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authornat-goodspeed <nat@lindenlab.com>2024-09-24 07:28:44 -0400
committerGitHub <noreply@github.com>2024-09-24 07:28:44 -0400
commit1175288a3c685310dbbf7fdd46d7deae0b0bf92d (patch)
tree84fd4d186169807c4da1c0c352d9be92f1e63227 /indra/llui/llmenugl.cpp
parent0ee1106faccf90c883d8b9ffc522a341659742ed (diff)
parent9036e4582cec1893016bd692293ec1c0135f7112 (diff)
Merge pull request #2534 from secondlife/release/luau-scripting
Add Lua scripting to develop, behind feature flag
Diffstat (limited to 'indra/llui/llmenugl.cpp')
-rw-r--r--indra/llui/llmenugl.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp
index 69ffa9a94f..cc770ca90a 100644
--- a/indra/llui/llmenugl.cpp
+++ b/indra/llui/llmenugl.cpp
@@ -2625,7 +2625,9 @@ void LLMenuGL::insert( S32 position, LLView * ctrl, bool arrange /*= true*/ )
{
LLMenuItemGL * item = dynamic_cast<LLMenuItemGL *>(ctrl);
- if (NULL == item || position < 0 || position >= mItems.size())
+ // If position == size(), std::advance() will return end() -- which is
+ // okay, because insert(end()) is the same as append().
+ if (NULL == item || position < 0 || position > mItems.size())
{
return;
}