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authorRichard Linden <none@none>2013-01-11 14:52:31 -0800
committerRichard Linden <none@none>2013-01-11 14:52:31 -0800
commit433d53ea5580b2cbb17e6397afe2ca008e466963 (patch)
tree50e13b5949d96e4ea5e0bdcb113458ad7dbbf4b4 /indra/llui/llui.h
parent85df1df3c34115efa0e18d116f7923b88ec1dadf (diff)
parenta3d07fd4c27e527edfb901b25b5857d3fd7d2eaf (diff)
Automated merge with file:///c:%5Ccode%5Cviewer-interesting-metrics
Diffstat (limited to 'indra/llui/llui.h')
-rw-r--r--indra/llui/llui.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llui/llui.h b/indra/llui/llui.h
index c5a12d2b31..90a4617c4e 100644
--- a/indra/llui/llui.h
+++ b/indra/llui/llui.h
@@ -58,6 +58,7 @@ class LLUUID;
class LLWindow;
class LLView;
class LLHelp;
+class LLRenderTarget;
// UI colors
extern const LLColor4 UI_VERTEX_COLOR;
@@ -93,8 +94,9 @@ void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians,
void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
-void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), LLRenderTarget* target = NULL);
void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f));