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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2024-06-10 17:06:06 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2024-06-10 19:25:02 +0300
commit0dcc912cecdfb365c1f4246545ece40ccb7bc18e (patch)
treeccf664c765d1adbbf4985069321df65c85ca36e2 /indra/llui/llresizehandle.cpp
parentbd8438f7083643ae5812b14e35e69e69ef1616c6 (diff)
parentd317454c82e016a02c8a708a0118f3ff29aa8e82 (diff)
Merge main into inventory_favorites
# Conflicts: # indra/llui/llfolderviewmodel.h # indra/newview/llpanelwearing.cpp # indra/newview/llwearableitemslist.cpp
Diffstat (limited to 'indra/llui/llresizehandle.cpp')
-rw-r--r--indra/llui/llresizehandle.cpp624
1 files changed, 312 insertions, 312 deletions
diff --git a/indra/llui/llresizehandle.cpp b/indra/llui/llresizehandle.cpp
index 13ef0fdb7f..29ae13b7ff 100644
--- a/indra/llui/llresizehandle.cpp
+++ b/indra/llui/llresizehandle.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llresizehandle.cpp
* @brief LLResizeHandle base class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -39,35 +39,35 @@
const S32 RESIZE_BORDER_WIDTH = 3;
LLResizeHandle::Params::Params()
-: corner("corner"),
- min_width("min_width"),
- min_height("min_height")
+: corner("corner"),
+ min_width("min_width"),
+ min_height("min_height")
{
- name = "resize_handle";
+ name = "resize_handle";
}
LLResizeHandle::LLResizeHandle(const LLResizeHandle::Params& p)
-: LLView(p),
- mDragLastScreenX( 0 ),
- mDragLastScreenY( 0 ),
- mLastMouseScreenX( 0 ),
- mLastMouseScreenY( 0 ),
- mImage( NULL ),
- mMinWidth( p.min_width ),
- mMinHeight( p.min_height ),
- mCorner( p.corner )
+: LLView(p),
+ mDragLastScreenX( 0 ),
+ mDragLastScreenY( 0 ),
+ mLastMouseScreenX( 0 ),
+ mLastMouseScreenY( 0 ),
+ mImage( NULL ),
+ mMinWidth( p.min_width ),
+ mMinHeight( p.min_height ),
+ mCorner( p.corner )
{
- if( RIGHT_BOTTOM == mCorner)
- {
- mImage = LLUI::getUIImage("Resize_Corner");
- }
- switch( p.corner )
- {
- case LEFT_TOP: setFollows( FOLLOWS_LEFT | FOLLOWS_TOP ); break;
- case LEFT_BOTTOM: setFollows( FOLLOWS_LEFT | FOLLOWS_BOTTOM ); break;
- case RIGHT_TOP: setFollows( FOLLOWS_RIGHT | FOLLOWS_TOP ); break;
- case RIGHT_BOTTOM: setFollows( FOLLOWS_RIGHT | FOLLOWS_BOTTOM ); break;
- }
+ if( RIGHT_BOTTOM == mCorner)
+ {
+ mImage = LLUI::getUIImage("Resize_Corner");
+ }
+ switch( p.corner )
+ {
+ case LEFT_TOP: setFollows( FOLLOWS_LEFT | FOLLOWS_TOP ); break;
+ case LEFT_BOTTOM: setFollows( FOLLOWS_LEFT | FOLLOWS_BOTTOM ); break;
+ case RIGHT_TOP: setFollows( FOLLOWS_RIGHT | FOLLOWS_TOP ); break;
+ case RIGHT_BOTTOM: setFollows( FOLLOWS_RIGHT | FOLLOWS_BOTTOM ); break;
+ }
}
LLResizeHandle::~LLResizeHandle()
@@ -78,308 +78,308 @@ LLResizeHandle::~LLResizeHandle()
BOOL LLResizeHandle::handleMouseDown(S32 x, S32 y, MASK mask)
{
- BOOL handled = FALSE;
- if( pointInHandle(x, y) )
- {
- handled = TRUE;
- // Route future Mouse messages here preemptively. (Release on mouse up.)
- // No handler needed for focus lost since this clas has no state that depends on it.
