summaryrefslogtreecommitdiff
path: root/indra/llui/lldockablefloater.h
diff options
context:
space:
mode:
authorAlexei Arabadji <aarabadji@productengine.com>2010-01-04 16:18:57 +0200
committerAlexei Arabadji <aarabadji@productengine.com>2010-01-04 16:18:57 +0200
commit0508dab52393a02e9ace36441b3b755eb3617d08 (patch)
tree04af52385bef2cf306d490af6f0a630a6882cfd0 /indra/llui/lldockablefloater.h
parent32657e37ab14e3ea4b5ff719e147fd720e895d77 (diff)
fixed EXT-3765 “There is no tongue for voice control panel in docked state”,
made dockable floaters have tongue by default; --HG-- branch : product-engine
Diffstat (limited to 'indra/llui/lldockablefloater.h')
-rw-r--r--indra/llui/lldockablefloater.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/indra/llui/lldockablefloater.h b/indra/llui/lldockablefloater.h
index ae4f99e205..2b1ce99ae2 100644
--- a/indra/llui/lldockablefloater.h
+++ b/indra/llui/lldockablefloater.h
@@ -62,6 +62,20 @@ public:
*/
LLDockableFloater(LLDockControl* dockControl, bool uniqueDocking,
const LLSD& key, const Params& params = getDefaultParams());
+
+ /**
+ * Constructor.
+ * @param dockControl a pointer to the doc control instance
+ * @param uniqueDocking - a flag defines is docking should work as tab(at one
+ * moment only one docked floater can be shown).
+ * @praram useTongue - a flag defines is dock tongue should be used.
+ * @params key a floater key.
+ * @params params a floater parameters
+ */
+ LLDockableFloater(LLDockControl* dockControl, bool uniqueDocking,
+ bool useTongue, const LLSD& key,
+ const Params& params = getDefaultParams());
+
virtual ~LLDockableFloater();
static LLHandle<LLFloater> getInstanceHandle() { return sInstanceHandle; }
@@ -104,6 +118,7 @@ public:
virtual void setOverlapsScreenChannel(bool overlaps) { mOverlapsScreenChannel = overlaps; }
bool getUniqueDocking() { return mUniqueDocking; }
+ bool getUseTongue() { return mUseTongue; }
private:
/**
* Provides unique of dockable floater.
@@ -125,6 +140,8 @@ private:
*/
bool mUniqueDocking;
+ bool mUseTongue;
+
bool mOverlapsScreenChannel;
};