diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/llui/llmodaldialog.cpp | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/llui/llmodaldialog.cpp')
-rw-r--r-- | indra/llui/llmodaldialog.cpp | 696 |
1 files changed, 348 insertions, 348 deletions
diff --git a/indra/llui/llmodaldialog.cpp b/indra/llui/llmodaldialog.cpp index 087ac325c8..c5c31f7252 100644 --- a/indra/llui/llmodaldialog.cpp +++ b/indra/llui/llmodaldialog.cpp @@ -1,348 +1,348 @@ -/**
- * @file llmodaldialog.cpp
- * @brief LLModalDialog base class
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llmodaldialog.h"
-
-#include "llfocusmgr.h"
-#include "v4color.h"
-#include "v2math.h"
-#include "llui.h"
-#include "llwindow.h"
-#include "llkeyboard.h"
-#include "llmenugl.h"
-// static
-std::list<LLModalDialog*> LLModalDialog::sModalStack;
-
-LLModalDialog::LLModalDialog( const LLSD& key, bool modal )
- : LLFloater(key),
- mModal( modal )
-{
- if (modal)
- {
- setCanMinimize(false);
- setCanClose(false);
- }
- setVisible( false );
- setBackgroundVisible(true);
- setBackgroundOpaque(true);
- centerOnScreen(); // default position
- mCloseSignal.connect(boost::bind(&LLModalDialog::stopModal, this));
-}
-
-LLModalDialog::~LLModalDialog()
-{
- // don't unlock focus unless we have it
- if (gFocusMgr.childHasKeyboardFocus(this))
- {
- gFocusMgr.unlockFocus();
- }
-
- std::list<LLModalDialog*>::iterator iter = std::find(sModalStack.begin(), sModalStack.end(), this);
- if (iter != sModalStack.end())
- {
- LL_ERRS() << "Attempt to delete dialog while still in sModalStack!" << LL_ENDL;
- }
-
- LLUI::getInstance()->removePopup(this);
-}
-
-// virtual
-bool LLModalDialog::postBuild()
-{
- return LLFloater::postBuild();
-}
-
-// virtual
-void LLModalDialog::openFloater(const LLSD& key)
-{
- // SJB: Hack! Make sure we don't ever host a modal dialog
- LLMultiFloater* thost = LLFloater::getFloaterHost();
- LLFloater::setFloaterHost(NULL);
- LLFloater::openFloater(key);
- LLFloater::setFloaterHost(thost);
-}
-
-void LLModalDialog::reshape(S32 width, S32 height, bool called_from_parent)
-{
- LLFloater::reshape(width, height, called_from_parent);
- centerOnScreen();
-}
-
-// virtual
-void LLModalDialog::onOpen(const LLSD& key)
-{
- if (mModal)
- {
- // If Modal, Hide the active modal dialog
- if (!sModalStack.empty())
- {
- LLModalDialog* front = sModalStack.front();
- if (front != this)
- {
- front->setVisible(false);
- }
- }
-
- // This is a modal dialog. It sucks up all mouse and keyboard operations.
- gFocusMgr.setMouseCapture( this );
- LLUI::getInstance()->addPopup(this);
- setFocus(true);
-
- std::list<LLModalDialog*>::iterator iter = std::find(sModalStack.begin(), sModalStack.end(), this);
- if (iter != sModalStack.end())
- {
- // if already present, we want to move it to front.
- sModalStack.erase(iter);
- }
-
- sModalStack.push_front(this);
- }
-}
-
-void LLModalDialog::stopModal()
-{
- gFocusMgr.unlockFocus();
- gFocusMgr.releaseFocusIfNeeded( this );
-
- if (mModal)
- {
- std::list<LLModalDialog*>::iterator iter = std::find(sModalStack.begin(), sModalStack.end(), this);
- if (iter != sModalStack.end())
- {
- sModalStack.erase(iter);
- }
- else
- {
- LL_WARNS() << "LLModalDialog::stopModal not in list!" << LL_ENDL;
- }
- }
- if (!sModalStack.empty())
- {
- LLModalDialog* front = sModalStack.front();
- front->setVisible(true);
- }
-}
-
-
-void LLModalDialog::setVisible( bool visible )
-{
- if (mModal)
- {
- if( visible )
- {
- // This is a modal dialog. It sucks up all mouse and keyboard operations.
