diff options
author | Richard Linden <none@none> | 2013-01-11 14:52:31 -0800 |
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committer | Richard Linden <none@none> | 2013-01-11 14:52:31 -0800 |
commit | 433d53ea5580b2cbb17e6397afe2ca008e466963 (patch) | |
tree | 50e13b5949d96e4ea5e0bdcb113458ad7dbbf4b4 /indra/llui/llui.h | |
parent | 85df1df3c34115efa0e18d116f7923b88ec1dadf (diff) | |
parent | a3d07fd4c27e527edfb901b25b5857d3fd7d2eaf (diff) |
Automated merge with file:///c:%5Ccode%5Cviewer-interesting-metrics
Diffstat (limited to 'indra/llui/llui.h')
-rw-r--r-- | indra/llui/llui.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llui/llui.h b/indra/llui/llui.h index c5a12d2b31..90a4617c4e 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -58,6 +58,7 @@ class LLUUID; class LLWindow; class LLView; class LLHelp; +class LLRenderTarget; // UI colors extern const LLColor4 UI_VERTEX_COLOR; @@ -93,8 +94,9 @@ void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), LLRenderTarget* target = NULL); void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); |