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authorbrad kittenbrink <brad@lindenlab.com>2009-07-08 12:07:31 -0700
committerbrad kittenbrink <brad@lindenlab.com>2009-07-08 12:07:31 -0700
commit429bd9b55c54164d133276ed5b1fd54e565eb1b4 (patch)
treed38ba2710dc07856b12d687b72c87226d8204754 /indra/llui/llnotifications.h
parent1f9a6f3bdcadb11aea5083e3066ef5e870e69f8a (diff)
Added LLNotificationsListener to hook LLNotifications to the event system according to https://wiki.lindenlab.com/wiki/Incremental_Viewer_Automation/Event_API
reviewed by palmer.
Diffstat (limited to 'indra/llui/llnotifications.h')
-rw-r--r--indra/llui/llnotifications.h1823
1 files changed, 913 insertions, 910 deletions
diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h
index 512886790c..971d11db97 100644
--- a/indra/llui/llnotifications.h
+++ b/indra/llui/llnotifications.h
@@ -1,910 +1,913 @@
-/**
-* @file llnotifications.h
-* @brief Non-UI manager and support for keeping a prioritized list of notifications
-* @author Q (with assistance from Richard and Coco)
-*
-* $LicenseInfo:firstyear=2008&license=viewergpl$
-*
-* Copyright (c) 2008-2009, Linden Research, Inc.
-*
-* Second Life Viewer Source Code
-* The source code in this file ("Source Code") is provided by Linden Lab
-* to you under the terms of the GNU General Public License, version 2.0
-* ("GPL"), unless you have obtained a separate licensing agreement
-* ("Other License"), formally executed by you and Linden Lab. Terms of
-* the GPL can be found in doc/GPL-license.txt in this distribution, or
-* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
-*
-* There are special exceptions to the terms and conditions of the GPL as
-* it is applied to this Source Code. View the full text of the exception
-* in the file doc/FLOSS-exception.txt in this software distribution, or
-* online at
-* http://secondlifegrid.net/programs/open_source/licensing/flossexception
-*
-* By copying, modifying or distributing this software, you acknowledge
-* that you have read and understood your obligations described above,
-* and agree to abide by those obligations.
-*
-* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
-* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
-* COMPLETENESS OR PERFORMANCE.
-* $/LicenseInfo$
-*/
-
-#ifndef LL_LLNOTIFICATIONS_H
-#define LL_LLNOTIFICATIONS_H
-
-/**
- * This system is intended to provide a singleton mechanism for adding
- * notifications to one of an arbitrary set of event channels.
- *
- * Controlling JIRA: DEV-9061
- *
- * Every notification has (see code for full list):
- * - a textual name, which is used to look up its template in the XML files
- * - a payload, which is a block of LLSD
- * - a channel, which is normally extracted from the XML files but
- * can be overridden.
- * - a timestamp, used to order the notifications
- * - expiration time -- if nonzero, specifies a time after which the
- * notification will no longer be valid.
- * - a callback name and a couple of status bits related to callbacks (see below)
- *
- * There is a management class called LLNotifications, which is an LLSingleton.
- * The class maintains a collection of all of the notifications received
- * or processed during this session, and also manages the persistence
- * of those notifications that must be persisted.
- *
- * We also have Channels. A channel is a view on a collection of notifications;
- * The collection is defined by a filter function that controls which
- * notifications are in the channel, and its ordering is controlled by
- * a comparator.
- *
- * There is a hierarchy of channels; notifications flow down from
- * the management class (LLNotifications, which itself inherits from
- * The channel base class) to the individual channels.
- * Any change to notifications (add, delete, modify) is
- * automatically propagated through the channel hierarchy.
- *
- * We provide methods for adding a new notification, for removing
- * one, and for managing channels. Channels are relatively cheap to construct
- * and maintain, so in general, human interfaces should use channels to
- * select and manage their lists of notifications.
- *
- * We also maintain a collection of templates that are loaded from the
- * XML file of template translations. The system supports substitution
- * of named variables from the payload into the XML file.
- *
- * By default, only the "unknown message" template is built into the system.
- * It is not an error to add a notification that's not found in the
- * template system, but it is logged.
- *
- */
-
-#include <string>
-#include <list>
-#include <vector>
-#include <map>
-#include <set>
-#include <iomanip>
-#include <sstream>
-
-#include <boost/utility.hpp>
-#include <boost/shared_ptr.hpp>
-#include <boost/enable_shared_from_this.hpp>
-#include <boost/type_traits.hpp>
-
-// we want to minimize external dependencies, but this one is important
-#include "llsd.h"
-
-// and we need this to manage the notification callbacks
-#include "llevents.h"
-#include "llfunctorregistry.h"
-#include "llui.h"
-#include "llmemory.h"
-
-class LLNotification;
-typedef boost::shared_ptr<LLNotification> LLNotificationPtr;
-
-
-typedef enum e_notification_priority
-{
- NOTIFICATION_PRIORITY_UNSPECIFIED,
- NOTIFICATION_PRIORITY_LOW,
- NOTIFICATION_PRIORITY_NORMAL,
- NOTIFICATION_PRIORITY_HIGH,
- NOTIFICATION_PRIORITY_CRITICAL
-} ENotificationPriority;
-
-typedef boost::function<void (const LLSD&, const LLSD&)> LLNotificationResponder;
-
-typedef LLFunctorRegistry<LLNotificationResponder> LLNotificationFunctorRegistry;
-typedef LLFunctorRegistration<LLNotificationResponder> LLNotificationFunctorRegistration;
-
-// context data that can be looked up via a notification's payload by the display logic
-// derive from this class to implement specific contexts
-class LLNotificationContext : public LLInstanceTracker<LLNotificationContext, LLUUID>
-{
-public:
- LLNotificationContext() : LLInstanceTracker<LLNotificationContext, LLUUID>(LLUUID::generateNewID())
- {
- }
-
- virtual ~LLNotificationContext() {}
-
- LLSD asLLSD() const
- {
- return getKey();
- }
-
-private:
-
-};
-
-// Contains notification form data, such as buttons and text fields along with
-// manipulator functions
-class LLNotificationForm
-{
- LOG_CLASS(LLNotificationForm);
-
-public:
- typedef enum e_ignore_type
- {
- IGNORE_NO,
- IGNORE_WITH_DEFAULT_RESPONSE,
- IGNORE_WITH_LAST_RESPONSE,
- IGNORE_SHOW_AGAIN
- } EIgnoreType;
-
- LLNotificationForm();
- LLNotificationForm(const LLSD& sd);
- LLNotificationForm(const std::string& name, const LLXMLNodePtr xml_node);
-
- LLSD asLLSD() const;
-
- S32 getNumElements() { return mFormData.size(); }
- LLSD getElement(S32 index) { return mFormData.get(index); }
- LLSD getElement(const std::string& element_name);
- bool hasElement(const std::string& element_name);
- void addElement(const std::string& type, const std::string& name, const LLSD& value = LLSD());
- void formatElements(const LLSD& substitutions);
- // appends form elements from another form serialized as LLSD
- void append(const LLSD& sub_form);
- std::string getDefaultOption();
-
- EIgnoreType getIgnoreType() { return mIgnore; }
- std::string getIgnoreMessage() { return mIgnoreMsg; }
-
-private:
- LLSD mFormData;
- EIgnoreType mIgnore;
- std::string mIgnoreMsg;
-};
-
-typedef boost::shared_ptr<LLNotificationForm> LLNotificationFormPtr;
-
-// This is the class of object read from the XML file (notifications.xml,
-// from the appropriate local language directory).
-struct LLNotificationTemplate
-{
- LLNotificationTemplate();
- // the name of the notification -- the key used to identify it
- // Ideally, the key should follow variable naming rules
- // (no spaces or punctuation).