- gFocusMgr.setMouseCapture( this );
-
- // The dialog view is a root view
- LLUI::getInstance()->addPopup(this);
- setFocus( true );
- }
- else
- {
- gFocusMgr.releaseFocusIfNeeded( this );
- }
- }
-
- LLFloater::setVisible( visible );
-}
-
-bool LLModalDialog::handleMouseDown(S32 x, S32 y, MASK mask)
-{
- LLView* popup_menu = LLMenuGL::sMenuContainer->getVisibleMenu();
- if (popup_menu != NULL)
- {
- S32 mx, my;
- LLUI::getInstance()->getMousePositionScreen(&mx, &my);
- LLRect menu_screen_rc = popup_menu->calcScreenRect();
- if(!menu_screen_rc.pointInRect(mx, my))
- {
- LLMenuGL::sMenuContainer->hideMenus();
- }
- }
-
- if (mModal)
- {
- if (!LLFloater::handleMouseDown(x, y, mask))
- {
- // Click was outside the panel
- make_ui_sound("UISndInvalidOp");
- }
- }
- else
- {
- LLFloater::handleMouseDown(x, y, mask);
- }
-
-
- return true;
-}
-
-bool LLModalDialog::handleHover(S32 x, S32 y, MASK mask)
-{
- if( childrenHandleHover(x, y, mask) == NULL )
- {
- getWindow()->setCursor(UI_CURSOR_ARROW);
- LL_DEBUGS("UserInput") << "hover handled by " << getName() << LL_ENDL;
- }
-
- LLView* popup_menu = LLMenuGL::sMenuContainer->getVisibleMenu();
- if (popup_menu != NULL)
- {
- S32 mx, my;
- LLUI::getInstance()->getMousePositionScreen(&mx, &my);
- LLRect menu_screen_rc = popup_menu->calcScreenRect();
- if(menu_screen_rc.pointInRect(mx, my))
- {
- S32 local_x = mx - popup_menu->getRect().mLeft;
- S32 local_y = my - popup_menu->getRect().mBottom;
- popup_menu->handleHover(local_x, local_y, mask);
- gFocusMgr.setMouseCapture(NULL);
- }
- }
-
- return true;
-}
-
-bool LLModalDialog::handleMouseUp(S32 x, S32 y, MASK mask)
-{
- childrenHandleMouseUp(x, y, mask);
- return true;
-}
-
-bool LLModalDialog::handleScrollWheel(S32 x, S32 y, S32 clicks)
-{
- childrenHandleScrollWheel(x, y, clicks);
- return true;
-}
-
-bool LLModalDialog::handleDoubleClick(S32 x, S32 y, MASK mask)
-{
- if (!LLFloater::handleDoubleClick(x, y, mask))
- {
- // Click outside the panel
- make_ui_sound("UISndInvalidOp");
- }
- return true;
-}
-
-bool LLModalDialog::handleRightMouseDown(S32 x, S32 y, MASK mask)
-{
- LLMenuGL::sMenuContainer->hideMenus();
- childrenHandleRightMouseDown(x, y, mask);
- return true;
-}
-
-
-bool LLModalDialog::handleKeyHere(KEY key, MASK mask )
-{
- LLFloater::handleKeyHere(key, mask );
-
- if (mModal)
- {
- // Suck up all keystokes except CTRL-Q.