- gFocusMgr.setMouseCapture( this );
-
- localPointToScreen(x, y, &mDragLastScreenX, &mDragLastScreenY);
- mLastMouseScreenX = mDragLastScreenX;
- mLastMouseScreenY = mDragLastScreenY;
- }
-
- return handled;
+ BOOL handled = FALSE;
+ if( pointInHandle(x, y) )
+ {
+ handled = TRUE;
+ // Route future Mouse messages here preemptively. (Release on mouse up.)
+ // No handler needed for focus lost since this clas has no state that depends on it.
+ gFocusMgr.setMouseCapture( this );
+
+ localPointToScreen(x, y, &mDragLastScreenX, &mDragLastScreenY);
+ mLastMouseScreenX = mDragLastScreenX;
+ mLastMouseScreenY = mDragLastScreenY;
+ }
+
+ return handled;
}
BOOL LLResizeHandle::handleMouseUp(S32 x, S32 y, MASK mask)
{
- BOOL handled = FALSE;
-
- if( hasMouseCapture() )
- {
- // Release the mouse
- gFocusMgr.setMouseCapture( NULL );
- handled = TRUE;
- }
- else if( pointInHandle(x, y) )
- {
- handled = TRUE;
- }
-
- return handled;
+ BOOL handled = FALSE;
+
+ if( hasMouseCapture() )
+ {
+ // Release the mouse
+ gFocusMgr.setMouseCapture( NULL );
+ handled = TRUE;
+ }
+ else if( pointInHandle(x, y) )
+ {
+ handled = TRUE;
+ }
+
+ return handled;
}
BOOL LLResizeHandle::handleHover(S32 x, S32 y, MASK mask)
{
- BOOL handled = FALSE;
-
- // We only handle the click if the click both started and ended within us
- if( hasMouseCapture() )
- {
- // Make sure the mouse in still over the application. We don't want to make the parent
- // so big that we can't see the resize handle any more.
-
- S32 screen_x;
- S32 screen_y;
- localPointToScreen(x, y, &screen_x, &screen_y);
- const LLRect valid_rect = getRootView()->getRect();
- screen_x = llclamp( screen_x, valid_rect.mLeft, valid_rect.mRight );
- screen_y = llclamp( screen_y, valid_rect.mBottom, valid_rect.mTop );
-
- LLView* resizing_view = getParent();
- if( resizing_view )
- {
- // undock floater when user resize it
- LLFloater* floater_parent = dynamic_cast<LLFloater*>(getParent());
- if (floater_parent && floater_parent->isDocked())
- {
- floater_parent->setDocked(false, false);
- }
-
- // Resize the parent
- LLRect orig_rect = resizing_view->getRect();
- LLRect scaled_rect = orig_rect;
- S32 delta_x = screen_x - mDragLastScreenX;
- S32 delta_y = screen_y - mDragLastScreenY;
- LLCoordGL mouse_dir;
- // use hysteresis on mouse motion to preserve user intent when mouse stops moving
- mouse_dir.mX = (screen_x == mLastMouseScreenX) ? mLastMouseDir.mX : screen_x - mLastMouseScreenX;
- mouse_dir.mY = (screen_y == mLastMouseScreenY) ? mLastMouseDir.mY : screen_y - mLastMouseScreenY;
- mLastMouseScreenX = screen_x;
- mLastMouseScreenY = screen_y;
- mLastMouseDir = mouse_dir;
-
- S32 x_multiple = 1;
- S32 y_multiple = 1;
- switch( mCorner )
- {
- case LEFT_TOP:
- x_multiple = -1;
- y_multiple = 1;
- break;
- case LEFT_BOTTOM:
- x_multiple = -1;
- y_multiple = -1;
- break;
- case RIGHT_TOP:
- x_multiple = 1;
- y_multiple = 1;
- break;
- case RIGHT_BOTTOM:
- x_multiple = 1;
- y_multiple = -1;
- break;
- }
-
- S32 new_width = orig_rect.getWidth() + x_multiple * delta_x;
- if( new_width < mMinWidth )
- {
- new_width = mMinWidth;