- std::string mName;
- // The type of the notification
- // used to control which queue it's stored in
- std::string mType;
- // The text used to display the notification. Replaceable parameters
- // are enclosed in square brackets like this [].
- std::string mMessage;
- // The label for the notification; used for
- // certain classes of notification (those with a window and a window title).
- // Also used when a notification pops up underneath the current one.
- // Replaceable parameters can be used in the label.
- std::string mLabel;
- // The name of the icon image. This should include an extension.
- std::string mIcon;
- // This is the Highlander bit -- "There Can Be Only One"
- // An outstanding notification with this bit set
- // is updated by an incoming notification with the same name,
- // rather than creating a new entry in the queue.
- // (used for things like progress indications, or repeating warnings
- // like "the grid is going down in N minutes")
- bool mUnique;
- // if we want to be unique only if a certain part of the payload is constant
- // specify the field names for the payload. The notification will only be
- // combined if all of the fields named in the context are identical in the
- // new and the old notification; otherwise, the notification will be
- // duplicated. This is to support suppressing duplicate offers from the same
- // sender but still differentiating different offers. Example: Invitation to
- // conference chat.
- std::vector<std::string> mUniqueContext;
- // If this notification expires automatically, this value will be
- // nonzero, and indicates the number of seconds for which the notification
- // will be valid (a teleport offer, for example, might be valid for
- // 300 seconds).
- U32 mExpireSeconds;
- // if the offer expires, one of the options is chosen automatically
- // based on its "value" parameter. This controls which one.
- // If expireSeconds is specified, expireOption should also be specified.
- U32 mExpireOption;
- // if the notification contains a url, it's stored here (and replaced
- // into the message where [_URL] is found)
- std::string mURL;
- // if there's a URL in the message, this controls which option visits
- // that URL. Obsolete this and eliminate the buttons for affected
- // messages when we allow clickable URLs in the UI
- U32 mURLOption;
-
- U32 mURLOpenExternally;
- //This is a flag that tells if the url needs to open externally dispite
- //what the user setting is.
-
- // does this notification persist across sessions? if so, it will be
- // serialized to disk on first receipt and read on startup
- bool mPersist;
- // This is the name of the default functor, if present, to be
- // used for the notification's callback. It is optional, and used only if
- // the notification is constructed without an identified functor.
- std::string mDefaultFunctor;
- // The form data associated with a given notification (buttons, text boxes, etc)
- LLNotificationFormPtr mForm;
- // default priority for notifications of this type
- ENotificationPriority mPriority;
- // UUID of the audio file to be played when this notification arrives
- // this is loaded as a name, but looked up to get the UUID upon template load.
- // If null, it wasn't specified.
- LLUUID mSoundEffect;
-};
-
-// we want to keep a map of these by name, and it's best to manage them
-// with smart pointers
-typedef boost::shared_ptr<LLNotificationTemplate> LLNotificationTemplatePtr;
-
-/**
- * @class LLNotification
- * @brief The object that expresses the details of a notification
- *
- * We make this noncopyable because
- * we want to manage these through LLNotificationPtr, and only
- * ever create one instance of any given notification.
- *
- * The enable_shared_from_this flag ensures that if we construct
- * a smart pointer from a notification, we'll always get the same
- * shared pointer.
- */
-class LLNotification :
- boost::noncopyable,
- public boost::enable_shared_from_this<LLNotification>
-{
-LOG_CLASS(LLNotification);
-friend class LLNotifications;
-
-public:
- // parameter object used to instantiate a new notification
- struct Params : public LLInitParam::Block<Params>
- {
- friend class LLNotification;
-
- Mandatory<std::string> name;
-
- // optional
- Optional<LLSD> substitutions;
- Optional<LLSD> payload;
- Optional<ENotificationPriority> priority;
- Optional<LLSD> form_elements;
- Optional<LLDate> timestamp;
- Optional<LLNotificationContext*> context;
-
- struct Functor : public LLInitParam::Choice<Functor>
- {
- Alternative<std::string> name;
- Alternative<LLNotificationFunctorRegistry::ResponseFunctor> function;
-
- Functor()
- : name("functor_name"),
- function("functor")
- {}
- };
- Optional<Functor> functor;
-
- Params()
- : name("name"),
- priority("priority", NOTIFICATION_PRIORITY_UNSPECIFIED),
- timestamp("time_stamp")
- {
- timestamp = LLDate::now();
- }
-
- Params(const std::string& _name)
- : name("name"),
- priority("priority", NOTIFICATION_PRIORITY_UNSPECIFIED),
- timestamp("time_stamp")
- {
- functor.name = _name;
- name = _name;
- timestamp = LLDate::now();
- }
- };
-
-private:
-
- LLUUID mId;
- LLSD mPayload;
- LLSD mSubstitutions;
- LLDate mTimestamp;
- LLDate mExpiresAt;
- bool mCancelled;
- bool mRespondedTo; // once the notification has been responded to, this becomes true
- bool mIgnored;
- ENotificationPriority mPriority;
- LLNotificationFormPtr mForm;
-
- // a reference to the template
- LLNotificationTemplatePtr mTemplatep;
-
- /*
- We want to be able to store and reload notifications so that they can survive
- a shutdown/restart of the client. So we can't simply pass in callbacks;
- we have to specify a callback mechanism that can be used by name rather than
- by some arbitrary pointer -- and then people have to initialize callbacks
- in some useful location. So we use LLNotificationFunctorRegistry to manage them.
- */
- std::string mResponseFunctorName;
-
- /*
- In cases where we want to specify an explict, non-persisted callback,
- we store that in the callback registry under a dynamically generated
- key, and store the key in the notification, so we can still look it up
- using the same mechanism.
- */
- bool mTemporaryResponder;
-
- void init(const std::string& template_name, const LLSD& form_elements);
-
- LLNotification(const Params& p);
-
- // this is just for making it easy to look things up in a set organized by UUID -- DON'T USE IT
- // for anything real!
- LLNotification(LLUUID uuid) : mId(uuid) {}
-
- void cancel();
-
- bool payloadContainsAll(const std::vector<std::string>& required_fields) const;
-
-public:
-
- // constructor from a saved notification
- LLNotification(const LLSD& sd);
-
- void setResponseFunctor(std::string const &responseFunctorName);
-
- typedef enum e_response_template_type
- {
- WITHOUT_DEFAULT_BUTTON,
- WITH_DEFAULT_BUTTON
- } EResponseTemplateType;
-
- // return response LLSD filled in with default form contents and (optionally) the default button selected
- LLSD getResponseTemplate(EResponseTemplateType type = WITHOUT_DEFAULT_BUTTON);
-
- // returns index of first button with value==TRUE
- // usually this the button the user clicked on
- // returns -1 if no button clicked (e.g. form has not been displayed)
- static S32 getSelectedOption(const LLSD& notification, const LLSD& response);
- // returns name of first button with value==TRUE
- static std::string getSelectedOptionName(const LLSD& notification);
-
- // after someone responds to a notification (usually by clicking a button,
- // but sometimes by filling out a little form and THEN clicking a button),
- // the result of the response (the name and value of the button clicked,
- // plus any other data) should be packaged up as LLSD, then passed as a
- // parameter to the notification's respond() method here. This will look up
- // and call the appropriate responder.
- //
- // response is notification serialized as LLSD:
- // ["name"] = notification name
- // ["form"] = LLSD tree that includes form description and any prefilled form data
- // ["response"] = form data filled in by user
- // (including, but not limited to which button they clicked on)
- // ["payload"] = transaction specific data, such as ["source_id"] (originator of notification),
- // ["item_id"] (attached inventory item), etc.