- bool is_quit = ('Q' == key) && (MASK_CONTROL == mask);
- return !is_quit;
- }
- else
- {
- // don't process escape key until message box has been on screen a minimal amount of time
- // to avoid accidentally destroying the message box when user is hitting escape at the time it appears
- bool enough_time_elapsed = mVisibleTime.getElapsedTimeF32() > 1.0f;
- if (enough_time_elapsed && key == KEY_ESCAPE)
- {
- closeFloater();
- return true;
- }
- return false;
- }
-}
-
-// virtual
-void LLModalDialog::draw()
-{
- static LLUIColor shadow_color = LLUIColorTable::instance().getColor("ColorDropShadow");
-
- gl_drop_shadow( 0, getRect().getHeight(), getRect().getWidth(), 0,
- shadow_color, DROP_SHADOW_FLOATER);
-
- LLFloater::draw();
-
- // Focus retrieval moved to LLFloaterView::refresh()
-}
-
-void LLModalDialog::centerOnScreen()
-{
- LLVector2 window_size = LLUI::getInstance()->getWindowSize();
- centerWithin(LLRect(0, 0, ll_round(window_size.mV[VX]), ll_round(window_size.mV[VY])));
-}
-
-
-// static
-void LLModalDialog::onAppFocusLost()
-{
- if( !sModalStack.empty() )
- {
- LLModalDialog* instance = LLModalDialog::sModalStack.front();
- if( gFocusMgr.childHasMouseCapture( instance ) )
- {
- gFocusMgr.setMouseCapture( NULL );
- }
-
- instance->setFocus(false);
- }
-}
-
-// static
-void LLModalDialog::onAppFocusGained()
-{
- if( !sModalStack.empty() )
- {
- LLModalDialog* instance = LLModalDialog::sModalStack.front();
-
- // This is a modal dialog. It sucks up all mouse and keyboard operations.
- gFocusMgr.setMouseCapture( instance );
- instance->setFocus(true);
- LLUI::getInstance()->addPopup(instance);
-
- instance->centerOnScreen();
- }
-}
-
-void LLModalDialog::shutdownModals()
-{
- // This method is only for use during app shutdown. ~LLModalDialog()
- // checks sModalStack, and if the dialog instance is still there, it
- // crumps with "Attempt to delete dialog while still in sModalStack!" But
- // at app shutdown, all bets are off. If the user asks to shut down the
- // app, we shouldn't have to care WHAT's open. Put differently, if a modal
- // dialog is so crucial that we can't let the user terminate until s/he
- // addresses it, we should reject a termination request. The current state
- // of affairs is that we accept it, but then produce an LL_ERRS() popup that
- // simply makes our software look unreliable.
- sModalStack.clear();
-}
+/** + * @file llmodaldialog.cpp + * @brief LLModalDialog base class + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llmodaldialog.h" + +#include "llfocusmgr.h" +#include "v4color.h" +#include "v2math.h" +#include "llui.h" +#include "llwindow.h" +#include "llkeyboard.h" +#include "llmenugl.h" +// static +std::list<LLModalDialog*> LLModalDialog::sModalStack; + +LLModalDialog::LLModalDialog( const LLSD& key, bool modal ) + : LLFloater(key), + mModal( modal ) +{ + if (modal) + { + setCanMinimize(false); + setCanClose(false); + } + setVisible( false ); + setBackgroundVisible(true); + setBackgroundOpaque(true); + centerOnScreen(); // default position + mCloseSignal.connect(boost::bind(&LLModalDialog::stopModal, this)); +} + +LLModalDialog::~LLModalDialog() +{ + // don't unlock focus unless we have it + if (gFocusMgr.childHasKeyboardFocus(this)) + { + gFocusMgr.unlockFocus(); + } + + std::list<LLModalDialog*>::iterator iter = std::find(sModalStack.begin(), sModalStack.end(), this); + if (iter != sModalStack.end()) + { + LL_ERRS() << "Attempt to delete dialog while still in sModalStack!" << LL_ENDL; + } + + LLUI::getInstance()->removePopup(this); +} + +// virtual +bool LLModalDialog::postBuild() +{ + return LLFloater::postBuild(); +} + +// virtual +void LLModalDialog::openFloater(const LLSD& key) +{ + // SJB: Hack! Make sure we don't ever host a modal dialog + LLMultiFloater* thost = LLFloater::getFloaterHost(); + LLFloater::setFloaterHost(NULL); + LLFloater::openFloater(key); + LLFloater::setFloaterHost(thost); +} + +void LLModalDialog::reshape(S32 width, S32 height, bool called_from_parent) +{ + LLFloater::reshape(width, height, called_from_parent); + centerOnScreen(); +} + +// virtual +void LLModalDialog::onOpen(const LLSD& key) +{ + if (mModal) + { + // If Modal, Hide the active modal dialog + if (!sModalStack.empty()) + { + LLModalDialog* front = sModalStack.front(); + if (front != this) + { + front->setVisible(false); + } + } + + // This is a modal dialog. It sucks up all mouse and keyboard operations. + gFocusMgr.setMouseCapture( this ); + LLUI::getInstance()->addPopup(this); + setFocus(true); + + std::list<LLModalDialog*>::iterator iter = std::find(sModalStack.begin(), sModalStack.end(), this); + if (iter != sModalStack.end()) + { + // if already present, we want to move it to front. + sModalStack.erase(iter); + } + + sModalStack.push_front(this); + } +} + +void LLModalDialog::stopModal() +{ + gFocusMgr.unlockFocus(); + gFocusMgr.releaseFocusIfNeeded( this ); + + if (mModal) + { + std::list<LLModalDialog*>::iterator iter = std::find(sModalStack.begin(), sModalStack.end(), this); + if (iter != sModalStack.end()) + { + sModalStack.erase(iter); + } + else + { + LL_WARNS() << "LLModalDialog::stopModal not in list!" << LL_ENDL; + } + } + if (!sModalStack.empty()) + { + LLModalDialog* front = sModalStack.front(); + front->setVisible(true); + } +} + + +void LLModalDialog::setVisible( bool visible ) +{ + if (mModal) + { + if( visible ) + { + // This is a modal dialog. It sucks up all mouse and keyboard operations. + gFocusMgr.setMouseCapture( this ); + + // The dialog view is a root view + LLUI::getInstance()->addPopup(this); + setFocus( true ); + } + else + { + gFocusMgr.releaseFocusIfNeeded( this ); + } + } + + LLFloater::setVisible( visible ); +} + +bool LLModalDialog::handleMouseDown(S32 x, S32 y, MASK mask) +{ + LLView* popup_menu = LLMenuGL::sMenuContainer->getVisibleMenu(); + if (popup_menu != NULL) + { + S32 mx, my; + LLUI::getInstance()->getMousePositionScreen(&mx, &my); + LLRect menu_screen_rc = popup_menu->calcScreenRect(); + if(!menu_screen_rc.pointInRect(mx, my)) + { + LLMenuGL::sMenuContainer->hideMenus(); + } + } + + if (mModal) + { + if (!LLFloater::handleMouseDown(x, y, mask)) + { + // Click was outside the panel + make_ui_sound("UISndInvalidOp"); + } + } + else + { + LLFloater::handleMouseDown(x, y, mask); + } + + + return true; +} + +bool LLModalDialog::handleHover(S32 x, S32 y, MASK mask) +{ + if( childrenHandleHover(x, y, mask) == NULL ) + { + getWindow()->setCursor(UI_CURSOR_ARROW); + LL_DEBUGS("UserInput") << "hover handled by " << getName() << LL_ENDL; + } + + LLView* popup_menu = LLMenuGL::sMenuContainer->getVisibleMenu(); + if (popup_menu != NULL) + { + S32 mx, my; + LLUI::getInstance()->getMousePositionScreen(&mx, &my); + LLRect menu_screen_rc = popup_menu->calcScreenRect(); + if(menu_screen_rc.pointInRect(mx, my)) + { + S32 