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authorNat Goodspeed <nat@lindenlab.com>2024-03-08 10:58:24 -0500
committerNat Goodspeed <nat@lindenlab.com>2024-03-08 10:58:24 -0500
commitee8bc528bbf97ee8cc488651fb263b07b5c1c818 (patch)
tree292aa9a4b26749cc877f6ea8e500ec24793a20da /indra/llui/llscrolllistctrl.h
parentde71c6378e60c0f0ea0c5537729f052da8513b19 (diff)
parentafc943acbc2bb79e2e1aa5d5eaf448e01b6c2b00 (diff)
Merge branch 'main' into release/luau-scripting for Emoji release.
Diffstat (limited to 'indra/llui/llscrolllistctrl.h')
-rw-r--r--indra/llui/llscrolllistctrl.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h
index 73b4fb036a..326589a329 100644
--- a/indra/llui/llscrolllistctrl.h
+++ b/indra/llui/llscrolllistctrl.h
@@ -253,7 +253,7 @@ public:
S32 getItemIndex( LLScrollListItem* item ) const;
S32 getItemIndex( const LLUUID& item_id ) const;
- void setCommentText( const std::string& comment_text);
+ void setCommentText( const std::string& comment_text);
LLScrollListItem* addSeparator(EAddPosition pos);
// "Simple" interface: use this when you're creating a list that contains only unique strings, only
@@ -263,7 +263,7 @@ public:
BOOL selectItemByLabel( const std::string& item, BOOL case_sensitive = TRUE, S32 column = 0 ); // FALSE if item not found
BOOL selectItemByPrefix(const std::string& target, BOOL case_sensitive = TRUE, S32 column = -1);
BOOL selectItemByPrefix(const LLWString& target, BOOL case_sensitive = TRUE, S32 column = -1);
- LLScrollListItem* getItemByLabel( const std::string& item, BOOL case_sensitive = TRUE, S32 column = 0 );
+ LLScrollListItem* getItemByLabel(const std::string& item, BOOL case_sensitive = TRUE, S32 column = 0);
const std::string getSelectedItemLabel(S32 column = 0) const;
LLSD getSelectedValue();
@@ -322,7 +322,7 @@ public:
virtual S32 getScrollPos() const;
virtual void setScrollPos( S32 pos );
- S32 getSearchColumn();
+ S32 getSearchColumn();
void setSearchColumn(S32 column) { mSearchColumn = column; }
S32 getColumnIndexFromOffset(S32 x);
S32 getColumnOffsetFromIndex(S32 index);
@@ -371,13 +371,13 @@ public:
// Used "internally" by the scroll bar.
void onScrollChange( S32 new_pos, LLScrollbar* src );
- static void onClickColumn(void *userdata);
+ static void onClickColumn(void *userdata);
- virtual void updateColumns(bool force_update = false);
- S32 calcMaxContentWidth();
- bool updateColumnWidths();
+ virtual void updateColumns(bool force_update = false);
+ S32 calcMaxContentWidth();
+ bool updateColumnWidths();
- void setHeadingHeight(S32 heading_height);
+ void setHeadingHeight(S32 heading_height);
/**
* Sets max visible lines without scroolbar, if this value equals to 0,
* then display all items.
@@ -398,18 +398,20 @@ public:
virtual void deselect();
virtual BOOL canDeselect() const;
- void setNumDynamicColumns(S32 num) { mNumDynamicWidthColumns = num; }
- void updateStaticColumnWidth(LLScrollListColumn* col, S32 new_width);
- S32 getTotalStaticColumnWidth() { return mTotalStaticColumnWidth; }
+ void setNumDynamicColumns(S32 num) { mNumDynamicWidthColumns = num; }
+ void updateStaticColumnWidth(LLScrollListColumn* col, S32 new_width);
+ S32 getTotalStaticColumnWidth() { return mTotalStaticColumnWidth; }
std::string getSortColumnName();
BOOL getSortAscending() { return mSortColumns.empty() ? TRUE : mSortColumns.back().second; }
BOOL hasSortOrder() const;
void clearSortOrder();
- void setAlternateSort() { mAlternateSort = true; }
+ void setAlternateSort() { mAlternateSort = TRUE; }
- S32 selectMultiple( uuid_vec_t ids );
+ void selectPrevItem(BOOL extend_selection = FALSE);
+ void selectNextItem(BOOL extend_selection = FALSE);
+ S32 selectMultiple(uuid_vec_t ids);
// conceptually const, but mutates mItemList
void updateSort() const;
// sorts a list without affecting the permanent sort order (so further list insertions can be unsorted, for example)
@@ -454,8 +456,6 @@ protected:
void updateLineHeight();
private:
- void selectPrevItem(BOOL extend_selection);
- void selectNextItem(BOOL extend_selection);
void drawItems();
void updateLineHeightInsert(LLScrollListItem* item);