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author | Graham Linden <graham@lindenlab.com> | 2018-10-02 15:43:03 +0100 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-10-02 15:43:03 +0100 |
commit | 17ce10ccd98d4795784466bb217e877ca2d8bad2 (patch) | |
tree | 0081d23ae155c2f872bad595181cfc5af84effb0 /indra/llui/llurlmatch.h | |
parent | b4d6611ea7e5f3dfe01e7c7f7dae9c5b2c2347b8 (diff) |
SL-9687
Make WL sky updates only update the env map (the only map used when WL shaders are in effect)
to reduce the cost of generating sky textures.
Update of env map only is 6ms where sky + env map is 14+ms.
Diffstat (limited to 'indra/llui/llurlmatch.h')
0 files changed, 0 insertions, 0 deletions