- // ["substitutions"] = string substitutions used to generate notification message
- // from the template
- // ["time"] = time at which notification was generated;
- // ["expiry"] = time at which notification expires;
- // ["responseFunctor"] = name of registered functor that handles responses to notification;
- LLSD asLLSD();
-
- void respond(const LLSD& sd);
-
- void setIgnored(bool ignore);
-
- bool isCancelled() const
- {
- return mCancelled;
- }
-
- bool isRespondedTo() const
- {
- return mRespondedTo;
- }
-
- bool isIgnored() const
- {
- return mIgnored;
- }
-
- const std::string& getName() const
- {
- return mTemplatep->mName;
- }
-
- const LLUUID& id() const
- {
- return mId;
- }
-
- const LLSD& getPayload() const
- {
- return mPayload;
- }
-
- const LLSD& getSubstitutions() const
- {
- return mSubstitutions;
- }
-
- const LLDate& getDate() const
- {
- return mTimestamp;
- }
-
- std::string getType() const
- {
- return (mTemplatep ? mTemplatep->mType : "");
- }
-
- std::string getMessage() const;
- std::string getLabel() const;
-
- std::string getURL() const;
-// {
-// return (mTemplatep ? mTemplatep->mURL : "");
-// }
-
- S32 getURLOption() const
- {
- return (mTemplatep ? mTemplatep->mURLOption : -1);
- }
-
- S32 getURLOpenExternally() const
- {
- return(mTemplatep? mTemplatep->mURLOpenExternally : -1);
- }
-
- const LLNotificationFormPtr getForm();
-
- const LLDate getExpiration() const
- {
- return mExpiresAt;
- }
-
- ENotificationPriority getPriority() const
- {
- return mPriority;
- }
-
- const LLUUID getID() const
- {
- return mId;
- }
-
- // comparing two notifications normally means comparing them by UUID (so we can look them
- // up quickly this way)
- bool operator<(const LLNotification& rhs) const
- {
- return mId < rhs.mId;
- }
-
- bool operator==(const LLNotification& rhs) const
- {
- return mId == rhs.mId;
- }
-
- bool operator!=(const LLNotification& rhs) const
- {
- return !operator==(rhs);
- }
-
- bool isSameObjectAs(const LLNotification* rhs) const
- {
- return this == rhs;
- }
-
- // this object has been updated, so tell all our clients
- void update();
-
- void updateFrom(LLNotificationPtr other);
-
- // A fuzzy equals comparator.
- // true only if both notifications have the same template and
- // 1) flagged as unique (there can be only one of these) OR
- // 2) all required payload fields of each also exist in the other.
- bool isEquivalentTo(LLNotificationPtr that) const;
-
- // if the current time is greater than the expiration, the notification is expired
- bool isExpired() const
- {
- if (mExpiresAt.secondsSinceEpoch() == 0)
- {
- return false;
- }
-
- LLDate rightnow = LLDate::now();
- return rightnow > mExpiresAt;
- }
-
- std::string summarize() const;
-
- bool hasUniquenessConstraints() const { return (mTemplatep ? mTemplatep->mUnique : false);}
-
- virtual ~LLNotification() {}
-};
-
-std::ostream& operator<<(std::ostream& s, const LLNotification& notification);
-
-namespace LLNotificationFilters
-{
- // a sample filter
- bool includeEverything(LLNotificationPtr p);
-
- typedef enum e_comparison
- {
- EQUAL,
- LESS,
- GREATER,
- LESS_EQUAL,
- GREATER_EQUAL
- } EComparison;
-
- // generic filter functor that takes method or member variable reference
- template<typename T>
- struct filterBy
- {
- typedef boost::function<T (LLNotificationPtr)> field_t;
- typedef typename boost::remove_reference<T>::type value_t;
-
- filterBy(field_t field, value_t value, EComparison comparison = EQUAL)
- : mField(field),
- mFilterValue(value),
- mComparison(comparison)
- {
- }
-
- bool operator()(LLNotificationPtr p)
- {
- switch(mComparison)
- {
- case EQUAL:
- return mField(p) == mFilterValue;
- case LESS:
- return mField(p) < mFilterValue;
- case GREATER:
- return mField(p) > mFilterValue;
- case LESS_EQUAL:
- return mField(p) <= mFilterValue;
- case GREATER_EQUAL:
- return mField(p) >= mFilterValue;
- default:
- return false;
- }
- }
-
- field_t mField;
- value_t mFilterValue;
- EComparison mComparison;
- };
-};
-
-namespace LLNotificationComparators
-{
- typedef enum e_direction { ORDER_DECREASING, ORDER_INCREASING } EDirection;
-
- // generic order functor that takes method or member variable reference
- template<typename T>
- struct orderBy
- {
- typedef boost::function<T (LLNotificationPtr)> field_t;
- orderBy(field_t field, EDirection = ORDER_INCREASING) : mField(field) {}
- bool operator()(LLNotificationPtr lhs, LLNotificationPtr rhs)
- {
- if (mDirection == ORDER_DECREASING)
- {
- return mField(lhs) > mField(rhs);
- }
- else
- {
- return mField(lhs) < mField(rhs);
- }
- }
-
- field_t mField;
- EDirection mDirection;
- };
-
- struct orderByUUID : public orderBy<const LLUUID&>
- {
- orderByUUID(EDirection direction = ORDER_INCREASING) : orderBy<const LLUUID&>(&LLNotification::id, direction) {}
- };
-
- struct orderByDate : public orderBy<const LLDate&>
- {
- orderByDate(EDirection direction = ORDER_INCREASING) : orderBy<const LLDate&>(&LLNotification::getDate, direction) {}
- };
-};
-
-typedef boost::function<bool (LLNotificationPtr)> LLNotificationFilter;
-typedef boost::function<bool (LLNotificationPtr, LLNotificationPtr)> LLNotificationComparator;
-typedef std::set<LLNotificationPtr, LLNotificationComparator> LLNotificationSet;
-typedef std::multimap<std::string, LLNotificationPtr> LLNotificationMap;
-
-// ========================================================
-// Abstract base class (interface) for a channel; also used for the master container.
-// This lets us arrange channels into a call hierarchy.
-
-// We maintain a heirarchy of notification channels; events are always started at the top
-// and propagated through the hierarchy only if they pass a filter.
-// Any channel can be created with a parent. A null parent (empty string) means it's
-// tied to the root of the tree (the LLNotifications class itself).
-// The default hierarchy looks like this:
-//
-// LLNotifications --+-- Expiration --+-- Mute --+-- Ignore --+-- Visible --+-- History
-// +-- Alerts
-// +-- Notifications
-//
-// In general, new channels that want to only see notifications that pass through
-// all of the built-in tests should attach to the "Visible" channel
-//
-class LLNotificationChannelBase :
- public LLEventTrackable
-{
- LOG_CLASS(LLNotificationChannelBase);
-public:
- LLNotificationChannelBase(LLNotificationFilter filter, LLNotificationComparator comp) :
- mFilter(filter), mItems(comp)
- {}
- virtual ~LLNotificationChannelBase() {}
- // you can also connect to a Channel, so you can be notified of
- // changes to this channel
- template <typename LISTENER>
- LLBoundListener connectChanged(const LISTENER& slot)
- {
- // Examine slot to see if it binds an LLEventTrackable subclass, or a
- // boost::shared_ptr to something, or a boost::weak_ptr to something.
- // Call this->connectChangedImpl() to actually connect it.