- delta_x = x_multiple * (mMinWidth - orig_rect.getWidth());
- }
-
- S32 new_height = orig_rect.getHeight() + y_multiple * delta_y;
- if( new_height < mMinHeight )
- {
- new_height = mMinHeight;
- delta_y = y_multiple * (mMinHeight - orig_rect.getHeight());
- }
-
- switch( mCorner )
- {
- case LEFT_TOP:
- scaled_rect.translate(delta_x, 0);
- break;
- case LEFT_BOTTOM:
- scaled_rect.translate(delta_x, delta_y);
- break;
- case RIGHT_TOP:
- break;
- case RIGHT_BOTTOM:
- scaled_rect.translate(0, delta_y);
- break;
- }
-
- // temporarily set new parent rect
- scaled_rect.mRight = scaled_rect.mLeft + new_width;
- scaled_rect.mTop = scaled_rect.mBottom + new_height;
- resizing_view->setRect(scaled_rect);
-
- LLView* snap_view = NULL;
- LLView* test_view = NULL;
-
- static LLUICachedControl<S32> snap_margin ("SnapMargin", 0);
- // now do snapping
- switch(mCorner)
- {
- case LEFT_TOP:
- snap_view = resizing_view->findSnapEdge(scaled_rect.mLeft, mouse_dir, SNAP_LEFT, SNAP_PARENT_AND_SIBLINGS, snap_margin);
- test_view = resizing_view->findSnapEdge(scaled_rect.mTop, mouse_dir, SNAP_TOP, SNAP_PARENT_AND_SIBLINGS, snap_margin);
- if (!snap_view)
- {
- snap_view = test_view;
- }
- break;
- case LEFT_BOTTOM:
- snap_view = resizing_view->findSnapEdge(scaled_rect.mLeft, mouse_dir, SNAP_LEFT, SNAP_PARENT_AND_SIBLINGS, snap_margin);
- test_view = resizing_view->findSnapEdge(scaled_rect.mBottom, mouse_dir, SNAP_BOTTOM, SNAP_PARENT_AND_SIBLINGS, snap_margin);
- if (!snap_view)
- {
- snap_view = test_view;
- }
- break;
- case RIGHT_TOP:
- snap_view = resizing_view->findSnapEdge(scaled_rect.mRight, mouse_dir, SNAP_RIGHT, SNAP_PARENT_AND_SIBLINGS, snap_margin);
- test_view = resizing_view->findSnapEdge(scaled_rect.mTop, mouse_dir, SNAP_TOP, SNAP_PARENT_AND_SIBLINGS, snap_margin);
- if (!snap_view)
- {
- snap_view = test_view;
- }
- break;
- case RIGHT_BOTTOM:
- snap_view = resizing_view->findSnapEdge(scaled_rect.mRight, mouse_dir, SNAP_RIGHT, SNAP_PARENT_AND_SIBLINGS, snap_margin);
- test_view = resizing_view->findSnapEdge(scaled_rect.mBottom, mouse_dir, SNAP_BOTTOM, SNAP_PARENT_AND_SIBLINGS, snap_margin);
- if (!snap_view)
- {
- snap_view = test_view;
- }
- break;
- }
-
- // register "snap" behavior with snapped view
- resizing_view->setSnappedTo(snap_view);
-
- // reset parent rect
- resizing_view->setRect(orig_rect);
-
- // translate and scale to new shape
- resizing_view->setShape(scaled_rect, true);
-
- // update last valid mouse cursor position based on resized view's actual size
- LLRect new_rect = resizing_view->getRect();
- S32 actual_delta_x = 0;
- S32 actual_delta_y = 0;
- switch(mCorner)
- {
- case LEFT_TOP:
- actual_delta_x = new_rect.mLeft - orig_rect.mLeft;
- actual_delta_y = new_rect.mTop - orig_rect.mTop;
- if (actual_delta_x != delta_x
- || actual_delta_y != delta_y)
- {
- new_rect.mRight = orig_rect.mRight;
- new_rect.mBottom = orig_rect.mBottom;
- resizing_view->setShape(new_rect, true);
- }
-
- mDragLastScreenX += actual_delta_x;
- mDragLastScreenY += actual_delta_y;
- break;
- case LEFT_BOTTOM:
- actual_delta_x = new_rect.mLeft - orig_rect.mLeft;
- actual_delta_y = new_rect.mBottom - orig_rect.mBottom;
