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authorLeslie Linden <leslie@lindenlab.com>2011-09-26 17:38:10 -0700
committerLeslie Linden <leslie@lindenlab.com>2011-09-26 17:38:10 -0700
commit53a486649381af53d21de28aced388bc2aacac0f (patch)
tree9b7378da2c05e9dbd0c7a594b12d242e87ddf0dd /indra/llui/lltoolbarview.cpp
parentbb1776de6865715b2dd96185140d35e46d63c837 (diff)
EXP-1205 PROGRESS -- As a User, I want a toybox which will contain all buttons that I can d&d into the toolbars
* Command buttons are now enabled/disabled in toybox based on whether or not the LLToolBarView has them anywhere. * Commands now have argument to specify whether or not they should be in the toybox. * LLCommandId is now used a universal reference for commands. Reviewed by Richard.
Diffstat (limited to 'indra/llui/lltoolbarview.cpp')
-rw-r--r--indra/llui/lltoolbarview.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llui/lltoolbarview.cpp b/indra/llui/lltoolbarview.cpp
index 3b4960fdd5..6c29e566b8 100644
--- a/indra/llui/lltoolbarview.cpp
+++ b/indra/llui/lltoolbarview.cpp
@@ -62,20 +62,20 @@ BOOL LLToolBarView::postBuild()
return TRUE;
}
-bool LLToolBarView::hasCommand(const std::string& command_name)
+bool LLToolBarView::hasCommand(const LLCommandId& commandId) const
{
bool has_command = false;
if (mToolbarLeft && !has_command)
{
- has_command = mToolbarLeft->hasCommand(command_name);
+ has_command = mToolbarLeft->hasCommand(commandId);
}
if (mToolbarRight && !has_command)
{
- has_command = mToolbarRight->hasCommand(command_name);
+ has_command = mToolbarRight->hasCommand(commandId);
}
if (mToolbarBottom && !has_command)
{
- has_command = mToolbarBottom->hasCommand(command_name);
+ has_command = mToolbarBottom->hasCommand(commandId);
}
return has_command;
}