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author | Andrew A. de Laix <alain@lindenlab.com> | 2010-06-09 15:47:37 -0700 |
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committer | Andrew A. de Laix <alain@lindenlab.com> | 2010-06-09 15:47:37 -0700 |
commit | f2f7f7b3bb2c8466e2a07f8f586a1a63fdae8a66 (patch) | |
tree | 9c74f8e5ca2601bbdf87a4b5e034b76784bdacea /indra/llui/llbutton.h | |
parent | 163b767944caa4b2a474abf93e64eaeac1f02587 (diff) | |
parent | 4bbca7c086724da1af4f8cb6b22e6de8320a0b1b (diff) |
merge
Diffstat (limited to 'indra/llui/llbutton.h')
-rw-r--r-- | indra/llui/llbutton.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/llui/llbutton.h b/indra/llui/llbutton.h index b251c3d65d..9bd566d3c9 100644 --- a/indra/llui/llbutton.h +++ b/indra/llui/llbutton.h @@ -314,8 +314,7 @@ private: /* There are two ways an image can flash- by making changes in color according to flash_color attribute or by changing icon from current to the one specified in image_flash. Second way is used only if - the name of flash icon is different from "FlashIconAbsent" which is there by default. First way is used - otherwise. */ + flash icon name is set in attributes(by default it isn't). First way is used otherwise. */ LLPointer<LLUIImage> mImageFlash; LLUIColor mHighlightColor; |