- if (actual_delta_x != delta_x
- || actual_delta_y != delta_y)
- {
- new_rect.mRight = orig_rect.mRight;
- new_rect.mTop = orig_rect.mTop;
- resizing_view->setShape(new_rect, true);
- }
-
- mDragLastScreenX += actual_delta_x;
- mDragLastScreenY += actual_delta_y;
- break;
- case RIGHT_TOP:
- actual_delta_x = new_rect.mRight - orig_rect.mRight;
- actual_delta_y = new_rect.mTop - orig_rect.mTop;
- if (actual_delta_x != delta_x
- || actual_delta_y != delta_y)
- {
- new_rect.mLeft = orig_rect.mLeft;
- new_rect.mBottom = orig_rect.mBottom;
- resizing_view->setShape(new_rect, true);
- }
-
- mDragLastScreenX += actual_delta_x;
- mDragLastScreenY += actual_delta_y;
- break;
- case RIGHT_BOTTOM:
- actual_delta_x = new_rect.mRight - orig_rect.mRight;
- actual_delta_y = new_rect.mBottom - orig_rect.mBottom;
- if (actual_delta_x != delta_x
- || actual_delta_y != delta_y)
- {
- new_rect.mLeft = orig_rect.mLeft;
- new_rect.mTop = orig_rect.mTop;
- resizing_view->setShape(new_rect, true);
- }
-
- mDragLastScreenX += actual_delta_x;
- mDragLastScreenY += actual_delta_y;
- break;
- default:
- break;
- }
- }
-
- handled = TRUE;
- }
- else // don't have mouse capture
- {
- if( pointInHandle( x, y ) )
- {
- handled = TRUE;
- }
- }
-
- if( handled )
- {
- switch( mCorner )
- {
- case RIGHT_BOTTOM:
- case LEFT_TOP:
- getWindow()->setCursor(UI_CURSOR_SIZENWSE);
- break;
- case LEFT_BOTTOM:
- case RIGHT_TOP:
- getWindow()->setCursor(UI_CURSOR_SIZENESW);
- break;
- }
- }
-
- return handled;
+ BOOL handled = FALSE;
+
+ // We only handle the click if the click both started and ended within us
+ if( hasMouseCapture() )
+ {
+ // Make sure the mouse in still over the application. We don't want to make the parent
+ // so big that we can't see the resize handle any more.
+
+ S32 screen_x;
+ S32 screen_y;
+ localPointToScreen(x, y, &screen_x, &screen_y);
+ const LLRect valid_rect = getRootView()->getRect();
+ screen_x = llclamp( screen_x, valid_rect.mLeft, valid_rect.mRight );
+ screen_y = llclamp( screen_y, valid_rect.mBottom, valid_rect.mTop );
+
+ LLView* resizing_view = getParent();
+ if( resizing_view )
+ {
+ // undock floater when user resize it
+ LLFloater* floater_parent = dynamic_cast<LLFloater*>(getParent());
+ if (floater_parent && floater_parent->isDocked())
+ {
+ floater_parent->setDocked(false, false);
+ }
+
+ // Resize the parent
+ LLRect orig_rect = resizing_view->getRect();
+ LLRect scaled_rect = orig_rect;
+ S32 delta_x = screen_x - mDragLastScreenX;
+ S32 delta_y = screen_y - mDragLastScreenY;
+ LLCoordGL mouse_dir;
+ // use hysteresis on mouse motion to preserve user intent when mouse stops moving
+ mouse_dir.mX = (screen_x == mLastMouseScreenX) ? mLastMouseDir.mX : screen_x - mLastMouseScreenX;
+ mouse_dir.mY = (screen_y == mLastMouseScreenY) ? mLastMouseDir.mY : screen_y - mLastMouseScreenY;
+ mLastMouseScreenX = screen_x;
+ mLastMouseScreenY = screen_y;
+ mLastMouseDir = mouse_dir;
+
+ S32 x_multiple = 1;
+ S32 y_multiple = 1;
+ switch( mCorner )
+ {
+ case LEFT_TOP:
+ x_multiple = -1;
+ y_multiple = 1;
+ break;
+ case LEFT_BOTTOM:
+ x_multiple = -1;
