diff options
author | Ansariel Hiller <Ansariel@users.noreply.github.com> | 2024-09-18 16:09:51 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-09-18 17:09:51 +0300 |
commit | d9da5bbb33ce70e3bc799ba6696c8b10de0e5f04 (patch) | |
tree | 7ac1243cb80d1d11b228508607073b01dce0f88f /indra/llui/llfloater.cpp | |
parent | 83cf25af8d05897986cfbcf27224bf69fe7544c6 (diff) |
Remove quads rendering mode entirely (#2593)
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r-- | indra/llui/llfloater.cpp | 24 |
1 files changed, 8 insertions, 16 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 92fb4b75bf..4b904f09e0 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -2275,36 +2275,28 @@ void LLFloater::drawConeToOwner(F32 &context_cone_opacity, gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLGLEnable(GL_CULL_FACE); - gGL.begin(LLRender::QUADS); + gGL.begin(LLRender::TRIANGLE_STRIP); { gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity); gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); - gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); - gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity); - gGL.vertex2i(local_rect.mRight, local_rect.mTop); - gGL.vertex2i(local_rect.mLeft, local_rect.mTop); - gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity); gGL.vertex2i(local_rect.mLeft, local_rect.mTop); - gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity); - gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom); - gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); - + gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity); - gGL.vertex2i(local_rect.mRight, local_rect.mBottom); gGL.vertex2i(local_rect.mRight, local_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity); - gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom); - - gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity); - gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); gGL.vertex2i(local_rect.mRight, local_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity); - gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom); gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom); + gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity); + gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); + gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity); + gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); + gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity); + gGL.vertex2i(local_rect.mLeft, local_rect.mTop); } gGL.end(); } |