- return LLEventDetail::visit_and_connect(slot,
- boost::bind(&LLNotificationChannelBase::connectChangedImpl,
- this,
- _1));
- }
- template <typename LISTENER>
- LLBoundListener connectPassedFilter(const LISTENER& slot)
- {
- // see comments in connectChanged()
- return LLEventDetail::visit_and_connect(slot,
- boost::bind(&LLNotificationChannelBase::connectPassedFilterImpl,
- this,
- _1));
- }
- template <typename LISTENER>
- LLBoundListener connectFailedFilter(const LISTENER& slot)
- {
- // see comments in connectChanged()
- return LLEventDetail::visit_and_connect(slot,
- boost::bind(&LLNotificationChannelBase::connectFailedFilterImpl,
- this,
- _1));
- }
-
- // use this when items change or to add a new one
- bool updateItem(const LLSD& payload);
- const LLNotificationFilter& getFilter() { return mFilter; }
-
-protected:
- LLBoundListener connectChangedImpl(const LLEventListener& slot);
- LLBoundListener connectPassedFilterImpl(const LLEventListener& slot);
- LLBoundListener connectFailedFilterImpl(const LLEventListener& slot);
-
- LLNotificationSet mItems;
- LLStandardSignal mChanged;
- LLStandardSignal mPassedFilter;
- LLStandardSignal mFailedFilter;
-
- // these are action methods that subclasses can override to take action
- // on specific types of changes; the management of the mItems list is
- // still handled by the generic handler.
- virtual void onLoad(LLNotificationPtr p) {}
- virtual void onAdd(LLNotificationPtr p) {}
- virtual void onDelete(LLNotificationPtr p) {}
- virtual void onChange(LLNotificationPtr p) {}
-
- bool updateItem(const LLSD& payload, LLNotificationPtr pNotification);
- LLNotificationFilter mFilter;
-};
-
-// The type of the pointers that we're going to manage in the NotificationQueue system
-// Because LLNotifications is a singleton, we don't actually expect to ever
-// destroy it, but if it becomes necessary to do so, the shared_ptr model
-// will ensure that we don't leak resources.
-class LLNotificationChannel;
-typedef boost::shared_ptr<LLNotificationChannel> LLNotificationChannelPtr;
-
-// manages a list of notifications
-// Note that if this is ever copied around, we might find ourselves with multiple copies
-// of a queue with notifications being added to different nonequivalent copies. So we
-// make it inherit from boost::noncopyable, and then create a map of shared_ptr to manage it.
-//
-// NOTE: LLNotificationChannel is self-registering. The *correct* way to create one is to
-// do something like:
-// LLNotificationChannel::buildChannel("name", "parent"...);
-// This returns an LLNotificationChannelPtr, which you can store, or
-// you can then retrieve the channel by using the registry:
-// LLNotifications::instance().getChannel("name")...
-//
-class LLNotificationChannel :
- boost::noncopyable,
- public LLNotificationChannelBase
-{
- LOG_CLASS(LLNotificationChannel);
-
-public:
- virtual ~LLNotificationChannel() {}
- typedef LLNotificationSet::iterator Iterator;
-
- std::string getName() const { return mName; }
- std::string getParentChannelName() { return mParent; }
-
- bool isEmpty() const;
-
- Iterator begin();
- Iterator end();
-
- // Channels have a comparator to control sort order;
- // the default sorts by arrival date
- void setComparator(LLNotificationComparator comparator);
-
- std::string summarize();
-
- // factory method for constructing these channels; since they're self-registering,
- // we want to make sure that you can't use new to make them
- static LLNotificationChannelPtr buildChannel(const std::string& name, const std::string& parent,
- LLNotificationFilter filter=LLNotificationFilters::includeEverything,
- LLNotificationComparator comparator=LLNotificationComparators::orderByUUID());
-
-protected:
- // Notification Channels have a filter, which determines which notifications
- // will be added to this channel.
- // Channel filters cannot change.
- // Channels have a protected constructor so you can't make smart pointers that don't
- // come from our internal reference; call NotificationChannel::build(args)
- LLNotificationChannel(const std::string& name, const std::string& parent,
- LLNotificationFilter filter, LLNotificationComparator comparator);
-
-private:
- std::string mName;
- std::string mParent;
- LLNotificationComparator mComparator;
-};
-
-
-
-class LLNotifications :
- public LLSingleton<LLNotifications>,
- public LLNotificationChannelBase
-{
- LOG_CLASS(LLNotifications);
-
- friend class LLSingleton<LLNotifications>;
-public:
- // load notification descriptions from file;
- // OK to call more than once because it will reload
- bool loadTemplates();
- LLXMLNodePtr checkForXMLTemplate(LLXMLNodePtr item);
-
- // Add a simple notification (from XUI)
- void addFromCallback(const LLSD& name);
-
- // we provide a collection of simple add notification functions so that it's reasonable to create notifications in one line
- LLNotificationPtr add(const std::string& name,
- const LLSD& substitutions = LLSD(),
- const LLSD& payload = LLSD());
- LLNotificationPtr add(const std::string& name,
- const LLSD& substitutions,
- const LLSD& payload,
- const std::string& functor_name);
- LLNotificationPtr add(const std::string& name,
- const LLSD& substitutions,
- const LLSD& payload,
- LLNotificationFunctorRegistry::ResponseFunctor functor);
- LLNotificationPtr add(const LLNotification::Params& p);
-
- void add(const LLNotificationPtr pNotif);
- void cancel(LLNotificationPtr pNotif);
- void update(const LLNotificationPtr pNotif);
-
- LLNotificationPtr find(LLUUID uuid);
-
- typedef boost::function<void (LLNotificationPtr)> NotificationProcess;
-
- void forEachNotification(NotificationProcess process);
-
- // This is all stuff for managing the templates
- // take your template out
- LLNotificationTemplatePtr getTemplate(const std::string& name);
-
- // get the whole collection
- typedef std::vector<std::string> TemplateNames;
- TemplateNames getTemplateNames() const; // returns a list of notification names
-
- typedef std::map<std::string, LLNotificationTemplatePtr> TemplateMap;
-
- TemplateMap::const_iterator templatesBegin() { return mTemplates.begin(); }
- TemplateMap::const_iterator templatesEnd() { return mTemplates.end(); }
-
- // test for existence
- bool templateExists(const std::string& name);
- // useful if you're reloading the file
- void clearTemplates(); // erase all templates
-
- void forceResponse(const LLNotification::Params& params, S32 option);
-
- void createDefaultChannels();
-
- typedef std::map<std::string, LLNotificationChannelPtr> ChannelMap;
- ChannelMap mChannels;
-
- void addChannel(LLNotificationChannelPtr pChan);
- LLNotificationChannelPtr getChannel(const std::string& channelName);
-
- std::string getGlobalString(const std::string& key) const;
-
- void setIgnoreAllNotifications(bool ignore);
- bool getIgnoreAllNotifications();
-
-private:
- // we're a singleton, so we don't have a public constructor
- LLNotifications();
- /*virtual*/ void initSingleton();
-
- void loadPersistentNotifications();
-
- bool expirationFilter(LLNotificationPtr pNotification);
- bool expirationHandler(const LLSD& payload);
- bool uniqueFilter(LLNotificationPtr pNotification);
- bool uniqueHandler(const LLSD& payload);
- bool failedUniquenessTest(const LLSD& payload);
- LLNotificationChannelPtr pHistoryChannel;
- LLNotificationChannelPtr pExpirationChannel;
-
- // put your template in
- bool addTemplate(const std::string& name, LLNotificationTemplatePtr theTemplate);
- TemplateMap mTemplates;
-
- std::string mFileName;
-
- typedef std::map<std::string, LLXMLNodePtr> XMLTemplateMap;
- XMLTemplateMap mXmlTemplates;
-
- LLNotificationMap mUniqueNotifications;
-
- typedef std::map<std::string, std::string> GlobalStringMap;
- GlobalStringMap mGlobalStrings;
-
- bool mIgnoreAllNotifications;
-};
-
-
-#endif//LL_LLNOTIFICATIONS_H
-
+/**
+* @file llnotifications.h
+* @brief Non-UI manager and support for keeping a prioritized list of notifications
+* @author Q (with assistance from Richard and Coco)
+*
+* $LicenseInfo:firstyear=2008&license=viewergpl$
+*
+* Copyright (c) 2008-2009, Linden Research, Inc.