+ y_multiple = -1;
+ break;
+ case RIGHT_TOP:
+ x_multiple = 1;
+ y_multiple = 1;
+ break;
+ case RIGHT_BOTTOM:
+ x_multiple = 1;
+ y_multiple = -1;
+ break;
+ }
+
+ S32 new_width = orig_rect.getWidth() + x_multiple * delta_x;
+ if( new_width < mMinWidth )
+ {
+ new_width = mMinWidth;
+ delta_x = x_multiple * (mMinWidth - orig_rect.getWidth());
+ }
+
+ S32 new_height = orig_rect.getHeight() + y_multiple * delta_y;
+ if( new_height < mMinHeight )
+ {
+ new_height = mMinHeight;
+ delta_y = y_multiple * (mMinHeight - orig_rect.getHeight());
+ }
+
+ switch( mCorner )
+ {
+ case LEFT_TOP:
+ scaled_rect.translate(delta_x, 0);
+ break;
+ case LEFT_BOTTOM:
+ scaled_rect.translate(delta_x, delta_y);
+ break;
+ case RIGHT_TOP:
+ break;
+ case RIGHT_BOTTOM:
+ scaled_rect.translate(0, delta_y);
+ break;
+ }
+
+ // temporarily set new parent rect
+ scaled_rect.mRight = scaled_rect.mLeft + new_width;
+ scaled_rect.mTop = scaled_rect.mBottom + new_height;
+ resizing_view->setRect(scaled_rect);
+
+ LLView* snap_view = NULL;
+ LLView* test_view = NULL;
+
+ static LLUICachedControl<S32> snap_margin ("SnapMargin", 0);
+ // now do snapping
+ switch(mCorner)
+ {
+ case LEFT_TOP:
+ snap_view = resizing_view->findSnapEdge(scaled_rect.mLeft, mouse_dir, SNAP_LEFT, SNAP_PARENT_AND_SIBLINGS, snap_margin);
+ test_view = resizing_view->findSnapEdge(scaled_rect.mTop, mouse_dir, SNAP_TOP, SNAP_PARENT_AND_SIBLINGS, snap_margin);
+ if (!snap_view)
+ {
+ snap_view = test_view;
+ }
+ break;
+ case LEFT_BOTTOM:
+ snap_view = resizing_view->findSnapEdge(scaled_rect.mLeft, mouse_dir, SNAP_LEFT, SNAP_PARENT_AND_SIBLINGS, snap_margin);
+ test_view = resizing_view->findSnapEdge(scaled_rect.mBottom, mouse_dir, SNAP_BOTTOM, SNAP_PARENT_AND_SIBLINGS, snap_margin);
+ if (!snap_view)
+ {
+ snap_view = test_view;
+ }
+ break;
+ case RIGHT_TOP:
+ snap_view = resizing_view->findSnapEdge(scaled_rect.mRight, mouse_dir, SNAP_RIGHT, SNAP_PARENT_AND_SIBLINGS, snap_margin);
+ test_view = resizing_view->findSnapEdge(scaled_rect.mTop, mouse_dir, SNAP_TOP, SNAP_PARENT_AND_SIBLINGS, snap_margin);
+ if (!snap_view)
+ {
+ snap_view = test_view;
+ }
+ break;
+ case RIGHT_BOTTOM:
+ snap_view = resizing_view->findSnapEdge(scaled_rect.mRight, mouse_dir, SNAP_RIGHT, SNAP_PARENT_AND_SIBLINGS, snap_margin);
+ test_view = resizing_view->findSnapEdge(scaled_rect.mBottom, mouse_dir, SNAP_BOTTOM, SNAP_PARENT_AND_SIBLINGS, snap_margin);
+ if (!snap_view)
+ {
+ snap_view = test_view;
+ }
+ break;
+ }
+
+ // register "snap" behavior with snapped view
+ resizing_view->setSnappedTo(snap_view);
+
+ // reset parent rect
+ resizing_view->setRect(orig_rect);
+
+ // translate and scale to new shape
+ resizing_view->setShape(scaled_rect, true);
+
+ // update last valid mouse cursor position based on resized view's actual size
+ LLRect new_rect = resizing_view->getRect();
+ S32 actual_delta_x = 0;
+ S32 actual_delta_y = 0;
+ switch(mCorner)
+ {
+ case LEFT_TOP:
+ actual_delta_x = new_rect.mLeft - orig_rect.mLeft;
+ actual_delta_y = new_rect.mTop - orig_rect.mTop;
+ if (actual_delta_x != delta_x
+ || actual_delta_y != delta_y)
+ {
+ new_rect.mRight = orig_rect.mRight;
