diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-01 08:16:58 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-01 08:16:58 +0300 |
commit | 38c2a5bde985a6a8a96d912d432f8bdf7e5b60be (patch) | |
tree | b3469444ea8dabe4e76a8a265ac086a9db78891c /indra/llui/llfloater.cpp | |
parent | 9bf2dfbb39032d7407295089cf181de0987083e5 (diff) | |
parent | e7eced3c87310b15ac20cc3cd470d67686104a14 (diff) |
Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-merge
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r-- | indra/llui/llfloater.cpp | 5496 |
1 files changed, 2748 insertions, 2748 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index b3ccc47786..75254f80d8 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llfloater.cpp * @brief LLFloater base class * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -44,7 +44,7 @@ #include "llresizebar.h" #include "llresizehandle.h" #include "llkeyboard.h" -#include "llmenugl.h" // MENU_BAR_HEIGHT +#include "llmenugl.h" // MENU_BAR_HEIGHT #include "llmodaldialog.h" #include "lltextbox.h" #include "llresmgr.h" @@ -70,23 +70,23 @@ const F32 LLFloater::CONTEXT_CONE_FADE_TIME = 0.08f; namespace LLInitParam { - void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues() - { - declare("relative", LLFloaterEnums::POSITIONING_RELATIVE); - declare("cascading", LLFloaterEnums::POSITIONING_CASCADING); - declare("centered", LLFloaterEnums::POSITIONING_CENTERED); - declare("specified", LLFloaterEnums::POSITIONING_SPECIFIED); - } + void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues() + { + declare("relative", LLFloaterEnums::POSITIONING_RELATIVE); + declare("cascading", LLFloaterEnums::POSITIONING_CASCADING); + declare("centered", LLFloaterEnums::POSITIONING_CENTERED); + declare("specified", LLFloaterEnums::POSITIONING_SPECIFIED); + } } -std::string LLFloater::sButtonNames[BUTTON_COUNT] = +std::string LLFloater::sButtonNames[BUTTON_COUNT] = { - "llfloater_close_btn", //BUTTON_CLOSE - "llfloater_restore_btn", //BUTTON_RESTORE - "llfloater_minimize_btn", //BUTTON_MINIMIZE - "llfloater_tear_off_btn", //BUTTON_TEAR_OFF - "llfloater_dock_btn", //BUTTON_DOCK - "llfloater_help_btn" //BUTTON_HELP + "llfloater_close_btn", //BUTTON_CLOSE + "llfloater_restore_btn", //BUTTON_RESTORE + "llfloater_minimize_btn", //BUTTON_MINIMIZE + "llfloater_tear_off_btn", //BUTTON_TEAR_OFF + "llfloater_dock_btn", //BUTTON_DOCK + "llfloater_help_btn" //BUTTON_HELP }; std::string LLFloater::sButtonToolTips[BUTTON_COUNT]; @@ -94,29 +94,29 @@ std::string LLFloater::sButtonToolTips[BUTTON_COUNT]; std::string LLFloater::sButtonToolTipsIndex[BUTTON_COUNT]= { #ifdef LL_DARWIN - "BUTTON_CLOSE_DARWIN", //"Close (Cmd-W)", //BUTTON_CLOSE + "BUTTON_CLOSE_DARWIN", //"Close (Cmd-W)", //BUTTON_CLOSE #else - "BUTTON_CLOSE_WIN", //"Close (Ctrl-W)", //BUTTON_CLOSE + "BUTTON_CLOSE_WIN", //"Close (Ctrl-W)", //BUTTON_CLOSE #endif - "BUTTON_RESTORE", //"Restore", //BUTTON_RESTORE - "BUTTON_MINIMIZE", //"Minimize", //BUTTON_MINIMIZE - "BUTTON_TEAR_OFF", //"Tear Off", //BUTTON_TEAR_OFF - "BUTTON_DOCK", - "BUTTON_HELP" + "BUTTON_RESTORE", //"Restore", //BUTTON_RESTORE + "BUTTON_MINIMIZE", //"Minimize", //BUTTON_MINIMIZE + "BUTTON_TEAR_OFF", //"Tear Off", //BUTTON_TEAR_OFF + "BUTTON_DOCK", + "BUTTON_HELP" }; LLFloater::click_callback LLFloater::sButtonCallbacks[BUTTON_COUNT] = { - LLFloater::onClickClose, //BUTTON_CLOSE - LLFloater::onClickMinimize, //BUTTON_RESTORE - LLFloater::onClickMinimize, //BUTTON_MINIMIZE - LLFloater::onClickTearOff, //BUTTON_TEAR_OFF - LLFloater::onClickDock, //BUTTON_DOCK - LLFloater::onClickHelp //BUTTON_HELP + LLFloater::onClickClose, //BUTTON_CLOSE + LLFloater::onClickMinimize, //BUTTON_RESTORE + LLFloater::onClickMinimize, //BUTTON_MINIMIZE + LLFloater::onClickTearOff, //BUTTON_TEAR_OFF + LLFloater::onClickDock, //BUTTON_DOCK + LLFloater::onClickHelp //BUTTON_HELP }; LLMultiFloater* LLFloater::sHostp = NULL; -BOOL LLFloater::sQuitting = FALSE; // Flag to prevent storing visibility controls while quitting +BOOL LLFloater::sQuitting = FALSE; // Flag to prevent storing visibility controls while quitting LLFloaterView* gFloaterView = NULL; @@ -133,108 +133,108 @@ LLFloaterView* gFloaterView = NULL; //static bool LLFloater::KeyCompare::compare(const LLSD& a, const LLSD& b) { - if (a.type() != b.type()) - { - //LL_ERRS() << "Mismatched LLSD types: (" << a << ") mismatches (" << b << ")" << LL_ENDL; - return false; - } - else if (a.isUndefined()) - return false; - else if (a.isInteger()) - return a.asInteger() < b.asInteger(); - else if (a.isReal()) - return a.asReal() < b.asReal(); - else if (a.isString()) - return a.asString() < b.asString(); - else if (a.isUUID()) - return a.asUUID() < b.asUUID(); - else if (a.isDate()) - return a.asDate() < b.asDate(); - else if (a.isURI()) - return a.asString() < b.asString(); // compare URIs as strings - else if (a.isBoolean()) - return a.asBoolean() < b.asBoolean(); - else - return false; // no valid operation for Binary + if (a.type() != b.type()) + { + //LL_ERRS() << "Mismatched LLSD types: (" << a << ") mismatches (" << b << ")" << LL_ENDL; + return false; + } + else if (a.isUndefined()) + return false; + else if (a.isInteger()) + return a.asInteger() < b.asInteger(); + else if (a.isReal()) + return a.asReal() < b.asReal(); + else if (a.isString()) + return a.asString() < b.asString(); + else if (a.isUUID()) + return a.asUUID() < b.asUUID(); + else if (a.isDate()) + return a.asDate() < b.asDate(); + else if (a.isURI()) + return a.asString() < b.asString(); // compare URIs as strings + else if (a.isBoolean()) + return a.asBoolean() < b.asBoolean(); + else + return false; // no valid operation for Binary } |*==========================================================================*/ bool LLFloater::KeyCompare::equate(const LLSD& a, const LLSD& b) { - return llsd_equals(a, b); + return llsd_equals(a, b); } //************************************ LLFloater::Params::Params() -: title("title"), - short_title("short_title"), - single_instance("single_instance", false), - reuse_instance("reuse_instance", false), - can_resize("can_resize", false), - can_minimize("can_minimize", true), - can_close("can_close", true), - can_drag_on_left("can_drag_on_left", false), - can_tear_off("can_tear_off", true), - save_dock_state("save_dock_state", false), - save_rect("save_rect", false), - save_visibility("save_visibility", false), - can_dock("can_dock", false), - show_title("show_title", true), - auto_close("auto_close", false), - positioning("positioning", LLFloaterEnums::POSITIONING_RELATIVE), - header_height("header_height", 0), - legacy_header_height("legacy_header_height", 0), - close_image("close_image"), - restore_image("restore_image"), - minimize_image("minimize_image"), - tear_off_image("tear_off_image"), - dock_image("dock_image"), - help_image("help_image"), - close_pressed_image("close_pressed_image"), - restore_pressed_image("restore_pressed_image"), - minimize_pressed_image("minimize_pressed_image"), - tear_off_pressed_image("tear_off_pressed_image"), - dock_pressed_image("dock_pressed_image"), - help_pressed_image("help_pressed_image"), - open_callback("open_callback"), - close_callback("close_callback"), - follows("follows"), - rel_x("rel_x", 0), - rel_y("rel_y", 0) -{ - changeDefault(visible, false); -} - - -//static +: title("title"), + short_title("short_title"), + single_instance("single_instance", false), + reuse_instance("reuse_instance", false), + can_resize("can_resize", false), + can_minimize("can_minimize", true), + can_close("can_close", true), + can_drag_on_left("can_drag_on_left", false), + can_tear_off("can_tear_off", true), + save_dock_state("save_dock_state", false), + save_rect("save_rect", false), + save_visibility("save_visibility", false), + can_dock("can_dock", false), + show_title("show_title", true), + auto_close("auto_close", false), + positioning("positioning", LLFloaterEnums::POSITIONING_RELATIVE), + header_height("header_height", 0), + legacy_header_height("legacy_header_height", 0), + close_image("close_image"), + restore_image("restore_image"), + minimize_image("minimize_image"), + tear_off_image("tear_off_image"), + dock_image("dock_image"), + help_image("help_image"), + close_pressed_image("close_pressed_image"), + restore_pressed_image("restore_pressed_image"), + minimize_pressed_image("minimize_pressed_image"), + tear_off_pressed_image("tear_off_pressed_image"), + dock_pressed_image("dock_pressed_image"), + help_pressed_image("help_pressed_image"), + open_callback("open_callback"), + close_callback("close_callback"), + follows("follows"), + rel_x("rel_x", 0), + rel_y("rel_y", 0) +{ + changeDefault(visible, false); +} + + +//static const LLFloater::Params& LLFloater::getDefaultParams() { - return LLUICtrlFactory::getDefaultParams<LLFloater>(); + return LLUICtrlFactory::getDefaultParams<LLFloater>(); } //static void LLFloater::initClass() { - // translate tooltips for floater buttons - for (S32 i = 0; i < BUTTON_COUNT; i++) - { - sButtonToolTips[i] = LLTrans::getString( sButtonToolTipsIndex[i] ); - } + // translate tooltips for floater buttons + for (S32 i = 0; i < BUTTON_COUNT; i++) + { + sButtonToolTips[i] = LLTrans::getString( sButtonToolTipsIndex[i] ); + } LLControlVariable* ctrl = LLUI::getInstance()->mSettingGroups["config"]->getControl("ActiveFloaterTransparency").get(); - if (ctrl) - { - ctrl->getSignal()->connect(boost::bind(&LLFloater::updateActiveFloaterTransparency)); - updateActiveFloaterTransparency(); - } + if (ctrl) + { + ctrl->getSignal()->connect(boost::bind(&LLFloater::updateActiveFloaterTransparency)); + updateActiveFloaterTransparency(); + } ctrl = LLUI::getInstance()->mSettingGroups["config"]->getControl("InactiveFloaterTransparency").get(); - if (ctrl) - { - ctrl->getSignal()->connect(boost::bind(&LLFloater::updateInactiveFloaterTransparency)); - updateInactiveFloaterTransparency(); - } + if (ctrl) + { + ctrl->getSignal()->connect(boost::bind(&LLFloater::updateInactiveFloaterTransparency)); + updateInactiveFloaterTransparency(); + } } @@ -242,142 +242,142 @@ void LLFloater::initClass() static LLWidgetNameRegistry::StaticRegistrar sRegisterFloaterParams(&typeid(LLFloater::Params), "floater"); LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p) -: LLPanel(), // intentionally do not pass params here, see initFromParams - mDragHandle(NULL), - mTitle(p.title), - mShortTitle(p.short_title), - mSingleInstance(p.single_instance), - mReuseInstance(p.reuse_instance.isProvided() ? p.reuse_instance : p.single_instance), // reuse single-instance floaters by default - mKey(key), - mCanTearOff(p.can_tear_off), - mCanMinimize(p.can_minimize), - mCanClose(p.can_close), - mDragOnLeft(p.can_drag_on_left), - mResizable(p.can_resize), - mAutoClose(p.auto_close), - mPositioning(p.positioning), - mMinWidth(p.min_width), - mMinHeight(p.min_height), - mHeaderHeight(p.header_height), - mLegacyHeaderHeight(p.legacy_header_height), - mDefaultRectForGroup(true), - mMinimized(FALSE), - mForeground(FALSE), - mFirstLook(TRUE), - mButtonScale(1.0f), - mAutoFocus(TRUE), // automatically take focus when opened - mCanDock(false), - mDocked(false), - mTornOff(false), - mHasBeenDraggedWhileMinimized(FALSE), - mPreviousMinimizedBottom(0), - mPreviousMinimizedLeft(0), - mDefaultRelativeX(p.rel_x), - mDefaultRelativeY(p.rel_y), - mMinimizeSignal(NULL) -// mNotificationContext(NULL) -{ - mPosition.setFloater(*this); -// mNotificationContext = new LLFloaterNotificationContext(getHandle()); - - // Clicks stop here. - setMouseOpaque(TRUE); - - // Floaters always draw their background, unlike every other panel. - setBackgroundVisible(TRUE); - - // Floaters start not minimized. When minimized, they save their - // prior rectangle to be used on restore. - mExpandedRect.set(0,0,0,0); - - memset(mButtonsEnabled, 0, BUTTON_COUNT * sizeof(bool)); - memset(mButtons, 0, BUTTON_COUNT * sizeof(LLButton*)); - - addDragHandle(); - addResizeCtrls(); - - initFromParams(p); - - initFloater(p); +: LLPanel(), // intentionally do not pass params here, see initFromParams + mDragHandle(NULL), + mTitle(p.title), + mShortTitle(p.short_title), + mSingleInstance(p.single_instance), + mReuseInstance(p.reuse_instance.isProvided() ? p.reuse_instance : p.single_instance), // reuse single-instance floaters by default + mKey(key), + mCanTearOff(p.can_tear_off), + mCanMinimize(p.can_minimize), + mCanClose(p.can_close), + mDragOnLeft(p.can_drag_on_left), + mResizable(p.can_resize), + mAutoClose(p.auto_close), + mPositioning(p.positioning), + mMinWidth(p.min_width), + mMinHeight(p.min_height), + mHeaderHeight(p.header_height), + mLegacyHeaderHeight(p.legacy_header_height), + mDefaultRectForGroup(true), + mMinimized(FALSE), + mForeground(FALSE), + mFirstLook(TRUE), + mButtonScale(1.0f), + mAutoFocus(TRUE), // automatically take focus when opened + mCanDock(false), + mDocked(false), + mTornOff(false), + mHasBeenDraggedWhileMinimized(FALSE), + mPreviousMinimizedBottom(0), + mPreviousMinimizedLeft(0), + mDefaultRelativeX(p.rel_x), + mDefaultRelativeY(p.rel_y), + mMinimizeSignal(NULL) +// mNotificationContext(NULL) +{ + mPosition.setFloater(*this); +// mNotificationContext = new LLFloaterNotificationContext(getHandle()); + + // Clicks stop here. + setMouseOpaque(TRUE); + + // Floaters always draw their background, unlike every other panel. + setBackgroundVisible(TRUE); + + // Floaters start not minimized. When minimized, they save their + // prior rectangle to be used on restore. + mExpandedRect.set(0,0,0,0); + + memset(mButtonsEnabled, 0, BUTTON_COUNT * sizeof(bool)); + memset(mButtons, 0, BUTTON_COUNT * sizeof(LLButton*)); + + addDragHandle(); + addResizeCtrls(); + + initFromParams(p); + + initFloater(p); } // Note: Floaters constructed from XML call init() twice! void LLFloater::initFloater(const Params& p) { - // Close button. - if (mCanClose) - { - mButtonsEnabled[BUTTON_CLOSE] = TRUE; - } + // Close button. + if (mCanClose) + { + mButtonsEnabled[BUTTON_CLOSE] = TRUE; + } - // Help button: '?' - //SL-14050 Disable all Help question marks - mButtonsEnabled[BUTTON_HELP] = FALSE; - - // Minimize button only for top draggers - if ( !mDragOnLeft && mCanMinimize ) - { - mButtonsEnabled[BUTTON_MINIMIZE] = TRUE; - } + // Help button: '?' + //SL-14050 Disable all Help question marks + mButtonsEnabled[BUTTON_HELP] = FALSE; - if(mCanDock) - { - mButtonsEnabled[BUTTON_DOCK] = TRUE; - } + // Minimize button only for top draggers + if ( !mDragOnLeft && mCanMinimize ) + { + mButtonsEnabled[BUTTON_MINIMIZE] = TRUE; + } - buildButtons(p); + if(mCanDock) + { + mButtonsEnabled[BUTTON_DOCK] = TRUE; + } - // Floaters are created in the invisible state - setVisible(FALSE); + buildButtons(p); - if (!getParent()) - { - gFloaterView->addChild(this); - } + // Floaters are created in the invisible state + setVisible(FALSE); + + if (!getParent()) + { + gFloaterView->addChild(this); + } } void LLFloater::addDragHandle() { - if (!mDragHandle) - { - if (mDragOnLeft) - { - LLDragHandleLeft::Params p; - p.name("drag"); - p.follows.flags(FOLLOWS_ALL); - p.label(mTitle); - mDragHandle = LLUICtrlFactory::create<LLDragHandleLeft>(p); - } - else // drag on top - { - LLDragHandleTop::Params p; - p.name("Drag Handle"); - p.follows.flags(FOLLOWS_ALL); - p.label(mTitle); - mDragHandle = LLUICtrlFactory::create<LLDragHandleTop>(p); - } - addChild(mDragHandle); - } - layoutDragHandle(); - applyTitle(); + if (!mDragHandle) + { + if (mDragOnLeft) + { + LLDragHandleLeft::Params p; + p.name("drag"); + p.follows.flags(FOLLOWS_ALL); + p.label(mTitle); + mDragHandle = LLUICtrlFactory::create<LLDragHandleLeft>(p); + } + else // drag on top + { + LLDragHandleTop::Params p; + p.name("Drag Handle"); + p.follows.flags(FOLLOWS_ALL); + p.label(mTitle); + mDragHandle = LLUICtrlFactory::create<LLDragHandleTop>(p); + } + addChild(mDragHandle); + } + layoutDragHandle(); + applyTitle(); } void LLFloater::layoutDragHandle() { - static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0); - S32 close_box_size = mCanClose ? floater_close_box_size : 0; - - LLRect rect; - if (mDragOnLeft) - { - rect.setLeftTopAndSize(0, 0, DRAG_HANDLE_WIDTH, getRect().getHeight() - LLPANEL_BORDER_WIDTH - close_box_size); - } - else // drag on top - { - rect = getLocalRect(); - } - mDragHandle->setShape(rect); - updateTitleButtons(); + static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0); + S32 close_box_size = mCanClose ? floater_close_box_size : 0; + + LLRect rect; + if (mDragOnLeft) + { + rect.setLeftTopAndSize(0, 0, DRAG_HANDLE_WIDTH, getRect().getHeight() - LLPANEL_BORDER_WIDTH - close_box_size); + } + else // drag on top + { + rect = getLocalRect(); + } + mDragHandle->setShape(rect); + updateTitleButtons(); } // static @@ -395,120 +395,120 @@ void LLFloater::updateInactiveFloaterTransparency() } void LLFloater::addResizeCtrls() -{ - // Resize bars (sides) - LLResizeBar::Params p; - p.name("resizebar_left"); - p.resizing_view(this); - p.min_size(mMinWidth); - p.side(LLResizeBar::LEFT); - mResizeBar[LLResizeBar::LEFT] = LLUICtrlFactory::create<LLResizeBar>(p); - addChild( mResizeBar[LLResizeBar::LEFT] ); - - p.name("resizebar_top"); - p.min_size(mMinHeight); - p.side(LLResizeBar::TOP); - - mResizeBar[LLResizeBar::TOP] = LLUICtrlFactory::create<LLResizeBar>(p); - addChild( mResizeBar[LLResizeBar::TOP] ); - - p.name("resizebar_right"); - p.min_size(mMinWidth); - p.side(LLResizeBar::RIGHT); - mResizeBar[LLResizeBar::RIGHT] = LLUICtrlFactory::create<LLResizeBar>(p); - addChild( mResizeBar[LLResizeBar::RIGHT] ); - - p.name("resizebar_bottom"); - p.min_size(mMinHeight); - p.side(LLResizeBar::BOTTOM); - mResizeBar[LLResizeBar::BOTTOM] = LLUICtrlFactory::create<LLResizeBar>(p); - addChild( mResizeBar[LLResizeBar::BOTTOM] ); - - // Resize handles (corners) - LLResizeHandle::Params handle_p; - // handles must not be mouse-opaque, otherwise they block hover events - // to other buttons like the close box. JC - handle_p.mouse_opaque(false); - handle_p.min_width(mMinWidth); - handle_p.min_height(mMinHeight); - handle_p.corner(LLResizeHandle::RIGHT_BOTTOM); - mResizeHandle[0] = LLUICtrlFactory::create<LLResizeHandle>(handle_p); - addChild(mResizeHandle[0]); - - handle_p.corner(LLResizeHandle::RIGHT_TOP); - mResizeHandle[1] = LLUICtrlFactory::create<LLResizeHandle>(handle_p); - addChild(mResizeHandle[1]); - - handle_p.corner(LLResizeHandle::LEFT_BOTTOM); - mResizeHandle[2] = LLUICtrlFactory::create<LLResizeHandle>(handle_p); - addChild(mResizeHandle[2]); - - handle_p.corner(LLResizeHandle::LEFT_TOP); - mResizeHandle[3] = LLUICtrlFactory::create<LLResizeHandle>(handle_p); - addChild(mResizeHandle[3]); - - layoutResizeCtrls(); +{ + // Resize bars (sides) + LLResizeBar::Params p; + p.name("resizebar_left"); + p.resizing_view(this); + p.min_size(mMinWidth); + p.side(LLResizeBar::LEFT); + mResizeBar[LLResizeBar::LEFT] = LLUICtrlFactory::create<LLResizeBar>(p); + addChild( mResizeBar[LLResizeBar::LEFT] ); + + p.name("resizebar_top"); + p.min_size(mMinHeight); + p.side(LLResizeBar::TOP); + + mResizeBar[LLResizeBar::TOP] = LLUICtrlFactory::create<LLResizeBar>(p); + addChild( mResizeBar[LLResizeBar::TOP] ); + + p.name("resizebar_right"); + p.min_size(mMinWidth); + p.side(LLResizeBar::RIGHT); + mResizeBar[LLResizeBar::RIGHT] = LLUICtrlFactory::create<LLResizeBar>(p); + addChild( mResizeBar[LLResizeBar::RIGHT] ); + + p.name("resizebar_bottom"); + p.min_size(mMinHeight); + p.side(LLResizeBar::BOTTOM); + mResizeBar[LLResizeBar::BOTTOM] = LLUICtrlFactory::create<LLResizeBar>(p); + addChild( mResizeBar[LLResizeBar::BOTTOM] ); + + // Resize handles (corners) + LLResizeHandle::Params handle_p; + // handles must not be mouse-opaque, otherwise they block hover events + // to other buttons like the close box. JC + handle_p.mouse_opaque(false); + handle_p.min_width(mMinWidth); + handle_p.min_height(mMinHeight); + handle_p.corner(LLResizeHandle::RIGHT_BOTTOM); + mResizeHandle[0] = LLUICtrlFactory::create<LLResizeHandle>(handle_p); + addChild(mResizeHandle[0]); + + handle_p.corner(LLResizeHandle::RIGHT_TOP); + mResizeHandle[1] = LLUICtrlFactory::create<LLResizeHandle>(handle_p); + addChild(mResizeHandle[1]); + + handle_p.corner(LLResizeHandle::LEFT_BOTTOM); + mResizeHandle[2] = LLUICtrlFactory::create<LLResizeHandle>(handle_p); + addChild(mResizeHandle[2]); + + handle_p.corner(LLResizeHandle::LEFT_TOP); + mResizeHandle[3] = LLUICtrlFactory::create<LLResizeHandle>(handle_p); + addChild(mResizeHandle[3]); + + layoutResizeCtrls(); } void LLFloater::layoutResizeCtrls() { - LLRect rect; + LLRect rect; - // Resize bars (sides) - const S32 RESIZE_BAR_THICKNESS = 3; - rect = LLRect( 0, getRect().getHeight(), RESIZE_BAR_THICKNESS, 0); - mResizeBar[LLResizeBar::LEFT]->setRect(rect); + // Resize bars (sides) + const S32 RESIZE_BAR_THICKNESS = 3; + rect = LLRect( 0, getRect().getHeight(), RESIZE_BAR_THICKNESS, 0); + mResizeBar[LLResizeBar::LEFT]->setRect(rect); - rect = LLRect( 0, getRect().getHeight(), getRect().getWidth(), getRect().getHeight() - RESIZE_BAR_THICKNESS); - mResizeBar[LLResizeBar::TOP]->setRect(rect); + rect = LLRect( 0, getRect().getHeight(), getRect().getWidth(), getRect().getHeight() - RESIZE_BAR_THICKNESS); + mResizeBar[LLResizeBar::TOP]->setRect(rect); - rect = LLRect(getRect().getWidth() - RESIZE_BAR_THICKNESS, getRect().getHeight(), getRect().getWidth(), 0); - mResizeBar[LLResizeBar::RIGHT]->setRect(rect); + rect = LLRect(getRect().getWidth() - RESIZE_BAR_THICKNESS, getRect().getHeight(), getRect().getWidth(), 0); + mResizeBar[LLResizeBar::RIGHT]->setRect(rect); - rect = LLRect(0, RESIZE_BAR_THICKNESS, getRect().getWidth(), 0); - mResizeBar[LLResizeBar::BOTTOM]->setRect(rect); + rect = LLRect(0, RESIZE_BAR_THICKNESS, getRect().getWidth(), 0); + mResizeBar[LLResizeBar::BOTTOM]->setRect(rect); - // Resize handles (corners) - rect = LLRect( getRect().getWidth() - RESIZE_HANDLE_WIDTH, RESIZE_HANDLE_HEIGHT, getRect().getWidth(), 0); - mResizeHandle[0]->setRect(rect); + // Resize handles (corners) + rect = LLRect( getRect().getWidth() - RESIZE_HANDLE_WIDTH, RESIZE_HANDLE_HEIGHT, getRect().getWidth(), 0); + mResizeHandle[0]->setRect(rect); - rect = LLRect( getRect().getWidth() - RESIZE_HANDLE_WIDTH, getRect().getHeight(), getRect().getWidth(), getRect().getHeight() - RESIZE_HANDLE_HEIGHT); - mResizeHandle[1]->setRect(rect); - - rect = LLRect( 0, RESIZE_HANDLE_HEIGHT, RESIZE_HANDLE_WIDTH, 0 ); - mResizeHandle[2]->setRect(rect); + rect = LLRect( getRect().getWidth() - RESIZE_HANDLE_WIDTH, getRect().getHeight(), getRect().getWidth(), getRect().getHeight() - RESIZE_HANDLE_HEIGHT); + mResizeHandle[1]->setRect(rect); - rect = LLRect( 0, getRect().getHeight(), RESIZE_HANDLE_WIDTH, getRect().getHeight() - RESIZE_HANDLE_HEIGHT ); - mResizeHandle[3]->setRect(rect); + rect = LLRect( 0, RESIZE_HANDLE_HEIGHT, RESIZE_HANDLE_WIDTH, 0 ); + mResizeHandle[2]->setRect(rect); + + rect = LLRect( 0, getRect().getHeight(), RESIZE_HANDLE_WIDTH, getRect().getHeight() - RESIZE_HANDLE_HEIGHT ); + mResizeHandle[3]->setRect(rect); } void LLFloater::enableResizeCtrls(bool enable, bool width, bool height) { - mResizeBar[LLResizeBar::LEFT]->setVisible(enable && width); - mResizeBar[LLResizeBar::LEFT]->setEnabled(enable && width); + mResizeBar[LLResizeBar::LEFT]->setVisible(enable && width); + mResizeBar[LLResizeBar::LEFT]->setEnabled(enable && width); + + mResizeBar[LLResizeBar::TOP]->setVisible(enable && height); + mResizeBar[LLResizeBar::TOP]->setEnabled(enable && height); - mResizeBar[LLResizeBar::TOP]->setVisible(enable && height); - mResizeBar[LLResizeBar::TOP]->setEnabled(enable && height); - - mResizeBar[LLResizeBar::RIGHT]->setVisible(enable && width); - mResizeBar[LLResizeBar::RIGHT]->setEnabled(enable && width); - - mResizeBar[LLResizeBar::BOTTOM]->setVisible(enable && height); - mResizeBar[LLResizeBar::BOTTOM]->setEnabled(enable && height); + mResizeBar[LLResizeBar::RIGHT]->setVisible(enable && width); + mResizeBar[LLResizeBar::RIGHT]->setEnabled(enable && width); - for (S32 i = 0; i < 4; ++i) - { - mResizeHandle[i]->setVisible(enable && width && height); - mResizeHandle[i]->setEnabled(enable && width && height); - } + mResizeBar[LLResizeBar::BOTTOM]->setVisible(enable && height); + mResizeBar[LLResizeBar::BOTTOM]->setEnabled(enable && height); + + for (S32 i = 0; i < 4; ++i) + { + mResizeHandle[i]->setVisible(enable && width && height); + mResizeHandle[i]->setEnabled(enable && width && height); + } } void LLFloater::destroy() { - // LLFloaterReg should be synchronized with "dead" floater to avoid returning dead instance before - // it was deleted via LLMortician::updateClass(). See EXT-8458. - LLFloaterReg::removeInstance(mInstanceName, mKey); - die(); + // LLFloaterReg should be synchronized with "dead" floater to avoid returning dead instance before + // it was deleted via LLMortician::updateClass(). See EXT-8458. + LLFloaterReg::removeInstance(mInstanceName, mKey); + die(); } // virtual @@ -520,250 +520,250 @@ LLFloater::~LLFloater() // in case of single instance we can remove new one by accident LLFloaterReg::removeInstance(mInstanceName, mKey); } - - if( gFocusMgr.childHasKeyboardFocus(this)) - { - // Just in case we might still have focus here, release it. - releaseFocus(); - } - // This is important so that floaters with persistent rects (i.e., those - // created with rect control rather than an LLRect) are restored in their - // correct, non-minimized positions. - setMinimized( FALSE ); + if( gFocusMgr.childHasKeyboardFocus(this)) + { + // Just in case we might still have focus here, release it. + releaseFocus(); + } - delete mDragHandle; - for (S32 i = 0; i < 4; i++) - { - delete mResizeBar[i]; - delete mResizeHandle[i]; - } + // This is important so that floaters with persistent rects (i.e., those + // created with rect control rather than an LLRect) are restored in their + // correct, non-minimized positions. + setMinimized( FALSE ); + + delete mDragHandle; + for (S32 i = 0; i < 4; i++) + { + delete mResizeBar[i]; + delete mResizeHandle[i]; + } - setVisible(false); // We're not visible if we're destroyed - storeVisibilityControl(); - storeDockStateControl(); - delete mMinimizeSignal; + setVisible(false); // We're not visible if we're destroyed + storeVisibilityControl(); + storeDockStateControl(); + delete mMinimizeSignal; } void LLFloater::storeRectControl() { - if (!mRectControl.empty()) - { - getControlGroup()->setRect( mRectControl, getRect() ); - } - if (!mPosXControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE) - { - getControlGroup()->setF32( mPosXControl, mPosition.mX ); - } - if (!mPosYControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE) - { - getControlGroup()->setF32( mPosYControl, mPosition.mY ); - } + if (!mRectControl.empty()) + { + getControlGroup()->setRect( mRectControl, getRect() ); + } + if (!mPosXControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE) + { + getControlGroup()->setF32( mPosXControl, mPosition.mX ); + } + if (!mPosYControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE) + { + getControlGroup()->setF32( mPosYControl, mPosition.mY ); + } } void LLFloater::storeVisibilityControl() { - if( !sQuitting && mVisibilityControl.size() > 1 ) - { - getControlGroup()->setBOOL( mVisibilityControl, getVisible() ); - } + if( !sQuitting && mVisibilityControl.size() > 1 ) + { + getControlGroup()->setBOOL( mVisibilityControl, getVisible() ); + } } void LLFloater::storeDockStateControl() { - if( !sQuitting && mDocStateControl.size() > 1 ) - { - getControlGroup()->setBOOL( mDocStateControl, isDocked() ); - } + if( !sQuitting && mDocStateControl.size() > 1 ) + { + getControlGroup()->setBOOL( mDocStateControl, isDocked() ); + } } // static std::string LLFloater::getControlName(const std::string& name, const LLSD& key) { - std::string ctrl_name = name; + std::string ctrl_name = name; - // Add the key to the control name if appropriate. - if (key.isString() && !key.asString().empty()) - { - ctrl_name += "_" + key.asString(); - } + // Add the key to the control name if appropriate. + if (key.isString() && !key.asString().empty()) + { + ctrl_name += "_" + key.asString(); + } - return ctrl_name; + return ctrl_name; } // static -LLControlGroup* LLFloater::getControlGroup() +LLControlGroup* LLFloater::getControlGroup() { - // Floater size, position, visibility, etc are saved in per-account settings. - return LLUI::getInstance()->mSettingGroups["account"]; + // Floater size, position, visibility, etc are saved in per-account settings. + return LLUI::getInstance()->mSettingGroups["account"]; } void LLFloater::setVisible( BOOL visible ) { - LLPanel::setVisible(visible); // calls onVisibilityChange() - if( visible && mFirstLook ) - { - mFirstLook = FALSE; - } + LLPanel::setVisible(visible); // calls onVisibilityChange() + if( visible && mFirstLook ) + { + mFirstLook = FALSE; + } - if( !visible ) - { - LLUI::getInstance()->removePopup(this); + if( !visible ) + { + LLUI::getInstance()->removePopup(this); - if( gFocusMgr.childHasMouseCapture( this ) ) - { - gFocusMgr.setMouseCapture(NULL); - } - } + if( gFocusMgr.childHasMouseCapture( this ) ) + { + gFocusMgr.setMouseCapture(NULL); + } + } - for(handle_set_iter_t dependent_it = mDependents.begin(); - dependent_it != mDependents.end(); ) - { - LLFloater* floaterp = dependent_it->get(); + for(handle_set_iter_t dependent_it = mDependents.begin(); + dependent_it != mDependents.end(); ) + { + LLFloater* floaterp = dependent_it->get(); - if (floaterp) - { - floaterp->setVisible(visible); - } - ++dependent_it; - } + if (floaterp) + { + floaterp->setVisible(visible); + } + ++dependent_it; + } - storeVisibilityControl(); + storeVisibilityControl(); } void LLFloater::setIsSingleInstance(BOOL is_single_instance) { - mSingleInstance = is_single_instance; - if (!mIsReuseInitialized) - { - mReuseInstance = is_single_instance; // reuse single-instance floaters by default - } + mSingleInstance = is_single_instance; + if (!mIsReuseInitialized) + { + mReuseInstance = is_single_instance; // reuse single-instance floaters by default + } } // virtual void LLFloater::onVisibilityChange ( BOOL new_visibility ) { - if (new_visibility) - { - if (getHost()) - getHost()->setFloaterFlashing(this, FALSE); - } - LLPanel::onVisibilityChange ( new_visibility ); + if (new_visibility) + { + if (getHost()) + getHost()->setFloaterFlashing(this, FALSE); + } + LLPanel::onVisibilityChange ( new_visibility ); } void LLFloater::openFloater(const LLSD& key) { LL_INFOS() << "Opening floater " << getName() << " full path: " << getPathname() << LL_ENDL; - LLViewerEventRecorder::instance().logVisibilityChange( getPathname(), getName(), true,"floater"); // Last param is event subtype or empty string - - mKey = key; // in case we need to open ourselves again - - if (getSoundFlags() != SILENT - // don't play open sound for hosted (tabbed) windows - && !getHost() - && !getFloaterHost() - && (!getVisible() || isMinimized())) - { - make_ui_sound("UISndWindowOpen"); - } - - //RN: for now, we don't allow rehosting from one multifloater to another - // just need to fix the bugs - if (getFloaterHost() != NULL && getHost() == NULL) - { - // needs a host - // only select tabs if window they are hosted in is visible - getFloaterHost()->addFloater(this, getFloaterHost()->getVisible()); - } - - if (getHost() != NULL) - { - getHost()->setMinimized(FALSE); - getHost()->setVisibleAndFrontmost(mAutoFocus && !getIsChrome()); - getHost()->showFloater(this); - } - else - { - LLFloater* floater_to_stack = LLFloaterReg::getLastFloaterInGroup(mInstanceName); - if (!floater_to_stack) - { - floater_to_stack = LLFloaterReg::getLastFloaterCascading(); - } - applyControlsAndPosition(floater_to_stack); - setMinimized(FALSE); - setVisibleAndFrontmost(mAutoFocus && !getIsChrome()); - } - - mOpenSignal(this, key); - onOpen(key); - - dirtyRect(); + LLViewerEventRecorder::instance().logVisibilityChange( getPathname(), getName(), true,"floater"); // Last param is event subtype or empty string + + mKey = key; // in case we need to open ourselves again + + if (getSoundFlags() != SILENT + // don't play open sound for hosted (tabbed) windows + && !getHost() + && !getFloaterHost() + && (!getVisible() || isMinimized())) + { + make_ui_sound("UISndWindowOpen"); + } + + //RN: for now, we don't allow rehosting from one multifloater to another + // just need to fix the bugs + if (getFloaterHost() != NULL && getHost() == NULL) + { + // needs a host + // only select tabs if window they are hosted in is visible + getFloaterHost()->addFloater(this, getFloaterHost()->getVisible()); + } + + if (getHost() != NULL) + { + getHost()->setMinimized(FALSE); + getHost()->setVisibleAndFrontmost(mAutoFocus && !getIsChrome()); + getHost()->showFloater(this); + } + else + { + LLFloater* floater_to_stack = LLFloaterReg::getLastFloaterInGroup(mInstanceName); + if (!floater_to_stack) + { + floater_to_stack = LLFloaterReg::getLastFloaterCascading(); + } + applyControlsAndPosition(floater_to_stack); + setMinimized(FALSE); + setVisibleAndFrontmost(mAutoFocus && !getIsChrome()); + } + + mOpenSignal(this, key); + onOpen(key); + + dirtyRect(); } void LLFloater::closeFloater(bool app_quitting) { - LL_INFOS() << "Closing floater " << getName() << LL_ENDL; - LLViewerEventRecorder::instance().logVisibilityChange( getPathname(), getName(), false,"floater"); // Last param is event subtype or empty string - if (app_quitting) - { - LLFloater::sQuitting = true; - } - - // Always unminimize before trying to close. - // Most of the time the user will never see this state. - setMinimized(FALSE); - - if (canClose()) - { - if (getHost()) - { - ((LLMultiFloater*)getHost())->removeFloater(this); - gFloaterView->addChild(this); - } - - if (getSoundFlags() != SILENT - && getVisible() - && !getHost() - && !app_quitting) - { - make_ui_sound("UISndWindowClose"); - } - - gFocusMgr.clearLastFocusForGroup(this); - - if (hasFocus()) - { - // Do this early, so UI controls will commit before the - // window is taken down. - releaseFocus(); - - // give focus to dependee floater if it exists, and we had focus first - if (isDependent()) - { - LLFloater* dependee = mDependeeHandle.get(); - if (dependee && !dependee->isDead()) - { - dependee->setFocus(TRUE); - } - } - } - - - //If floater is a dependent, remove it from parent (dependee) + LL_INFOS() << "Closing floater " << getName() << LL_ENDL; + LLViewerEventRecorder::instance().logVisibilityChange( getPathname(), getName(), false,"floater"); // Last param is event subtype or empty string + if (app_quitting) + { + LLFloater::sQuitting = true; + } + + // Always unminimize before trying to close. + // Most of the time the user will never see this state. + setMinimized(FALSE); + + if (canClose()) + { + if (getHost()) + { + ((LLMultiFloater*)getHost())->removeFloater(this); + gFloaterView->addChild(this); + } + + if (getSoundFlags() != SILENT + && getVisible() + && !getHost() + && !app_quitting) + { + make_ui_sound("UISndWindowClose"); + } + + gFocusMgr.clearLastFocusForGroup(this); + + if (hasFocus()) + { + // Do this early, so UI controls will commit before the + // window is taken down. + releaseFocus(); + + // give focus to dependee floater if it exists, and we had focus first + if (isDependent()) + { + LLFloater* dependee = mDependeeHandle.get(); + if (dependee && !dependee->isDead()) + { + dependee->setFocus(TRUE); + } + } + } + + + //If floater is a dependent, remove it from parent (dependee) LLFloater* dependee = mDependeeHandle.get(); if (dependee) { dependee->removeDependentFloater(this); } - // now close dependent floater - while(mDependents.size() > 0) - { + // now close dependent floater + while(mDependents.size() > 0) + { handle_set_iter_t dependent_it = mDependents.begin(); - LLFloater* floaterp = dependent_it->get(); + LLFloater* floaterp = dependent_it->get(); // normally removeDependentFloater will do this, but in // case floaterp is somehow invalid or orphaned, erase now mDependents.erase(dependent_it); @@ -772,62 +772,62 @@ void LLFloater::closeFloater(bool app_quitting) floaterp->mDependeeHandle = LLHandle<LLFloater>(); floaterp->closeFloater(app_quitting); } - } - - cleanupHandles(); - - dirtyRect(); - - // Close callbacks - onClose(app_quitting); - mCloseSignal(this, LLSD(app_quitting)); - - // Hide or Destroy - if (mSingleInstance) - { - // Hide the instance - if (getHost()) - { - getHost()->setVisible(FALSE); - } - else - { - setVisible(FALSE); - if (!mReuseInstance) - { - destroy(); - } - } - } - else - { - setVisible(FALSE); // hide before destroying (so onVisibilityChange() gets called) - if (!mReuseInstance) - { - destroy(); - } - } - } + } + + cleanupHandles(); + + dirtyRect(); + + // Close callbacks + onClose(app_quitting); + mCloseSignal(this, LLSD(app_quitting)); + + // Hide or Destroy + if (mSingleInstance) + { + // Hide the instance + if (getHost()) + { + getHost()->setVisible(FALSE); + } + else + { + setVisible(FALSE); + if (!mReuseInstance) + { + destroy(); + } + } + } + else + { + setVisible(FALSE); // hide before destroying (so onVisibilityChange() gets called) + if (!mReuseInstance) + { + destroy(); + } + } + } } /*virtual*/ void LLFloater::closeHostedFloater() { - // When toggling *visibility*, close the host instead of the floater when hosted - if (getHost()) - { - getHost()->closeFloater(); - } - else - { - closeFloater(); - } + // When toggling *visibility*, close the host instead of the floater when hosted + if (getHost()) + { + getHost()->closeFloater(); + } + else + { + closeFloater(); + } } /*virtual*/ void LLFloater::reshape(S32 width, S32 height, BOOL called_from_parent) { - LLPanel::reshape(width, height, called_from_parent); + LLPanel::reshape(width, height, called_from_parent); } // virtual @@ -850,725 +850,725 @@ void LLFloater::translate(S32 x, S32 y) void LLFloater::releaseFocus() { - LLUI::getInstance()->removePopup(this); + LLUI::getInstance()->removePopup(this); - setFocus(FALSE); + setFocus(FALSE); - if( gFocusMgr.childHasMouseCapture( this ) ) - { - gFocusMgr.setMouseCapture(NULL); - } + if( gFocusMgr.childHasMouseCapture( this ) ) + { + gFocusMgr.setMouseCapture(NULL); + } } void LLFloater::setResizeLimits( S32 min_width, S32 min_height ) { - mMinWidth = min_width; - mMinHeight = min_height; - - for( S32 i = 0; i < 4; i++ ) - { - if( mResizeBar[i] ) - { - if (i == LLResizeBar::LEFT || i == LLResizeBar::RIGHT) - { - mResizeBar[i]->setResizeLimits( min_width, S32_MAX ); - } - else - { - mResizeBar[i]->setResizeLimits( min_height, S32_MAX ); - } - } - if( mResizeHandle[i] ) - { - mResizeHandle[i]->setResizeLimits( min_width, min_height ); - } - } + mMinWidth = min_width; + mMinHeight = min_height; + + for( S32 i = 0; i < 4; i++ ) + { + if( mResizeBar[i] ) + { + if (i == LLResizeBar::LEFT || i == LLResizeBar::RIGHT) + { + mResizeBar[i]->setResizeLimits( min_width, S32_MAX ); + } + else + { + mResizeBar[i]->setResizeLimits( min_height, S32_MAX ); + } + } + if( mResizeHandle[i] ) + { + mResizeHandle[i]->setResizeLimits( min_width, min_height ); + } + } } void LLFloater::center() { - if(getHost()) - { - // hosted floaters can't move - return; - } - centerWithin(gFloaterView->getRect()); + if(getHost()) + { + // hosted floaters can't move + return; + } + centerWithin(gFloaterView->getRect()); } LLMultiFloater* LLFloater::getHost() -{ - return (LLMultiFloater*)mHostHandle.get(); +{ + return (LLMultiFloater*)mHostHandle.get(); } void LLFloater::applyControlsAndPosition(LLFloater* other) { - if (!applyDockState()) - { - if (!applyRectControl()) - { - applyPositioning(other, true); - } - } + if (!applyDockState()) + { + if (!applyRectControl()) + { + applyPositioning(other, true); + } + } } bool LLFloater::applyRectControl() { - bool saved_rect = false; - - LLRect screen_rect = calcScreenRect(); - mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); - - LLFloater* last_in_group = LLFloaterReg::getLastFloaterInGroup(mInstanceName); - if (last_in_group && last_in_group != this) - { - // other floaters in our group, position ourselves relative to them and don't save the rect - if (mDefaultRectForGroup) - { - mRectControl.clear(); - } - mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP; - } - else - { - bool rect_specified = false; - if (!mRectControl.empty()) - { - // If we have a saved rect, use it - const LLRect& rect = getControlGroup()->getRect(mRectControl); - if (rect.notEmpty()) saved_rect = true; - if (saved_rect) - { - setOrigin(rect.mLeft, rect.mBottom); - - if (mResizable) - { - reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight())); - } - mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; - LLRect screen_rect = calcScreenRect(); - mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); - rect_specified = true; - } - } - - LLControlVariablePtr x_control = getControlGroup()->getControl(mPosXControl); - LLControlVariablePtr y_control = getControlGroup()->getControl(mPosYControl); - if (x_control.notNull() - && y_control.notNull() - && !x_control->isDefault() - && !y_control->isDefault()) - { - mPosition.mX = x_control->getValue().asReal(); - mPosition.mY = y_control->getValue().asReal(); - mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; - applyRelativePosition(); - - saved_rect = true; - } - else if ((mDefaultRelativeX != 0) && (mDefaultRelativeY != 0)) - { - mPosition.mX = mDefaultRelativeX; - mPosition.mY = mDefaultRelativeY; - mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; - applyRelativePosition(); - - saved_rect = true; - } - - // remember updated position - if (rect_specified) - { - storeRectControl(); - } - } - - if (saved_rect) - { - // propagate any derived positioning data back to settings file - storeRectControl(); - } - - - return saved_rect; + bool saved_rect = false; + + LLRect screen_rect = calcScreenRect(); + mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); + + LLFloater* last_in_group = LLFloaterReg::getLastFloaterInGroup(mInstanceName); + if (last_in_group && last_in_group != this) + { + // other floaters in our group, position ourselves relative to them and don't save the rect + if (mDefaultRectForGroup) + { + mRectControl.clear(); + } + mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP; + } + else + { + bool rect_specified = false; + if (!mRectControl.empty()) + { + // If we have a saved rect, use it + const LLRect& rect = getControlGroup()->getRect(mRectControl); + if (rect.notEmpty()) saved_rect = true; + if (saved_rect) + { + setOrigin(rect.mLeft, rect.mBottom); + + if (mResizable) + { + reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight())); + } + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; + LLRect screen_rect = calcScreenRect(); + mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); + rect_specified = true; + } + } + + LLControlVariablePtr x_control = getControlGroup()->getControl(mPosXControl); + LLControlVariablePtr y_control = getControlGroup()->getControl(mPosYControl); + if (x_control.notNull() + && y_control.notNull() + && !x_control->isDefault() + && !y_control->isDefault()) + { + mPosition.mX = x_control->getValue().asReal(); + mPosition.mY = y_control->getValue().asReal(); + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; + applyRelativePosition(); + + saved_rect = true; + } + else if ((mDefaultRelativeX != 0) && (mDefaultRelativeY != 0)) + { + mPosition.mX = mDefaultRelativeX; + mPosition.mY = mDefaultRelativeY; + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; + applyRelativePosition(); + + saved_rect = true; + } + + // remember updated position + if (rect_specified) + { + storeRectControl(); + } + } + + if (saved_rect) + { + // propagate any derived positioning data back to settings file + storeRectControl(); + } + + + return saved_rect; } bool LLFloater::applyDockState() { - bool docked = false; + bool docked = false; - if (mDocStateControl.size() > 1) - { - docked = getControlGroup()->getBOOL(mDocStateControl); - setDocked(docked); - } + if (mDocStateControl.size() > 1) + { + docked = getControlGroup()->getBOOL(mDocStateControl); + setDocked(docked); + } - return docked; + return docked; } void LLFloater::applyPositioning(LLFloater* other, bool on_open) { - // Otherwise position according to the positioning code - switch (mPositioning) - { - case LLFloaterEnums::POSITIONING_CENTERED: - center(); - break; - - case LLFloaterEnums::POSITIONING_SPECIFIED: - break; - - case LLFloaterEnums::POSITIONING_CASCADING: - if (!on_open) - { - applyRelativePosition(); - } - // fall through - case LLFloaterEnums::POSITIONING_CASCADE_GROUP: - if (on_open) - { - if (other != NULL && other != this) - { - stackWith(*other); - } - else - { - static const U32 CASCADING_FLOATER_HOFFSET = 0; - static const U32 CASCADING_FLOATER_VOFFSET = 0; - - const LLRect& snap_rect = gFloaterView->getSnapRect(); - - const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET; - const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET; - - S32 rect_height = getRect().getHeight(); - setOrigin(horizontal_offset, vertical_offset - rect_height); - - translate(snap_rect.mLeft, snap_rect.mBottom); - } - setFollows(FOLLOWS_TOP | FOLLOWS_LEFT); - } - break; - - case LLFloaterEnums::POSITIONING_RELATIVE: - { - applyRelativePosition(); - - break; - } - default: - // Do nothing - break; - } + // Otherwise position according to the positioning code + switch (mPositioning) + { + case LLFloaterEnums::POSITIONING_CENTERED: + center(); + break; + + case LLFloaterEnums::POSITIONING_SPECIFIED: + break; + + case LLFloaterEnums::POSITIONING_CASCADING: + if (!on_open) + { + applyRelativePosition(); + } + // fall through + case LLFloaterEnums::POSITIONING_CASCADE_GROUP: + if (on_open) + { + if (other != NULL && other != this) + { + stackWith(*other); + } + else + { + static const U32 CASCADING_FLOATER_HOFFSET = 0; + static const U32 CASCADING_FLOATER_VOFFSET = 0; + + const LLRect& snap_rect = gFloaterView->getSnapRect(); + + const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET; + const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET; + + S32 rect_height = getRect().getHeight(); + setOrigin(horizontal_offset, vertical_offset - rect_height); + + translate(snap_rect.mLeft, snap_rect.mBottom); + } + setFollows(FOLLOWS_TOP | FOLLOWS_LEFT); + } + break; + + case LLFloaterEnums::POSITIONING_RELATIVE: + { + applyRelativePosition(); + + break; + } + default: + // Do nothing + break; + } } void LLFloater::applyTitle() { - if (!mDragHandle) - { - return; - } + if (!mDragHandle) + { + return; + } - if (isMinimized() && !mShortTitle.empty()) - { - mDragHandle->setTitle( mShortTitle ); - } - else - { - mDragHandle->setTitle ( mTitle ); - } + if (isMinimized() && !mShortTitle.empty()) + { + mDragHandle->setTitle( mShortTitle ); + } + else + { + mDragHandle->setTitle ( mTitle ); + } - if (getHost()) - { - getHost()->updateFloaterTitle(this); - } + if (getHost()) + { + getHost()->updateFloaterTitle(this); + } } std::string LLFloater::getCurrentTitle() const { - return mDragHandle ? mDragHandle->getTitle() : LLStringUtil::null; + return mDragHandle ? mDragHandle->getTitle() : LLStringUtil::null; } void LLFloater::setTitle( const std::string& title ) { - mTitle = title; - applyTitle(); + mTitle = title; + applyTitle(); } std::string LLFloater::getTitle() const { - if (mTitle.empty()) - { - return mDragHandle ? mDragHandle->getTitle() : LLStringUtil::null; - } - else - { - return mTitle; - } + if (mTitle.empty()) + { + return mDragHandle ? mDragHandle->getTitle() : LLStringUtil::null; + } + else + { + return mTitle; + } } void LLFloater::setShortTitle( const std::string& short_title ) { - mShortTitle = short_title; - applyTitle(); + mShortTitle = short_title; + applyTitle(); } std::string LLFloater::getShortTitle() const { - if (mShortTitle.empty()) - { - return mDragHandle ? mDragHandle->getTitle() : LLStringUtil::null; - } - else - { - return mShortTitle; - } + if (mShortTitle.empty()) + { + return mDragHandle ? mDragHandle->getTitle() : LLStringUtil::null; + } + else + { + return mShortTitle; + } } BOOL LLFloater::canSnapTo(const LLView* other_view) { - if (NULL == other_view) - { - LL_WARNS() << "other_view is NULL" << LL_ENDL; - return FALSE; - } + if (NULL == other_view) + { + LL_WARNS() << "other_view is NULL" << LL_ENDL; + return FALSE; + } - if (other_view != getParent()) - { - const LLFloater* other_floaterp = dynamic_cast<const LLFloater*>(other_view); - if (other_floaterp - && other_floaterp->getSnapTarget() == getHandle() - && mDependents.find(other_floaterp->getHandle()) != mDependents.end()) - { - // this is a dependent that is already snapped to us, so don't snap back to it - return FALSE; - } - } + if (other_view != getParent()) + { + const LLFloater* other_floaterp = dynamic_cast<const LLFloater*>(other_view); + if (other_floaterp + && other_floaterp->getSnapTarget() == getHandle() + && mDependents.find(other_floaterp->getHandle()) != mDependents.end()) + { + // this is a dependent that is already snapped to us, so don't snap back to it + return FALSE; + } + } - return LLPanel::canSnapTo(other_view); + return LLPanel::canSnapTo(other_view); } void LLFloater::setSnappedTo(const LLView* snap_view) { - if (!snap_view || snap_view == getParent()) - { - clearSnapTarget(); - } - else - { - //RN: assume it's a floater as it must be a sibling to our parent floater - const LLFloater* floaterp = dynamic_cast<const LLFloater*>(snap_view); - if (floaterp) - { - setSnapTarget(floaterp->getHandle()); - } - } + if (!snap_view || snap_view == getParent()) + { + clearSnapTarget(); + } + else + { + //RN: assume it's a floater as it must be a sibling to our parent floater + const LLFloater* floaterp = dynamic_cast<const LLFloater*>(snap_view); + if (floaterp) + { + setSnapTarget(floaterp->getHandle()); + } + } } void LLFloater::handleReshape(const LLRect& new_rect, bool by_user) { - const LLRect old_rect = getRect(); - LLView::handleReshape(new_rect, by_user); - - if (by_user && !getHost()) - { - LLFloaterView * floaterVp = dynamic_cast<LLFloaterView*>(getParent()); - if (floaterVp) - { - floaterVp->adjustToFitScreen(this, !isMinimized()); - } - } - - // if not minimized, adjust all snapped dependents to new shape - if (!isMinimized()) - { - if (by_user) - { - if (isDocked()) - { - setDocked( false, false); - } - mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; - LLRect screen_rect = calcScreenRect(); - mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); - } - storeRectControl(); - - // gather all snapped dependents - for(handle_set_iter_t dependent_it = mDependents.begin(); - dependent_it != mDependents.end(); ++dependent_it) - { - LLFloater* floaterp = dependent_it->get(); - // is a dependent snapped to us? - if (floaterp && floaterp->getSnapTarget() == getHandle()) - { - S32 delta_x = 0; - S32 delta_y = 0; - // check to see if it snapped to right or top, and move if dependee floater is resizing - LLRect dependent_rect = floaterp->getRect(); - if (dependent_rect.mLeft - getRect().mLeft >= old_rect.getWidth() || // dependent on my right? - dependent_rect.mRight == getRect().mLeft + old_rect.getWidth()) // dependent aligned with my right - { - // was snapped directly onto right side or aligned with it - delta_x += new_rect.getWidth() - old_rect.getWidth(); - } - if (dependent_rect.mBottom - getRect().mBottom >= old_rect.getHeight() || - dependent_rect.mTop == getRect().mBottom + old_rect.getHeight()) - { - // was snapped directly onto top side or aligned with it - delta_y += new_rect.getHeight() - old_rect.getHeight(); - } - - // take translation of dependee floater into account as well - delta_x += new_rect.mLeft - old_rect.mLeft; - delta_y += new_rect.mBottom - old_rect.mBottom; - - dependent_rect.translate(delta_x, delta_y); - floaterp->setShape(dependent_rect, by_user); - } - } - } - else - { - // If minimized, and origin has changed, set - // mHasBeenDraggedWhileMinimized to TRUE - if ((new_rect.mLeft != old_rect.mLeft) || - (new_rect.mBottom != old_rect.mBottom)) - { - mHasBeenDraggedWhileMinimized = TRUE; - } - } + const LLRect old_rect = getRect(); + LLView::handleReshape(new_rect, by_user); + + if (by_user && !getHost()) + { + LLFloaterView * floaterVp = dynamic_cast<LLFloaterView*>(getParent()); + if (floaterVp) + { + floaterVp->adjustToFitScreen(this, !isMinimized()); + } + } + + // if not minimized, adjust all snapped dependents to new shape + if (!isMinimized()) + { + if (by_user) + { + if (isDocked()) + { + setDocked( false, false); + } + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; + LLRect screen_rect = calcScreenRect(); + mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); + } + storeRectControl(); + + // gather all snapped dependents + for(handle_set_iter_t dependent_it = mDependents.begin(); + dependent_it != mDependents.end(); ++dependent_it) + { + LLFloater* floaterp = dependent_it->get(); + // is a dependent snapped to us? + if (floaterp && floaterp->getSnapTarget() == getHandle()) + { + S32 delta_x = 0; + S32 delta_y = 0; + // check to see if it snapped to right or top, and move if dependee floater is resizing + LLRect dependent_rect = floaterp->getRect(); + if (dependent_rect.mLeft - getRect().mLeft >= old_rect.getWidth() || // dependent on my right? + dependent_rect.mRight == getRect().mLeft + old_rect.getWidth()) // dependent aligned with my right + { + // was snapped directly onto right side or aligned with it + delta_x += new_rect.getWidth() - old_rect.getWidth(); + } + if (dependent_rect.mBottom - getRect().mBottom >= old_rect.getHeight() || + dependent_rect.mTop == getRect().mBottom + old_rect.getHeight()) + { + // was snapped directly onto top side or aligned with it + delta_y += new_rect.getHeight() - old_rect.getHeight(); + } + + // take translation of dependee floater into account as well + delta_x += new_rect.mLeft - old_rect.mLeft; + delta_y += new_rect.mBottom - old_rect.mBottom; + + dependent_rect.translate(delta_x, delta_y); + floaterp->setShape(dependent_rect, by_user); + } + } + } + else + { + // If minimized, and origin has changed, set + // mHasBeenDraggedWhileMinimized to TRUE + if ((new_rect.mLeft != old_rect.mLeft) || + (new_rect.mBottom != old_rect.mBottom)) + { + mHasBeenDraggedWhileMinimized = TRUE; + } + } } void LLFloater::setMinimized(BOOL minimize) { - const LLFloater::Params& default_params = LLFloater::getDefaultParams(); - S32 floater_header_size = default_params.header_height; - static LLUICachedControl<S32> minimized_width ("UIMinimizedWidth", 0); - - if (minimize == mMinimized) return; - - if (mMinimizeSignal) - { - (*mMinimizeSignal)(this, LLSD(minimize)); - } - - if (minimize) - { - // minimized flag should be turned on before release focus - mMinimized = TRUE; - mExpandedRect = getRect(); - - // If the floater has been dragged while minimized in the - // past, then locate it at its previous minimized location. - // Otherwise, ask the view for a minimize position. - if (mHasBeenDraggedWhileMinimized) - { - setOrigin(mPreviousMinimizedLeft, mPreviousMinimizedBottom); - } - else - { - S32 left, bottom; - gFloaterView->getMinimizePosition(&left, &bottom); - setOrigin( left, bottom ); - } - - if (mButtonsEnabled[BUTTON_MINIMIZE]) - { - mButtonsEnabled[BUTTON_MINIMIZE] = FALSE; - mButtonsEnabled[BUTTON_RESTORE] = TRUE; - } - - setBorderVisible(TRUE); - - for(handle_set_iter_t dependent_it = mDependents.begin(); - dependent_it != mDependents.end(); - ++dependent_it) - { - LLFloater* floaterp = dependent_it->get(); - if (floaterp) - { - if (floaterp->isMinimizeable()) - { - floaterp->setMinimized(TRUE); - } - else if (!floaterp->isMinimized()) - { - floaterp->setVisible(FALSE); - } - } - } - - // Lose keyboard focus when minimized - releaseFocus(); - - for (S32 i = 0; i < 4; i++) - { - if (mResizeBar[i] != NULL) - { - mResizeBar[i]->setEnabled(FALSE); - } - if (mResizeHandle[i] != NULL) - { - mResizeHandle[i]->setEnabled(FALSE); - } - } - - // Reshape *after* setting mMinimized - reshape( minimized_width, floater_header_size, TRUE); - } - else - { - // If this window has been dragged while minimized (at any time), - // remember its position for the next time it's minimized. - if (mHasBeenDraggedWhileMinimized) - { - const LLRect& currentRect = getRect(); - mPreviousMinimizedLeft = currentRect.mLeft; - mPreviousMinimizedBottom = currentRect.mBottom; - } - - setOrigin( mExpandedRect.mLeft, mExpandedRect.mBottom ); - if (mButtonsEnabled[BUTTON_RESTORE]) - { - mButtonsEnabled[BUTTON_MINIMIZE] = TRUE; - mButtonsEnabled[BUTTON_RESTORE] = FALSE; - } - - // show dependent floater - for(handle_set_iter_t dependent_it = mDependents.begin(); - dependent_it != mDependents.end(); - ++dependent_it) - { - LLFloater* floaterp = dependent_it->get(); - if (floaterp) - { - floaterp->setMinimized(FALSE); - floaterp->setVisible(TRUE); - } - } - - for (S32 i = 0; i < 4; i++) - { - if (mResizeBar[i] != NULL) - { - mResizeBar[i]->setEnabled(isResizable()); - } - if (mResizeHandle[i] != NULL) - { - mResizeHandle[i]->setEnabled(isResizable()); - } - } - - mMinimized = FALSE; - setFrontmost(); - // Reshape *after* setting mMinimized - reshape( mExpandedRect.getWidth(), mExpandedRect.getHeight(), TRUE ); - } - - make_ui_sound("UISndWindowClose"); - updateTitleButtons(); - applyTitle (); + const LLFloater::Params& default_params = LLFloater::getDefaultParams(); + S32 floater_header_size = default_params.header_height; + static LLUICachedControl<S32> minimized_width ("UIMinimizedWidth", 0); + + if (minimize == mMinimized) return; + + if (mMinimizeSignal) + { + (*mMinimizeSignal)(this, LLSD(minimize)); + } + + if (minimize) + { + // minimized flag should be turned on before release focus + mMinimized = TRUE; + mExpandedRect = getRect(); + + // If the floater has been dragged while minimized in the + // past, then locate it at its previous minimized location. + // Otherwise, ask the view for a minimize position. + if (mHasBeenDraggedWhileMinimized) + { + setOrigin(mPreviousMinimizedLeft, mPreviousMinimizedBottom); + } + else + { + S32 left, bottom; + gFloaterView->getMinimizePosition(&left, &bottom); + setOrigin( left, bottom ); + } + + if (mButtonsEnabled[BUTTON_MINIMIZE]) + { + mButtonsEnabled[BUTTON_MINIMIZE] = FALSE; + mButtonsEnabled[BUTTON_RESTORE] = TRUE; + } + + setBorderVisible(TRUE); + + for(handle_set_iter_t dependent_it = mDependents.begin(); + dependent_it != mDependents.end(); + ++dependent_it) + { + LLFloater* floaterp = dependent_it->get(); + if (floaterp) + { + if (floaterp->isMinimizeable()) + { + floaterp->setMinimized(TRUE); + } + else if (!floaterp->isMinimized()) + { + floaterp->setVisible(FALSE); + } + } + } + + // Lose keyboard focus when minimized + releaseFocus(); + + for (S32 i = 0; i < 4; i++) + { + if (mResizeBar[i] != NULL) + { + mResizeBar[i]->setEnabled(FALSE); + } + if (mResizeHandle[i] != NULL) + { + mResizeHandle[i]->setEnabled(FALSE); + } + } + + // Reshape *after* setting mMinimized + reshape( minimized_width, floater_header_size, TRUE); + } + else + { + // If this window has been dragged while minimized (at any time), + // remember its position for the next time it's minimized. + if (mHasBeenDraggedWhileMinimized) + { + const LLRect& currentRect = getRect(); + mPreviousMinimizedLeft = currentRect.mLeft; + mPreviousMinimizedBottom = currentRect.mBottom; + } + + setOrigin( mExpandedRect.mLeft, mExpandedRect.mBottom ); + if (mButtonsEnabled[BUTTON_RESTORE]) + { + mButtonsEnabled[BUTTON_MINIMIZE] = TRUE; + mButtonsEnabled[BUTTON_RESTORE] = FALSE; + } + + // show dependent floater + for(handle_set_iter_t dependent_it = mDependents.begin(); + dependent_it != mDependents.end(); + ++dependent_it) + { + LLFloater* floaterp = dependent_it->get(); + if (floaterp) + { + floaterp->setMinimized(FALSE); + floaterp->setVisible(TRUE); + } + } + + for (S32 i = 0; i < 4; i++) + { + if (mResizeBar[i] != NULL) + { + mResizeBar[i]->setEnabled(isResizable()); + } + if (mResizeHandle[i] != NULL) + { + mResizeHandle[i]->setEnabled(isResizable()); + } + } + + mMinimized = FALSE; + setFrontmost(); + // Reshape *after* setting mMinimized + reshape( mExpandedRect.getWidth(), mExpandedRect.getHeight(), TRUE ); + } + + make_ui_sound("UISndWindowClose"); + updateTitleButtons(); + applyTitle (); } void LLFloater::setFocus( BOOL b ) { - if (b && getIsChrome()) - { - return; - } - LLView* last_focus = gFocusMgr.getLastFocusForGroup(this); - // a descendent already has focus - BOOL child_had_focus = hasFocus(); - - // give focus to first valid descendent - LLPanel::setFocus(b); - - if (b) - { - // only push focused floaters to front of stack if not in midst of ctrl-tab cycle - LLFloaterView * parent = dynamic_cast<LLFloaterView *>(getParent()); - if (!getHost() && parent && !parent->getCycleMode()) - { - if (!isFrontmost()) - { - setFrontmost(); - } - } - - // when getting focus, delegate to last descendent which had focus - if (last_focus && !child_had_focus && - last_focus->isInEnabledChain() && - last_focus->isInVisibleChain()) - { - // *FIX: should handle case where focus doesn't stick - last_focus->setFocus(TRUE); - } - } - updateTransparency(b ? TT_ACTIVE : TT_INACTIVE); + if (b && getIsChrome()) + { + return; + } + LLView* last_focus = gFocusMgr.getLastFocusForGroup(this); + // a descendent already has focus + BOOL child_had_focus = hasFocus(); + + // give focus to first valid descendent + LLPanel::setFocus(b); + + if (b) + { + // only push focused floaters to front of stack if not in midst of ctrl-tab cycle + LLFloaterView * parent = dynamic_cast<LLFloaterView *>(getParent()); + if (!getHost() && parent && !parent->getCycleMode()) + { + if (!isFrontmost()) + { + setFrontmost(); + } + } + + // when getting focus, delegate to last descendent which had focus + if (last_focus && !child_had_focus && + last_focus->isInEnabledChain() && + last_focus->isInVisibleChain()) + { + // *FIX: should handle case where focus doesn't stick + last_focus->setFocus(TRUE); + } + } + updateTransparency(b ? TT_ACTIVE : TT_INACTIVE); } // virtual void LLFloater::setRect(const LLRect &rect) { - LLPanel::setRect(rect); - layoutDragHandle(); - layoutResizeCtrls(); + LLPanel::setRect(rect); + layoutDragHandle(); + layoutResizeCtrls(); } // virtual void LLFloater::setIsChrome(BOOL is_chrome) { - // chrome floaters don't take focus at all - if (is_chrome) - { - // remove focus if we're changing to chrome - setFocus(FALSE); - // can't Ctrl-Tab to "chrome" floaters - setFocusRoot(FALSE); - mButtons[BUTTON_CLOSE]->setToolTip(LLStringExplicit(getButtonTooltip(Params(), BUTTON_CLOSE, is_chrome))); - } - - LLPanel::setIsChrome(is_chrome); + // chrome floaters don't take focus at all + if (is_chrome) + { + // remove focus if we're changing to chrome + setFocus(FALSE); + // can't Ctrl-Tab to "chrome" floaters + setFocusRoot(FALSE); + mButtons[BUTTON_CLOSE]->setToolTip(LLStringExplicit(getButtonTooltip(Params(), BUTTON_CLOSE, is_chrome))); + } + + LLPanel::setIsChrome(is_chrome); } // Change the draw style to account for the foreground state. void LLFloater::setForeground(BOOL front) { - if (front != mForeground) - { - mForeground = front; - if (mDragHandle) - mDragHandle->setForeground( front ); + if (front != mForeground) + { + mForeground = front; + if (mDragHandle) + mDragHandle->setForeground( front ); - if (!front) - { - releaseFocus(); - } + if (!front) + { + releaseFocus(); + } - setBackgroundOpaque( front ); - } + setBackgroundOpaque( front ); + } } void LLFloater::cleanupHandles() { - // remove handles to non-existent dependents - for(handle_set_iter_t dependent_it = mDependents.begin(); - dependent_it != mDependents.end(); ) - { - LLFloater* floaterp = dependent_it->get(); - if (!floaterp) - { + // remove handles to non-existent dependents + for(handle_set_iter_t dependent_it = mDependents.begin(); + dependent_it != mDependents.end(); ) + { + LLFloater* floaterp = dependent_it->get(); + if (!floaterp) + { dependent_it = mDependents.erase(dependent_it); - } - else - { - ++dependent_it; - } - } + } + else + { + ++dependent_it; + } + } } void LLFloater::setHost(LLMultiFloater* host) { - if (mHostHandle.isDead() && host) - { - // make buttons smaller for hosted windows to differentiate from parent - mButtonScale = 0.9f; - - // add tear off button - if (mCanTearOff) - { - mButtonsEnabled[BUTTON_TEAR_OFF] = TRUE; - } - } - else if (!mHostHandle.isDead() && !host) - { - mButtonScale = 1.f; - //mButtonsEnabled[BUTTON_TEAR_OFF] = FALSE; - } - if (host) - { - mHostHandle = host->getHandle(); - mLastHostHandle = host->getHandle(); - } - else - { - mHostHandle.markDead(); - } - - updateTitleButtons(); + if (mHostHandle.isDead() && host) + { + // make buttons smaller for hosted windows to differentiate from parent + mButtonScale = 0.9f; + + // add tear off button + if (mCanTearOff) + { + mButtonsEnabled[BUTTON_TEAR_OFF] = TRUE; + } + } + else if (!mHostHandle.isDead() && !host) + { + mButtonScale = 1.f; + //mButtonsEnabled[BUTTON_TEAR_OFF] = FALSE; + } + if (host) + { + mHostHandle = host->getHandle(); + mLastHostHandle = host->getHandle(); + } + else + { + mHostHandle.markDead(); + } + + updateTitleButtons(); } void LLFloater::moveResizeHandlesToFront() { - for( S32 i = 0; i < 4; i++ ) - { - if( mResizeBar[i] ) - { - sendChildToFront(mResizeBar[i]); - } - } + for( S32 i = 0; i < 4; i++ ) + { + if( mResizeBar[i] ) + { + sendChildToFront(mResizeBar[i]); + } + } - for( S32 i = 0; i < 4; i++ ) - { - if( mResizeHandle[i] ) - { - sendChildToFront(mResizeHandle[i]); - } - } + for( S32 i = 0; i < 4; i++ ) + { + if( mResizeHandle[i] ) + { + sendChildToFront(mResizeHandle[i]); + } + } } /*virtual*/ BOOL LLFloater::isFrontmost() { - LLFloaterView* floater_view = getParentByType<LLFloaterView>(); - return getVisible() - && (floater_view - && floater_view->getFrontmost() == this); + LLFloaterView* floater_view = getParentByType<LLFloaterView>(); + return getVisible() + && (floater_view + && floater_view->getFrontmost() == this); } void LLFloater::addDependentFloater(LLFloater* floaterp, BOOL reposition, BOOL resize) { - mDependents.insert(floaterp->getHandle()); - floaterp->mDependeeHandle = getHandle(); - - if (reposition) - { - LLRect rect = gFloaterView->findNeighboringPosition(this, floaterp); - if (resize) - { - const LLRect& base = getRect(); - if (rect.mTop == base.mTop) - rect.mBottom = base.mBottom; - else if (rect.mLeft == base.mLeft) - rect.mRight = base.mRight; - floaterp->reshape(rect.getWidth(), rect.getHeight(), FALSE); - } - floaterp->setRect(rect); - floaterp->setSnapTarget(getHandle()); - } - gFloaterView->adjustToFitScreen(floaterp, FALSE, TRUE); - if (floaterp->isFrontmost()) - { - // make sure to bring self and sibling floaters to front - gFloaterView->bringToFront(floaterp, floaterp->getAutoFocus() && !getIsChrome()); - } + mDependents.insert(floaterp->getHandle()); + floaterp->mDependeeHandle = getHandle(); + + if (reposition) + { + LLRect rect = gFloaterView->findNeighboringPosition(this, floaterp); + if (resize) + { + const LLRect& base = getRect(); + if (rect.mTop == base.mTop) + rect.mBottom = base.mBottom; + else if (rect.mLeft == base.mLeft) + rect.mRight = base.mRight; + floaterp->reshape(rect.getWidth(), rect.getHeight(), FALSE); + } + floaterp->setRect(rect); + floaterp->setSnapTarget(getHandle()); + } + gFloaterView->adjustToFitScreen(floaterp, FALSE, TRUE); + if (floaterp->isFrontmost()) + { + // make sure to bring self and sibling floaters to front + gFloaterView->bringToFront(floaterp, floaterp->getAutoFocus() && !getIsChrome()); + } } void LLFloater::addDependentFloater(LLHandle<LLFloater> dependent, BOOL reposition, BOOL resize) { - LLFloater* dependent_floaterp = dependent.get(); - if(dependent_floaterp) - { - addDependentFloater(dependent_floaterp, reposition, resize); - } + LLFloater* dependent_floaterp = dependent.get(); + if(dependent_floaterp) + { + addDependentFloater(dependent_floaterp, reposition, resize); + } } void LLFloater::removeDependentFloater(LLFloater* floaterp) { - mDependents.erase(floaterp->getHandle()); - floaterp->mDependeeHandle = LLHandle<LLFloater>(); + mDependents.erase(floaterp->getHandle()); + floaterp->mDependeeHandle = LLHandle<LLFloater>(); } void LLFloater::fitWithDependentsOnScreen(const LLRect& left, const LLRect& bottom, const LLRect& right, const LLRect& constraint, S32 min_overlap_pixels) @@ -1584,11 +1584,11 @@ void LLFloater::fitWithDependentsOnScreen(const LLRect& left, const LLRect& bott } } - S32 delta_left = left.notEmpty() ? left.mRight - total_rect.mRight : 0; - S32 delta_bottom = bottom.notEmpty() ? bottom.mTop - total_rect.mTop : 0; - S32 delta_right = right.notEmpty() ? right.mLeft - total_rect.mLeft : 0; + S32 delta_left = left.notEmpty() ? left.mRight - total_rect.mRight : 0; + S32 delta_bottom = bottom.notEmpty() ? bottom.mTop - total_rect.mTop : 0; + S32 delta_right = right.notEmpty() ? right.mLeft - total_rect.mLeft : 0; - // move floater with dependings fully onscreen + // move floater with dependings fully onscreen mTranslateWithDependents = true; if (translateRectIntoRect(total_rect, constraint, min_overlap_pixels)) { @@ -1611,111 +1611,111 @@ void LLFloater::fitWithDependentsOnScreen(const LLRect& left, const LLRect& bott BOOL LLFloater::offerClickToButton(S32 x, S32 y, MASK mask, EFloaterButton index) { - if( mButtonsEnabled[index] ) - { - LLButton* my_butt = mButtons[index]; - S32 local_x = x - my_butt->getRect().mLeft; - S32 local_y = y - my_butt->getRect().mBottom; + if( mButtonsEnabled[index] ) + { + LLButton* my_butt = mButtons[index]; + S32 local_x = x - my_butt->getRect().mLeft; + S32 local_y = y - my_butt->getRect().mBottom; - if ( - my_butt->pointInView(local_x, local_y) && - my_butt->handleMouseDown(local_x, local_y, mask)) - { - // the button handled it - return TRUE; - } - } - return FALSE; + if ( + my_butt->pointInView(local_x, local_y) && + my_butt->handleMouseDown(local_x, local_y, mask)) + { + // the button handled it + return TRUE; + } + } + return FALSE; } BOOL LLFloater::handleScrollWheel(S32 x, S32 y, S32 clicks) { - LLPanel::handleScrollWheel(x,y,clicks); - return TRUE;//always + LLPanel::handleScrollWheel(x,y,clicks); + return TRUE;//always } // virtual BOOL LLFloater::handleMouseUp(S32 x, S32 y, MASK mask) { - LL_DEBUGS() << "LLFloater::handleMouseUp calling LLPanel (really LLView)'s handleMouseUp (first initialized xui to: " << getPathname() << " )" << LL_ENDL; - BOOL handled = LLPanel::handleMouseUp(x,y,mask); // Not implemented in LLPanel so this actually calls LLView - if (handled) { - LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname()); - } - return handled; + LL_DEBUGS() << "LLFloater::handleMouseUp calling LLPanel (really LLView)'s handleMouseUp (first initialized xui to: " << getPathname() << " )" << LL_ENDL; + BOOL handled = LLPanel::handleMouseUp(x,y,mask); // Not implemented in LLPanel so this actually calls LLView + if (handled) { + LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname()); + } + return handled; } // virtual BOOL LLFloater::handleMouseDown(S32 x, S32 y, MASK mask) { - if( mMinimized ) - { - // Offer the click to titlebar buttons. - // Note: this block and the offerClickToButton helper method can be removed - // because the parent container will handle it for us but we'll keep it here - // for safety until after reworking the panel code to manage hidden children. - if(offerClickToButton(x, y, mask, BUTTON_CLOSE)) return TRUE; - if(offerClickToButton(x, y, mask, BUTTON_RESTORE)) return TRUE; - if(offerClickToButton(x, y, mask, BUTTON_TEAR_OFF)) return TRUE; - if(offerClickToButton(x, y, mask, BUTTON_DOCK)) return TRUE; - - setFrontmost(TRUE, FALSE); - // Otherwise pass to drag handle for movement - return mDragHandle->handleMouseDown(x, y, mask); - } - else - { - bringToFront( x, y ); - BOOL handled = LLPanel::handleMouseDown( x, y, mask ); - if (handled) { - LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname()); - } - return handled; - } + if( mMinimized ) + { + // Offer the click to titlebar buttons. + // Note: this block and the offerClickToButton helper method can be removed + // because the parent container will handle it for us but we'll keep it here + // for safety until after reworking the panel code to manage hidden children. + if(offerClickToButton(x, y, mask, BUTTON_CLOSE)) return TRUE; + if(offerClickToButton(x, y, mask, BUTTON_RESTORE)) return TRUE; + if(offerClickToButton(x, y, mask, BUTTON_TEAR_OFF)) return TRUE; + if(offerClickToButton(x, y, mask, BUTTON_DOCK)) return TRUE; + + setFrontmost(TRUE, FALSE); + // Otherwise pass to drag handle for movement + return mDragHandle->handleMouseDown(x, y, mask); + } + else + { + bringToFront( x, y ); + BOOL handled = LLPanel::handleMouseDown( x, y, mask ); + if (handled) { + LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname()); + } + return handled; + } } // virtual BOOL LLFloater::handleRightMouseDown(S32 x, S32 y, MASK mask) { - BOOL was_minimized = mMinimized; - bringToFront( x, y ); - return was_minimized || LLPanel::handleRightMouseDown( x, y, mask ); + BOOL was_minimized = mMinimized; + bringToFront( x, y ); + return was_minimized || LLPanel::handleRightMouseDown( x, y, mask ); } BOOL LLFloater::handleMiddleMouseDown(S32 x, S32 y, MASK mask) { - bringToFront( x, y ); - return LLPanel::handleMiddleMouseDown( x, y, mask ); + bringToFront( x, y ); + return LLPanel::handleMiddleMouseDown( x, y, mask ); } // virtual BOOL LLFloater::handleDoubleClick(S32 x, S32 y, MASK mask) { - BOOL was_minimized = mMinimized; - setMinimized(FALSE); - return was_minimized || LLPanel::handleDoubleClick(x, y, mask); + BOOL was_minimized = mMinimized; + setMinimized(FALSE); + return was_minimized || LLPanel::handleDoubleClick(x, y, mask); } // virtual void LLFloater::bringToFront( S32 x, S32 y ) { - if (getVisible() && pointInView(x, y)) - { - LLMultiFloater* hostp = getHost(); - if (hostp) - { - hostp->showFloater(this); - } - else - { - LLFloaterView* parent = dynamic_cast<LLFloaterView*>( getParent() ); - if (parent) - { - parent->bringToFront(this, !getIsChrome()); - } - } - } + if (getVisible() && pointInView(x, y)) + { + LLMultiFloater* hostp = getHost(); + if (hostp) + { + hostp->showFloater(this); + } + else + { + LLFloaterView* parent = dynamic_cast<LLFloaterView*>( getParent() ); + if (parent) + { + parent->bringToFront(this, !getIsChrome()); + } + } + } } // virtual @@ -1730,493 +1730,493 @@ void LLFloater::goneFromFront() // virtual void LLFloater::setVisibleAndFrontmost(BOOL take_focus,const LLSD& key) { - LLUIUsage::instance().logFloater(getInstanceName()); - LLMultiFloater* hostp = getHost(); - if (hostp) - { - hostp->setVisible(TRUE); - hostp->setFrontmost(take_focus); - } - else - { - setVisible(TRUE); - setFrontmost(take_focus); - } + LLUIUsage::instance().logFloater(getInstanceName()); + LLMultiFloater* hostp = getHost(); + if (hostp) + { + hostp->setVisible(TRUE); + hostp->setFrontmost(take_focus); + } + else + { + setVisible(TRUE); + setFrontmost(take_focus); + } } void LLFloater::setFrontmost(BOOL take_focus, BOOL restore) { - LLMultiFloater* hostp = getHost(); - if (hostp) - { - // this will bring the host floater to the front and select - // the appropriate panel - hostp->showFloater(this); - } - else - { - // there are more than one floater view - // so we need to query our parent directly - LLFloaterView * parent = dynamic_cast<LLFloaterView*>( getParent() ); - if (parent) - { - parent->bringToFront(this, take_focus, restore); - } - - // Make sure to set the appropriate transparency type (STORM-732). - updateTransparency(hasFocus() || getIsChrome() ? TT_ACTIVE : TT_INACTIVE); - } + LLMultiFloater* hostp = getHost(); + if (hostp) + { + // this will bring the host floater to the front and select + // the appropriate panel + hostp->showFloater(this); + } + else + { + // there are more than one floater view + // so we need to query our parent directly + LLFloaterView * parent = dynamic_cast<LLFloaterView*>( getParent() ); + if (parent) + { + parent->bringToFront(this, take_focus, restore); + } + + // Make sure to set the appropriate transparency type (STORM-732). + updateTransparency(hasFocus() || getIsChrome() ? TT_ACTIVE : TT_INACTIVE); + } } void LLFloater::setCanDock(bool b) { - if(b != mCanDock) - { - mCanDock = b; - if(mCanDock) - { - mButtonsEnabled[BUTTON_DOCK] = !mDocked; - } - else - { - mButtonsEnabled[BUTTON_DOCK] = FALSE; - } - } - updateTitleButtons(); + if(b != mCanDock) + { + mCanDock = b; + if(mCanDock) + { + mButtonsEnabled[BUTTON_DOCK] = !mDocked; + } + else + { + mButtonsEnabled[BUTTON_DOCK] = FALSE; + } + } + updateTitleButtons(); } void LLFloater::setDocked(bool docked, bool pop_on_undock) { - if(docked != mDocked && mCanDock) - { - mDocked = docked; - mButtonsEnabled[BUTTON_DOCK] = !mDocked; + if(docked != mDocked && mCanDock) + { + mDocked = docked; + mButtonsEnabled[BUTTON_DOCK] = !mDocked; - if (mDocked) - { - setMinimized(FALSE); - mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; - } + if (mDocked) + { + setMinimized(FALSE); + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; + } - updateTitleButtons(); + updateTitleButtons(); + + storeDockStateControl(); + } - storeDockStateControl(); - } - } // static void LLFloater::onClickMinimize(LLFloater* self) { - if (!self) - return; - self->setMinimized( !self->isMinimized() ); + if (!self) + return; + self->setMinimized( !self->isMinimized() ); } void LLFloater::onClickTearOff(LLFloater* self) { - if (!self) - return; - S32 floater_header_size = self->mHeaderHeight; - LLMultiFloater* host_floater = self->getHost(); - if (host_floater) //Tear off - { - LLRect new_rect; - host_floater->removeFloater(self); - // reparent to floater view - gFloaterView->addChild(self); - - self->openFloater(self->getKey()); - if (self->mSaveRect && !self->mRectControl.empty()) - { - self->applyRectControl(); - } - else - { // only force position for floaters that don't have that data saved - new_rect.setLeftTopAndSize(host_floater->getRect().mLeft + 5, host_floater->getRect().mTop - floater_header_size - 5, self->getRect().getWidth(), self->getRect().getHeight()); - self->setRect(new_rect); - } - gFloaterView->adjustToFitScreen(self, FALSE); - // give focus to new window to keep continuity for the user - self->setFocus(TRUE); - self->setTornOff(true); - } - else //Attach to parent. - { - LLMultiFloater* new_host = (LLMultiFloater*)self->mLastHostHandle.get(); - if (new_host) - { - if (self->mSaveRect) - { + if (!self) + return; + S32 floater_header_size = self->mHeaderHeight; + LLMultiFloater* host_floater = self->getHost(); + if (host_floater) //Tear off + { + LLRect new_rect; + host_floater->removeFloater(self); + // reparent to floater view + gFloaterView->addChild(self); + + self->openFloater(self->getKey()); + if (self->mSaveRect && !self->mRectControl.empty()) + { + self->applyRectControl(); + } + else + { // only force position for floaters that don't have that data saved + new_rect.setLeftTopAndSize(host_floater->getRect().mLeft + 5, host_floater->getRect().mTop - floater_header_size - 5, self->getRect().getWidth(), self->getRect().getHeight()); + self->setRect(new_rect); + } + gFloaterView->adjustToFitScreen(self, FALSE); + // give focus to new window to keep continuity for the user + self->setFocus(TRUE); + self->setTornOff(true); + } + else //Attach to parent. + { + LLMultiFloater* new_host = (LLMultiFloater*)self->mLastHostHandle.get(); + if (new_host) + { + if (self->mSaveRect) + { LLRect screen_rect = self->calcScreenRect(); self->mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); - self->storeRectControl(); - } - self->setMinimized(FALSE); // to reenable minimize button if it was minimized - new_host->showFloater(self); - // make sure host is visible - new_host->openFloater(new_host->getKey()); - } - self->setTornOff(false); - } - self->updateTitleButtons(); + self->storeRectControl(); + } + self->setMinimized(FALSE); // to reenable minimize button if it was minimized + new_host->showFloater(self); + // make sure host is visible + new_host->openFloater(new_host->getKey()); + } + self->setTornOff(false); + } + self->updateTitleButtons(); self->setOpenPositioning(LLFloaterEnums::POSITIONING_RELATIVE); } // static void LLFloater::onClickDock(LLFloater* self) { - if(self && self->mCanDock) - { - self->setDocked(!self->mDocked, true); - } + if(self && self->mCanDock) + { + self->setDocked(!self->mDocked, true); + } } // static void LLFloater::onClickHelp( LLFloater* self ) { - if (self && LLUI::getInstance()->mHelpImpl) - { - // find the current help context for this floater - std::string help_topic; - if (self->findHelpTopic(help_topic)) - { - LLUI::getInstance()->mHelpImpl->showTopic(help_topic); - } - } + if (self && LLUI::getInstance()->mHelpImpl) + { + // find the current help context for this floater + std::string help_topic; + if (self->findHelpTopic(help_topic)) + { + LLUI::getInstance()->mHelpImpl->showTopic(help_topic); + } + } } void LLFloater::initRectControl() { - // save_rect and save_visibility only apply to registered floaters - if (mSaveRect) - { - std::string ctrl_name = getControlName(mInstanceName, mKey); - mRectControl = LLFloaterReg::declareRectControl(ctrl_name); - mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name); - mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name); - } + // save_rect and save_visibility only apply to registered floaters + if (mSaveRect) + { + std::string ctrl_name = getControlName(mInstanceName, mKey); + mRectControl = LLFloaterReg::declareRectControl(ctrl_name); + mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name); + mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name); + } } // static void LLFloater::closeFrontmostFloater() { - LLFloater* floater_to_close = gFloaterView->getFrontmostClosableFloater(); - if(floater_to_close) - { - floater_to_close->closeFloater(); - } + LLFloater* floater_to_close = gFloaterView->getFrontmostClosableFloater(); + if(floater_to_close) + { + floater_to_close->closeFloater(); + } - // if nothing took focus after closing focused floater - // give it to next floater (to allow closing multiple windows via keyboard in rapid succession) - if (gFocusMgr.getKeyboardFocus() == NULL) - { - // HACK: use gFloaterView directly in case we are using Ctrl-W to close snapshot window - // which sits in gSnapshotFloaterView, and needs to pass focus on to normal floater view - gFloaterView->focusFrontFloater(); - } + // if nothing took focus after closing focused floater + // give it to next floater (to allow closing multiple windows via keyboard in rapid succession) + if (gFocusMgr.getKeyboardFocus() == NULL) + { + // HACK: use gFloaterView directly in case we are using Ctrl-W to close snapshot window + // which sits in gSnapshotFloaterView, and needs to pass focus on to normal floater view + gFloaterView->focusFrontFloater(); + } } // static void LLFloater::onClickClose( LLFloater* self ) { - if (!self) - return; - self->onClickCloseBtn(); + if (!self) + return; + self->onClickCloseBtn(); } void LLFloater::onClickCloseBtn(bool app_quitting) { - closeFloater(false); + closeFloater(false); } // virtual void LLFloater::draw() { - const F32 alpha = getCurrentTransparency(); - - // draw background - if( isBackgroundVisible() ) - { - drawShadow(this); - - S32 left = LLPANEL_BORDER_WIDTH; - S32 top = getRect().getHeight() - LLPANEL_BORDER_WIDTH; - S32 right = getRect().getWidth() - LLPANEL_BORDER_WIDTH; - S32 bottom = LLPANEL_BORDER_WIDTH; - - LLUIImage* image = NULL; - LLColor4 color; - LLColor4 overlay_color; - if (isBackgroundOpaque()) - { - // NOTE: image may not be set - image = getBackgroundImage(); - color = getBackgroundColor(); - overlay_color = getBackgroundImageOverlay(); - } - else - { - image = getTransparentImage(); - color = getTransparentColor(); - overlay_color = getTransparentImageOverlay(); - } - - if (image) - { - // We're using images for this floater's backgrounds - image->draw(getLocalRect(), overlay_color % alpha); - } - else - { - // We're not using images, use old-school flat colors - gl_rect_2d( left, top, right, bottom, color % alpha ); - - // draw highlight on title bar to indicate focus. RDW - if(hasFocus() - && !getIsChrome() - && !getCurrentTitle().empty()) - { - static LLUIColor titlebar_focus_color = LLUIColorTable::instance().getColor("TitleBarFocusColor"); - - const LLFontGL* font = LLFontGL::getFontSansSerif(); - LLRect r = getRect(); - gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - font->getLineHeight() - 1, - titlebar_focus_color % alpha, 0, TRUE); - } - } - } - - LLPanel::updateDefaultBtn(); - - if( getDefaultButton() ) - { - if (hasFocus() && getDefaultButton()->getEnabled()) - { - LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); - // is