+*
+* Second Life Viewer Source Code
+* The source code in this file ("Source Code") is provided by Linden Lab
+* to you under the terms of the GNU General Public License, version 2.0
+* ("GPL"), unless you have obtained a separate licensing agreement
+* ("Other License"), formally executed by you and Linden Lab. Terms of
+* the GPL can be found in doc/GPL-license.txt in this distribution, or
+* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+*
+* There are special exceptions to the terms and conditions of the GPL as
+* it is applied to this Source Code. View the full text of the exception
+* in the file doc/FLOSS-exception.txt in this software distribution, or
+* online at
+* http://secondlifegrid.net/programs/open_source/licensing/flossexception
+*
+* By copying, modifying or distributing this software, you acknowledge
+* that you have read and understood your obligations described above,
+* and agree to abide by those obligations.
+*
+* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+* COMPLETENESS OR PERFORMANCE.
+* $/LicenseInfo$
+*/
+
+#ifndef LL_LLNOTIFICATIONS_H
+#define LL_LLNOTIFICATIONS_H
+
+/**
+ * This system is intended to provide a singleton mechanism for adding
+ * notifications to one of an arbitrary set of event channels.
+ *
+ * Controlling JIRA: DEV-9061
+ *
+ * Every notification has (see code for full list):
+ * - a textual name, which is used to look up its template in the XML files
+ * - a payload, which is a block of LLSD
+ * - a channel, which is normally extracted from the XML files but
+ * can be overridden.
+ * - a timestamp, used to order the notifications
+ * - expiration time -- if nonzero, specifies a time after which the
+ * notification will no longer be valid.
+ * - a callback name and a couple of status bits related to callbacks (see below)
+ *
+ * There is a management class called LLNotifications, which is an LLSingleton.
+ * The class maintains a collection of all of the notifications received
+ * or processed during this session, and also manages the persistence
+ * of those notifications that must be persisted.
+ *
+ * We also have Channels. A channel is a view on a collection of notifications;
+ * The collection is defined by a filter function that controls which
+ * notifications are in the channel, and its ordering is controlled by
+ * a comparator.
+ *
+ * There is a hierarchy of channels; notifications flow down from
+ * the management class (LLNotifications, which itself inherits from
+ * The channel base class) to the individual channels.
+ * Any change to notifications (add, delete, modify) is
+ * automatically propagated through the channel hierarchy.
+ *
+ * We provide methods for adding a new notification, for removing
+ * one, and for managing channels. Channels are relatively cheap to construct
+ * and maintain, so in general, human interfaces should use channels to
+ * select and manage their lists of notifications.
+ *
+ * We also maintain a collection of templates that are loaded from the
+ * XML file of template translations. The system supports substitution
+ * of named variables from the payload into the XML file.
+ *
+ * By default, only the "unknown message" template is built into the system.
+ * It is not an error to add a notification that's not found in the
+ * template system, but it is logged.
+ *
+ */
+
+#include <string>
+#include <list>
+#include <vector>
+#include <map>
+#include <set>
+#include <iomanip>
+#include <sstream>
+
+#include <boost/utility.hpp>
+#include <boost/shared_ptr.hpp>
+#include <boost/enable_shared_from_this.hpp>
+#include <boost/type_traits.hpp>
+
+// we want to minimize external dependencies, but this one is important
+#include "llsd.h"
+
+// and we need this to manage the notification callbacks
+#include "llevents.h"
+#include "llfunctorregistry.h"
+#include "llui.h"
+#include "llmemory.h"
+
+class LLNotification;
+typedef boost::shared_ptr<LLNotification> LLNotificationPtr;
+
+
+typedef enum e_notification_priority
+{
+ NOTIFICATION_PRIORITY_UNSPECIFIED,
+ NOTIFICATION_PRIORITY_LOW,
+ NOTIFICATION_PRIORITY_NORMAL,
+ NOTIFICATION_PRIORITY_HIGH,
+ NOTIFICATION_PRIORITY_CRITICAL
+} ENotificationPriority;
+
+typedef boost::function<void (const LLSD&, const LLSD&)> LLNotificationResponder;
+
+typedef LLFunctorRegistry<LLNotificationResponder> LLNotificationFunctorRegistry;
+typedef LLFunctorRegistration<LLNotificationResponder> LLNotificationFunctorRegistration;
+
+// context data that can be looked up via a notification's payload by the display logic
+// derive from this class to implement specific contexts
+class LLNotificationContext : public LLInstanceTracker<LLNotificationContext, LLUUID>
+{
+public:
+ LLNotificationContext() : LLInstanceTracker<LLNotificationContext, LLUUID>(LLUUID::generateNewID())
+ {
+ }
+
+ virtual ~LLNotificationContext() {}
+
+ LLSD asLLSD() const
+ {
+ return getKey();
+ }
+
+private:
+
+};
+
+// Contains notification form data, such as buttons and text fields along with
+// manipulator functions
+class LLNotificationForm
+{
+ LOG_CLASS(LLNotificationForm);
+
+public:
+ typedef enum e_ignore_type
+ {
+ IGNORE_NO,
+ IGNORE_WITH_DEFAULT_RESPONSE,
+ IGNORE_WITH_LAST_RESPONSE,
+ IGNORE_SHOW_AGAIN
+ } EIgnoreType;
+
+ LLNotificationForm();
+ LLNotificationForm(const LLSD& sd);
+ LLNotificationForm(const std::string& name, const LLXMLNodePtr xml_node);
+
+ LLSD asLLSD() const;
+
+ S32 getNumElements() { return mFormData.size(); }
+ LLSD getElement(S32 index) { return mFormData.get(index); }
+ LLSD getElement(const std::string& element_name);
+ bool hasElement(const std::string& element_name);
+ void addElement(const std::string& type, const std::string& name, const LLSD& value = LLSD());
+ void formatElements(const LLSD& substitutions);
+ // appends form elements from another form serialized as LLSD
+ void append(const LLSD& sub_form);
+ std::string getDefaultOption();
+
+ EIgnoreType getIgnoreType() { return mIgnore; }
+ std::string getIgnoreMessage() { return mIgnoreMsg; }
+
+private:
+ LLSD mFormData;
+ EIgnoreType mIgnore;
+ std::string mIgnoreMsg;
+};
+
+typedef boost::shared_ptr<LLNotificationForm> LLNotificationFormPtr;
+
+// This is the class of object read from the XML file (notifications.xml,
+// from the appropriate local language directory).
+struct LLNotificationTemplate
+{
+ LLNotificationTemplate();
+ // the name of the notification -- the key used to identify it
+ // Ideally, the key should follow variable naming rules
+ // (no spaces or punctuation).
+ std::string mName;
+ // The type of the notification
+ // used to control which queue it's stored in
+ std::string mType;
+ // The text used to display the notification. Replaceable parameters
+ // are enclosed in square brackets like this [].
+ std::string mMessage;
+ // The label for the notification; used for
+ // certain classes of notification (those with a window and a window title).
+ // Also used when a notification pops up underneath the current one.
+ // Replaceable parameters can be used in the label.
+ std::string mLabel;
+ // The name of the icon image. This should include an extension.
+ std::string mIcon;
+ // This is the Highlander bit -- "There Can Be Only One"
+ // An outstanding notification with this bit set
+ // is updated by an incoming notification with the same name,
+ // rather than creating a new entry in the queue.
+ // (used for things like progress indications, or repeating warnings
+ // like "the grid is going down in N minutes")
+ bool mUnique;
+ // if we want to be unique only if a certain part of the payload is constant
+ // specify the field names for the payload. The notification will only be
+ // combined if all of the fields named in the context are identical in the
+ // new and the old notification; otherwise, the notification will be
+ // duplicated. This is to support suppressing duplicate offers from the same
+ // sender but still differentiating different offers. Example: Invitation to
+ // conference chat.