+ new_rect.mBottom = orig_rect.mBottom;
+ resizing_view->setShape(new_rect, true);
+ }
+
+ mDragLastScreenX += actual_delta_x;
+ mDragLastScreenY += actual_delta_y;
+ break;
+ case LEFT_BOTTOM:
+ actual_delta_x = new_rect.mLeft - orig_rect.mLeft;
+ actual_delta_y = new_rect.mBottom - orig_rect.mBottom;
+ if (actual_delta_x != delta_x
+ || actual_delta_y != delta_y)
+ {
+ new_rect.mRight = orig_rect.mRight;
+ new_rect.mTop = orig_rect.mTop;
+ resizing_view->setShape(new_rect, true);
+ }
+
+ mDragLastScreenX += actual_delta_x;
+ mDragLastScreenY += actual_delta_y;
+ break;
+ case RIGHT_TOP:
+ actual_delta_x = new_rect.mRight - orig_rect.mRight;
+ actual_delta_y = new_rect.mTop - orig_rect.mTop;
+ if (actual_delta_x != delta_x
+ || actual_delta_y != delta_y)
+ {
+ new_rect.mLeft = orig_rect.mLeft;
+ new_rect.mBottom = orig_rect.mBottom;
+ resizing_view->setShape(new_rect, true);
+ }
+
+ mDragLastScreenX += actual_delta_x;
+ mDragLastScreenY += actual_delta_y;
+ break;
+ case RIGHT_BOTTOM:
+ actual_delta_x = new_rect.mRight - orig_rect.mRight;
+ actual_delta_y = new_rect.mBottom - orig_rect.mBottom;
+ if (actual_delta_x != delta_x
+ || actual_delta_y != delta_y)
+ {
+ new_rect.mLeft = orig_rect.mLeft;
+ new_rect.mTop = orig_rect.mTop;
+ resizing_view->setShape(new_rect, true);
+ }
+
+ mDragLastScreenX += actual_delta_x;
+ mDragLastScreenY += actual_delta_y;
+ break;
+ default:
+ break;
+ }
+ }
+
+ handled = TRUE;
+ }
+ else // don't have mouse capture
+ {
+ if( pointInHandle( x, y ) )
+ {
+ handled = TRUE;
+ }
+ }
+
+ if( handled )
+ {
+ switch( mCorner )
+ {
+ case RIGHT_BOTTOM:
+ case LEFT_TOP:
+ getWindow()->setCursor(UI_CURSOR_SIZENWSE);
+ break;
+ case LEFT_BOTTOM:
+ case RIGHT_TOP:
+ getWindow()->setCursor(UI_CURSOR_SIZENESW);
+ break;
+ }
+ }
+
+ return handled;
} // end handleHover
// assumes GL state is set for 2D
void LLResizeHandle::draw()
{
- if( mImage.notNull() && getVisible() && (RIGHT_BOTTOM == mCorner) )
- {
- mImage->draw(0, 0);
- }
+ if( mImage.notNull() && getVisible() && (RIGHT_BOTTOM == mCorner) )
+ {
+ mImage->draw(0, 0);
+ }
}
BOOL LLResizeHandle::pointInHandle( S32 x, S32 y )
{
- if( pointInView(x, y) )
- {
- const S32 TOP_BORDER = (getRect().getHeight() - RESIZE_BORDER_WIDTH);
- const S32 RIGHT_BORDER = (getRect().getWidth() - RESIZE_BORDER_WIDTH);
-
- switch( mCorner )
- {
- case LEFT_TOP: return (x <= RESIZE_BORDER_WIDTH) || (y >= TOP_BORDER);
- case LEFT_BOTTOM: return (x <= RESIZE_BORDER_WIDTH) || (y <= RESIZE_BORDER_WIDTH);
- case RIGHT_TOP: return (x >= RIGHT_BORDER) || (y >= TOP_BORDER);
- case RIGHT_BOTTOM: return TRUE;
- }
- }
- return FALSE;
+ if( pointInView(x, y) )
+ {
+ const S32 TOP_BORDER = (getRect().getHeight() - RESIZE_BORDER_WIDTH);
+ const S32 RIGHT_BORDER = (getRect().getWidth() - RESIZE_BORDER_WIDTH);
+
+ switch( mCorner )
+ {
+ case LEFT_TOP: return (x <= RESIZE_BORDER_WIDTH) || (y >= TOP_BORDER);
+ case LEFT_BOTTOM: return (x <= RESIZE_BORDER_WIDTH) || (y <= RESIZE_BORDER_WIDTH);
+ case RIGHT_TOP: return (x >= RIGHT_BORDER) || (y >= TOP_BORDER);
+ case RIGHT_BOTTOM: return TRUE;
+ }
+ }
+ return FALSE;
}