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authorAndreyL ProductEngine <alihatskiy@productengine.com>2019-11-14 23:44:45 +0200
committerAndreyL ProductEngine <alihatskiy@productengine.com>2019-11-14 23:44:45 +0200
commit4dd3d230ec7a43845f1a72dfcc7152ab04550d8e (patch)
tree2f6f9feefa9bdd7dd6ee4595bf65ad1af038047e /indra/llui/llui.cpp
parentb1ceef6ea4abffdfb36844c3b8e469283edce229 (diff)
parent78bdf57ad6610b34389226bf941ba736ca0c2225 (diff)
Merged in lindenlab/viewer-release
Diffstat (limited to 'indra/llui/llui.cpp')
-rw-r--r--indra/llui/llui.cpp139
1 files changed, 57 insertions, 82 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 52190a1473..656b69d3ed 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -75,19 +75,6 @@
// Language for UI construction
std::map<std::string, std::string> gTranslation;
std::list<std::string> gUntranslated;
-/*static*/ LLUI::settings_map_t LLUI::sSettingGroups;
-/*static*/ LLUIAudioCallback LLUI::sAudioCallback = NULL;
-/*static*/ LLUIAudioCallback LLUI::sDeferredAudioCallback = NULL;
-/*static*/ LLWindow* LLUI::sWindow = NULL;
-/*static*/ LLView* LLUI::sRootView = NULL;
-/*static*/ BOOL LLUI::sDirty = FALSE;
-/*static*/ LLRect LLUI::sDirtyRect;
-/*static*/ LLHelp* LLUI::sHelpImpl = NULL;
-/*static*/ std::vector<std::string> LLUI::sXUIPaths;
-/*static*/ LLFrameTimer LLUI::sMouseIdleTimer;
-/*static*/ LLUI::add_popup_t LLUI::sAddPopupFunc;
-/*static*/ LLUI::remove_popup_t LLUI::sRemovePopupFunc;
-/*static*/ LLUI::clear_popups_t LLUI::sClearPopupsFunc;
// register filter editor here
static LLDefaultChildRegistry::Register<LLFilterEditor> register_filter_editor("filter_editor");
@@ -106,18 +93,19 @@ LLUUID find_ui_sound(const char * namep)
{
std::string name = ll_safe_string(namep);
LLUUID uuid = LLUUID(NULL);
- if (!LLUI::sSettingGroups["config"]->controlExists(name))
+ LLUI *ui_inst = LLUI::getInstance();
+ if (!ui_inst->mSettingGroups["config"]->controlExists(name))
{
LL_WARNS() << "tried to make UI sound for unknown sound name: " << name << LL_ENDL;
}
else
{
- uuid = LLUUID(LLUI::sSettingGroups["config"]->getString(name));
+ uuid = LLUUID(ui_inst->mSettingGroups["config"]->getString(name));
if (uuid.isNull())
{
- if (LLUI::sSettingGroups["config"]->getString(name) == LLUUID::null.asString())
+ if (ui_inst->mSettingGroups["config"]->getString(name) == LLUUID::null.asString())
{
- if (LLUI::sSettingGroups["config"]->getBOOL("UISndDebugSpamToggle"))
+ if (ui_inst->mSettingGroups["config"]->getBOOL("UISndDebugSpamToggle"))
{
LL_INFOS() << "UI sound name: " << name << " triggered but silent (null uuid)" << LL_ENDL;
}
@@ -127,9 +115,9 @@ LLUUID find_ui_sound(const char * namep)
LL_WARNS() << "UI sound named: " << name << " does not translate to a valid uuid" << LL_ENDL;
}
}
- else if (LLUI::sAudioCallback != NULL)
+ else if (ui_inst->mAudioCallback != NULL)
{
- if (LLUI::sSettingGroups["config"]->getBOOL("UISndDebugSpamToggle"))
+ if (ui_inst->mSettingGroups["config"]->getBOOL("UISndDebugSpamToggle"))
{
LL_INFOS() << "UI sound name: " << name << LL_ENDL;
}
@@ -144,7 +132,7 @@ void make_ui_sound(const char* namep)
LLUUID soundUUID = find_ui_sound(namep);
if(soundUUID.notNull())
{
- LLUI::sAudioCallback(soundUUID);
+ LLUI::getInstance()->mAudioCallback(soundUUID);
}
}
@@ -153,30 +141,31 @@ void make_ui_sound_deferred(const char* namep)
LLUUID soundUUID = find_ui_sound(namep);
if(soundUUID.notNull())
{
- LLUI::sDeferredAudioCallback(soundUUID);
+ LLUI::getInstance()->mDeferredAudioCallback(soundUUID);
}
}
-void LLUI::initClass(const settings_map_t& settings,