+ std::vector<std::string> mUniqueContext;
+ // If this notification expires automatically, this value will be
+ // nonzero, and indicates the number of seconds for which the notification
+ // will be valid (a teleport offer, for example, might be valid for
+ // 300 seconds).
+ U32 mExpireSeconds;
+ // if the offer expires, one of the options is chosen automatically
+ // based on its "value" parameter. This controls which one.
+ // If expireSeconds is specified, expireOption should also be specified.
+ U32 mExpireOption;
+ // if the notification contains a url, it's stored here (and replaced
+ // into the message where [_URL] is found)
+ std::string mURL;
+ // if there's a URL in the message, this controls which option visits
+ // that URL. Obsolete this and eliminate the buttons for affected
+ // messages when we allow clickable URLs in the UI
+ U32 mURLOption;
+
+ U32 mURLOpenExternally;
+ //This is a flag that tells if the url needs to open externally dispite
+ //what the user setting is.
+
+ // does this notification persist across sessions? if so, it will be
+ // serialized to disk on first receipt and read on startup
+ bool mPersist;
+ // This is the name of the default functor, if present, to be
+ // used for the notification's callback. It is optional, and used only if
+ // the notification is constructed without an identified functor.
+ std::string mDefaultFunctor;
+ // The form data associated with a given notification (buttons, text boxes, etc)
+ LLNotificationFormPtr mForm;
+ // default priority for notifications of this type
+ ENotificationPriority mPriority;
+ // UUID of the audio file to be played when this notification arrives
+ // this is loaded as a name, but looked up to get the UUID upon template load.
+ // If null, it wasn't specified.
+ LLUUID mSoundEffect;
+};
+
+// we want to keep a map of these by name, and it's best to manage them
+// with smart pointers
+typedef boost::shared_ptr<LLNotificationTemplate> LLNotificationTemplatePtr;
+
+/**
+ * @class LLNotification
+ * @brief The object that expresses the details of a notification
+ *
+ * We make this noncopyable because
+ * we want to manage these through LLNotificationPtr, and only
+ * ever create one instance of any given notification.
+ *
+ * The enable_shared_from_this flag ensures that if we construct
+ * a smart pointer from a notification, we'll always get the same
+ * shared pointer.
+ */
+class LLNotification :
+ boost::noncopyable,
+ public boost::enable_shared_from_this<LLNotification>
+{
+LOG_CLASS(LLNotification);
+friend class LLNotifications;
+
+public:
+ // parameter object used to instantiate a new notification
+ struct Params : public LLInitParam::Block<Params>
+ {
+ friend class LLNotification;
+
+ Mandatory<std::string> name;
+
+ // optional
+ Optional<LLSD> substitutions;
+ Optional<LLSD> payload;
+ Optional<ENotificationPriority> priority;
+ Optional<LLSD> form_elements;
+ Optional<LLDate> timestamp;
+ Optional<LLNotificationContext*> context;
+
+ struct Functor : public LLInitParam::Choice<Functor>
+ {
+ Alternative<std::string> name;
+ Alternative<LLNotificationFunctorRegistry::ResponseFunctor> function;
+
+ Functor()
+ : name("functor_name"),
+ function("functor")
+ {}
+ };
+ Optional<Functor> functor;
+
+ Params()
+ : name("name"),
+ priority("priority", NOTIFICATION_PRIORITY_UNSPECIFIED),
+ timestamp("time_stamp")
+ {
+ timestamp = LLDate::now();
+ }
+
+ Params(const std::string& _name)
+ : name("name"),
+ priority("priority", NOTIFICATION_PRIORITY_UNSPECIFIED),
+ timestamp("time_stamp")
+ {
+ functor.name = _name;
+ name = _name;
+ timestamp = LLDate::now();
+ }
+ };
+
+private:
+
+ LLUUID mId;
+ LLSD mPayload;
+ LLSD mSubstitutions;
+ LLDate mTimestamp;
+ LLDate mExpiresAt;
+ bool mCancelled;
+ bool mRespondedTo; // once the notification has been responded to, this becomes true
+ bool mIgnored;
+ ENotificationPriority mPriority;
+ LLNotificationFormPtr mForm;
+
+ // a reference to the template
+ LLNotificationTemplatePtr mTemplatep;
+
+ /*
+ We want to be able to store and reload notifications so that they can survive
+ a shutdown/restart of the client. So we can't simply pass in callbacks;
+ we have to specify a callback mechanism that can be used by name rather than
+ by some arbitrary pointer -- and then people have to initialize callbacks
+ in some useful location. So we use LLNotificationFunctorRegistry to manage them.
+ */
+ std::string mResponseFunctorName;
+
+ /*
+ In cases where we want to specify an explict, non-persisted callback,
+ we store that in the callback registry under a dynamically generated
+ key, and store the key in the notification, so we can still look it up
+ using the same mechanism.
+ */
+ bool mTemporaryResponder;
+
+ void init(const std::string& template_name, const LLSD& form_elements);
+
+ LLNotification(const Params& p);
+
+ // this is just for making it easy to look things up in a set organized by UUID -- DON'T USE IT
+ // for anything real!
+ LLNotification(LLUUID uuid) : mId(uuid) {}
+
+ void cancel();
+
+ bool payloadContainsAll(const std::vector<std::string>& required_fields) const;
+
+public:
+
+ // constructor from a saved notification
+ LLNotification(const LLSD& sd);
+
+ void setResponseFunctor(std::string const &responseFunctorName);
+
+ typedef enum e_response_template_type
+ {
+ WITHOUT_DEFAULT_BUTTON,
+ WITH_DEFAULT_BUTTON
+ } EResponseTemplateType;
+
+ // return response LLSD filled in with default form contents and (optionally) the default button selected
+ LLSD getResponseTemplate(EResponseTemplateType type = WITHOUT_DEFAULT_BUTTON);
+
+ // returns index of first button with value==TRUE
+ // usually this the button the user clicked on
+ // returns -1 if no button clicked (e.g. form has not been displayed)
+ static S32 getSelectedOption(const LLSD& notification, const LLSD& response);
+ // returns name of first button with value==TRUE
+ static std::string getSelectedOptionName(const LLSD& notification);
+
+ // after someone responds to a notification (usually by clicking a button,
+ // but sometimes by filling out a little form and THEN clicking a button),
+ // the result of the response (the name and value of the button clicked,
+ // plus any other data) should be packaged up as LLSD, then passed as a
+ // parameter to the notification's respond() method here. This will look up
+ // and call the appropriate responder.
+ //
+ // response is notification serialized as LLSD:
+ // ["name"] = notification name
+ // ["form"] = LLSD tree that includes form description and any prefilled form data
+ // ["response"] = form data filled in by user
+ // (including, but not limited to which button they clicked on)
+ // ["payload"] = transaction specific data, such as ["source_id"] (originator of notification),
+ // ["item_id"] (attached inventory item), etc.
