optional<std::string> hover_cursor; - Optional<std::string> layout; - Optional<LLRect> rect; + Optional<std::string> layout; + Optional<LLRect> rect; - // Historical bottom-left layout used bottom_delta and left_delta - // for relative positioning. New layout "topleft" prefers specifying - // based on top edge. - Optional<S32> bottom_delta, // from last bottom to my bottom - top_pad, // from last bottom to my top - top_delta, // from last top to my top - left_pad, // from last right to my left - left_delta; // from last left to my left + // Historical bottom-left layout used bottom_delta and left_delta + // for relative positioning. New layout "topleft" prefers specifying + // based on top edge. + Optional<S32> bottom_delta, // from last bottom to my bottom + top_pad, // from last bottom to my top + top_delta, // from last top to my top + left_pad, // from last right to my left + left_delta; // from last left to my left - //FIXME: get parent context involved in parsing traversal - Ignored needs_translate, // cue for translation tools - xmlns, // xml namespace - xmlns_xsi, // xml namespace - xsi_schemaLocation, // xml schema - xsi_type; // xml schema type + //FIXME: get parent context involved in parsing traversal + Ignored needs_translate, // cue for translation tools + xmlns, // xml namespace + xmlns_xsi, // xml namespace + xsi_schemaLocation, // xml schema + xsi_type; // xml schema type - Params(); - }; + Params(); + }; - // most widgets are valid children of LLView - typedef LLDefaultChildRegistry child_registry_t; + // most widgets are valid children of LLView + typedef LLDefaultChildRegistry child_registry_t; - void initFromParams(const LLView::Params&); + void initFromParams(const LLView::Params&); protected: - LLView(const LLView::Params&); - friend class LLUICtrlFactory; + LLView(const LLView::Params&); + friend class LLUICtrlFactory; private: - // widgets in general are not copyable - LLView(const LLView& other); + // widgets in general are not copyable + LLView(const LLView& other); public: //#if LL_DEBUG - static BOOL sIsDrawing; + static BOOL sIsDrawing; //#endif - enum ESoundFlags - { - SILENT = 0, - MOUSE_DOWN = 1, - MOUSE_UP = 2 - }; - - enum ESnapType - { - SNAP_PARENT, - SNAP_SIBLINGS, - SNAP_PARENT_AND_SIBLINGS - }; - - enum ESnapEdge - { - SNAP_LEFT, - SNAP_TOP, - SNAP_RIGHT, - SNAP_BOTTOM - }; - - typedef std::list<LLView*> child_list_t; - typedef child_list_t::iterator child_list_iter_t; - typedef child_list_t::const_iterator child_list_const_iter_t; - typedef child_list_t::reverse_iterator child_list_reverse_iter_t; - typedef child_list_t::const_reverse_iterator child_list_const_reverse_iter_t; - - typedef std::pair<LLView *, S32> tab_order_pair_t; - // this structure primarily sorts by the tab group, secondarily by the insertion ordinal (lastly by the value of the pointer) - typedef std::map<const LLView*, S32> child_tab_order_t; - typedef child_tab_order_t::iterator child_tab_order_iter_t; - typedef child_tab_order_t::const_iterator child_tab_order_const_iter_t; - typedef child_tab_order_t::reverse_iterator child_tab_order_reverse_iter_t; - typedef child_tab_order_t::const_reverse_iterator child_tab_order_const_reverse_iter_t; - - virtual ~LLView(); - - // Some UI widgets need to be added as controls. Others need to - // be added as regular view children. isCtrl should return TRUE - // if a widget needs to be added as a ctrl - virtual BOOL isCtrl() const; - - virtual BOOL isPanel() const; - - // - // MANIPULATORS - // - void setMouseOpaque( BOOL b ) { mMouseOpaque = b; } - BOOL getMouseOpaque() const { return mMouseOpaque; } - void setToolTip( const LLStringExplicit& msg ); - BOOL setToolTipArg( const LLStringExplicit& key, const LLStringExplicit& text ); - void setToolTipArgs( const LLStringUtil::format_map_t& args ); - - virtual void setRect(const LLRect &rect); - void setFollows(U32 flags) { mReshapeFlags = flags; } - - // deprecated, use setFollows() with FOLLOWS_LEFT | FOLLOWS_TOP, etc. - void setFollowsNone() { mReshapeFlags = FOLLOWS_NONE; } - void setFollowsLeft() { mReshapeFlags |= FOLLOWS_LEFT; } - void setFollowsTop() { mReshapeFlags |= FOLLOWS_TOP; } - void setFollowsRight() { mReshapeFlags |= FOLLOWS_RIGHT; } - void setFollowsBottom() { mReshapeFlags |= FOLLOWS_BOTTOM; } - void setFollowsAll() { mReshapeFlags |= FOLLOWS_ALL; } - - void setSoundFlags(U8 flags) { mSoundFlags = flags; } - void setName(std::string name) { mName = name; } - void setUseBoundingRect( BOOL use_bounding_rect ); - BOOL getUseBoundingRect() const; - - ECursorType getHoverCursor() { return mHoverCursor; } + enum ESoundFlags + { + SILENT = 0, + MOUSE_DOWN = 1, + MOUSE_UP = 2 + }; + + enum ESnapType + { + SNAP_PARENT, + SNAP_SIBLINGS, + SNAP_PARENT_AND_SIBLINGS + }; + + enum ESnapEdge + { + SNAP_LEFT, + SNAP_TOP, + SNAP_RIGHT, + SNAP_BOTTOM + }; + + typedef std::list<LLView*> child_list_t; + typedef child_list_t::iterator child_list_iter_t; + typedef child_list_t::const_iterator child_list_const_iter_t; + typedef child_list_t::reverse_iterator child_list_reverse_iter_t; + typedef child_list_t::const_reverse_iterator child_list_const_reverse_iter_t; + + typedef std::pair<LLView *, S32> tab_order_pair_t; + // this structure primarily sorts by the tab group, secondarily