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authorAlexander Gavriliuk <alexandrgproductengine@lindenlab.com>2024-05-08 23:32:58 +0200
committerAndrew Meadows <andrew.l.meadows@gmail.com>2024-10-03 09:02:09 -0700
commit2daf175650cdda7cc8f820b6cb17b1475496e7ac (patch)
tree0ece9bb592a922fbcb3f4532aee10941e307f44f /indra/llui/llscrolllistctrl.h
parentec39ac89e8529da206dafd519d75ad5944888076 (diff)
Add GameControl UI for per device settings
Diffstat (limited to 'indra/llui/llscrolllistctrl.h')
-rw-r--r--indra/llui/llscrolllistctrl.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h
index 1f04100306..bfae08ab5b 100644
--- a/indra/llui/llscrolllistctrl.h
+++ b/indra/llui/llscrolllistctrl.h
@@ -290,6 +290,7 @@ public:
// iterate over all items
LLScrollListItem* getFirstData() const;
LLScrollListItem* getLastData() const;
+ LLScrollListItem* getNthData(size_t index) const;
std::vector<LLScrollListItem*> getAllData() const;
LLScrollListItem* getItem(const LLSD& sd) const;