+ // ["substitutions"] = string substitutions used to generate notification message
+ // from the template
+ // ["time"] = time at which notification was generated;
+ // ["expiry"] = time at which notification expires;
+ // ["responseFunctor"] = name of registered functor that handles responses to notification;
+ LLSD asLLSD();
+
+ void respond(const LLSD& sd);
+
+ void setIgnored(bool ignore);
+
+ bool isCancelled() const
+ {
+ return mCancelled;
+ }
+
+ bool isRespondedTo() const
+ {
+ return mRespondedTo;
+ }
+
+ bool isIgnored() const
+ {
+ return mIgnored;
+ }
+
+ const std::string& getName() const
+ {
+ return mTemplatep->mName;
+ }
+
+ const LLUUID& id() const
+ {
+ return mId;
+ }
+
+ const LLSD& getPayload() const
+ {
+ return mPayload;
+ }
+
+ const LLSD& getSubstitutions() const
+ {
+ return mSubstitutions;
+ }
+
+ const LLDate& getDate() const
+ {
+ return mTimestamp;
+ }
+
+ std::string getType() const
+ {
+ return (mTemplatep ? mTemplatep->mType : "");
+ }
+
+ std::string getMessage() const;
+ std::string getLabel() const;
+
+ std::string getURL() const;
+// {
+// return (mTemplatep ? mTemplatep->mURL : "");
+// }
+
+ S32 getURLOption() const
+ {
+ return (mTemplatep ? mTemplatep->mURLOption : -1);
+ }
+
+ S32 getURLOpenExternally() const
+ {
+ return(mTemplatep? mTemplatep->mURLOpenExternally : -1);
+ }
+
+ const LLNotificationFormPtr getForm();
+
+ const LLDate getExpiration() const
+ {
+ return mExpiresAt;
+ }
+
+ ENotificationPriority getPriority() const
+ {
+ return mPriority;
+ }
+
+ const LLUUID getID() const
+ {
+ return mId;
+ }
+
+ // comparing two notifications normally means comparing them by UUID (so we can look them
+ // up quickly this way)
+ bool operator<(const LLNotification& rhs) const
+ {
+ return mId < rhs.mId;
+ }
+
+ bool operator==(const LLNotification& rhs) const
+ {
+ return mId == rhs.mId;
+ }
+
+ bool operator!=(const LLNotification& rhs) const
+ {
+ return !operator==(rhs);
+ }
+
+ bool isSameObjectAs(const LLNotification* rhs) const
+ {
+ return this == rhs;
+ }
+
+ // this object has been updated, so tell all our clients
+ void update();
+
+ void updateFrom(LLNotificationPtr other);
+
+ // A fuzzy equals comparator.
+ // true only if both notifications have the same template and
+ // 1) flagged as unique (there can be only one of these) OR
+ // 2) all required payload fields of each also exist in the other.
+ bool isEquivalentTo(LLNotificationPtr that) const;
+
+ // if the current time is greater than the expiration, the notification is expired
+ bool isExpired() const
+ {
+ if (mExpiresAt.secondsSinceEpoch() == 0)
+ {
+ return false;
+ }
+
+ LLDate rightnow = LLDate::now();
+ return rightnow > mExpiresAt;
+ }
+
+ std::string summarize() const;
+
+ bool hasUniquenessConstraints() const { return (mTemplatep ? mTemplatep->mUnique : false);}
+
+ virtual ~LLNotification() {}
+};
+
+std::ostream& operator<<(std::ostream& s, const LLNotification& notification);
+
+namespace LLNotificationFilters
+{
+ // a sample filter
+ bool includeEverything(LLNotificationPtr p);
+
+ typedef enum e_comparison
+ {
+ EQUAL,
+ LESS,
+ GREATER,
+ LESS_EQUAL,
+ GREATER_EQUAL
+ } EComparison;
+
+ // generic filter functor that takes method or member variable reference
+ template<typename T>
+ struct filterBy
+ {
+ typedef boost::function<T (LLNotificationPtr)> field_t;
+ typedef typename boost::remove_reference<T>::type value_t;
+
+ filterBy(field_t field, value_t value, EComparison comparison = EQUAL)
+ : mField(field),
+ mFilterValue(value),
+ mComparison(comparison)
+ {
+ }
+
+ bool operator()(LLNotificationPtr p)
+ {
+ switch(mComparison)
+ {
+ case EQUAL:
+ return mField(p) == mFilterValue;
+ case LESS:
+ return mField(p) < mFilterValue;
+ case GREATER:
+ return mField(p) > mFilterValue;
+ case LESS_EQUAL:
+ return mField(p) <= mFilterValue;
+ case GREATER_EQUAL:
+ return mField(p) >= mFilterValue;
+ default:
+ return false;
+ }
+ }
+
+ field_t mField;
+ value_t mFilterValue;
+ EComparison mComparison;
+ };
+};
+
+namespace LLNotificationComparators
+{
+ typedef enum e_direction { ORDER_DECREASING, ORDER_INCREASING } EDirection;
+
+ // generic order functor that takes method or member variable reference
+ template<typename T>
+ struct orderBy
+ {
+ typedef boost::function<T (LLNotificationPtr)> field_t;
+ orderBy(field_t field, EDirection = ORDER_INCREASING) : mField(field) {}
+ bool operator()(LLNotificationPtr lhs, LLNotificationPtr rhs)
+ {
+ if (mDirection == ORDER_DECREASING)
+ {
+ return mField(lhs) > mField(rhs);
+ }
+ else
+ {
+ return mField(lhs) < mField(rhs);
+ }
+ }
+
+ field_t mField;
+ EDirection mDirection;
+ };
+
+ struct orderByUUID : public orderBy<const LLUUID&>
+ {
+ orderByUUID(EDirection direction = ORDER_INCREASING) : orderBy<const LLUUID&>(&LLNotification::id, direction) {}
+ };
+
+ struct orderByDate : public orderBy<const LLDate&>
+ {
+ orderByDate(EDirection direction = ORDER_INCREASING) : orderBy<const LLDate&>(&LLNotification::getDate, direction) {}
+ };
+};
+
+typedef boost::function<bool (LLNotificationPtr)> LLNotificationFilter;
+typedef boost::function<bool (LLNotificationPtr, LLNotificationPtr)> LLNotificationComparator;
+typedef std::set<LLNotificationPtr, LLNotificationComparator> LLNotificationSet;
+typedef std::multimap<std::string, LLNotificationPtr> LLNotificationMap;
+
+// ========================================================
+// Abstract base class (interface) for a channel; also used for the master container.
+// This lets us arrange channels into a call hierarchy.
+
+// We maintain a heirarchy of notification channels; events are always started at the top
+// and propagated through the hierarchy only if they pass a filter.
+// Any channel can be created with a parent. A null parent (empty string) means it's
+// tied to the root of the tree (the LLNotifications class itself).
+// The default hierarchy looks like this:
+//
+// LLNotifications --+-- Expiration --+-- Mute --+-- Ignore --+-- Visible --+-- History
+// +-- Alerts
+// +-- Notifications
+//
+// In general, new channels that want to only see notifications that pass through
+// all of the built-in tests should attach to the "Visible" channel
+//
+class LLNotificationChannelBase :
+ public LLEventTrackable
+{
+ LOG_CLASS(LLNotificationChannelBase);
+public:
+ LLNotificationChannelBase(LLNotificationFilter filter, LLNotificationComparator comp) :
+ mFilter(filter), mItems(comp)
+ {}
+ virtual ~LLNotificationChannelBase() {}
+ // you can also connect to a Channel, so you can be notified of
+ // changes to this channel
+ template <typename LISTENER>
+ LLBoundListener connectChanged(const LISTENER& slot)
+ {
+ // Examine slot to see if it binds an LLEventTrackable subclass, or a
+ // boost::shared_ptr to something, or a boost::weak_ptr to something.
+ // Call this->connectChangedImpl() to actually connect it.