by the insertion ordinal (lastly by the value of the pointer) + typedef std::map<const LLView*, S32> child_tab_order_t; + typedef child_tab_order_t::iterator child_tab_order_iter_t; + typedef child_tab_order_t::const_iterator child_tab_order_const_iter_t; + typedef child_tab_order_t::reverse_iterator child_tab_order_reverse_iter_t; + typedef child_tab_order_t::const_reverse_iterator child_tab_order_const_reverse_iter_t; + + virtual ~LLView(); + + // Some UI widgets need to be added as controls. Others need to + // be added as regular view children. isCtrl should return TRUE + // if a widget needs to be added as a ctrl + virtual BOOL isCtrl() const; + + virtual BOOL isPanel() const; + + // + // MANIPULATORS + // + void setMouseOpaque( BOOL b ) { mMouseOpaque = b; } + BOOL getMouseOpaque() const { return mMouseOpaque; } + void setToolTip( const LLStringExplicit& msg ); + BOOL setToolTipArg( const LLStringExplicit& key, const LLStringExplicit& text ); + void setToolTipArgs( const LLStringUtil::format_map_t& args ); + + virtual void setRect(const LLRect &rect); + void setFollows(U32 flags) { mReshapeFlags = flags; } + + // deprecated, use setFollows() with FOLLOWS_LEFT | FOLLOWS_TOP, etc. + void setFollowsNone() { mReshapeFlags = FOLLOWS_NONE; } + void setFollowsLeft() { mReshapeFlags |= FOLLOWS_LEFT; } + void setFollowsTop() { mReshapeFlags |= FOLLOWS_TOP; } + void setFollowsRight() { mReshapeFlags |= FOLLOWS_RIGHT; } + void setFollowsBottom() { mReshapeFlags |= FOLLOWS_BOTTOM; } + void setFollowsAll() { mReshapeFlags |= FOLLOWS_ALL; } + + void setSoundFlags(U8 flags) { mSoundFlags = flags; } + void setName(std::string name) { mName = name; } + void setUseBoundingRect( BOOL use_bounding_rect ); + BOOL getUseBoundingRect() const; + + ECursorType getHoverCursor() { return mHoverCursor; } static F32 getTooltipTimeout(); - virtual const std::string getToolTip() const { return mToolTipMsg.getString(); } - - void sendChildToFront(LLView* child); - void sendChildToBack(LLView* child); - - virtual bool addChild(LLView* view, S32 tab_group = 0); - - // implemented in terms of addChild() - bool addChildInBack(LLView* view, S32 tab_group = 0); - - // remove the specified child from the view, and set it's parent to NULL. - virtual void removeChild(LLView* view); - - virtual BOOL postBuild() { return TRUE; } - - const child_tab_order_t& getTabOrder() const { return mTabOrder; } - - void setDefaultTabGroup(S32 d) { mDefaultTabGroup = d; } - S32 getDefaultTabGroup() const { return mDefaultTabGroup; } - S32 getLastTabGroup() { return mLastTabGroup; } - - BOOL isInVisibleChain() const; - BOOL isInEnabledChain() const; - - void setFocusRoot(BOOL b) { mIsFocusRoot = b; } - BOOL isFocusRoot() const { return mIsFocusRoot; } - virtual BOOL canFocusChildren() const; - - BOOL focusNextRoot(); - BOOL focusPrevRoot(); - - // Normally we want the app menus to get priority on accelerated keys - // However, sometimes we want to give specific views a first chance - // iat handling them. (eg. the script editor) - virtual bool hasAccelerators() const { return false; }; - - // delete all children. Override this function if you need to - // perform any extra clean up such as cached pointers to selected - // children, etc. - virtual void deleteAllChildren(); - - void setAllChildrenEnabled(BOOL b); - - virtual void setVisible(BOOL visible); - void setVisibleDirect(BOOL visible) { mVisible = visible; } - const BOOL& getVisible() const { return mVisible; } - virtual void setEnabled(BOOL enabled); - BOOL getEnabled() const { return mEnabled; } - /// 'available' in this context means 'visible and enabled': in other - /// words, can a user actually interact with this? - virtual bool isAvailable() const; - /// The static isAvailable() tests an LLView* that could be NULL. - static bool isAvailable(const LLView* view); - U8 getSoundFlags() const { return mSoundFlags; } - - virtual BOOL setLabelArg( const std::string& key, const LLStringExplicit& text ); - - virtual void onVisibilityChange ( BOOL new_visibility ); - virtual void onUpdateScrollToChild(const LLUICtrl * cntrl); - - void pushVisible(BOOL visible) { mLastVisible = mVisible; setVisible(visible); } - void popVisible() { setVisible(mLastVisible); } - BOOL getLastVisible() const { return mLastVisible; } - - U32 getFollows() const { return mReshapeFlags; } - BOOL followsLeft() const { return mReshapeFlags & FOLLOWS_LEFT; } - BOOL followsRight() const { return mReshapeFlags & FOLLOWS_RIGHT; } - BOOL followsTop() const { return mReshapeFlags & FOLLOWS_TOP; } - BOOL followsBottom() const { return mReshapeFlags & FOLLOWS_BOTTOM; } - BOOL followsAll() const { return mReshapeFlags & FOLLOWS_ALL; } - - const LLRect& getRect() const { return mRect; } - const LLRect& getBoundingRect() const { return mBoundingRect; } - LLRect getLocalBoundingRect() const; - LLRect calcScreenRect() const; - LLRect calcScreenBoundingRect() const; - LLRect getLocalRect() const; - virtual LLRect getSnapRect() const; - LLRect getLocalSnapRect() const; - - std::string getLayout() { return mLayout; } - - // Override and return required size for this object. 