diff options
author | MaximB ProductEngine <mberezhnoy@productengine.com> | 2012-10-10 20:15:10 +0300 |
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committer | MaximB ProductEngine <mberezhnoy@productengine.com> | 2012-10-10 20:15:10 +0300 |
commit | ecd263485a5205f3444041a58e2bb060a3075e44 (patch) | |
tree | fcb8cb1de167ba7777ae9ca8ef54233c6bd7663e /indra/llui/llui.cpp | |
parent | 8b4423d428a0a209711eb18cc003d9ca4970e17a (diff) | |
parent | ad371c2cfd9d39a4d615cb709b8f85fada0154c6 (diff) |
merge changes
Diffstat (limited to 'indra/llui/llui.cpp')
-rw-r--r-- | indra/llui/llui.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 41a948e545..f43409a1ff 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -1629,10 +1629,10 @@ void LLUI::initClass(const settings_map_t& settings, LLUICtrl::CommitCallbackRegistry::Registrar& reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar(); // Callbacks for associating controls with floater visibility: - reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleInstance, _2, LLSD())); - reg.add("Floater.ToggleOrBringToFront", boost::bind(&LLFloaterReg::toggleInstanceOrBringToFront, _2, LLSD())); - reg.add("Floater.Show", boost::bind(&LLFloaterReg::showInstance, _2, LLSD(), FALSE)); - reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideInstance, _2, LLSD())); + reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleInstance, _2, LLSD(LLUUID()))); + reg.add("Floater.ToggleOrBringToFront", boost::bind(&LLFloaterReg::toggleInstanceOrBringToFront, _2, LLSD(LLUUID()))); + reg.add("Floater.Show", boost::bind(&LLFloaterReg::showInstance, _2, LLSD(LLUUID()), FALSE)); + reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideInstance, _2, LLSD(LLUUID()))); // Button initialization callback for toggle buttons reg.add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2)); @@ -1647,8 +1647,8 @@ void LLUI::initClass(const settings_map_t& settings, reg.add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2)); // Used by menus along with Floater.Toggle to display visibility as a check-mark - LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD())); - LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.IsOpen", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD())); + LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD(LLUUID()))); + LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.IsOpen", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD(LLUUID()))); // Parse the master list of commands LLCommandManager::load(); |