diff options
author | James Cook <james@lindenlab.com> | 2009-07-06 21:58:04 +0000 |
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committer | James Cook <james@lindenlab.com> | 2009-07-06 21:58:04 +0000 |
commit | d6101558a171dbd2390792ac1e78d09fc2c27711 (patch) | |
tree | e5fea96c850fb254237c2869f2234fc4a4367e98 /indra/llui/llfloater.cpp | |
parent | 39905b927d60e204438705728d2c214cb3f9ef81 (diff) |
Merge xui-army-5 to viewer-2, includes layout, art, and color changes, also UI color refactoring and new FreeType font library on Linux.
svn merge -r126038:126164 svn+ssh://svn.lindenlab.com/svn/linden/branches/skinning/xui-army-5
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r-- | indra/llui/llfloater.cpp | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 8932a7ccf2..d37459c040 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -66,7 +66,7 @@ const S32 TABBED_FLOATER_OFFSET = 0; std::string LLFloater::sButtonActiveImageNames[BUTTON_COUNT] = { - "closebox.tga", //BUTTON_CLOSE + "Icon_Close_Foreground", //BUTTON_CLOSE "restore.tga", //BUTTON_RESTORE "minimize.tga", //BUTTON_MINIMIZE "tearoffbox.tga", //BUTTON_TEAR_OFF @@ -84,7 +84,7 @@ std::string LLFloater::sButtonInactiveImageNames[BUTTON_COUNT] = std::string LLFloater::sButtonPressedImageNames[BUTTON_COUNT] = { - "close_in_blue.tga", //BUTTON_CLOSE + "Icon_Close_Press", //BUTTON_CLOSE "restore_pressed.tga", //BUTTON_RESTORE "minimize_pressed.tga", //BUTTON_MINIMIZE "tearoff_pressed.tga", //BUTTON_TEAR_OFF @@ -221,8 +221,8 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p) mPreviousMinimizedLeft(0), mNotificationContext(NULL) { - static LLUICachedControl<LLColor4> default_background_color ("FloaterDefaultBackgroundColor", *(new LLColor4)); - static LLUICachedControl<LLColor4> focus_background_color ("FloaterFocusBackgroundColor", *(new LLColor4)); + static LLUIColor default_background_color = LLUIColorTable::instance().getColor("FloaterDefaultBackgroundColor"); + static LLUIColor focus_background_color = LLUIColorTable::instance().getColor("FloaterFocusBackgroundColor"); for (S32 i = 0; i < BUTTON_COUNT; i++) { @@ -1449,7 +1449,7 @@ void LLFloater::draw() S32 bottom = LLPANEL_BORDER_WIDTH; static LLUICachedControl<S32> shadow_offset_S32 ("DropShadowFloater", 0); - static LLUICachedControl<LLColor4> shadow_color_cached ("ColorDropShadow", *(new LLColor4)); + static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow"); LLColor4 shadow_color = shadow_color_cached; F32 shadow_offset = (F32)shadow_offset_S32; @@ -1474,7 +1474,7 @@ void LLFloater::draw() if(gFocusMgr.childHasKeyboardFocus(this) && !getIsChrome() && !getCurrentTitle().empty()) { - static LLUICachedControl<LLColor4> titlebar_focus_color ("TitleBarFocusColor", *(new LLColor4)); + static LLUIColor titlebar_focus_color = LLUIColorTable::instance().getColor("TitleBarFocusColor"); // draw highlight on title bar to indicate focus. RDW const LLFontGL* font = LLFontGL::getFontSansSerif(); LLRect r = getRect(); @@ -1533,10 +1533,10 @@ void LLFloater::draw() { // add in a border to improve spacialized visual aclarity ;) // use lines instead of gl_rect_2d so we can round the edges as per james' recommendation - static LLUICachedControl<LLColor4> focus_border_color ("FloaterFocusBorderColor", *(new LLColor4)); - static LLUICachedControl<LLColor4> unfocus_border_color ("FloaterUnfocusBorderColor", *(new LLColor4)); + static LLUIColor focus_border_color = LLUIColorTable::instance().getColor("FloaterFocusBorderColor"); + static LLUIColor unfocus_border_color = LLUIColorTable::instance().getColor("FloaterUnfocusBorderColor"); LLUI::setLineWidth(1.5f); - LLColor4 outlineColor = gFocusMgr.childHasKeyboardFocus(this) ? focus_border_color() : unfocus_border_color; + LLColor4 outlineColor = gFocusMgr.childHasKeyboardFocus(this) ? focus_border_color : unfocus_border_color; gl_rect_2d_offset_local(0, getRect().getHeight() + 1, getRect().getWidth() + 1, 0, outlineColor, -LLPANEL_BORDER_WIDTH, FALSE); LLUI::setLineWidth(1.f); } @@ -1699,7 +1699,6 @@ void LLFloater::buildButtons() p.tab_stop(false); p.follows.flags(FOLLOWS_TOP|FOLLOWS_RIGHT); p.tool_tip(sButtonToolTips[i]); - p.image_color(LLUI::getCachedColorFunctor("FloaterButtonImageColor")); p.scale_image(true); LLButton* buttonp = LLUICtrlFactory::create<LLButton>(p); |