0 for width/height means don't care. - virtual LLRect getRequiredRect(); - LLRect calcBoundingRect(); - void updateBoundingRect(); - - LLView* getRootView(); - LLView* getParent() const { return mParentView; } - LLView* getFirstChild() const { return (mChildList.empty()) ? NULL : *(mChildList.begin()); } - LLView* findPrevSibling(LLView* child); - LLView* findNextSibling(LLView* child); - S32 getChildCount() const { return (S32)mChildList.size(); } - template<class _Pr3> void sortChildren(_Pr3 _Pred) { mChildList.sort(_Pred); } - BOOL hasAncestor(const LLView* parentp) const; - BOOL hasChild(const std::string& childname, BOOL recurse = FALSE) const; - BOOL childHasKeyboardFocus( const std::string& childname ) const; - - // these iterators are used for collapsing various tree traversals into for loops - typedef LLTreeDFSIter<LLView, child_list_const_iter_t> tree_iterator_t; - tree_iterator_t beginTreeDFS(); - tree_iterator_t endTreeDFS(); - - typedef LLTreeDFSPostIter<LLView, child_list_const_iter_t> tree_post_iterator_t; - tree_post_iterator_t beginTreeDFSPost(); - tree_post_iterator_t endTreeDFSPost(); - - typedef LLTreeBFSIter<LLView, child_list_const_iter_t> bfs_tree_iterator_t; - bfs_tree_iterator_t beginTreeBFS(); - bfs_tree_iterator_t endTreeBFS(); - - - typedef LLTreeDownIter<LLView> root_to_view_iterator_t; - root_to_view_iterator_t beginRootToView(); - root_to_view_iterator_t endRootToView(); - - // - // UTILITIES - // - - // Default behavior is to use reshape flags to resize child views - virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); - virtual void translate( S32 x, S32 y ); - void setOrigin( S32 x, S32 y ) { mRect.translate( x - mRect.mLeft, y - mRect.mBottom ); } - BOOL translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX); - BOOL translateRectIntoRect( const LLRect& rect, const LLRect& constraint, S32 min_overlap_pixels = S32_MAX); - BOOL translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels = S32_MAX); - void centerWithin(const LLRect& bounds); - - void setShape(const LLRect& new_rect, bool by_user = false); - virtual LLView* findSnapRect(LLRect& new_rect, const LLCoordGL& mouse_dir, LLView::ESnapType snap_type, S32 threshold, S32 padding = 0); - virtual LLView* findSnapEdge(S32& new_edge_val, const LLCoordGL& mouse_dir, ESnapEdge snap_edge, ESnapType snap_type, S32 threshold, S32 padding = 0); - virtual BOOL canSnapTo(const LLView* other_view); - virtual void setSnappedTo(const LLView* snap_view); - - // inherited from LLFocusableElement - /* virtual */ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); - /* virtual */ BOOL handleKeyUp(KEY key, MASK mask, BOOL called_from_parent); - /* virtual */ BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent); - - virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - - virtual void draw(); - - void parseFollowsFlags(const LLView::Params& params); - - // Some widgets, like close box buttons, don't need to be saved - BOOL getFromXUI() const { return mFromXUI; } - void setFromXUI(BOOL b) { mFromXUI = b; } - - typedef enum e_hit_test_type - { - HIT_TEST_USE_BOUNDING_RECT, - HIT_TEST_IGNORE_BOUNDING_RECT - }EHitTestType; - - BOOL parentPointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const; - BOOL pointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const; - BOOL blockMouseEvent(S32 x, S32 y) const; - - // See LLMouseHandler virtuals for screenPointToLocal and localPointToScreen - BOOL localPointToOtherView( S32 x, S32 y, S32 *other_x, S32 *other_y, const LLView* other_view) const; - BOOL localRectToOtherView( const LLRect& local, LLRect* other, const LLView* other_view ) const; - void screenRectToLocal( const LLRect& screen, LLRect* local ) const; - void localRectToScreen( const LLRect& local, LLRect* screen ) const; - - LLControlVariable *findControl(const std::string& name); - - const child_list_t* getChildList() const { return &mChildList; } - child_list_const_iter_t beginChild() const { return mChildList.begin(); } - child_list_const_iter_t endChild() const { return mChildList.end(); } - - // LLMouseHandler functions - // Default behavior is to pass events to children - /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMiddleMouseUp(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMiddleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); - /*virtual*/ BOOL handleScrollHWheel(S32 x, S32 y, S32 clicks); - /*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask); - - /*virtual*/ const std::string& getName() const; - /*virtual*/ void onMouseCaptureLost(); - /*virtual*/ BOOL hasMouseCapture(); - /*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const; - /*virtual*/ void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const; - - virtual LLView* childFromPoint(S32 x, S32 y, bool recur=false); - - // view-specific handlers - virtual void onMouseEnter(S32 x, S32 y, MASK mask); - virtual void onMouseLeave(S32 x, S32 y, MASK mask); - - std::string getPathname() const; - // static method handles NULL pointer too - static std::string getPathname(const LLView*); - - template <class T> T* findChild(const std::string& name, BOOL recurse = TRUE) const - { - LLView* child = findChildView(name, recurse); - T* result = dynamic_cast<T*>(child); - return result; - } - - template <class T> T* getChild(const std::string& name, BOOL recurse = TRUE) const; - - template <class