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authorWilliam Todd Stinson <stinson@lindenlab.com>2012-10-23 10:38:04 -0700
committerWilliam Todd Stinson <stinson@lindenlab.com>2012-10-23 10:38:04 -0700
commit52a8ea96a1b9ad52a01c4617de63f8cc1bec1e31 (patch)
tree7dbe3caa593d13595c3f73b084bccebfc7b31378 /indra/llui/llui.cpp
parentf3ede9d46cd1d94860516a7e81de747768a9d19d (diff)
Backed out changeset: 174fccc7016d
Diffstat (limited to 'indra/llui/llui.cpp')
-rw-r--r--indra/llui/llui.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index f43409a1ff..41a948e545 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -1629,10 +1629,10 @@ void LLUI::initClass(const settings_map_t& settings,
LLUICtrl::CommitCallbackRegistry::Registrar& reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar();
// Callbacks for associating controls with floater visibility:
- reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleInstance, _2, LLSD(LLUUID())));
- reg.add("Floater.ToggleOrBringToFront", boost::bind(&LLFloaterReg::toggleInstanceOrBringToFront, _2, LLSD(LLUUID())));
- reg.add("Floater.Show", boost::bind(&LLFloaterReg::showInstance, _2, LLSD(LLUUID()), FALSE));
- reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideInstance, _2, LLSD(LLUUID())));
+ reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleInstance, _2, LLSD()));
+ reg.add("Floater.ToggleOrBringToFront", boost::bind(&LLFloaterReg::toggleInstanceOrBringToFront, _2, LLSD()));
+ reg.add("Floater.Show", boost::bind(&LLFloaterReg::showInstance, _2, LLSD(), FALSE));
+ reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideInstance, _2, LLSD()));
// Button initialization callback for toggle buttons
reg.add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2));
@@ -1647,8 +1647,8 @@ void LLUI::initClass(const settings_map_t& settings,
reg.add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2));
// Used by menus along with Floater.Toggle to display visibility as a check-mark
- LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD(LLUUID())));
- LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.IsOpen", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD(LLUUID())));
+ LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD()));
+ LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.IsOpen", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD()));
// Parse the master list of commands
LLCommandManager::load();