- LLImageProviderInterface* image_provider,
- LLUIAudioCallback audio_callback,
- LLUIAudioCallback deferred_audio_callback,
- const LLVector2* scale_factor,
- const std::string& language)
+LLUI::LLUI(const settings_map_t& settings,
+ LLImageProviderInterface* image_provider,
+ LLUIAudioCallback audio_callback,
+ LLUIAudioCallback deferred_audio_callback)
+: mSettingGroups(settings),
+mAudioCallback(audio_callback),
+mDeferredAudioCallback(deferred_audio_callback),
+mWindow(NULL), // set later in startup
+mRootView(NULL),
+mDirty(FALSE),
+mHelpImpl(NULL)
{
- LLRender2D::initClass(image_provider,scale_factor);
- sSettingGroups = settings;
+ LLRender2D::initParamSingleton(image_provider);
- if ((get_ptr_in_map(sSettingGroups, std::string("config")) == NULL) ||
- (get_ptr_in_map(sSettingGroups, std::string("floater")) == NULL) ||
- (get_ptr_in_map(sSettingGroups, std::string("ignores")) == NULL))
+ if ((get_ptr_in_map(mSettingGroups, std::string("config")) == NULL) ||
+ (get_ptr_in_map(mSettingGroups, std::string("floater")) == NULL) ||
+ (get_ptr_in_map(mSettingGroups, std::string("ignores")) == NULL))
{
LL_ERRS() << "Failure to initialize configuration groups" << LL_ENDL;
}
- sAudioCallback = audio_callback;
- sDeferredAudioCallback = deferred_audio_callback;
- sWindow = NULL; // set later in startup
LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow");
LLUICtrl::CommitCallbackRegistry::Registrar& reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar();
@@ -207,33 +196,26 @@ void LLUI::initClass(const settings_map_t& settings,
LLCommandManager::load();
}
-void LLUI::cleanupClass()
-{
- SUBSYSTEM_CLEANUP(LLRender2D);
-}
-
void LLUI::setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t& remove_popup, const clear_popups_t& clear_popups)
{
- sAddPopupFunc = add_popup;
- sRemovePopupFunc = remove_popup;
- sClearPopupsFunc = clear_popups;
+ mAddPopupFunc = add_popup;
+ mRemovePopupFunc = remove_popup;
+ mClearPopupsFunc = clear_popups;
}
-//static
void LLUI::dirtyRect(LLRect rect)
{
- if (!sDirty)
+ if (!mDirty)
{
- sDirtyRect = rect;
- sDirty = TRUE;
+ mDirtyRect = rect;
+ mDirty = TRUE;
}
else
{
- sDirtyRect.unionWith(rect);
- }
+ mDirtyRect.unionWith(rect);
+ }
}
-
-//static
+
void LLUI::setMousePositionScreen(S32 x, S32 y)
{
#if defined(LL_DARWIN)
@@ -247,7 +229,6 @@ void LLUI::setMousePositionScreen(S32 x, S32 y)
LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert());
}
-//static
void LLUI::getMousePositionScreen(S32 *x, S32 *y)
{
LLCoordWindow cursor_pos_window;
@@ -257,7 +238,6 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y)
*y = ll_round((F32)cursor_pos_gl.mY / getScaleFactor().mV[VY]);
}
-//static
void LLUI::setMousePositionLocal(const LLView* viewp, S32 x, S32 y)
{
S32 screen_x, screen_y;
@@ -266,7 +246,6 @@ void LLUI::setMousePositionLocal(const LLView* viewp, S32 x, S32 y)
setMousePositionScreen(screen_x, screen_y);
}
-//static
void LLUI::getMousePositionLocal(const LLView* viewp, S32 *x, S32 *y)
{
S32 screen_x, screen_y;
@@ -280,20 +259,19 @@ void LLUI::getMousePositionLocal(const LLView* viewp, S32 *x, S32 *y)
// or on Windows if the SecondLife.exe executable is run directly, the
// language follows the OS language. In all cases the user can override
// the language manually in preferences. JC
-// static
-std::string LLUI::getLanguage()
+std::string LLUI::getUILanguage()
{
std::string language = "en";
- if (sSettingGroups["config"])
+ if (mSettingGroups["config"])
{
- language = sSettingGroups["config"]->getString("Language");