T> T& getChildRef(const std::string& name, BOOL recurse = TRUE) const - { - return *getChild<T>(name, recurse); - } - - virtual LLView* getChildView(const std::string& name, BOOL recurse = TRUE) const; - virtual LLView* findChildView(const std::string& name, BOOL recurse = TRUE) const; - - template <class T> T* getDefaultWidget(const std::string& name) const - { - LLView* widgetp = getDefaultWidgetContainer().findChildView(name); - return dynamic_cast<T*>(widgetp); - } - - template <class T> T* getParentByType() const - { - LLView* parent = getParent(); - while(parent) - { - if (dynamic_cast<T*>(parent)) - { - return static_cast<T*>(parent); - } - parent = parent->getParent(); - } - return NULL; - } - - ////////////////////////////////////////////// - // statics - ////////////////////////////////////////////// - //static LLFontGL::HAlign selectFontHAlign(LLXMLNodePtr node); - - // focuses the item in the list after the currently-focused item, wrapping if necessary - static BOOL focusNext(LLView::child_list_t & result); - // focuses the item in the list before the currently-focused item, wrapping if necessary - static BOOL focusPrev(LLView::child_list_t & result); - - // returns query for iterating over controls in tab order - static const LLViewQuery & getTabOrderQuery(); - // return query for iterating over focus roots in tab order - static const LLViewQuery & getFocusRootsQuery(); - - static LLWindow* getWindow(void) { return LLUI::getInstance()->mWindow; } - - // Set up params after XML load before calling new(), - // usually to adjust layout. - static void applyXUILayout(Params& p, LLView* parent, LLRect layout_rect = LLRect()); - - // For re-export of floaters and panels, convert the coordinate system - // to be top-left based. - static void setupParamsForExport(Params& p, LLView* parent); - - //virtual BOOL addChildFromParam(const LLInitParam::BaseBlock& params) { return TRUE; } - virtual BOOL handleKeyHere(KEY key, MASK mask); - virtual BOOL handleKeyUpHere(KEY key, MASK mask); - virtual BOOL handleUnicodeCharHere(llwchar uni_char); - - virtual void handleReshape(const LLRect& rect, bool by_user); - virtual void dirtyRect(); - - //send custom notification to LLView parent - virtual S32 notifyParent(const LLSD& info); - - //send custom notification to all view childrend - // return true if _any_ children return true. otherwise false. - virtual bool notifyChildren(const LLSD& info); - - //send custom notification to current view - virtual S32 notify(const LLSD& info) { return 0;}; - - static const LLViewDrawContext& getDrawContext(); - - // Returns useful information about this ui widget. - LLSD getInfo(void); + virtual const std::string getToolTip() const; + virtual const std::string& getText() const { return LLStringUtil::null; } + virtual const LLFontGL* getFont() const { return nullptr; } + + void sendChildToFront(LLView* child); + void sendChildToBack(LLView* child); + + virtual bool addChild(LLView* view, S32 tab_group = 0); + + // implemented in terms of addChild() + bool addChildInBack(LLView* view, S32 tab_group = 0); + + // remove the specified child from the view, and set it's parent to NULL. + virtual void removeChild(LLView* view); + + virtual BOOL postBuild() { return TRUE; } + + const child_tab_order_t& getTabOrder() const { return mTabOrder; } + + void setDefaultTabGroup(S32 d) { mDefaultTabGroup = d; } + S32 getDefaultTabGroup() const { return mDefaultTabGroup; } + S32 getLastTabGroup() { return mLastTabGroup; } + + BOOL isInVisibleChain() const; + BOOL isInEnabledChain() const; + + void setFocusRoot(BOOL b) { mIsFocusRoot = b; } + BOOL isFocusRoot() const { return mIsFocusRoot; } + virtual BOOL canFocusChildren() const; + + BOOL focusNextRoot(); + BOOL focusPrevRoot(); + + // Normally we want the app menus to get priority on accelerated keys + // However, sometimes we want to give specific views a first chance + // iat handling them. (eg. the script editor) + virtual bool hasAccelerators() const { return false; }; + + // delete all children. Override this function if you need to + // perform any extra clean up such as cached pointers to selected + // children, etc. + virtual void deleteAllChildren(); + + void setAllChildrenEnabled(BOOL b); + + virtual void setVisible(BOOL visible); + void setVisibleDirect(BOOL visible) { mVisible = visible; } + const BOOL& getVisible() const { return mVisible; } + virtual void setEnabled(BOOL enabled); + BOOL getEnabled() const { return mEnabled; } + /// 'available' in this context means 'visible and enabled': in other + /// words, can a user actually interact with this? + virtual bool isAvailable() const; + /// The static isAvailable() tests an LLView* that could be NULL. + static bool isAvailable(const LLView* view); + U8 getSoundFlags() const { return mSoundFlags; } + + virtual BOOL setLabelArg( const std::string& key, const LLStringExplicit& text ); + + virtual void onVisibilityChange ( BOOL new_visibility ); + virtual void onUpdateScrollToChild(const LLUICtrl * cntrl); + + void pushVisible(BOOL visible) { mLastVisible = mVisible; setVisible(visible); } + void popVisible() { setVisible(mLastVisible); } + BOOL getLastVisible() const { return mLastVisible; } + + U32 getFollows() const { return mReshapeFlags; } + BOOL followsLeft() const { return mReshapeFlags & FOLLOWS_LEFT; } + BOOL followsRight() const { return mReshapeFlags & FOLLOWS_RIGHT; } + BOOL followsTop() const { return mReshapeFlags & FOLLOWS_TOP; } + BOOL followsBottom() const { return mReshapeFlags & FOLLOWS_BOTTOM; } + BOOL followsAll() const { return mReshapeFlags & FOLLOWS_ALL; } + + const LLRect& getRect() const { return mRect; } + const LLRect& getBoundingRect() const { return mBoundingRect; } + LLRect getLocalBoundingRect() const; + LLRect calcScreenRect() const; + LLRect calcScreenBoundingRect() const; + LLRect getLocalRect() const; + virtual LLRect getSnapRect() const; + LLRect getLocalSnapRect() const; + + std::string getLayout() { return mLayout; } + + // Override and return required size for this object. 