+ return LLEventDetail::visit_and_connect(slot,
+ boost::bind(&LLNotificationChannelBase::connectChangedImpl,
+ this,
+ _1));
+ }
+ template <typename LISTENER>
+ LLBoundListener connectPassedFilter(const LISTENER& slot)
+ {
+ // see comments in connectChanged()
+ return LLEventDetail::visit_and_connect(slot,
+ boost::bind(&LLNotificationChannelBase::connectPassedFilterImpl,
+ this,
+ _1));
+ }
+ template <typename LISTENER>
+ LLBoundListener connectFailedFilter(const LISTENER& slot)
+ {
+ // see comments in connectChanged()
+ return LLEventDetail::visit_and_connect(slot,
+ boost::bind(&LLNotificationChannelBase::connectFailedFilterImpl,
+ this,
+ _1));
+ }
+
+ // use this when items change or to add a new one
+ bool updateItem(const LLSD& payload);
+ const LLNotificationFilter& getFilter() { return mFilter; }
+
+protected:
+ LLBoundListener connectChangedImpl(const LLEventListener& slot);
+ LLBoundListener connectPassedFilterImpl(const LLEventListener& slot);
+ LLBoundListener connectFailedFilterImpl(const LLEventListener& slot);
+
+ LLNotificationSet mItems;
+ LLStandardSignal mChanged;
+ LLStandardSignal mPassedFilter;
+ LLStandardSignal mFailedFilter;
+
+ // these are action methods that subclasses can override to take action
+ // on specific types of changes; the management of the mItems list is
+ // still handled by the generic handler.
+ virtual void onLoad(LLNotificationPtr p) {}
+ virtual void onAdd(LLNotificationPtr p) {}
+ virtual void onDelete(LLNotificationPtr p) {}
+ virtual void onChange(LLNotificationPtr p) {}
+
+ bool updateItem(const LLSD& payload, LLNotificationPtr pNotification);
+ LLNotificationFilter mFilter;
+};
+
+// The type of the pointers that we're going to manage in the NotificationQueue system
+// Because LLNotifications is a singleton, we don't actually expect to ever
+// destroy it, but if it becomes necessary to do so, the shared_ptr model
+// will ensure that we don't leak resources.
+class LLNotificationChannel;
+typedef boost::shared_ptr<LLNotificationChannel> LLNotificationChannelPtr;
+
+// manages a list of notifications
+// Note that if this is ever copied around, we might find ourselves with multiple copies
+// of a queue with notifications being added to different nonequivalent copies. So we
+// make it inherit from boost::noncopyable, and then create a map of shared_ptr to manage it.
+//
+// NOTE: LLNotificationChannel is self-registering. The *correct* way to create one is to
+// do something like:
+// LLNotificationChannel::buildChannel("name", "parent"...);
+// This returns an LLNotificationChannelPtr, which you can store, or
+// you can then retrieve the channel by using the registry:
+// LLNotifications::instance().getChannel("name")...
+//
+class LLNotificationChannel :
+ boost::noncopyable,
+ public LLNotificationChannelBase
+{
+ LOG_CLASS(LLNotificationChannel);
+
+public:
+ virtual ~LLNotificationChannel() {}
+ typedef LLNotificationSet::iterator Iterator;
+
+ std::string getName() const { return mName; }
+ std::string getParentChannelName() { return mParent; }
+
+ bool isEmpty() const;
+
+ Iterator begin();
+ Iterator end();
+
+ // Channels have a comparator to control sort order;
+ // the default sorts by arrival date
+ void setComparator(LLNotificationComparator comparator);
+
+ std::string summarize();
+
+ // factory method for constructing these channels; since they're self-registering,
+ // we want to make sure that you can't use new to make them
+ static LLNotificationChannelPtr buildChannel(const std::string& name, const std::string& parent,
+ LLNotificationFilter filter=LLNotificationFilters::includeEverything,
+ LLNotificationComparator comparator=LLNotificationComparators::orderByUUID());
+
+protected:
+ // Notification Channels have a filter, which determines which notifications
+ // will be added to this channel.
+ // Channel filters cannot change.
+ // Channels have a protected constructor so you can't make smart pointers that don't
+ // come from our internal reference; call NotificationChannel::build(args)
+ LLNotificationChannel(const std::string& name, const std::string& parent,
+ LLNotificationFilter filter, LLNotificationComparator comparator);
+
+private:
+ std::string mName;
+ std::string mParent;
+ LLNotificationComparator mComparator;
+};
+
+
+class LLNotificationsListener;
+
+class LLNotifications :
+ public LLSingleton<LLNotifications>,
+ public LLNotificationChannelBase
+{
+ LOG_CLASS(LLNotifications);
+
+ friend class LLSingleton<LLNotifications>;
+public:
+ // load notification descriptions from file;
+ // OK to call more than once because it will reload
+ bool loadTemplates();
+ LLXMLNodePtr checkForXMLTemplate(LLXMLNodePtr item);
+
+ // Add a simple notification (from XUI)
+ void addFromCallback(const LLSD& name);
+
+ // we provide a collection of simple add notification functions so that it's reasonable to create notifications in one line
+ LLNotificationPtr add(const std::string& name,
+ const LLSD& substitutions = LLSD(),
+ const LLSD& payload = LLSD());
+ LLNotificationPtr add(const std::string& name,
+ const LLSD& substitutions,
+ const LLSD& payload,
+ const std::string& functor_name);
+ LLNotificationPtr add(const std::string& name,
+ const LLSD& substitutions,
+ const LLSD& payload,
+ LLNotificationFunctorRegistry::ResponseFunctor functor);
+ LLNotificationPtr add(const LLNotification::Params& p);
+
+ void add(const LLNotificationPtr pNotif);
+ void cancel(LLNotificationPtr pNotif);
+ void update(const LLNotificationPtr pNotif);
+
+ LLNotificationPtr find(LLUUID uuid);
+
+ typedef boost::function<void (LLNotificationPtr)> NotificationProcess;
+
+ void forEachNotification(NotificationProcess process);
+
+ // This is all stuff for managing the templates
+ // take your template out
+ LLNotificationTemplatePtr getTemplate(const std::string& name);
+
+ // get the whole collection
+ typedef std::vector<std::string> TemplateNames;
+ TemplateNames getTemplateNames() const; // returns a list of notification names
+
+ typedef std::map<std::string, LLNotificationTemplatePtr> TemplateMap;
+
+ TemplateMap::const_iterator templatesBegin() { return mTemplates.begin(); }
+ TemplateMap::const_iterator templatesEnd() { return mTemplates.end(); }
+
+ // test for existence
+ bool templateExists(const std::string& name);
+ // useful if you're reloading the file
+ void clearTemplates(); // erase all templates
+
+ void forceResponse(const LLNotification::Params& params, S32 option);
+
+ void createDefaultChannels();
+
+ typedef std::map<std::string, LLNotificationChannelPtr> ChannelMap;
+ ChannelMap mChannels;
+
+ void addChannel(LLNotificationChannelPtr pChan);
+ LLNotificationChannelPtr getChannel(const std::string& channelName);
+
+ std::string getGlobalString(const std::string& key) const;
+
+ void setIgnoreAllNotifications(bool ignore);
+ bool getIgnoreAllNotifications();
+
+private:
+ // we're a singleton, so we don't have a public constructor
+ LLNotifications();
+ /*virtual*/ void initSingleton();
+
+ void loadPersistentNotifications();
+
+ bool expirationFilter(LLNotificationPtr pNotification);
+ bool expirationHandler(const LLSD& payload);
+ bool uniqueFilter(LLNotificationPtr pNotification);
+ bool uniqueHandler(const LLSD& payload);
+ bool failedUniquenessTest(const LLSD& payload);
+ LLNotificationChannelPtr pHistoryChannel;
+ LLNotificationChannelPtr pExpirationChannel;
+
+ // put your template in
+ bool addTemplate(const std::string& name, LLNotificationTemplatePtr theTemplate);
+ TemplateMap mTemplates;
+
+ std::string mFileName;
+
+ typedef std::map<std::string, LLXMLNodePtr> XMLTemplateMap;
+ XMLTemplateMap mXmlTemplates;
+
+ LLNotificationMap mUniqueNotifications;
+
+ typedef std::map<std::string, std::string> GlobalStringMap;
+ GlobalStringMap mGlobalStrings;
+
+ bool mIgnoreAllNotifications;
+
+ boost::scoped_ptr<LLNotificationsListener> mListener;
+};
+
+
+#endif//LL_LLNOTIFICATIONS_H
+