this button a direct descendent and not a nested widget (e.g. checkbox)? - BOOL focus_is_child_button = dynamic_cast<LLButton*>(focus_ctrl) != NULL && dynamic_cast<LLButton*>(focus_ctrl)->getParent() == this; - // only enable default button when current focus is not a button - getDefaultButton()->setBorderEnabled(!focus_is_child_button); - } - else - { - getDefaultButton()->setBorderEnabled(FALSE); - } - } - if (isMinimized()) - { - for (S32 i = 0; i < BUTTON_COUNT; i++) - { - drawChild(mButtons[i]); - } - drawChild(mDragHandle, 0, 0, TRUE); - } - else - { - // don't call LLPanel::draw() since we've implemented custom background rendering - LLView::draw(); - } - - // update tearoff button for torn off floaters - // when last host goes away - if (mCanTearOff && !getHost()) - { - LLFloater* old_host = mLastHostHandle.get(); - if (!old_host) - { - setCanTearOff(FALSE); - } - } -} - -void LLFloater::drawShadow(LLPanel* panel) -{ - S32 left = LLPANEL_BORDER_WIDTH; - S32 top = panel->getRect().getHeight() - LLPANEL_BORDER_WIDTH; - S32 right = panel->getRect().getWidth() - LLPANEL_BORDER_WIDTH; - S32 bottom = LLPANEL_BORDER_WIDTH; - - static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow"); - LLColor4 shadow_color = shadow_color_cached; - F32 shadow_offset = (F32)DROP_SHADOW_FLOATER; - - if (!panel->isBackgroundOpaque()) - { - shadow_offset *= 0.2f; - shadow_color.mV[VALPHA] *= 0.5f; - } - gl_drop_shadow(left, top, right, bottom, - shadow_color % getCurrentTransparency(), - ll_round(shadow_offset)); + const F32 alpha = getCurrentTransparency(); + + // draw background + if( isBackgroundVisible() ) + { + drawShadow(this); + + S32 left = LLPANEL_BORDER_WIDTH; + S32 top = getRect().getHeight() - LLPANEL_BORDER_WIDTH; + S32 right = getRect().getWidth() - LLPANEL_BORDER_WIDTH; + S32 bottom = LLPANEL_BORDER_WIDTH; + + LLUIImage* image = NULL; + LLColor4 color; + LLColor4 overlay_color; + if (isBackgroundOpaque()) + { + // NOTE: image may not be set + image = getBackgroundImage(); + color = getBackgroundColor(); + overlay_color = getBackgroundImageOverlay(); + } + else + { + image = getTransparentImage(); + color = getTransparentColor(); + overlay_color = getTransparentImageOverlay(); + } + + if (image) + { + // We're using images for this floater's backgrounds + image->draw(getLocalRect(), overlay_color % alpha); + } + else + { + // We're not using images, use old-school flat colors + gl_rect_2d( left, top, right, bottom, color % alpha ); + + // draw highlight on title bar to indicate focus. RDW + if(hasFocus() + && !getIsChrome() + && !getCurrentTitle().empty()) + { + static LLUIColor titlebar_focus_color = LLUIColorTable::instance().getColor("TitleBarFocusColor"); + + const LLFontGL* font = LLFontGL::getFontSansSerif(); + LLRect r = getRect(); + gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - font->getLineHeight() - 1, + titlebar_focus_color % alpha, 0, TRUE); + } + } + } + + LLPanel::updateDefaultBtn(); + + if( getDefaultButton() ) + { + if (hasFocus() && getDefaultButton()->getEnabled()) + { + LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); + // is this button a direct descendent and not a nested widget (e.g. checkbox)? + BOOL focus_is_child_button = dynamic_cast<LLButton*>(focus_ctrl) != NULL && dynamic_cast<LLButton*>(focus_ctrl)->getParent() == this; + // only enable default button when current focus is not a button + getDefaultButton()->setBorderEnabled(!focus_is_child_button); + } + else + { + getDefaultButton()->setBorderEnabled(FALSE); + } + } + if (isMinimized()) + { + for (S32 i = 0; i < BUTTON_COUNT; i++) + { + drawChild(mButtons[i]); + } + drawChild(mDragHandle, 0, 0, TRUE); + } + else + { + // don't call LLPanel::draw() since we've implemented custom background rendering + LLView::draw(); + } + + // update tearoff button for torn off floaters + // when last host goes away + if (mCanTearOff && !getHost()) + { + LLFloater* old_host = mLastHostHandle.get(); + if (!old_host) + { + setCanTearOff(FALSE); + } + } +} + +void LLFloater::drawShadow(LLPanel* panel) +{ + S32 left = LLPANEL_BORDER_WIDTH; + S32 top = panel->getRect().getHeight() - LLPANEL_BORDER_WIDTH; + S32 right = panel->getRect().getWidth() - LLPANEL_BORDER_WIDTH; + S32 bottom = LLPANEL_BORDER_WIDTH; + + static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow"); + LLColor4 shadow_color = shadow_color_cached; + F32 shadow_offset = (F32)DROP_SHADOW_FLOATER; + + if (!panel->isBackgroundOpaque()) + { + shadow_offset *= 0.2f; + shadow_color.mV[VALPHA] *= 0.5f; + } + gl_drop_shadow(left, top, right, bottom, + shadow_color % getCurrentTransparency(), + ll_round(shadow_offset)); } void LLFloater::updateTransparency(LLView* view, ETypeTransparency transparency_type) { - if (!view) return; - child_list_t children = *view->getChildList(); - child_list_t::iterator it = children.begin(); + if (!view) return; + child_list_t children = *view->getChildList(); + child_list_t::iterator it = children.begin(); - LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(view); - if (ctrl) - { - ctrl->setTransparencyType(transparency_type); - } + LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(view); + if (ctrl) + { + ctrl->setTransparencyType(transparency_type); + } - for(; it != children.end(); ++it) - { - updateTransparency(*it, transparency_type); - } + for(; it != children.end(); ++it) + { + updateTransparency(*it, transparency_type); + } } void LLFloater::updateTransparency(ETypeTransparency transparency_type) { - updateTransparency(this, transparency_type); + updateTransparency(this, transparency_type); } -void LLFloater::setCanMinimize(BOOL can_minimize) +void LLFloater::setCanMinimize(BOOL can_minimize) { - // if removing minimize/restore button programmatically, - // go ahead and unminimize floater - mCanMinimize = can_minimize; - if (!can_minimize) - { - setMinimized(FALSE); - } + // if removing minimize/restore button programmatically, + // go ahead and unminimize floater + mCanMinimize = can_minimize; + if (!can_minimize) + { + setMinimized(FALSE); + } - mButtonsEnabled[BUTTON_MINIMIZE] = can_minimize && !isMinimized(); - mButtonsEnabled[BUTTON_RESTORE] = can_minimize && isMinimized(); + mButtonsEnabled[BUTTON_MINIMIZE] = can_minimize && !isMinimized(); + mButtonsEnabled[BUTTON_RESTORE] = can_minimize && isMinimized(); - updateTitleButtons(); + updateTitleButtons(); } -void LLFloater::setCanClose(BOOL can_close) +void LLFloater::setCanClose(BOOL can_close) { - mCanClose = can_close; - mButtonsEnabled[BUTTON_CLOSE] = can_close; + mCanClose = can_close; + mButtonsEnabled[BUTTON_CLOSE] = can_close; - updateTitleButtons(); + updateTitleButtons(); } -void LLFloater::setCanTearOff(BOOL can_tear_off) +void LLFloater::setCanTearOff(BOOL can_tear_off) { - mCanTearOff = can_tear_off; - mButtonsEnabled[BUTTON_TEAR_OFF] = mCanTearOff && !mHostHandle.isDead(); + mCanTearOff = can_tear_off; + mButtonsEnabled[BUTTON_TEAR_OFF] = mCanTearOff && !mHostHandle.isDead(); - updateTitleButtons(); + updateTitleButtons(); } void LLFloater::setCanResize(BOOL can_resize) { - mResizable = can_resize; - enableResizeCtrls(can_resize); + mResizable = can_resize; + enableResizeCtrls(can_resize); } void LLFloater::setCanDrag(BOOL can_drag) { - // if we delete drag handle, we no longer have access to the floater's title - // so just enable/disable it - if (!can_drag && mDragHandle->getEnabled()) - { - mDragHandle->setEnabled(FALSE); - } - else if (can_drag && !mDragHandle->getEnabled()) - { - mDragHandle->setEnabled(TRUE); - } + // if we delete drag handle, we no longer have access to the floater's title + // so just enable/disable it + if (!can_drag && mDragHandle->getEnabled()) + { + mDragHandle->setEnabled(FALSE); + } + else if (can_drag && !mDragHandle->getEnabled()) + { + mDragHandle->setEnabled(TRUE); + } } bool LLFloater::getCanDrag() { - return mDragHandle->getEnabled(); + return mDragHandle->getEnabled(); } void LLFloater::updateTitleButtons() { - static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0); - static LLUICachedControl<S32> close_box_from_top ("UICloseBoxFromTop", 0); - LLRect buttons_rect; - S32 button_count = 0; - for (S32 i = 0; i < BUTTON_COUNT; i++) - { - if (!mButtons[i]) - { - continue; - } - - bool enabled = mButtonsEnabled[i]; - if (i == BUTTON_HELP) - { - // don't show the help button if the floater is minimized - // or if it is a docked tear-off floater - if (isMinimized() || (mButtonsEnabled[BUTTON_TEAR_OFF] && ! mTornOff)) - { - enabled = false; - } - } - if (i == BUTTON_CLOSE && mButtonScale != 1.f) - { - //*HACK: always render close button for hosted floaters so - //that users don't accidentally hit the button when - //closing multiple windows in the chatterbox - enabled = true; - } - - mButtons[i]->setEnabled(enabled); - - if (enabled) - { - button_count++; - - LLRect btn_rect; - if (mDragOnLeft) - { - btn_rect.setLeftTopAndSize( - LLPANEL_BORDER_WIDTH, - getRect().getHeight() - close_box_from_top - (floater_close_box_size + 1) * button_count, - ll_round((F32)floater_close_box_size * mButtonScale), - ll_round((F32)floater_close_box_size * mButtonScale)); - } - else - { - btn_rect.setLeftTopAndSize( - getRect().getWidth() - LLPANEL_BORDER_WIDTH - (floater_close_box_size + 1) * button_count, - getRect().getHeight() - close_box_from_top, - ll_round((F32)floater_close_box_size * mButtonScale), - ll_round((F32)floater_close_box_size * mButtonScale)); - } - - // first time here, init 'buttons_rect' - if(1 == button_count) - { - buttons_rect = btn_rect; - } - else - { - // if mDragOnLeft=true then buttons are on top-left side vertically aligned - // title is not displayed in this case, calculating 'buttons_rect' for future use - mDragOnLeft ? buttons_rect.mBottom -= btn_rect.mBottom : - buttons_rect.mLeft = btn_rect.mLeft; - } - mButtons[i]->setRect(btn_rect); - mButtons[i]->setVisible(TRUE); - // the restore button should have a tab stop so that it takes action when you Ctrl-Tab to a minimized floater - mButtons[i]->setTabStop(i == BUTTON_RESTORE); - } - else - { - mButtons[i]->setVisible(FALSE); - } - } - if (mDragHandle) - { - localRectToOtherView(buttons_rect, &buttons_rect, mDragHandle); - mDragHandle->setButtonsRect(buttons_rect); - } + static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0); + static LLUICachedControl<S32> close_box_from_top ("UICloseBoxFromTop", 0); + LLRect buttons_rect; + S32 button_count = 0; + for (S32 i = 0; i < BUTTON_COUNT; i++) + { + if (!mButtons[i]) + { + continue; + } + + bool enabled = mButtonsEnabled[i]; + if (i == BUTTON_HELP) + { + // don't show the help button if the floater is minimized + // or if it is a docked tear-off floater + if (isMinimized() || (mButtonsEnabled[BUTTON_TEAR_OFF] && ! mTornOff)) + { + enabled = false; + } + } + if (i == BUTTON_CLOSE && mButtonScale != 1.f) + { + //*HACK: always render close button for hosted floaters so + //that users don't accidentally hit the button when + //closing multiple windows in the chatterbox + enabled = true; + } + + mButtons[i]->setEnabled(enabled); + + if (enabled) + { + button_count++; + + LLRect btn_rect; + if (mDragOnLeft) + { + btn_rect.setLeftTopAndSize( + LLPANEL_BORDER_WIDTH, + getRect().getHeight() - close_box_from_top - (floater_close_box_size + 1) * button_count, + ll_round((F32)floater_close_box_size * mButtonScale), + ll_round((F32)floater_close_box_size * mButtonScale)); + } + else + { + btn_rect.setLeftTopAndSize( + getRect().getWidth() - LLPANEL_BORDER_WIDTH - (floater_close_box_size + 1) * button_count, + getRect().getHeight() - close_box_from_top, + ll_round((F32)floater_close_box_size * mButtonScale), + ll_round((F32)floater_close_box_size * mButtonScale)); + } + + // first time here, init 'buttons_rect' + if(1 == button_count) + { + buttons_rect = btn_rect; + } + else + { + // if mDragOnLeft=true then buttons are on top-left side vertically aligned + // title is not displayed in this case, calculating 'buttons_rect' for future use + mDragOnLeft ? buttons_rect.mBottom -= btn_rect.mBottom : + buttons_rect.mLeft = btn_rect.mLeft; + } + mButtons[i]->setRect(btn_rect); + mButtons[i]->setVisible(TRUE); + // the restore button should have a tab stop so that it takes action when you Ctrl-Tab to a minimized floater + mButtons[i]->setTabStop(i == BUTTON_RESTORE); + } + else + { + mButtons[i]->setVisible(FALSE); + } + } + if (mDragHandle) + { + localRectToOtherView(buttons_rect, &buttons_rect, mDragHandle); + mDragHandle->setButtonsRect(buttons_rect); + } } void LLFloater::drawConeToOwner(F32 &context_cone_opacity, @@ -2285,115 +2285,115 @@ void LLFloater::drawConeToOwner(F32 &context_cone_opacity, void LLFloater::buildButtons(const Params& floater_params) { - static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0); - static LLUICachedControl<S32> close_box_from_top ("UICloseBoxFromTop", 0); - for (S32 i = 0; i < BUTTON_COUNT; i++) - { - if (mButtons[i]) - { - removeChild(mButtons[i]); - delete mButtons[i]; - mButtons[i] = NULL; - } - - LLRect btn_rect; - if (mDragOnLeft) - { - btn_rect.setLeftTopAndSize( - LLPANEL_BORDER_WIDTH, - getRect().getHeight() - close_box_from_top - (floater_close_box_size + 1) * (i + 1), - ll_round(floater_close_box_size * mButtonScale), - ll_round(floater_close_box_size * mButtonScale)); - } - else - { - btn_rect.setLeftTopAndSize( - getRect().getWidth() - LLPANEL_BORDER_WIDTH - (floater_close_box_size + 1) * (i + 1), - getRect().getHeight() - close_box_from_top, - ll_round(floater_close_box_size * mButtonScale), - ll_round(floater_close_box_size * mButtonScale)); - } - - LLButton::Params p; - p.name(sButtonNames[i]); - p.rect(btn_rect); - p.image_unselected = getButtonImage(floater_params, (EFloaterButton)i); - // Selected, no matter if hovered or not, is "pressed" - LLUIImage* pressed_image = getButtonPressedImage(floater_params, (EFloaterButton)i); - p.image_selected = pressed_image; - p.image_hover_selected = pressed_image; - // Use a glow effect when the user hovers over the button - // These icons are really small, need glow amount increased - p.hover_glow_amount( 0.33f ); - p.click_callback.function(boost::bind(sButtonCallbacks[i], this)); - p.tab_stop(false); - p.follows.flags(FOLLOWS_TOP|FOLLOWS_RIGHT); - p.tool_tip = getButtonTooltip(floater_params, (EFloaterButton)i, getIsChrome()); - p.scale_image(true); - p.chrome(true); - - LLButton* buttonp = LLUICtrlFactory::create<LLButton>(p); - addChild(buttonp); - mButtons[i] = buttonp; - } - - updateTitleButtons(); + static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0); + static LLUICachedControl<S32> close_box_from_top ("UICloseBoxFromTop", 0); + for (S32 i = 0; i < BUTTON_COUNT; i++) + { + if (mButtons[i]) + { + removeChild(mButtons[i]); + delete mButtons[i]; + mButtons[i] = NULL; + } + + LLRect btn_rect; + if (mDragOnLeft) + { + btn_rect.setLeftTopAndSize( + LLPANEL_BORDER_WIDTH, + getRect().getHeight() - close_box_from_top - (floater_close_box_size + 1) * (i + 1), + ll_round(floater_close_box_size * mButtonScale), + ll_round(floater_close_box_size * mButtonScale)); + } + else + { + btn_rect.setLeftTopAndSize( + getRect().getWidth() - LLPANEL_BORDER_WIDTH - (floater_close_box_size + 1) * (i + 1), + getRect().getHeight() - close_box_from_top, + ll_round(floater_close_box_size * mButtonScale), + ll_round(floater_close_box_size * mButtonScale)); + } + + LLButton::Params p; + p.name(sButtonNames[i]); + p.rect(btn_rect); + p.image_unselected = getButtonImage(floater_params, (EFloaterButton)i); + // Selected, no matter if hovered or not, is "pressed" + LLUIImage* pressed_image = getButtonPressedImage(floater_params, (EFloaterButton)i); + p.image_selected = pressed_image; + p.image_hover_selected = pressed_image; + // Use a glow effect when the user hovers over the button + // These icons are really small, need glow amount increased + p.hover_glow_amount( 0.33f ); + p.click_callback.function(boost::bind(sButtonCallbacks[i], this)); + p.tab_stop(false); + p.follows.flags(FOLLOWS_TOP|FOLLOWS_RIGHT); + p.tool_tip = getButtonTooltip(floater_params, (EFloaterButton)i, getIsChrome()); + p.scale_image(true); + p.chrome(true); + + LLButton* buttonp = LLUICtrlFactory::create<LLButton>(p); + addChild(buttonp); + mButtons[i] = buttonp; + } + + updateTitleButtons(); } // static LLUIImage* LLFloater::getButtonImage(const Params& p, EFloaterButton e) { - switch(e) - { - default: - case BUTTON_CLOSE: - return p.close_image; - case BUTTON_RESTORE: - return p.restore_image; - case BUTTON_MINIMIZE: - return p.minimize_image; - case BUTTON_TEAR_OFF: - return p.tear_off_image; - case BUTTON_DOCK: - return p.dock_image; - case BUTTON_HELP: - return p.help_image; - } + switch(e) + { + default: + case BUTTON_CLOSE: + return p.close_image; + case BUTTON_RESTORE: + return p.restore_image; + case BUTTON_MINIMIZE: + return p.minimize_image; + case BUTTON_TEAR_OFF: + return p.tear_off_image; + case BUTTON_DOCK: + return p.dock_image; + case BUTTON_HELP: + return p.help_image; + } } // static LLUIImage* LLFloater::getButtonPressedImage(const Params& p, EFloaterButton e) { - switch(e) - { - default: - case BUTTON_CLOSE: - return p.close_pressed_image; - case BUTTON_RESTORE: - return p.restore_pressed_image; - case BUTTON_MINIMIZE: - return p.minimize_pressed_image; - case BUTTON_TEAR_OFF: - return p.tear_off_pressed_image; - case BUTTON_DOCK: - return p.dock_pressed_image; - case BUTTON_HELP: - return p.help_pressed_image; - } + switch(e) + { + default: + case BUTTON_CLOSE: + return p.close_pressed_image; + case BUTTON_RESTORE: + return p.restore_pressed_image; + case BUTTON_MINIMIZE: + return p.minimize_pressed_image; + case BUTTON_TEAR_OFF: + return p.tear_off_pressed_image; + case BUTTON_DOCK: + return p.dock_pressed_image; + case BUTTON_HELP: + return p.help_pressed_image; + } } // static std::string LLFloater::getButtonTooltip(const Params& p, EFloaterButton e, bool is_chrome) { - // EXT-4081 (Lag Meter: Ctrl+W does not close floater) - // If floater is chrome set 'Close' text for close button's tooltip - if(is_chrome && BUTTON_CLOSE == e) - { - static std::string close_tooltip_chrome = LLTrans::getString("BUTTON_CLOSE_CHROME"); - return close_tooltip_chrome; - } - // TODO: per-floater localizable tooltips set in XML - return sButtonToolTips[e]; + // EXT-4081 (Lag Meter: Ctrl+W does not close floater) + // If floater is chrome set 'Close' text for close button's tooltip + if(is_chrome && BUTTON_CLOSE == e) + { + static std::string close_tooltip_chrome = LLTrans::getString("BUTTON_CLOSE_CHROME"); + return close_tooltip_chrome; + } + // TODO: per-floater localizable tooltips set in XML + return sButtonToolTips[e]; } ///////////////////////////////////////////////////// @@ -2402,1096 +2402,1096 @@ std::string LLFloater::getButtonTooltip(const Params& p, EFloaterButton e, bool static LLDefaultChildRegistry::Register<LLFloaterView> r("floater_view"); LLFloaterView::LLFloaterView (const Params& p) -: LLUICtrl (p), - mFocusCycleMode(FALSE), - mMinimizePositionVOffset(0), - mSnapOffsetBottom(0), - mSnapOffsetRight(0) +: LLUICtrl (p), + mFocusCycleMode(FALSE), + mMinimizePositionVOffset(0), + mSnapOffsetBottom(0), + mSnapOffsetRight(0) { - mSnapView = getHandle(); + mSnapView = getHandle(); } // By default, adjust vertical. void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent) { - LLView::reshape(width, height, called_from_parent); - - mLastSnapRect = getSnapRect(); - - for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) - { - LLView* viewp = *child_it; - LLFloater* floaterp = dynamic_cast<LLFloater*>(viewp); - if (floaterp->isDependent()) - { - // dependents are moved with their "dependee" - continue; - } - - if (!floaterp->isMinimized() && floaterp->getCanDrag()) - { - LLRect old_rect = floaterp->getRect(); - floaterp->applyPositioning(NULL, false); - LLRect new_rect = floaterp->getRect(); - - //LLRect r = floaterp->getRect(); - - //// Compute absolute distance from each edge of screen - //S32 left_offset = llabs(r.mLeft - 0); - //S32 right_offset = llabs(old_right - r.mRight); - - //S32 top_offset = llabs(old_top - r.mTop); - //S32 bottom_offset = llabs(r.mBottom - 0); - - S32 translate_x = new_rect.mLeft - old_rect.mLeft; - S32 translate_y = new_rect.mBottom - old_rect.mBottom; - - //if (left_offset > right_offset) - //{ - // translate_x = new_right - old_right; - //} - - //if (top_offset < bottom_offset) - //{ - // translate_y = new_top - old_top; - //} - - // don't reposition immovable floaters - //if (floaterp->getCanDrag()) - //{ - // floaterp->translate(translate_x, translate_y); - //} - for (LLHandle<LLFloater> dependent_floater : floaterp->mDependents) - { - if (dependent_floater.get()) - { - dependent_floater.get()->translate(translate_x, translate_y); - } - } - } - } + LLView::reshape(width, height, called_from_parent); + + mLastSnapRect = getSnapRect(); + + for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + LLView* viewp = *child_it; + LLFloater* floaterp = dynamic_cast<LLFloater*>(viewp); + if (floaterp->isDependent()) + { + // dependents are moved with their "dependee" + continue; + } + + if (!floaterp->isMinimized() && floaterp->getCanDrag()) + { + LLRect old_rect = floaterp->getRect(); + floaterp->applyPositioning(NULL, false); + LLRect new_rect = floaterp->getRect(); + + //LLRect r = floaterp->getRect(); + + //// Compute absolute distance from each edge of screen + //S32 left_offset = llabs(r.mLeft - 0); + //S32 right_offset = llabs(old_right - r.mRight); + + //S32 top_offset = llabs(old_top - r.mTop); + //S32 bottom_offset = llabs(r.mBottom - 0); + + S32 translate_x = new_rect.mLeft - old_rect.mLeft; + S32 translate_y = new_rect.mBottom - old_rect.mBottom; + + //if (left_offset > right_offset) + //{ + // translate_x = new_right - old_right; + //} + + //if (top_offset < bottom_offset) + //{ + // translate_y = new_top - old_top; + //} + + // don't reposition immovable floaters + //if (floaterp->getCanDrag()) + //{ + // floaterp->translate(translate_x, translate_y); + //} + for (LLHandle<LLFloater> dependent_floater : floaterp->mDependents) + { + if (dependent_floater.get()) + { + dependent_floater.get()->translate(translate_x, translate_y); + } + } + } + } } void LLFloaterView::restoreAll() { - // make sure all subwindows aren't minimized + // make sure all subwindows aren't minimized child_list_t child_list = *(getChildList()); - for (LLView* child : child_list) - { - LLFloater* floaterp = dynamic_cast<LLFloater*>(child); - if (floaterp) - { - floaterp->setMinimized(FALSE); - } - } + for (LLView* child : child_list) + { + LLFloater* floaterp = dynamic_cast<LLFloater*>(child); + if (floaterp) + { + floaterp->setMinimized(FALSE); + } + } - // *FIX: make sure dependents are restored + // *FIX: make sure dependents are restored - // children then deleted by default view constructor + // children then deleted by default view constructor } LLRect LLFloaterView::findNeighboringPosition( LLFloater* reference_floater, LLFloater* neighbor ) { - LLRect base_rect = reference_floater->getRect(); - LLRect::tCoordType width = neighbor->getRect().getWidth(); - LLRect::tCoordType height = neighbor->getRect().getHeight(); - LLRect new_rect = neighbor->getRect(); - - LLRect expanded_base_rect = base_rect; - expanded_base_rect.stretch(10); - for(LLFloater::handle_set_iter_t dependent_it = reference_floater->mDependents.begin(); - dependent_it != reference_floater->mDependents.end(); ++dependent_it) - { - LLFloater* sibling = dependent_it->get(); - // check for dependents within 10 pixels of base floater - if (sibling && - sibling != neighbor && - sibling->getVisible() && - expanded_base_rect.overlaps(sibling->getRect())) - { - base_rect.unionWith(sibling->getRect()); - } - } - - LLRect::tCoordType left_margin = llmax(0, base_rect.mLeft); - LLRect::tCoordType right_margin = llmax(0, getRect().getWidth() - base_rect.mRight); - LLRect::tCoordType top_margin = llmax(0, getRect().getHeight() - base_rect.mTop); - LLRect::tCoordType bottom_margin = llmax(0, base_rect.mBottom); - - // find position for floater in following order - // right->left->bottom->top - for (S32 i = 0; i < 5; i++) - { - if (right_margin > width) - { - new_rect.translate(base_rect.mRight - neighbor->getRect().mLeft, base_rect.mTop - neighbor->getRect().mTop); - return new_rect; - } - else if (left_margin > width) - { - new_rect.translate(base_rect.mLeft - neighbor->getRect().mRight, base_rect.mTop - neighbor->getRect().mTop); - return new_rect; - } - else if (bottom_margin > height) - { - new_rect.translate(base_rect.mLeft - neighbor->getRect().mLeft, base_rect.mBottom - neighbor->getRect().mTop); - return new_rect; - } - else if (top_margin > height) - { - new_rect.translate(base_rect.mLeft - neighbor->getRect().mLeft, base_rect.mTop - neighbor->getRect().mBottom); - return new_rect; - } - - // keep growing margins to find "best" fit - left_margin += 20; - right_margin += 20; - top_margin += 20; - bottom_margin += 20; - } - - // didn't find anything, return initial rect - return new_rect; + LLRect base_rect = reference_floater->getRect(); + LLRect::tCoordType width = neighbor->getRect().getWidth(); + LLRect::tCoordType height = neighbor->getRect().getHeight(); + LLRect new_rect = neighbor->getRect(); + + LLRect expanded_base_rect = base_rect; + expanded_base_rect.stretch(10); + for(LLFloater::handle_set_iter_t dependent_it = reference_floater->mDependents.begin(); + dependent_it != reference_floater->mDependents.end(); ++dependent_it) + { + LLFloater* sibling = dependent_it->get(); + // check for dependents within 10 pixels of base floater + if (sibling && + sibling != neighbor && + sibling->getVisible() && + expanded_base_rect.overlaps(sibling->getRect())) + { + base_rect.unionWith(sibling->getRect()); + } + } + + LLRect::tCoordType left_margin = llmax(0, base_rect.mLeft); + LLRect::tCoordType right_margin = llmax(0, getRect().getWidth() - base_rect.mRight); + LLRect::tCoordType top_margin = llmax(0, getRect().getHeight() - base_rect.mTop); + LLRect::tCoordType bottom_margin = llmax(0, base_rect.mBottom); + + // find position for floater in following order + // right->left->bottom->top + for (S32 i = 0; i < 5; i++) + { + if (right_margin > width) + { + new_rect.translate(base_rect.mRight - neighbor->getRect().mLeft, base_rect.mTop - neighbor->getRect().mTop); + return new_rect; + } + else if (left_margin > width) + { + new_rect.translate(base_rect.mLeft - neighbor->getRect().mRight, base_rect.mTop - neighbor->getRect().mTop); + return new_rect; + } + else if (bottom_margin > height) + { + new_rect.translate(base_rect.mLeft - neighbor->getRect().mLeft, base_rect.mBottom - neighbor->getRect().mTop); + return new_rect; + } + else if (top_margin > height) + { + new_rect.translate(base_rect.mLeft - neighbor->getRect().mLeft, base_rect.mTop - neighbor->getRect().mBottom); + return new_rect; + } + + // keep growing margins to find "best" fit + left_margin += 20; + right_margin += 20; + top_margin += 20; + bottom_margin += 20; + } + + // didn't find anything, return initial rect + return new_rect; } void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus, BOOL restore) { - if (!child) - return; + if (!child) + return; LLFloater* front_child = mFrontChildHandle.get(); - if (front_child == child) - { - if (give_focus && child->canFocusStealFrontmost() && !gFocusMgr.childHasKeyboardFocus(child)) - { - child->setFocus(TRUE); - } - return; - } - - if (front_child && front_child->getVisible()) - { + if (front_child == child) + { + if (give_focus && child->canFocusStealFrontmost() && !gFocusMgr.childHasKeyboardFocus(child)) + { + child->setFocus(TRUE); + } + return; + } + + if (front_child && front_child->getVisible()) + { front_child->goneFromFront(); - } + } mFrontChildHandle = child->getHandle(); - // *TODO: make this respect floater's mAutoFocus value, instead of - // using parameter - if (child->getHost()) - { - // this floater is hosted elsewhere and hence not one of our children, abort - return; - } - std::vector<LLFloater*> floaters_to_move; - // Look at all floaters...tab - for (child_list_const_iter_t child_it = beginChild(); child_it != endChild(); ++child_it) - { - LLFloater* floater = dynamic_cast<LLFloater*>(*child_it); - - // ...but if I'm a dependent floater... - if (floater && child->isDependent()) - { - // ...look for floaters that have me as a dependent... - LLFloater::handle_set_iter_t found_dependent = floater->mDependents.find(child->getHandle()); - - if (found_dependent != floater->mDependents.end()) - { - // ...and make sure all children of that floater (including me) are brought to front... - for (LLFloater::handle_set_iter_t dependent_it = floater->mDependents.begin(); - dependent_it != floater->mDependents.end(); ++dependent_it) - { - LLFloater* sibling = dependent_it->get(); - if (sibling) - { - floaters_to_move.push_back(sibling); - } - } - //...before bringing my parent to the front... - floaters_to_move.push_back(floater); - } - } - } - - std::vector<LLFloater*>::iterator floater_it; - for(floater_it = floaters_to_move.begin(); floater_it != floaters_to_move.end(); ++floater_it) - { - LLFloater* floaterp = *floater_it; - sendChildToFront(floaterp); - - // always unminimize dependee, but allow dependents to stay minimized - if (!floaterp->isDependent()) - { - floaterp->setMinimized(FALSE); - } - } - floaters_to_move.clear(); - - // ...then bringing my own dependents to the front... - for (LLFloater::handle_set_iter_t dependent_it = child->mDependents.begin(); - dependent_it != child->mDependents.end(); ++dependent_it) - { - LLFloater* dependent = dependent_it->get(); - if (dependent) - { - sendChildToFront(dependent); - } - } - - // ...and finally bringing myself to front - // (do this last, so that I'm left in front at end of this call) - if (*beginChild() != child) - { - sendChildToFront(child); - } - - if(restore) - { - child->setMinimized(FALSE); - } - - if (give_focus && !gFocusMgr.childHasKeyboardFocus(child)) - { - child->setFocus(TRUE); - // floater did not take focus, so relinquish focus to world - if (!child->hasFocus()) - { - gFocusMgr.setKeyboardFocus(NULL); - } - } + // *TODO: make this respect floater's mAutoFocus value, instead of + // using parameter + if (child->getHost()) + { + // this floater is hosted elsewhere and hence not one of our children, abort + return; + } + std::vector<LLFloater*> floaters_to_move; + // Look at all floaters...tab + for (child_list_const_iter_t child_it = beginChild(); child_it != endChild(); ++child_it) + { + LLFloater* floater = dynamic_cast<LLFloater*>(*child_it); + + // ...but if I'm a dependent floater... + if (floater && child->isDependent()) + { + // ...look for floaters that have me as a dependent... + LLFloater::handle_set_iter_t found_dependent = floater->mDependents.find(child->getHandle()); + + if (found_dependent != floater->mDependents.end()) + { + // ...and make sure all children of that floater (including me) are brought to front... + for (LLFloater::handle_set_iter_t dependent_it = floater->mDependents.begin(); + dependent_it != floater->mDependents.end(); ++dependent_it) + { + LLFloater* sibling = dependent_it->get(); + if (sibling) + { + floaters_to_move.push_back(sibling); + } + } + //...before bringing my parent to the front... + floaters_to_move.push_back(floater); + } + } + } + + std::vector<LLFloater*>::iterator floater_it; + for(floater_it = floaters_to_move.begin(); floater_it != floaters_to_move.end(); ++floater_it) + { + LLFloater* floaterp = *floater_it; + sendChildToFront(floaterp); + + // always unminimize dependee, but allow dependents to stay minimized + if (!floaterp->isDependent()) + { + floaterp->setMinimized(FALSE); + } + } + floaters_to_move.clear(); + + // ...then bringing my own dependents to the front... + for (LLFloater::handle_set_iter_t dependent_it = child->mDependents.begin(); + dependent_it != child->mDependents.end(); ++dependent_it) + { + LLFloater* dependent = dependent_it->get(); + if (dependent) + { + sendChildToFront(dependent); + } + } + + // ...and finally bringing myself to front + // (do this last, so that I'm left in front at end of this call) + if (*beginChild() != child) + { + sendChildToFront(child); + } + + if(restore) + { + child->setMinimized(FALSE); + } + + if (give_focus && !gFocusMgr.childHasKeyboardFocus(child)) + { + child->setFocus(TRUE); + // floater did not take focus, so relinquish focus to world + if (!child->hasFocus()) + { + gFocusMgr.setKeyboardFocus(NULL); + } + } } void LLFloaterView::highlightFocusedFloater() { - for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) - { - LLFloater *floater = (LLFloater *)(*child_it); - - // skip dependent floaters, as we'll handle them in a batch along with their dependee(?) - if (floater->isDependent()) - { - continue; - } - - BOOL floater_or_dependent_has_focus = gFocusMgr.childHasKeyboardFocus(floater); - for(LLFloater::handle_set_iter_t dependent_it = floater->mDependents.begin(); - dependent_it != floater->mDependents.end(); - ++dependent_it) - { - LLFloater* dependent_floaterp = dependent_it->get(); - if (dependent_floaterp && gFocusMgr.childHasKeyboardFocus(dependent_floaterp)) - { - floater_or_dependent_has_focus = TRUE; - } - } - - // now set this floater and all its dependents - floater->setForeground(floater_or_dependent_has_focus); - - for(LLFloater::handle_set_iter_t dependent_it = floater->mDependents.begin(); - dependent_it != floater->mDependents.end(); ) - { - LLFloater* dependent_floaterp = dependent_it->get(); - if (dependent_floaterp) - { - dependent_floaterp->setForeground(floater_or_dependent_has_focus); - } - ++dependent_it; - } - - floater->cleanupHandles(); - } + for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + LLFloater *floater = (LLFloater *)(*child_it); + + // skip dependent floaters, as we'll handle them in a batch along with their dependee(?) + if (floater->isDependent()) + { + continue; + } + + BOOL floater_or_dependent_has_focus = gFocusMgr.childHasKeyboardFocus(floater); + for(LLFloater::handle_set_iter_t dependent_it = floater->mDependents.begin(); + dependent_it != floater->mDependents.end(); + ++dependent_it) + { + LLFloater* dependent_floaterp = dependent_it->get(); + if (dependent_floaterp && gFocusMgr.childHasKeyboardFocus(dependent_floaterp)) + { + floater_or_dependent_has_focus = TRUE; + } + } + + // now set this floater and all its dependents + floater->setForeground(floater_or_dependent_has_focus); + + for(LLFloater::handle_set_iter_t dependent_it = floater->mDependents.begin(); + dependent_it != floater->mDependents.end(); ) + { + LLFloater* dependent_floaterp = dependent_it->get(); + if (dependent_floaterp) + { + dependent_floaterp->setForeground(floater_or_dependent_has_focus); + } + ++dependent_it; + } + + floater->cleanupHandles(); + } } LLFloater* LLFloaterView::getFrontmostClosableFloater() { - child_list_const_iter_t child_it; - LLFloater* frontmost_floater = NULL; + child_list_const_iter_t child_it; + LLFloater* frontmost_floater = NULL; - for ( child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) - { - frontmost_floater = (LLFloater *)(*child_it); + for ( child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + frontmost_floater = (LLFloater *)(*child_it); - if (frontmost_floater->isInVisibleChain() && frontmost_floater->isCloseable()) - { - return frontmost_floater; - } - } + if (frontmost_floater->isInVisibleChain() && frontmost_floater->isCloseable()) + { + return frontmost_floater; + } + } - return NULL; + return NULL; } void LLFloaterView::unhighlightFocusedFloater() { - for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) - { - LLFloater *floater = (LLFloater *)(*child_it); + for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + LLFloater *floater = (LLFloater *)(*child_it); - floater->setForeground(FALSE); - } + floater->setForeground(FALSE); + } } void LLFloaterView::focusFrontFloater() { - LLFloater* floaterp = getFrontmost(); - if (floaterp) - { - floaterp->setFocus(TRUE); - } + LLFloater* floaterp = getFrontmost(); + if (floaterp) + { + floaterp->setFocus(TRUE); + } } void LLFloaterView::getMinimizePosition(S32 *left, S32 *bottom) { - const LLFloater::Params& default_params = LLFloater::getDefaultParams(); - S32 floater_header_size = default_params.header_height; - static LLUICachedControl<S32> minimized_width ("UIMinimizedWidth", 0); - LLRect snap_rect_local = getLocalSnapRect(); - snap_rect_local.mTop += mMinimizePositionVOffset; - for(S32 col = snap_rect_local.mLeft; - col < snap_rect_local.getWidth() - minimized_width; - col += minimized_width) - { - for(S32 row = snap_rect_local.mTop - floater_header_size; - row > floater_header_size; - row -= floater_header_size ) //loop rows - { - - bool foundGap = TRUE; - for(child_list_const_iter_t child_it = getChildList()->begin(); - child_it != getChildList()->end(); - ++child_it) //loop floaters - { - // Examine minimized children. - LLFloater* floater = dynamic_cast<LLFloater*>(*child_it); - if(floater->isMinimized()) - { - LLRect r = floater->getRect(); - if((r.mBottom < (row + floater_header_size)) - && (r.mBottom > (row - floater_header_size)) - && (r.mLeft < (col + minimized_width)) - && (r.mLeft > (col - minimized_width))) - { - // needs the check for off grid. can't drag, - // but window resize makes them off - foundGap = FALSE; - break; - } - } - } //done floaters - if(foundGap) - { - *left = col; - *bottom = row; - return; //done - } - } //done this col - } - - // crude - stack'em all at 0,0 when screen is full of minimized - // floaters. - *left = snap_rect_local.mLeft; - *bottom = snap_rect_local.mBottom; + const LLFloater::Params& default_params = LLFloater::getDefaultParams(); + S32 floater_header_size = default_params.header_height; + static LLUICachedControl<S32> minimized_width ("UIMinimizedWidth", 0); + LLRect snap_rect_local = getLocalSnapRect(); + snap_rect_local.mTop += mMinimizePositionVOffset; + for(S32 col = snap_rect_local.mLeft; + col < snap_rect_local.getWidth() - minimized_width; + col += minimized_width) + { + for(S32 row = snap_rect_local.mTop - floater_header_size; + row > floater_header_size; + row -= floater_header_size ) //loop rows + { + + bool foundGap = TRUE; + for(child_list_const_iter_t child_it = getChildList()->begin(); + child_it != getChildList()->end(); + ++child_it) //loop floaters + { + // Examine minimized children. + LLFloater* floater = dynamic_cast<LLFloater*>(*child_it); + if(floater->isMinimized()) + { + LLRect r = floater->getRect(); + if((r.mBottom < (row + floater_header_size)) + && (r.mBottom > (row - floater_header_size)) + && (r.mLeft < (col + minimized_width)) + && (r.mLeft > (col - minimized_width))) + { + // needs the check for off grid. can't drag, + // but window resize makes them off + foundGap = FALSE; + break; + } + } + } //done floaters + if(foundGap) + { + *left = col; + *bottom = row; + return; //done + } + } //done this col + } + + // crude - stack'em all at 0,0 when screen is full of minimized + // floaters. + *left = snap_rect_local.mLeft; + *bottom = snap_rect_local.mBottom; } void LLFloaterView::destroyAllChildren() { - LLView::deleteAllChildren(); + LLView::deleteAllChildren(); } void LLFloaterView::closeAllChildren(bool app_quitting) { - // iterate over a copy of the list, because closing windows will destroy - // some windows on the list. - child_list_t child_list = *(getChildList()); - - for (child_list_const_iter_t it = child_list.begin(); it != child_list.end(); ++it) - { - LLView* viewp = *it; - child_list_const_iter_t exists = std::find(getChildList()->begin(), getChildList()->end(), viewp); - if (exists == getChildList()->end()) - { - // this floater has already been removed - continue; - } - - LLFloater* floaterp = dynamic_cast<LLFloater*>(viewp); - - // Attempt to close floater. This will cause the "do you want to save" - // dialogs to appear. - // Skip invisible floaters if we're not quitting (STORM-192). - if (floaterp->canClose() && !floaterp->isDead() && - (app_quitting || floaterp->getVisible())) - { - floaterp->closeFloater(app_quitting); - } - } + // iterate over a copy of the list, because closing windows will destroy + // some windows on the list. + child_list_t child_list = *(getChildList()); + + for (child_list_const_iter_t it = child_list.begin(); it != child_list.end(); ++it) + { + LLView* viewp = *it; + child_list_const_iter_t exists = std::find(getChildList()->begin(), getChildList()->end(), viewp); + if (exists == getChildList()->end()) + { + // this floater has already been removed + continue; + } + + LLFloater* floaterp = dynamic_cast<LLFloater*>(viewp); + + // Attempt to close floater. This will cause the "do you want to save" + // dialogs to appear. + // Skip invisible floaters if we're not quitting (STORM-192). + if (floaterp->canClose() && !floaterp->isDead() && + (app_quitting || floaterp->getVisible())) + { + floaterp->closeFloater(app_quitting); + } + } } void LLFloaterView::hiddenFloaterClosed(LLFloater* floater) { - for (hidden_floaters_t::iterator it = mHiddenFloaters.begin(), end_it = mHiddenFloaters.end(); - it != end_it; - ++it) - { - if (it->first.get() == floater) - { - it->second.disconnect(); - mHiddenFloaters.erase(it); - break; - } - } + for (hidden_floaters_t::iterator it = mHiddenFloaters.begin(), end_it = mHiddenFloaters.end(); + it != end_it; + ++it) + { + if (it->first.get() == floater) + { + it->second.disconnect(); + mHiddenFloaters.erase(it); + break; + } + } } void LLFloaterView::hideAllFloaters() { - child_list_t child_list = *(getChildList()); + child_list_t child_list = *(getChildList()); - for (child_list_iter_t it = child_list.begin(); it != child_list.end(); ++it) - { - LLFloater* floaterp = dynamic_cast<LLFloater*>(*it); - if (floaterp && floaterp->getVisible()) - { - floaterp->setVisible(false); - boost::signals2::connection connection = floaterp->mCloseSignal.connect(boost::bind(&LLFloaterView::hiddenFloaterClosed, this, floaterp)); - mHiddenFloaters.push_back(std::make_pair(floaterp->getHandle(), connection)); - } - } + for (child_list_iter_t it = child_list.begin(); it != child_list.end(); ++it) + { + LLFloater* floaterp = dynamic_cast<LLFloater*>(*it); + if (floaterp && floaterp->getVisible()) + { + floaterp->setVisible(false); + boost::signals2::connection connection = floaterp->mCloseSignal.connect(boost::bind(&LLFloaterView::hiddenFloaterClosed, this, floaterp)); + mHiddenFloaters.push_back(std::make_pair(floaterp->getHandle(), connection)); + } + } } void LLFloaterView::showHiddenFloaters() { - for (hidden_floaters_t::iterator it = mHiddenFloaters.begin(), end_it = mHiddenFloaters.end(); - it != end_it; - ++it) - { - LLFloater* floaterp = it->first.get(); - if (floaterp) - { - floaterp->setVisible(true); - } - it->second.disconnect(); - } - mHiddenFloaters.clear(); + for (hidden_floaters_t::iterator it = mHiddenFloaters.begin(), end_it = mHiddenFloaters.end(); + it != end_it; + ++it) + { + LLFloater* floaterp = it->first.get(); + if (floaterp) + { + floaterp->setVisible(true); + } + it->second.disconnect(); + } + mHiddenFloaters.clear(); } BOOL LLFloaterView::allChildrenClosed() { - // see if there are any visible floaters (some floaters "close" - // by setting themselves invisible) - for (child_list_const_iter_t it = getChildList()->begin(); it != getChildList()->end(); ++it) - { - LLFloater* floaterp = dynamic_cast<LLFloater*>(*it); + // see if there are any visible floaters (some floaters "close" + // by setting themselves invisible) + for (child_list_const_iter_t it = getChildList()->begin(); it != getChildList()->end(); ++it) + { + LLFloater* floaterp = dynamic_cast<LLFloater*>(*it); - if (floaterp->getVisible() && !floaterp->isDead() && floaterp->isCloseable()) - { - return false; - } - } - return true; + if (floaterp->getVisible() && !floaterp->isDead() && floaterp->isCloseable()) + { + return false; + } + } + return true; } void LLFloaterView::shiftFloaters(S32 x_offset, S32 y_offset) { - for (child_list_const_iter_t it = getChildList()->begin(); it != getChildList()->end(); ++it) - { - LLFloater* floaterp = dynamic_cast<LLFloater*>(*it); + for (child_list_const_iter_t it = getChildList()->begin(); it != getChildList()->end(); ++it) + { + LLFloater* floaterp = dynamic_cast<LLFloater*>(*it); - if (floaterp && floaterp->isMinimized()) - { - floaterp->translate(x_offset, y_offset); - } - } + if (floaterp && floaterp->isMinimized()) + { + floaterp->translate(x_offset, y_offset); + } + } } void LLFloaterView::refresh() { - LLRect snap_rect = getSnapRect(); - if (snap_rect != mLastSnapRect) - { - reshape(getRect().getWidth(), getRect().getHeight(), TRUE); - } + LLRect snap_rect = getSnapRect(); + if (snap_rect != mLastSnapRect) + { + reshape(getRect().getWidth(), getRect().getHeight(), TRUE); + } - // Constrain children to be entirely on the screen - for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) - { - LLFloater* floaterp = dynamic_cast<LLFloater*>(*child_it); - if (floaterp && floaterp->getVisible() ) - { - // minimized floaters are kept fully onscreen - adjustToFitScreen(floaterp, !floaterp->isMinimized()); - } - } + // Constrain children to be entirely on the screen + for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + LLFloater* floaterp = dynamic_cast<LLFloater*>(*child_it); + if (floaterp && floaterp->getVisible() ) + { + // minimized floaters are kept fully onscreen + adjustToFitScreen(floaterp, !floaterp->isMinimized()); + } + } } void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_outside, BOOL snap_in_toolbars/* = false*/) { - if (floater->getParent() != this) - { - // floater is hosted elsewhere, so ignore - return; - } - - if (floater->getDependee() && - floater->getDependee() == floater->getSnapTarget().get()) - { - // floater depends on other and snaps to it, so ignore - return; - } - - LLRect::tCoordType screen_width = getSnapRect().getWidth(); - LLRect::tCoordType screen_height = getSnapRect().getHeight(); - - // only automatically resize non-minimized, resizable floaters - if( floater->isResizable() && !floater->isMinimized() ) - { - LLRect view_rect = floater->getRect(); - S32 old_width = view_rect.getWidth(); - S32 old_height = view_rect.getHeight(); - S32 min_width; - S32 min_height; - floater->getResizeLimits( &min_width, &min_height ); - - // Make sure floater isn't already smaller than its min height/width? - S32 new_width = llmax( min_width, old_width ); - S32 new_height = llmax( min_height, old_height); - - if((new_width > screen_width) || (new_height > screen_height)) - { - // We have to make this window able to fit on screen - new_width = llmin(new_width, screen_width); - new_height = llmin(new_height, screen_height); - - // ...while respecting minimum width/height - new_width = llmax(new_width, min_width); - new_height = llmax(new_height, min_height); - - LLRect new_rect; - new_rect.setLeftTopAndSize(view_rect.mLeft,view_rect.mTop,new_width, new_height); - - floater->setShape(new_rect); - - if (floater->followsRight()) - { - floater->translate(old_width - new_width, 0); - } - - if (floater->followsTop()) - { - floater->translate(0, old_height - new_height); - } - } - } + if (floater->getParent() != this) + { + // floater is hosted elsewhere, so ignore + return; + } + + if (floater->getDependee() && + floater->getDependee() == floater->getSnapTarget().get()) + { + // floater depends on other and snaps to it, so ignore + return; + } + + LLRect::tCoordType screen_width = getSnapRect().getWidth(); + LLRect::tCoordType screen_height = getSnapRect().getHeight(); + + // only automatically resize non-minimized, resizable floaters + if( floater->isResizable() && !floater->isMinimized() ) + { + LLRect view_rect = floater->getRect(); + S32 old_width = view_rect.getWidth(); + S32 old_height = view_rect.getHeight(); + S32 min_width; + S32 min_height; + floater->getResizeLimits( &min_width, &min_height ); + + // Make sure floater isn't already smaller than its min height/width? + S32 new_width = llmax( min_width, old_width ); + S32 new_height = llmax( min_height, old_height); + + if((new_width > screen_width) || (new_height > screen_height)) + { + // We have to make this window able to fit on screen + new_width = llmin(new_width, screen_width); + new_height = llmin(new_height, screen_height); + + // ...while respecting minimum width/height + new_width = llmax(new_width, min_width); + new_height = llmax(new_height, min_height); + + LLRect new_rect; + new_rect.setLeftTopAndSize(view_rect.mLeft,view_rect.mTop,new_width, new_height); + + floater->setShape(new_rect); + + if (floater->followsRight()) + { + floater->translate(old_width - new_width, 0); + } + + if (floater->followsTop()) + { + floater->translate(0, old_height - new_height); + } + } + } const LLRect& constraint = snap_in_toolbars ? getSnapRect() : gFloaterView->getRect(); S32 min_overlap_pixels = allow_partial_outside ? FLOATER_MIN_VISIBLE_PIXELS : S32_MAX; - floater->fitWithDependentsOnScreen(mToolbarLeftRect, mToolbarBottomRect, mToolbarRightRect, constraint, min_overlap_pixels); + floater->fitWithDependentsOnScreen(mToolbarLeftRect, mToolbarBottomRect, mToolbarRightRect, constraint, min_overlap_pixels); } void LLFloaterView::draw() { - refresh(); + refresh(); - // hide focused floater if in cycle mode, so that it can be drawn on top - LLFloater* focused_floater = getFocusedFloater(); + // hide focused floater if in cycle mode, so that it can be drawn on top + LLFloater* focused_floater = getFocusedFloater(); - if (mFocusCycleMode && focused_floater) - { - child_list_const_iter_t child_it = getChildList()->begin(); - for (;child_it != getChildList()->end(); ++child_it) - { - if ((*child_it) != focused_floater) - { - drawChild(*child_it); - } - } + if (mFocusCycleMode && focused_floater) + { + child_list_const_iter_t child_it = getChildList()->begin(); + for (;child_it != getChildList()->end(); ++child_it) + { + if ((*child_it) != focused_floater) + { + drawChild(*child_it); + } + } - drawChild(focused_floater, -TABBED_FLOATER_OFFSET, TABBED_FLOATER_OFFSET); - } - else - { - LLView::draw(); - } + drawChild(focused_floater, -TABBED_FLOATER_OFFSET, TABBED_FLOATER_OFFSET); + } + else + { + LLView::draw(); + } } LLRect LLFloaterView::getSnapRect() const { - LLRect snap_rect = getLocalRect(); + LLRect snap_rect = getLocalRect(); - LLView* snap_view = mSnapView.get(); - if (snap_view) - { - snap_view->localRectToOtherView(snap_view->getLocalRect(), &snap_rect, this); - } + LLView* snap_view = mSnapView.get(); + if (snap_view) + { + snap_view->localRectToOtherView(snap_view->getLocalRect(), &snap_rect, this); + } - return snap_rect; + return snap_rect; } LLFloater *LLFloaterView::getFocusedFloater() const { - for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) - { - if ((*child_it)->isCtrl()) - { - LLFloater* ctrlp = dynamic_cast<LLFloater*>(*child_it); - if ( ctrlp && ctrlp->hasFocus() ) - { - return ctrlp; - } - } - } - return NULL; + for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + if ((*child_it)->isCtrl()) + { + LLFloater* ctrlp = dynamic_cast<LLFloater*>(*child_it); + if ( ctrlp && ctrlp->hasFocus() ) + { + return ctrlp; + } + } + } + return NULL; } LLFloater *LLFloaterView::getFrontmost() const { - for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) - { - LLView* viewp = *child_it; - if ( viewp->getVisible() && !viewp->isDead()) - { - return (LLFloater *)viewp; - } - } - return NULL; + for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + LLView* viewp = *child_it; + if ( viewp->getVisible() && !viewp->isDead()) + { + return (LLFloater *)viewp; + } + } + return NULL; } LLFloater *LLFloaterView::getBackmost() const { - LLFloater* back_most = NULL; - for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) - { - LLView* viewp = *child_it; - if ( viewp->getVisible() ) - { - back_most = (LLFloater *)viewp; - } - } - return back_most; + LLFloater* back_most = NULL; + for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + LLView* viewp = *child_it; + if ( viewp->getVisible() ) + { + back_most = (LLFloater *)viewp; + } + } + return back_most; } void LLFloaterView::syncFloaterTabOrder() { LLFloater* front_child = mFrontChildHandle.get(); - if (front_child && front_child->getIsChrome()) - return; - - // look for a visible modal dialog, starting from first - LLModalDialog* modal_dialog = NULL; - for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) - { - LLModalDialog* dialog = dynamic_cast<LLModalDialog*>(*child_it); - if (dialog && dialog->isModal() && dialog->getVisible()) - { - modal_dialog = dialog; - break; - } - } - - if (modal_dialog) - { - // If we have a visible modal dialog, make sure that it has focus - LLUI::getInstance()->addPopup(modal_dialog); - - if( !gFocusMgr.childHasKeyboardFocus( modal_dialog ) ) - { - modal_dialog->setFocus(TRUE); - } - - if( !gFocusMgr.childHasMouseCapture( modal_dialog ) ) - { - gFocusMgr.setMouseCapture( modal_dialog ); - } - } - else - { - // otherwise, make sure the focused floater is in the front of the child list - for ( child_list_const_reverse_iter_t child_it = getChildList()->rbegin(); child_it != getChildList()->rend(); ++child_it) - { - LLFloater* floaterp = dynamic_cast<LLFloater*>(*child_it); - if (gFocusMgr.childHasKeyboardFocus(floaterp)) - { + if (front_child && front_child->getIsChrome()) + return; + + // look for a visible modal dialog, starting from first + LLModalDialog* modal_dialog = NULL; + for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + LLModalDialog* dialog = dynamic_cast<LLModalDialog*>(*child_it); + if (dialog && dialog->isModal() && dialog->getVisible()) + { + modal_dialog = dialog; + break; + } + } + + if (modal_dialog) + { + // If we have a visible modal dialog, make sure that it has focus + LLUI::getInstance()->addPopup(modal_dialog); + + if( !gFocusMgr.childHasKeyboardFocus( modal_dialog ) ) + { + modal_dialog->setFocus(TRUE); + } + + if( !gFocusMgr.childHasMouseCapture( modal_dialog ) ) + { + gFocusMgr.setMouseCapture( modal_dialog ); + } + } + else + { + // otherwise, make sure the focused floater is in the front of the child list + for ( child_list_const_reverse_iter_t child_it = getChildList()->rbegin(); child_it != getChildList()->rend(); ++child_it) + { + LLFloater* floaterp = dynamic_cast<LLFloater*>(*child_it); + if (gFocusMgr.childHasKeyboardFocus(floaterp)) + { LLFloater* front_child = mFrontChildHandle.get(); if (front_child != floaterp) { // Grab a list of the top floaters that want to stay on top of the focused floater - std::list<LLFloater*> listTop; - if (front_child && !front_child->canFocusStealFrontmost()) + std::list<LLFloater*> listTop; + if (front_child && !front_child->canFocusStealFrontmost()) { for (LLView* childp : *getChildList()) { - LLFloater* child_floaterp = static_cast<LLFloater*>(childp); + LLFloater* child_floaterp = static_cast<LLFloater*>(childp); if (child_floaterp->canFocusStealFrontmost()) break; - listTop.push_back(child_floaterp); + listTop.push_back(child_floaterp); } } bringToFront(floaterp, FALSE); // Restore top floaters - if (!listTop.empty()) - { - for (LLView* childp : listTop) - { - sendChildToFront(childp); - } + if (!listTop.empty()) + { + for (LLView* childp : listTop) + { + sendChildToFront(childp); + } mFrontChildHandle = listTop.back()->getHandle(); - } + } } - break; - } - } - } + break; + } + } + } } -LLFloater* LLFloaterView::getParentFloater(LLView* viewp) const +LLFloater* LLFloaterView::getParentFloater(LLView* viewp) const { - LLView* parentp = viewp->getParent(); + LLView* parentp = viewp->getParent(); - while(parentp && parentp != this) - { - viewp = parentp; - parentp = parentp->getParent(); - } + while(parentp && parentp != this) + { + viewp = parentp; + parentp = parentp->getParent(); + } - if (parentp == this) - { - return dynamic_cast<LLFloater*>(viewp); - } + if (parentp == this) + { + return dynamic_cast<LLFloater*>(viewp); + } - return NULL; + return NULL; } S32 LLFloaterView::getZOrder(LLFloater* child) { - S32 rv = 0; - for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) - { - LLView* viewp = *child_it; - if(viewp == child) - { - break; - } - ++rv; - } - return rv; + S32 rv = 0; + for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + LLView* viewp = *child_it; + if(viewp == child) + { + break; + } + ++rv; + } + return rv; } void LLFloaterView::pushVisibleAll(BOOL visible, const skip_list_t& skip_list) { - for (child_list_const_iter_t child_iter = getChildList()->begin(); - child_iter != getChildList()->end(); ++child_iter) - { - LLView *view = *child_iter; - if (skip_list.find(view) == skip_list.end()) - { - view->pushVisible(visible); - } - } + for (child_list_const_iter_t child_iter = getChildList()->begin(); + child_iter != getChildList()->end(); ++child_iter) + { + LLView *view = *child_iter; + if (skip_list.find(view) == skip_list.end()) + { + view->pushVisible(visible); + } + } - LLFloaterReg::blockShowFloaters(true); + LLFloaterReg::blockShowFloaters(true); } void LLFloaterView::popVisibleAll(const skip_list_t& skip_list) { - // make a copy of the list since some floaters change their - // order in the childList when changing visibility. - child_list_t child_list_copy = *getChildList(); + // make a copy of the list since some floaters change their + // order in the childList when changing visibility. + child_list_t child_list_copy = *getChildList(); - for (child_list_const_iter_t child_iter = child_list_copy.begin(); - child_iter != child_list_copy.end(); ++child_iter) - { - LLView *view = *child_iter; - if (skip_list.find(view) == skip_list.end()) - { - view->popVisible(); - } - } + for (child_list_const_iter_t child_iter = child_list_copy.begin(); + child_iter != child_list_copy.end(); ++child_iter) + { + LLView *view = *child_iter; + if (skip_list.find(view) == skip_list.end()) + { + view->popVisible(); + } + } - LLFloaterReg::blockShowFloaters(false); + LLFloaterReg::blockShowFloaters(false); } void LLFloaterView::setToolbarRect(LLToolBarEnums::EToolBarLocation tb, const LLRect& toolbar_rect) { - switch (tb) - { - case LLToolBarEnums::TOOLBAR_LEFT: - mToolbarLeftRect = toolbar_rect; - break; - case LLToolBarEnums::TOOLBAR_BOTTOM: - mToolbarBottomRect = toolbar_rect; - break; - case LLToolBarEnums::TOOLBAR_RIGHT: - mToolbarRightRect = toolbar_rect; - break; - default: - LL_WARNS() << "setToolbarRect() passed odd toolbar number " << (S32) tb << LL_ENDL; - break; - } + switch (tb) + { + case LLToolBarEnums::TOOLBAR_LEFT: + mToolbarLeftRect = toolbar_rect; + break; + case LLToolBarEnums::TOOLBAR_BOTTOM: + mToolbarBottomRect = toolbar_rect; + break; + case LLToolBarEnums::TOOLBAR_RIGHT: + mToolbarRightRect = toolbar_rect; + break; + default: + LL_WARNS() << "setToolbarRect() passed odd toolbar number " << (S32) tb << LL_ENDL; + break; + } } void LLFloater::setInstanceName(const std::string& name) { - if (name != mInstanceName) - { - llassert_always(mInstanceName.empty()); - mInstanceName = name; - if (!mInstanceName.empty()) - { - std::string ctrl_name = getControlName(mInstanceName, mKey); - initRectControl(); - if (!mVisibilityControl.empty()) - { - mVisibilityControl = LLFloaterReg::declareVisibilityControl(ctrl_name); - } - if(!mDocStateControl.empty()) - { - mDocStateControl = LLFloaterReg::declareDockStateControl(ctrl_name); - } - } + if (name != mInstanceName) + { + llassert_always(mInstanceName.empty()); + mInstanceName = name; + if (!mInstanceName.empty()) + { + std::string ctrl_name = getControlName(mInstanceName, mKey); + initRectControl(); + if (!mVisibilityControl.empty()) + { + mVisibilityControl = LLFloaterReg::declareVisibilityControl(ctrl_name); + } + if(!mDocStateControl.empty()) + { + mDocStateControl = LLFloaterReg::declareDockStateControl(ctrl_name); + } + } } } void LLFloater::setKey(const LLSD& newkey) { - // Note: We don't have to do anything special with registration when we change keys - mKey = newkey; + // Note: We don't have to do anything special with registration when we change keys + mKey = newkey; } //static void LLFloater::setupParamsForExport(Params& p, LLView* parent) { - // Do rectangle munging to topleft layout first - LLPanel::setupParamsForExport(p, parent); + // Do rectangle munging to topleft layout first + LLPanel::setupParamsForExport(p, parent); - // Copy the rectangle out to apply layout constraints - LLRect rect = p.rect; + // Copy the rectangle out to apply layout constraints + LLRect rect = p.rect; - // Null out other settings - p.rect.left.setProvided(false); - p.rect.top.setProvided(false); - p.rect.right.setProvided(false); - p.rect.bottom.setProvided(false); + // Null out other settings + p.rect.left.setProvided(false); + p.rect.top.setProvided(false); + p.rect.right.setProvided(false); + p.rect.bottom.setProvided(false); - // Explicitly set width/height - p.rect.width.set( rect.getWidth(), true ); - p.rect.height.set( rect.getHeight(), true ); + // Explicitly set width/height + p.rect.width.set( rect.getWidth(), true ); + p.rect.height.set( rect.getHeight(), true ); - // If you can't resize this floater, don't export min_height - // and min_width - bool can_resize = p.can_resize; - if (!can_resize) - { - p.min_height.setProvided(false); - p.min_width.setProvided(false); - } + // If you can't resize this floater, don't export min_height + // and min_width + bool can_resize = p.can_resize; + if (!can_resize) + { + p.min_height.setProvided(false); + p.min_width.setProvided(false); + } } void LLFloater::initFromParams(const LLFloater::Params& p) { - // *NOTE: We have too many classes derived from LLFloater to retrofit them - // all to pass in params via constructors. So we use this method. - - // control_name, tab_stop, focus_lost_callback, initial_value, rect, enabled, visible - LLPanel::initFromParams(p); - - // override any follows flags - if (mPositioning != LLFloaterEnums::POSITIONING_SPECIFIED) - { - setFollows(FOLLOWS_NONE); - } - - mTitle = p.title; - mShortTitle = p.short_title; - applyTitle(); - - setCanTearOff(p.can_tear_off); - setCanMinimize(p.can_minimize); - setCanClose(p.can_close); - setCanDock(p.can_dock); - setCanResize(p.can_resize); - setResizeLimits(p.min_width, p.min_height); - - mDragOnLeft = p.can_drag_on_left; - mHeaderHeight = p.header_height; - mLegacyHeaderHeight = p.legacy_header_height; - mSingleInstance = p.single_instance; - mReuseInstance = p.reuse_instance.isProvided() ? p.reuse_instance : p.single_instance; - - mDefaultRelativeX = p.rel_x; - mDefaultRelativeY = p.rel_y; - - mPositioning = p.positioning; - mAutoClose = p.auto_close; - - mSaveRect = p.save_rect; - if (p.save_visibility) - { - mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set - } - if(p.save_dock_state) - { - mDocStateControl = "t"; // flag to build mDocStateControl name once mInstanceName is set - } - - // open callback - if (p.open_callback.isProvided()) - { - setOpenCallback(initCommitCallback(p.open_callback)); - } - // close callback - if (p.close_callback.isProvided()) - { - setCloseCallback(initCommitCallback(p.close_callback)); - } - - if (mDragHandle) - { - mDragHandle->setTitleVisible(p.show_title); - } -} - -boost::signals2::connection LLFloater::setMinimizeCallback( const commit_signal_t::slot_type& cb ) -{ - if (!mMinimizeSignal) mMinimizeSignal = new commit_signal_t(); - return mMinimizeSignal->connect(cb); + // *NOTE: We have too many classes derived from LLFloater to retrofit them + // all to pass in params via constructors. So we use this method. + + // control_name, tab_stop, focus_lost_callback, initial_value, rect, enabled, visible + LLPanel::initFromParams(p); + + // override any follows flags + if (mPositioning != LLFloaterEnums::POSITIONING_SPECIFIED) + { + setFollows(FOLLOWS_NONE); + } + + mTitle = p.title; + mShortTitle = p.short_title; + applyTitle(); + + setCanTearOff(p.can_tear_off); + setCanMinimize(p.can_minimize); + setCanClose(p.can_close); + setCanDock(p.can_dock); + setCanResize(p.can_resize); + setResizeLimits(p.min_width, p.min_height); + + mDragOnLeft = p.can_drag_on_left; + mHeaderHeight = p.header_height; + mLegacyHeaderHeight = p.legacy_header_height; + mSingleInstance = p.single_instance; + mReuseInstance = p.reuse_instance.isProvided() ? p.reuse_instance : p.single_instance; + + mDefaultRelativeX = p.rel_x; + mDefaultRelativeY = p.rel_y; + + mPositioning = p.positioning; + mAutoClose = p.auto_close; + + mSaveRect = p.save_rect; + if (p.save_visibility) + { + mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set + } + if(p.save_dock_state) + { + mDocStateControl = "t"; // flag to build mDocStateControl name once mInstanceName is set + } + + // open callback + if (p.open_callback.isProvided()) + { + setOpenCallback(initCommitCallback(p.open_callback)); + } + // close callback + if (p.close_callback.isProvided()) + { + setCloseCallback(initCommitCallback(p.close_callback)); + } + + if (mDragHandle) + { + mDragHandle->setTitleVisible(p.show_title); + } +} + +boost::signals2::connection LLFloater::setMinimizeCallback( const commit_signal_t::slot_type& cb ) +{ + if (!mMinimizeSignal) mMinimizeSignal = new commit_signal_t(); + return mMinimizeSignal->connect(cb); } boost::signals2::connection LLFloater::setOpenCallback( const commit_signal_t::slot_type& cb ) { - return mOpenSignal.connect(cb); + return mOpenSignal.connect(cb); } boost::signals2::connection LLFloater::setCloseCallback( const commit_signal_t::slot_type& cb ) { - return mCloseSignal.connect(cb); + return mCloseSignal.connect(cb); } bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node) { LL_PROFILE_ZONE_SCOPED; - Params default_params(LLUICtrlFactory::getDefaultParams<LLFloater>()); - Params params(default_params); - - LLXUIParser parser; - parser.readXUI(node, params, filename); // *TODO: Error checking - - std::string xml_filename = params.filename; - - if (!xml_filename.empty()) - { - LLXMLNodePtr referenced_xml; - - if (output_node) - { - //if we are exporting, we want to export the current xml - //not the referenced xml - Params output_params; - parser.readXUI(node, output_params, LLUICtrlFactory::getInstance()->getCurFileName()); - setupParamsForExport(output_params, parent); - output_node->setName(node->getName()->mString); - parser.writeXUI(output_node, output_params, LLInitParam::default_parse_rules(), &default_params); - return TRUE; - } - - LLUICtrlFactory::instance().pushFileName(xml_filename); - - if (!LLUICtrlFactory::getLayeredXMLNode(xml_filename, referenced_xml)) - { - LL_WARNS() << "Couldn't parse panel from: " << xml_filename << LL_ENDL; - - return FALSE; - } - - Params referenced_params; - parser.readXUI(referenced_xml, referenced_params, LLUICtrlFactory::getInstance()->getCurFileName()); - params.fillFrom(referenced_params); - - // add children using dimensions from referenced xml for consistent layout - setShape(params.rect); - LLUICtrlFactory::createChildren(this, referenced_xml, child_registry_t::instance()); - - LLUICtrlFactory::instance().popFileName(); - } - - - if (output_node) - { - Params output_params(params); - setupParamsForExport(output_params, parent); - output_node->setName(node->getName()->mString); - parser.writeXUI(output_node, output_params, LLInitParam::default_parse_rules(), &default_params); - } - - // Default floater position to top-left corner of screen - // However, some legacy floaters have explicit top or bottom - // coordinates set, so respect their wishes. - if (!params.rect.top.isProvided() && !params.rect.bottom.isProvided()) - { - params.rect.top.set(0); - } - if (!params.rect.left.isProvided() && !params.rect.right.isProvided()) - { - params.rect.left.set(0); - } - params.from_xui = true; - applyXUILayout(params, parent, parent == gFloaterView ? gFloaterView->getSnapRect() : parent->getLocalRect()); - initFromParams(params); - - initFloater(params); - - LLMultiFloater* last_host = LLFloater::getFloaterHost(); - if (node->hasName("multi_floater")) - { - LLFloater::setFloaterHost((LLMultiFloater*) this); - } - - LLUICtrlFactory::createChildren(this, node, child_registry_t::instance(), output_node); - - if (node->hasName("multi_floater")) - { - LLFloater::setFloaterHost(last_host); - } - - // HACK: When we changed the header height to 25 pixels in Viewer 2, rather - // than re-layout all the floaters we use this value in pixels to make the - // whole floater bigger and change the top-left coordinate for widgets. - // The goal is to eventually set mLegacyHeaderHeight to zero, which would - // make the top-left corner for widget layout the same as the top-left - // corner of the window's content area. James - S32 header_stretch = (mHeaderHeight - mLegacyHeaderHeight); - if (header_stretch > 0) - { - // Stretch the floater vertically, don't move widgets - LLRect rect = getRect(); - rect.mTop += header_stretch; - - // This will also update drag handle, title bar, close box, etc. - setRect(rect); - } - - BOOL result; - result = postBuild(); - - if (!result) - { - LL_ERRS() << "Failed to construct floater " << getName() << LL_ENDL; - } - - applyRectControl(); // If we have a saved rect control, apply it - gFloaterView->adjustToFitScreen(this, FALSE); // Floaters loaded from XML should all fit on screen - - moveResizeHandlesToFront(); - - applyDockState(); - - return true; // *TODO: Error checking + Params default_params(LLUICtrlFactory::getDefaultParams<LLFloater>()); + Params params(default_params); + + LLXUIParser parser; + parser.readXUI(node, params, filename); // *TODO: Error checking + + std::string xml_filename = params.filename; + + if (!xml_filename.empty()) + { + LLXMLNodePtr referenced_xml; + + if (output_node) + { + //if we are exporting, we want to export the current xml + //not the referenced xml + Params output_params; + parser.readXUI(node, output_params, LLUICtrlFactory::getInstance()->getCurFileName()); + setupParamsForExport(output_params, parent); + output_node->setName(node->getName()->mString); + parser.writeXUI(output_node, output_params, LLInitParam::default_parse_rules(), &default_params); + return TRUE; + } + + LLUICtrlFactory::instance().pushFileName(xml_filename); + + if (!LLUICtrlFactory::getLayeredXMLNode(xml_filename, referenced_xml)) + { + LL_WARNS() << "Couldn't parse panel from: " << xml_filename << LL_ENDL; + + return FALSE; + } + + Params referenced_params; + parser.readXUI(referenced_xml, referenced_params, LLUICtrlFactory::getInstance()->getCurFileName()); + params.fillFrom(referenced_params); + + // add children using dimensions from referenced xml for consistent layout + setShape(params.rect); + LLUICtrlFactory::createChildren(this, referenced_xml, child_registry_t::instance()); + + LLUICtrlFactory::instance().popFileName(); + } + + + if (output_node) + { + Params output_params(params); + setupParamsForExport(output_params, parent); + output_node->setName(node->getName()->mString); + parser.writeXUI(output_node, output_params, LLInitParam::default_parse_rules(), &default_params); + } + + // Default floater position to top-left corner of screen + // However, some legacy floaters have explicit top or bottom + // coordinates set, so respect their wishes. + if (!params.rect.top.isProvided() && !params.rect.bottom.isProvided()) + { + params.rect.top.set(0); + } + if (!params.rect.left.isProvided() && !params.rect.right.isProvided()) + { + params.rect.left.set(0); + } + params.from_xui = true; + applyXUILayout(params, parent, parent == gFloaterView ? gFloaterView->getSnapRect() : parent->getLocalRect()); + initFromParams(params); + + initFloater(params); + + LLMultiFloater* last_host = LLFloater::getFloaterHost(); + if (node->hasName("multi_floater")) + { + LLFloater::setFloaterHost((LLMultiFloater*) this); + } + + LLUICtrlFactory::createChildren(this, node, child_registry_t::instance(), output_node); + + if (node->hasName("multi_floater")) + { + LLFloater::setFloaterHost(last_host); + } + + // HACK: When we changed the header height to 25 pixels in Viewer 2, rather + // than re-layout all the floaters we use this value in pixels to make the + // whole floater bigger and change the top-left coordinate for widgets. + // The goal is to eventually set mLegacyHeaderHeight to zero, which would + // make the top-left corner for widget layout the same as the top-left + // corner of the window's content area. James + S32 header_stretch = (mHeaderHeight - mLegacyHeaderHeight); + if (header_stretch > 0) + { + // Stretch the floater vertically, don't move widgets + LLRect rect = getRect(); + rect.mTop += header_stretch; + + // This will also update drag handle, title bar, close box, etc. + setRect(rect); + } + + BOOL result; + result = postBuild(); + + if (!result) + { + LL_ERRS() << "Failed to construct floater " << getName() << LL_ENDL; + } + + applyRectControl(); // If we have a saved rect control, apply it + gFloaterView->adjustToFitScreen(this, FALSE); // Floaters loaded from XML should all fit on screen + + moveResizeHandlesToFront(); + + applyDockState(); + + return true; // *TODO: Error checking } bool LLFloater::isShown() const @@ -3501,7 +3501,7 @@ bool LLFloater::isShown() const bool LLFloater::isDetachedAndNotMinimized() { - return !getHost() && !isMinimized(); + return !getHost() && !isMinimized(); } /* static */ @@ -3525,211 +3525,211 @@ bool LLFloater::isVisible(const LLFloater* floater) bool LLFloater::buildFromFile(const std::string& filename) { LL_PROFILE_ZONE_SCOPED; - LLXMLNodePtr root; - - if (!LLUICtrlFactory::getLayeredXMLNode(filename, root)) - { - LL_WARNS() << "Couldn't find (or parse) floater from: " << filename << LL_ENDL; - return false; - } - - // root must be called floater - if( !(root->hasName("floater") || root->hasName("multi_floater")) ) - { - LL_WARNS() << "Root node should be named floater in: " << filename << LL_ENDL; - return false; - } - - bool res = true; - - LL_DEBUGS() << "Building floater " << filename << LL_ENDL; - LLUICtrlFactory::instance().pushFileName(filename); - { - if (!getFactoryMap().empty()) - { - LLPanel::sFactoryStack.push_front(&getFactoryMap()); - } - - // for local registry callbacks; define in constructor, referenced in XUI or postBuild - getCommitCallbackRegistrar().pushScope(); - getEnableCallbackRegistrar().pushScope(); - - res = initFloaterXML(root, getParent(), filename, NULL); - - setXMLFilename(filename); - - getCommitCallbackRegistrar().popScope(); - getEnableCallbackRegistrar().popScope(); - - if (!getFactoryMap().empty()) - { - LLPanel::sFactoryStack.pop_front(); - } - } - LLUICtrlFactory::instance().popFileName(); - - return res; + LLXMLNodePtr root; + + if (!LLUICtrlFactory::getLayeredXMLNode(filename, root)) + { + LL_WARNS() << "Couldn't find (or parse) floater from: " << filename << LL_ENDL; + return false; + } + + // root must be called floater + if( !(root->hasName("floater") || root->hasName("multi_floater")) ) + { + LL_WARNS() << "Root node should be named floater in: " << filename << LL_ENDL; + return false; + } + + bool res = true; + + LL_DEBUGS() << "Building floater " << filename << LL_ENDL; + LLUICtrlFactory::instance().pushFileName(filename); + { + if (!getFactoryMap().empty()) + { + LLPanel::sFactoryStack.push_front(&getFactoryMap()); + } + + // for local registry callbacks; define in constructor, referenced in XUI or postBuild + getCommitCallbackRegistrar().pushScope(); + getEnableCallbackRegistrar().pushScope(); + + res = initFloaterXML(root, getParent(), filename, NULL); + + setXMLFilename(filename); + + getCommitCallbackRegistrar().popScope(); + getEnableCallbackRegistrar().popScope(); + + if (!getFactoryMap().empty()) + { + LLPanel::sFactoryStack.pop_front(); + } + } + LLUICtrlFactory::instance().popFileName(); + + return res; } void LLFloater::stackWith(LLFloater& other) { - static LLUICachedControl<S32> floater_offset ("UIFloaterOffset", 16); - - LLRect next_rect; - if (other.getHost()) - { - next_rect = other.getHost()->getRect(); - } - else - { - next_rect = other.getRect(); - } - next_rect.translate(floater_offset, -floater_offset); - - const LLRect& rect = getControlGroup()->getRect(mRectControl); - if (rect.notEmpty() && !mDefaultRectForGroup && mResizable) - { - next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight())); - } - else - { - next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, getRect().getWidth(), getRect().getHeight()); - } - setShape(next_rect); - - if (!other.getHost()) - { - other.mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP; - other.setFollows(FOLLOWS_LEFT | FOLLOWS_TOP); - } + static LLUICachedControl<S32> floater_offset ("UIFloaterOffset", 16); + + LLRect next_rect; + if (other.getHost()) + { + next_rect = other.getHost()->getRect(); + } + else + { + next_rect = other.getRect(); + } + next_rect.translate(floater_offset, -floater_offset); + + const LLRect& rect = getControlGroup()->getRect(mRectControl); + if (rect.notEmpty() && !mDefaultRectForGroup && mResizable) + { + next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight())); + } + else + { + next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, getRect().getWidth(), getRect().getHeight()); + } + setShape(next_rect); + + if (!other.getHost()) + { + other.mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP; + other.setFollows(FOLLOWS_LEFT | FOLLOWS_TOP); + } } void LLFloater::applyRelativePosition() { - LLRect snap_rect = gFloaterView->getSnapRect(); - LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); - snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); - LLRect floater_screen_rect = calcScreenRect(); + LLRect snap_rect = gFloaterView->getSnapRect(); + LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); + snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); + LLRect floater_screen_rect = calcScreenRect(); - LLCoordGL new_center = mPosition.convert(); - LLCoordGL cur_center(floater_screen_rect.getCenterX(), floater_screen_rect.getCenterY()); - translate(new_center.mX - cur_center.mX, new_center.mY - cur_center.mY); + LLCoordGL new_center = mPosition.convert(); + LLCoordGL cur_center(floater_screen_rect.getCenterX(), floater_screen_rect.getCenterY()); + translate(new_center.mX - cur_center.mX, new_center.mY - cur_center.mY); } LLCoordFloater::LLCoordFloater(F32 x, F32 y, LLFloater& floater) -: coord_t((S32)x, (S32)y) +: coord_t((S32)x, (S32)y) { - mFloater = floater.getHandle(); + mFloater = floater.getHandle(); } LLCoordFloater::LLCoordFloater(const LLCoordCommon& other, LLFloater& floater) { - mFloater = floater.getHandle(); - convertFromCommon(other); + mFloater = floater.getHandle(); + convertFromCommon(other); } LLCoordFloater& LLCoordFloater::operator=(const LLCoordFloater& other) { - mFloater = other.mFloater; - coord_t::operator =(other); - return *this; + mFloater = other.mFloater; + coord_t::operator =(other); + return *this; } void LLCoordFloater::setFloater(LLFloater& floater) { - mFloater = floater.getHandle(); + mFloater = floater.getHandle(); } -bool LLCoordFloater::operator==(const LLCoordFloater& other) const -{ - return mX == other.mX && mY == other.mY && mFloater == other.mFloater; +bool LLCoordFloater::operator==(const LLCoordFloater& other) const +{ + return mX == other.mX && mY == other.mY && mFloater == other.mFloater; } LLCoordCommon LL_COORD_FLOATER::convertToCommon() const { - const LLCoordFloater& self = static_cast<const LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this)); - - LLRect snap_rect = gFloaterView->getSnapRect(); - LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); - snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); - - LLFloater* floaterp = mFloater.get(); - S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0; - S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0; - LLCoordCommon out; - if (self.mX < -0.5f) - { - out.mX = ll_round(rescale(self.mX, -1.f, -0.5f, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft)); - } - else if (self.mX > 0.5f) - { - out.mX = ll_round(rescale(self.mX, 0.5f, 1.f, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS)); - } - else - { - out.mX = ll_round(rescale(self.mX, -0.5f, 0.5f, snap_rect.mLeft, snap_rect.mRight - floater_width)); - } - - if (self.mY < -0.5f) - { - out.mY = ll_round(rescale(self.mY, -1.f, -0.5f, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom)); - } - else if (self.mY > 0.5f) - { - out.mY = ll_round(rescale(self.mY, 0.5f, 1.f, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS)); - } - else - { - out.mY = ll_round(rescale(self.mY, -0.5f, 0.5f, snap_rect.mBottom, snap_rect.mTop - floater_height)); - } - - // return center point instead of lower left - out.mX += floater_width / 2; - out.mY += floater_height / 2; - - return out; + const LLCoordFloater& self = static_cast<const LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this)); + + LLRect snap_rect = gFloaterView->getSnapRect(); + LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); + snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); + + LLFloater* floaterp = mFloater.get(); + S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0; + S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0; + LLCoordCommon out; + if (self.mX < -0.5f) + { + out.mX = ll_round(rescale(self.mX, -1.f, -0.5f, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft)); + } + else if (self.mX > 0.5f) + { + out.mX = ll_round(rescale(self.mX, 0.5f, 1.f, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS)); + } + else + { + out.mX = ll_round(rescale(self.mX, -0.5f, 0.5f, snap_rect.mLeft, snap_rect.mRight - floater_width)); + } + + if (self.mY < -0.5f) + { + out.mY = ll_round(rescale(self.mY, -1.f, -0.5f, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom)); + } + else if (self.mY > 0.5f) + { + out.mY = ll_round(rescale(self.mY, 0.5f, 1.f, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS)); + } + else + { + out.mY = ll_round(rescale(self.mY, -0.5f, 0.5f, snap_rect.mBottom, snap_rect.mTop - floater_height)); + } + + // return center point instead of lower left + out.mX += floater_width / 2; + out.mY += floater_height / 2; + + return out; } void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from) { - LLCoordFloater& self = static_cast<LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this)); - LLRect snap_rect = gFloaterView->getSnapRect(); - LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); - snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); - - - LLFloater* floaterp = mFloater.get(); - S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0; - S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0; - - S32 from_x = from.mX - floater_width / 2; - S32 from_y = from.mY - floater_height / 2; - - if (from_x < snap_rect.mLeft) - { - self.mX = rescale(from_x, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft, -1.f, -0.5f); - } - else if (from_x + floater_width > snap_rect.mRight) - { - self.mX = rescale(from_x, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f); - } - else - { - self.mX = rescale(from_x, snap_rect.mLeft, snap_rect.mRight - floater_width, -0.5f, 0.5f); - } - - if (from_y < snap_rect.mBottom) - { - self.mY = rescale(from_y, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom, -1.f, -0.5f); - } - else if (from_y + floater_height > snap_rect.mTop) - { - self.mY = rescale(from_y, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f); - } - else - { - self.mY = rescale(from_y, snap_rect.mBottom, snap_rect.mTop - floater_height, -0.5f, 0.5f); - } + LLCoordFloater& self = static_cast<LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this)); + LLRect snap_rect = gFloaterView->getSnapRect(); + LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); + snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); + + + LLFloater* floaterp = mFloater.get(); + S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0; + S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0; + + S32 from_x = from.mX - floater_width / 2; + S32 from_y = from.mY - floater_height / 2; + + if (from_x < snap_rect.mLeft) + { + self.mX = rescale(from_x, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft, -1.f, -0.5f); + } + else if (from_x + floater_width > snap_rect.mRight) + { + self.mX = rescale(from_x, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f); + } + else + { + self.mX = rescale(from_x, snap_rect.mLeft, snap_rect.mRight - floater_width, -0.5f, 0.5f); + } + + if (from_y < snap_rect.mBottom) + { + self.mY = rescale(from_y, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom, -1.f, -0.5f); + } + else if (from_y + floater_height > snap_rect.mTop) + { + self.mY = rescale(from_y, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f); + } + else + { + self.mY = rescale(from_y, snap_rect.mBottom, snap_rect.mTop - floater_height, -0.5f, 0.5f); + } } |