0 for width/height means don't care. + virtual LLRect getRequiredRect(); + LLRect calcBoundingRect(); + void updateBoundingRect(); + + LLView* getRootView(); + LLView* getParent() const { return mParentView; } + LLView* getFirstChild() const { return (mChildList.empty()) ? NULL : *(mChildList.begin()); } + LLView* findPrevSibling(LLView* child); + LLView* findNextSibling(LLView* child); + S32 getChildCount() const { return (S32)mChildList.size(); } + template<class _Pr3> void sortChildren(_Pr3 _Pred) { mChildList.sort(_Pred); } + BOOL hasAncestor(const LLView* parentp) const; + BOOL hasChild(const std::string& childname, BOOL recurse = FALSE) const; + BOOL childHasKeyboardFocus( const std::string& childname ) const; + + // these iterators are used for collapsing various tree traversals into for loops + typedef LLTreeDFSIter<LLView, child_list_const_iter_t> tree_iterator_t; + tree_iterator_t beginTreeDFS(); + tree_iterator_t endTreeDFS(); + + typedef LLTreeDFSPostIter<LLView, child_list_const_iter_t> tree_post_iterator_t; + tree_post_iterator_t beginTreeDFSPost(); + tree_post_iterator_t endTreeDFSPost(); + + typedef LLTreeBFSIter<LLView, child_list_const_iter_t> bfs_tree_iterator_t; + bfs_tree_iterator_t beginTreeBFS(); + bfs_tree_iterator_t endTreeBFS(); + + + typedef LLTreeDownIter<LLView> root_to_view_iterator_t; + root_to_view_iterator_t beginRootToView(); + root_to_view_iterator_t endRootToView(); + + // + // UTILITIES + // + + // Default behavior is to use reshape flags to resize child views + virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); + virtual void translate( S32 x, S32 y ); + void setOrigin( S32 x, S32 y ) { mRect.translate( x - mRect.mLeft, y - mRect.mBottom ); } + BOOL translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX); + BOOL translateRectIntoRect( const LLRect& rect, const LLRect& constraint, S32 min_overlap_pixels = S32_MAX); + BOOL translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels = S32_MAX); + void centerWithin(const LLRect& bounds); + + void setShape(const LLRect& new_rect, bool by_user = false); + virtual LLView* findSnapRect(LLRect& new_rect, const LLCoordGL& mouse_dir, LLView::ESnapType snap_type, S32 threshold, S32 padding = 0); + virtual LLView* findSnapEdge(S32& new_edge_val, const LLCoordGL& mouse_dir, ESnapEdge snap_edge, ESnapType snap_type, S32 threshold, S32 padding = 0); + virtual BOOL canSnapTo(const LLView* other_view); + virtual void setSnappedTo(const LLView* snap_view); + + // inherited from LLFocusableElement + /* virtual */ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); + /* virtual */ BOOL handleKeyUp(KEY key, MASK mask, BOOL called_from_parent); + /* virtual */ BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent); + + virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + std::string& tooltip_msg); + + virtual void draw(); + + void parseFollowsFlags(const LLView::Params& params); + + // Some widgets, like close box buttons, don't need to be saved + BOOL getFromXUI() const { return mFromXUI; } + void setFromXUI(BOOL b) { mFromXUI = b; } + + typedef enum e_hit_test_type + { + HIT_TEST_USE_BOUNDING_RECT, + HIT_TEST_IGNORE_BOUNDING_RECT + }EHitTestType; + + BOOL parentPointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const; + BOOL pointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const; + BOOL blockMouseEvent(S32 x, S32 y) const; + + // See LLMouseHandler virtuals for screenPointToLocal and localPointToScreen + BOOL localPointToOtherView( S32 x, S32 y, S32 *other_x, S32 *other_y, const LLView* other_view) const; + BOOL localRectToOtherView( const LLRect& local, LLRect* other, const LLView* other_view ) const; + void screenRectToLocal( const LLRect& screen, LLRect* local ) const; + void localRectToScreen( const LLRect& local, LLRect* screen ) const; + + LLControlVariable *findControl(const std::string& name); + + const child_list_t* getChildList() const { return &mChildList; } + child_list_const_iter_t beginChild() const { return mChildList.begin(); } + child_list_const_iter_t endChild() const { return mChildList.end(); } + + // LLMouseHandler functions + // Default behavior is to pass events to children + /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleMiddleMouseUp(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleMiddleMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); + /*virtual*/ BOOL handleScrollHWheel(S32 x, S32 y, S32 clicks); + /*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask); + + /*virtual*/ const std::string& getName() const; + /*virtual*/ void onMouseCaptureLost(); + /*virtual*/ BOOL hasMouseCapture(); + /*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const; + /*virtual*/ void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const; + + virtual LLView* childFromPoint(S32 x, S32 y, bool recur=false); + + // view-specific handlers + virtual void onMouseEnter(S32 x, S32 y, MASK mask); + virtual void onMouseLeave(S32 x, S32 y, MASK mask); + + std::string getPathname() const; + // static method handles NULL pointer too + static std::string getPathname(const LLView*); + + template <class T> T* findChild(const std::string& name, BOOL recurse = TRUE) const + { + LLView* child = findChildView(name, recurse); + T* result = dynamic_cast<T*>(child); + return result; + } + + template <class T> T* getChild(const std::string& name, BOOL recurse = TRUE) const; + + template <class T> T& getChildRef(const std::string& name, BOOL recurse = TRUE) const + { + return *getChild<T>(name, recurse); + } + + virtual LLView* getChildView(const std::string& name, BOOL recurse = TRUE) const; + virtual LLView* findChildView(const std::string& name, BOOL recurse = TRUE) const; + + template <class T> T* getDefaultWidget(const std::string& name) const + { + LLView* widgetp = getDefaultWidgetContainer().findChildView(name); + return dynamic_cast<T*>(widgetp); + } + + template <class T> T* getParentByType() const + { + LLView* parent = getParent(); + while(parent) + { + if (dynamic_cast<T*>(parent)) + { + return static_cast<T*>(parent); + } + parent = parent->getParent(); + } + return NULL; + } + + ////////////////////////////////////////////// + // statics + ////////////////////////////////////////////// + //static LLFontGL::HAlign selectFontHAlign(LLXMLNodePtr node); + + // focuses the item in the list after the currently-focused item, wrapping if necessary + static BOOL focusNext(LLView::child_list_t & result); + // focuses the item in the list before the currently-focused item, wrapping if necessary + static BOOL focusPrev(LLView::child_list_t & result); + + // returns query for iterating over controls in tab order + static const LLViewQuery & getTabOrderQuery(); + // return query for iterating over focus roots in tab order + static const LLViewQuery & getFocusRootsQuery(); + + static LLWindow* getWindow(void) { return LLUI::getInstance()->mWindow; } + + // Set up params after XML load before calling new(), + // usually to adjust layout. + static void applyXUILayout(Params& p, LLView* parent, LLRect layout_rect = LLRect()); + + // For re-export of floaters and panels, convert the coordinate system + // to be top-left based. + static void setupParamsForExport(Params& p, LLView* parent); + + //virtual BOOL addChildFromParam(const LLInitParam::BaseBlock& params) { return TRUE; } + virtual BOOL handleKeyHere(KEY key, MASK mask); + virtual BOOL handleKeyUpHere(KEY key, MASK mask); + virtual BOOL handleUnicodeCharHere(llwchar uni_char); + + virtual void handleReshape(const LLRect& rect, bool by_user); + virtual void dirtyRect(); + + //send custom notification to LLView parent + virtual S32 notifyParent(const LLSD& info); + + //send custom notification to all view childrend + // return true if _any_ children return true. otherwise false. + virtual bool notifyChildren(const LLSD& info); + + //send custom notification to current view + virtual S32 notify(const LLSD& info) { return 0;}; + + static const LLViewDrawContext& getDrawContext(); + + // Returns useful information about this ui widget. + LLSD getInfo(void); protected: - void drawDebugRect(); - void drawChild(LLView* childp, S32 x_offset = 0, S32 y_offset = 0, BOOL force_draw = FALSE); - void drawChildren(); - bool visibleAndContains(S32 local_x, S32 local_Y); - bool visibleEnabledAndContains(S32 local_x, S32 local_y); - void logMouseEvent(); - - LLView* childrenHandleKey(KEY key, MASK mask); - LLView* childrenHandleKeyUp(KEY key, MASK mask); - LLView* childrenHandleUnicodeChar(llwchar uni_char); - LLView* childrenHandleDragAndDrop(S32 x, S32 y, MASK mask, - BOOL drop, - EDragAndDropType type, - void* data, - EAcceptance* accept, - std::string& tooltip_msg); - - LLView* childrenHandleHover(S32 x, S32 y, MASK mask); - LLView* childrenHandleMouseUp(S32 x, S32 y, MASK mask); - LLView* childrenHandleMouseDown(S32 x, S32 y, MASK mask); - LLView* childrenHandleMiddleMouseUp(S32 x, S32 y, MASK mask); - LLView* childrenHandleMiddleMouseDown(S32 x, S32 y, MASK mask); - LLView* childrenHandleDoubleClick(S32 x, S32 y, MASK mask); - LLView* childrenHandleScrollWheel(S32 x, S32 y, S32 clicks); - LLView* childrenHandleScrollHWheel(S32 x, S32 y, S32 clicks); - LLView* childrenHandleRightMouseDown(S32 x, S32 y, MASK mask); - LLView* childrenHandleRightMouseUp(S32 x, S32 y, MASK mask); - LLView* childrenHandleToolTip(S32 x, S32 y, MASK mask); - - ECursorType mHoverCursor; - - virtual void addInfo(LLSD & info); + void drawDebugRect(); + void drawChild(LLView* childp, S32 x_offset = 0, S32 y_offset = 0, BOOL force_draw = FALSE); + void drawChildren(); + bool visibleAndContains(S32 local_x, S32 local_Y); + bool visibleEnabledAndContains(S32 local_x, S32 local_y); + void logMouseEvent(); + + LLView* childrenHandleKey(KEY