+ language = mSettingGroups["config"]->getString("Language");
if (language.empty() || language == "default")
{
- language = sSettingGroups["config"]->getString("InstallLanguage");
+ language = mSettingGroups["config"]->getString("InstallLanguage");
}
if (language.empty() || language == "default")
{
- language = sSettingGroups["config"]->getString("SystemLanguage");
+ language = mSettingGroups["config"]->getString("SystemLanguage");
}
if (language.empty() || language == "default")
{
@@ -303,6 +281,13 @@ std::string LLUI::getLanguage()
return language;
}
+// static
+std::string LLUI::getLanguage()
+{
+ // Note: lldateutil_test redefines this function
+ return LLUI::getInstance()->getUILanguage();
+}
+
struct SubDir : public LLInitParam::Block<SubDir>
{
Mandatory<std::string> value;
@@ -362,37 +347,32 @@ std::string LLUI::locateSkin(const std::string& filename)
return "";
}
-//static
LLVector2 LLUI::getWindowSize()
{
LLCoordWindow window_rect;
- sWindow->getSize(&window_rect);
+ mWindow->getSize(&window_rect);
return LLVector2(window_rect.mX / getScaleFactor().mV[VX], window_rect.mY / getScaleFactor().mV[VY]);
}
-//static
void LLUI::screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y)
{
*gl_x = ll_round((F32)screen_x * getScaleFactor().mV[VX]);
*gl_y = ll_round((F32)screen_y * getScaleFactor().mV[VY]);
}
-//static
void LLUI::glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y)
{
*screen_x = ll_round((F32)gl_x / getScaleFactor().mV[VX]);
*screen_y = ll_round((F32)gl_y / getScaleFactor().mV[VY]);
}
-//static
void LLUI::screenRectToGL(const LLRect& screen, LLRect *gl)
{
screenPointToGL(screen.mLeft, screen.mTop, &gl->mLeft, &gl->mTop);
screenPointToGL(screen.mRight, screen.mBottom, &gl->mRight, &gl->mBottom);
}
-//static
void LLUI::glRectToScreen(const LLRect& gl, LLRect *screen)
{
glPointToScreen(gl.mLeft, gl.mTop, &screen->mLeft, &screen->mTop);
@@ -402,8 +382,8 @@ void LLUI::glRectToScreen(const LLRect& gl, LLRect *screen)
LLControlGroup& LLUI::getControlControlGroup (const std::string& controlname)
{
- for (settings_map_t::iterator itor = sSettingGroups.begin();
- itor != sSettingGroups.end(); ++itor)
+ for (settings_map_t::iterator itor = mSettingGroups.begin();
+ itor != mSettingGroups.end(); ++itor)
{
LLControlGroup* control_group = itor->second;
if(control_group != NULL)
@@ -413,43 +393,38 @@ LLControlGroup& LLUI::getControlControlGroup (const std::string& controlname)
}
}
- return *sSettingGroups["config"]; // default group
+ return *mSettingGroups["config"]; // default group
}
-//static
void LLUI::addPopup(LLView* viewp)
{
- if (sAddPopupFunc)
+ if (mAddPopupFunc)
{
- sAddPopupFunc(viewp);
+ mAddPopupFunc(viewp);
}
}
-//static
void LLUI::removePopup(LLView* viewp)
{
- if (sRemovePopupFunc)
+ if (mRemovePopupFunc)
{
- sRemovePopupFunc(viewp);
+ mRemovePopupFunc(viewp);
}
}
-//static
void LLUI::clearPopups()
{
- if (sClearPopupsFunc)
+ if (mClearPopupsFunc)
{
- sClearPopupsFunc();
+ mClearPopupsFunc();
}
}
-//static
void LLUI::reportBadKeystroke()
{
make_ui_sound("UISndBadKeystroke");
}
-
-//static
+
// spawn_x and spawn_y are top left corner of view in screen GL coordinates
void LLUI::positionViewNearMouse(LLView* view, S32 spawn_x, S32 spawn_y)
{
@@ -460,7 +435,7 @@ void LLUI::positionViewNearMouse(LLView* view, S32 spawn_x, S32 spawn_y)
S32 mouse_x;
S32 mouse_y;
- LLUI::getMousePositionScreen(&mouse_x, &mouse_y);
+ getMousePositionScreen(&mouse_x, &mouse_y);
// If no spawn location provided, use mouse position
if (spawn_x == S32_MAX || spawn_y == S32_MAX)