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authorRye Mutt <rye@alchemyviewer.org>2024-08-04 21:00:10 -0400
committerRye Mutt <rye@alchemyviewer.org>2024-08-04 23:11:57 -0400
commit874794ea584588457dfde7ef17c447e2a0eb46bb (patch)
tree199cab92ace3a887a204eff163c0990edae515a0 /indra/llui/llconsole.cpp
parent4a702182daf872e77797a1ff7e6e3040c3c5806d (diff)
Add LLUIColorTable debug-settings-like floater for easing skin design
Diffstat (limited to 'indra/llui/llconsole.cpp')
-rw-r--r--indra/llui/llconsole.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp
index 4f52f5936d..91e6f281da 100644
--- a/indra/llui/llconsole.cpp
+++ b/indra/llui/llconsole.cpp
@@ -183,7 +183,8 @@ void LLConsole::draw()
static LLCachedControl<F32> console_bg_opacity(*LLUI::getInstance()->mSettingGroups["config"], "ConsoleBackgroundOpacity", 0.7f);
F32 console_opacity = llclamp(console_bg_opacity(), 0.f, 1.f);
- static LLColor4 color = LLUIColorTable::instance().getColor("ConsoleBackground");
+ static LLUIColor console_color = LLUIColorTable::instance().getColor("ConsoleBackground");
+ LLColor4 color = console_color;
color.mV[VALPHA] *= console_opacity;
F32 line_height = (F32)mFont->getLineHeight();