local_x = mx - popup_menu->getRect().mLeft; + S32 local_y = my - popup_menu->getRect().mBottom; + popup_menu->handleHover(local_x, local_y, mask); + gFocusMgr.setMouseCapture(NULL); + } + } + + return true; +} + +bool LLModalDialog::handleMouseUp(S32 x, S32 y, MASK mask) +{ + childrenHandleMouseUp(x, y, mask); + return true; +} + +bool LLModalDialog::handleScrollWheel(S32 x, S32 y, S32 clicks) +{ + childrenHandleScrollWheel(x, y, clicks); + return true; +} + +bool LLModalDialog::handleDoubleClick(S32 x, S32 y, MASK mask) +{ + if (!LLFloater::handleDoubleClick(x, y, mask)) + { + // Click outside the panel + make_ui_sound("UISndInvalidOp"); + } + return true; +} + +bool LLModalDialog::handleRightMouseDown(S32 x, S32 y, MASK mask) +{ + LLMenuGL::sMenuContainer->hideMenus(); + childrenHandleRightMouseDown(x, y, mask); + return true; +} + + +bool LLModalDialog::handleKeyHere(KEY key, MASK mask ) +{ + LLFloater::handleKeyHere(key, mask ); + + if (mModal) + { + // Suck up all keystokes except CTRL-Q. + bool is_quit = ('Q' == key) && (MASK_CONTROL == mask); + return !is_quit; + } + else + { + // don't process escape key until message box has been on screen a minimal amount of time + // to avoid accidentally destroying the message box when user is hitting escape at the time it appears + bool enough_time_elapsed = mVisibleTime.getElapsedTimeF32() > 1.0f; + if (enough_time_elapsed && key == KEY_ESCAPE) + { + closeFloater(); + return true; + } + return false; + } +} + +// virtual +void LLModalDialog::draw() +{ + static LLUIColor shadow_color = LLUIColorTable::instance().getColor("ColorDropShadow"); + + gl_drop_shadow( 0, getRect().getHeight(), getRect().getWidth(), 0, + shadow_color, DROP_SHADOW_FLOATER); + + LLFloater::draw(); + + // Focus retrieval moved to LLFloaterView::refresh() +} + +void LLModalDialog::centerOnScreen() +{ + LLVector2 window_size = LLUI::getInstance()->getWindowSize(); + centerWithin(LLRect(0, 0, ll_round(window_size.mV[VX]), ll_round(window_size.mV[VY]))); +} + + +// static +void LLModalDialog::onAppFocusLost() +{ + if( !sModalStack.empty() ) + { + LLModalDialog* instance = LLModalDialog::sModalStack.front(); + if( gFocusMgr.childHasMouseCapture( instance ) ) + { + gFocusMgr.setMouseCapture( NULL ); + } + + instance->setFocus(false); + } +} + +// static +void LLModalDialog::onAppFocusGained() +{ + if( !sModalStack.empty() ) + { + LLModalDialog* instance = LLModalDialog::sModalStack.front(); + + // This is a modal dialog. It sucks up all mouse and keyboard operations. + gFocusMgr.setMouseCapture( instance ); + instance->setFocus(true); + LLUI::getInstance()->addPopup(instance); + + instance->centerOnScreen(); + } +} + +void LLModalDialog::shutdownModals() +{ + // This method is only for use during app shutdown. ~LLModalDialog() + // checks sModalStack, and if the dialog instance is still there, it + // crumps with "Attempt to delete dialog while still in sModalStack!" But + // at app shutdown, all bets are off. If the user asks to shut down the + // app, we shouldn't have to care WHAT's open. Put differently, if a modal + // dialog is so crucial that we can't let the user terminate until s/he + // addresses it, we should reject a termination request. The current state + // of affairs is that we accept it, but then produce an LL_ERRS() popup that + // simply makes our software look unreliable. + sModalStack.clear(); +} |