key, MASK mask); + LLView* childrenHandleKeyUp(KEY key, MASK mask); + LLView* childrenHandleUnicodeChar(llwchar uni_char); + LLView* childrenHandleDragAndDrop(S32 x, S32 y, MASK mask, + BOOL drop, + EDragAndDropType type, + void* data, + EAcceptance* accept, + std::string& tooltip_msg); + + LLView* childrenHandleHover(S32 x, S32 y, MASK mask); + LLView* childrenHandleMouseUp(S32 x, S32 y, MASK mask); + LLView* childrenHandleMouseDown(S32 x, S32 y, MASK mask); + LLView* childrenHandleMiddleMouseUp(S32 x, S32 y, MASK mask); + LLView* childrenHandleMiddleMouseDown(S32 x, S32 y, MASK mask); + LLView* childrenHandleDoubleClick(S32 x, S32 y, MASK mask); + LLView* childrenHandleScrollWheel(S32 x, S32 y, S32 clicks); + LLView* childrenHandleScrollHWheel(S32 x, S32 y, S32 clicks); + LLView* childrenHandleRightMouseDown(S32 x, S32 y, MASK mask); + LLView* childrenHandleRightMouseUp(S32 x, S32 y, MASK mask); + LLView* childrenHandleToolTip(S32 x, S32 y, MASK mask); + + ECursorType mHoverCursor; + + virtual void addInfo(LLSD & info); private: - template <typename METHOD, typename XDATA> - LLView* childrenHandleMouseEvent(const METHOD& method, S32 x, S32 y, XDATA extra, bool allow_mouse_block = true); + template <typename METHOD, typename XDATA> + LLView* childrenHandleMouseEvent(const METHOD& method, S32 x, S32 y, XDATA extra, bool allow_mouse_block = true); + + template <typename METHOD, typename CHARTYPE> + LLView* childrenHandleCharEvent(const std::string& desc, const METHOD& method, + CHARTYPE c, MASK mask); + + // adapter to blur distinction between handleKey() and handleUnicodeChar() + // for childrenHandleCharEvent() + BOOL handleUnicodeCharWithDummyMask(llwchar uni_char, MASK /* dummy */, BOOL from_parent) + { + return handleUnicodeChar(uni_char, from_parent); + } - template <typename METHOD, typename CHARTYPE> - LLView* childrenHandleCharEvent(const std::string& desc, const METHOD& method, - CHARTYPE c, MASK mask); + LLView* mParentView; + child_list_t mChildList; - // adapter to blur distinction between handleKey() and handleUnicodeChar() - // for childrenHandleCharEvent() - BOOL handleUnicodeCharWithDummyMask(llwchar uni_char, MASK /* dummy */, BOOL from_parent) - { - return handleUnicodeChar(uni_char, from_parent); - } + // location in pixels, relative to surrounding structure, bottom,left=0,0 + BOOL mVisible; + LLRect mRect; + LLRect mBoundingRect; - LLView* mParentView; - child_list_t mChildList; + std::string mLayout; + std::string mName; - // location in pixels, relative to surrounding structure, bottom,left=0,0 - BOOL mVisible; - LLRect mRect; - LLRect mBoundingRect; - - std::string mLayout; - std::string mName; - - U32 mReshapeFlags; + U32 mReshapeFlags; - child_tab_order_t mTabOrder; - S32 mDefaultTabGroup; - S32 mLastTabGroup; + child_tab_order_t mTabOrder; + S32 mDefaultTabGroup; + S32 mLastTabGroup; - BOOL mEnabled; // Enabled means "accepts input that has an effect on the state of the application." - // A disabled view, for example, may still have a scrollbar that responds to mouse events. - BOOL mMouseOpaque; // Opaque views handle all mouse events that are over their rect. - LLUIString mToolTipMsg; // isNull() is true if none. + BOOL mEnabled; // Enabled means "accepts input that has an effect on the state of the application." + // A disabled view, for example, may still have a scrollbar that responds to mouse events. + BOOL mMouseOpaque; // Opaque views handle all mouse events that are over their rect. + LLUIString mToolTipMsg; // isNull() is true if none. - U8 mSoundFlags; - BOOL mFromXUI; + U8 mSoundFlags; + BOOL mFromXUI; - BOOL mIsFocusRoot; - BOOL mUseBoundingRect; // hit test against bounding rectangle that includes all child elements + BOOL mIsFocusRoot; + BOOL mUseBoundingRect; // hit test against bounding rectangle that includes all child elements - BOOL mLastVisible; + BOOL mLastVisible; - bool mInDraw; + bool mInDraw; - static LLWindow* sWindow; // All root views must know about their window. + static LLWindow* sWindow; // All root views must know about their window. - typedef std::map<std::string, LLView*> default_widget_map_t; - // allocate this map no demand, as it is rarely needed - mutable LLView* mDefaultWidgets; + typedef std::map<std::string, LLView*> default_widget_map_t; + // allocate this map no demand, as it is rarely needed + mutable LLView* mDefaultWidgets; - LLView& getDefaultWidgetContainer() const; + LLView& getDefaultWidgetContainer() const; - // This allows special mouse-event targeting logic for testing. - typedef boost::function<bool(const LLView*, S32 x, S32 y)> DrilldownFunc; - static DrilldownFunc sDrilldown; + // This allows special mouse-event targeting logic for testing. + typedef boost::function<bool(const LLView*, S32 x, S32 y)> DrilldownFunc; + static DrilldownFunc sDrilldown; public: - // This is the only public accessor to alter sDrilldown. This is not - // an accident. The intended usage pattern is like: - // { - // LLView::TemporaryDrilldownFunc scoped_func(myfunctor); - // // ... test with myfunctor ... - // } // exiting block restores original LLView::sDrilldown - class TemporaryDrilldownFunc: public boost::noncopyable - { - public: - TemporaryDrilldownFunc(const DrilldownFunc& func): - mOldDrilldown(sDrilldown) - { - sDrilldown = func; - } - - ~TemporaryDrilldownFunc() - { - sDrilldown = mOldDrilldown; - } - - private: - DrilldownFunc mOldDrilldown; - }; - - // Depth in view hierarchy during rendering - static S32 sDepth; - - // Draw debug rectangles around widgets to help with alignment and spacing - static bool sDebugRects; - - // Show hexadecimal byte values of unicode symbols in a tooltip - static bool sDebugUnicode; - - // Show camera position and direction in Camera Controls floater - static bool sDebugCamera; - - static bool sIsRectDirty; - static LLRect sDirtyRect; - - // Draw widget names and sizes when drawing debug rectangles, turning this - // off is useful to make the rectangles themselves easier to see. - static bool sDebugRectsShowNames; - - static bool sDebugKeys; - static bool sDebugMouseHandling; - static std::string sMouseHandlerMessage; - static S32 sSelectID; - static std::set<LLView*> sPreviewHighlightedElements; // DEV-16869 - static BOOL sHighlightingDiffs; // DEV-16869 - static LLView* sPreviewClickedElement; // DEV-16869 - static BOOL sDrawPreviewHighlights; - static S32 sLastLeftXML; - static S32 sLastBottomXML; - static BOOL sForceReshape; + // This is the only public accessor to alter sDrilldown. This is not + // an accident. The intended usage pattern is like: + // { + // LLView::TemporaryDrilldownFunc scoped_func(myfunctor); + // // ... test with myfunctor ... + // } // exiting block restores original LLView::sDrilldown + class TemporaryDrilldownFunc: public boost::noncopyable + { + public: + TemporaryDrilldownFunc(const DrilldownFunc& func): + mOldDrilldown(sDrilldown) + { + sDrilldown = func; + } + + ~TemporaryDrilldownFunc() + { + sDrilldown = mOldDrilldown; + } + + private: + DrilldownFunc mOldDrilldown; + }; + + // Depth in view hierarchy during rendering + static S32 sDepth; + + // Draw debug rectangles around widgets to help with alignment and spacing + static bool sDebugRects; + + // Show hexadecimal byte values of unicode symbols in a tooltip + static bool sDebugUnicode; + + // Show camera position and direction in Camera Controls floater + static bool sDebugCamera; + + static bool sIsRectDirty; + static LLRect sDirtyRect; + + // Draw widget names and sizes when drawing debug rectangles, turning this + // off is useful to make the rectangles themselves easier to see. + static bool sDebugRectsShowNames; + + static bool sDebugKeys; + static bool sDebugMouseHandling; + static std::string sMouseHandlerMessage; + static S32 sSelectID; + static std::set<LLView*> sPreviewHighlightedElements; // DEV-16869 + static BOOL sHighlightingDiffs; // DEV-16869 + static LLView* sPreviewClickedElement; // DEV-16869 + static BOOL sDrawPreviewHighlights; + static S32 sLastLeftXML; + static S32 sLastBottomXML; + static BOOL sForceReshape; }; namespace LLInitParam @@ -690,46 +692,46 @@ namespace LLInitParam template<> struct TypeValues<LLView::EOrientation> : public LLInitParam::TypeValuesHelper<LLView::EOrientation> { - static void declareValues(); + static void declareValues(); }; } template <class T> T* LLView::getChild(const std::string& name, BOOL recurse) const { - LLView* child = findChildView(name, recurse); - T* result = dynamic_cast<T*>(child); - if (!result) - { - // did we find *something* with that name? - if (child) - { - LL_WARNS() << "Found child named \"" << name << "\" but of wrong type " << typeid(*child).name() << ", expecting " << typeid(T*).name() << LL_ENDL; - } - result = getDefaultWidget<T>(name); - if (!result) - { - result = LLUICtrlFactory::getDefaultWidget<T>(name); - if (!result) - { - LL_ERRS() << "Failed to create dummy " << typeid(T).name() << LL_ENDL; - } - - // *NOTE: You cannot call mFoo = getChild<LLFoo>("bar") - // in a floater or panel constructor. The widgets will not - // be ready. Instead, put it in postBuild(). - LL_WARNS() << "Making dummy " << typeid(T).name() << " named \"" << name << "\" in " << getName() << LL_ENDL; - - getDefaultWidgetContainer().addChild(result); - } - } - return result; + LLView* child = findChildView(name, recurse); + T* result = dynamic_cast<T*>(child); + if (!result) + { + // did we find *something* with that name? + if (child) + { + LL_WARNS() << "Found child named \"" << name << "\" but of wrong type " << typeid(*child).name() << ", expecting " << typeid(T*).name() << LL_ENDL; + } + result = getDefaultWidget<T>(name); + if (!result) + { + result = LLUICtrlFactory::getDefaultWidget<T>(name); + if (!result) + { + LL_ERRS() << "Failed to create dummy " << typeid(T).name() << LL_ENDL; + } + + // *NOTE: You cannot call mFoo = getChild<LLFoo>("bar") + // in a floater or panel constructor. The widgets will not + // be ready. Instead, put it in postBuild(). + LL_WARNS() << "Making dummy " << typeid(T).name() << " named \"" << name << "\" in " << getName() << LL_ENDL; + + getDefaultWidgetContainer().addChild(result); + } + } + return result; } // Compiler optimization - don't generate these specializations inline, // require explicit specialization. See llbutton.cpp for an example. #ifndef LLVIEW_CPP extern template class LLView* LLView::getChild<class LLView>( - const std::string& name, BOOL recurse) const; + const std::string& name, BOOL recurse) const; #endif #endif //LL_LLVIEW_H |