diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 09:07:21 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 09:07:21 -0400 |
commit | 5d43bc166d011e911e0492579b2f4f8bf015b48f (patch) | |
tree | ccc4cda5c2c2c3a5689f4a33dcfda2a896f21b8c /indra/llui/llbutton.cpp | |
parent | a3f2cacf542e1d770698ef6c7e6ea1c0a5cd3368 (diff) | |
parent | e7eced3c87310b15ac20cc3cd470d67686104a14 (diff) |
Merge commit 'e7eced3' into release/luau-scripting: whitespace fix.
Diffstat (limited to 'indra/llui/llbutton.cpp')
-rw-r--r-- | indra/llui/llbutton.cpp | 1914 |
1 files changed, 957 insertions, 957 deletions
diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index 9ef019840a..8803d751d0 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -1,26 +1,26 @@ -/** +/** * @file llbutton.cpp * @brief LLButton base class * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -56,931 +56,931 @@ static LLDefaultChildRegistry::Register<LLButton> r("button"); // Compiler optimization, generate extern template template class LLButton* LLView::getChild<class LLButton>( - const std::string& name, BOOL recurse) const; + const std::string& name, BOOL recurse) const; // globals loaded from settings.xml -S32 LLBUTTON_H_PAD = 0; +S32 LLBUTTON_H_PAD = 0; S32 BTN_HEIGHT_SMALL= 0; -S32 BTN_HEIGHT = 0; +S32 BTN_HEIGHT = 0; LLButton::Params::Params() -: label_selected("label_selected"), // requires is_toggle true - label_shadow("label_shadow", true), - auto_resize("auto_resize", false), - use_ellipses("use_ellipses", false), - use_font_color("use_font_color", true), - image_unselected("image_unselected"), - image_selected("image_selected"), - image_hover_selected("image_hover_selected"), - image_hover_unselected("image_hover_unselected"), - image_disabled_selected("image_disabled_selected"), - image_disabled("image_disabled"), - image_pressed("image_pressed"), - image_pressed_selected("image_pressed_selected"), - image_overlay("image_overlay"), - image_overlay_alignment("image_overlay_alignment", std::string("center")), - image_top_pad("image_top_pad"), - image_bottom_pad("image_bottom_pad"), - imgoverlay_label_space("imgoverlay_label_space", 1), - label_color("label_color"), - label_color_selected("label_color_selected"), // requires is_toggle true - label_color_disabled("label_color_disabled"), - label_color_disabled_selected("label_color_disabled_selected"), - image_color("image_color"), - image_color_disabled("image_color_disabled"), - image_overlay_color("image_overlay_color", LLColor4::white % 0.75f), - image_overlay_disabled_color("image_overlay_disabled_color", LLColor4::white % 0.3f), - image_overlay_selected_color("image_overlay_selected_color", LLColor4::white), - flash_color("flash_color"), - pad_right("pad_right", LLUI::getInstance()->mSettingGroups["config"]->getS32("ButtonHPad")), - pad_left("pad_left", LLUI::getInstance()->mSettingGroups["config"]->getS32("ButtonHPad")), - pad_bottom("pad_bottom"), - click_callback("click_callback"), - mouse_down_callback("mouse_down_callback"), - mouse_up_callback("mouse_up_callback"), - mouse_held_callback("mouse_held_callback"), - is_toggle("is_toggle", false), - scale_image("scale_image", true), - hover_glow_amount("hover_glow_amount"), - commit_on_return("commit_on_return", true), +: label_selected("label_selected"), // requires is_toggle true + label_shadow("label_shadow", true), + auto_resize("auto_resize", false), + use_ellipses("use_ellipses", false), + use_font_color("use_font_color", true), + image_unselected("image_unselected"), + image_selected("image_selected"), + image_hover_selected("image_hover_selected"), + image_hover_unselected("image_hover_unselected"), + image_disabled_selected("image_disabled_selected"), + image_disabled("image_disabled"), + image_pressed("image_pressed"), + image_pressed_selected("image_pressed_selected"), + image_overlay("image_overlay"), + image_overlay_alignment("image_overlay_alignment", std::string("center")), + image_top_pad("image_top_pad"), + image_bottom_pad("image_bottom_pad"), + imgoverlay_label_space("imgoverlay_label_space", 1), + label_color("label_color"), + label_color_selected("label_color_selected"), // requires is_toggle true + label_color_disabled("label_color_disabled"), + label_color_disabled_selected("label_color_disabled_selected"), + image_color("image_color"), + image_color_disabled("image_color_disabled"), + image_overlay_color("image_overlay_color", LLColor4::white % 0.75f), + image_overlay_disabled_color("image_overlay_disabled_color", LLColor4::white % 0.3f), + image_overlay_selected_color("image_overlay_selected_color", LLColor4::white), + flash_color("flash_color"), + pad_right("pad_right", LLUI::getInstance()->mSettingGroups["config"]->getS32("ButtonHPad")), + pad_left("pad_left", LLUI::getInstance()->mSettingGroups["config"]->getS32("ButtonHPad")), + pad_bottom("pad_bottom"), + click_callback("click_callback"), + mouse_down_callback("mouse_down_callback"), + mouse_up_callback("mouse_up_callback"), + mouse_held_callback("mouse_held_callback"), + is_toggle("is_toggle", false), + scale_image("scale_image", true), + hover_glow_amount("hover_glow_amount"), + commit_on_return("commit_on_return", true), commit_on_capture_lost("commit_on_capture_lost", false), - display_pressed_state("display_pressed_state", true), - use_draw_context_alpha("use_draw_context_alpha", true), - badge("badge"), - handle_right_mouse("handle_right_mouse"), - held_down_delay("held_down_delay"), - button_flash_enable("button_flash_enable", false), - button_flash_count("button_flash_count"), - button_flash_rate("button_flash_rate") + display_pressed_state("display_pressed_state", true), + use_draw_context_alpha("use_draw_context_alpha", true), + badge("badge"), + handle_right_mouse("handle_right_mouse"), + held_down_delay("held_down_delay"), + button_flash_enable("button_flash_enable", false), + button_flash_count("button_flash_count"), + button_flash_rate("button_flash_rate") { - addSynonym(is_toggle, "toggle"); - changeDefault(initial_value, LLSD(false)); + addSynonym(is_toggle, "toggle"); + changeDefault(initial_value, LLSD(false)); } LLButton::LLButton(const LLButton::Params& p) -: LLUICtrl(p), - LLBadgeOwner(getHandle()), - mMouseDownFrame(0), - mMouseHeldDownCount(0), - mBorderEnabled( FALSE ), - mFlashing( FALSE ), - mCurGlowStrength(0.f), - mNeedsHighlight(FALSE), - mUnselectedLabel(p.label()), - mSelectedLabel(p.label_selected()), - mGLFont(p.font), - mHeldDownDelay(p.held_down_delay.seconds), // seconds until held-down callback is called - mHeldDownFrameDelay(p.held_down_delay.frames), - mImageUnselected(p.image_unselected), - mImageSelected(p.image_selected), - mImageDisabled(p.image_disabled), - mImageDisabledSelected(p.image_disabled_selected), - mImageFlash(p.image_flash), - mImagePressed(p.image_pressed), - mImagePressedSelected(p.image_pressed_selected), - mImageHoverSelected(p.image_hover_selected), - mImageHoverUnselected(p.image_hover_unselected), - mUnselectedLabelColor(p.label_color()), - mSelectedLabelColor(p.label_color_selected()), - mDisabledLabelColor(p.label_color_disabled()), - mDisabledSelectedLabelColor(p.label_color_disabled_selected()), - mImageColor(p.image_color()), - mFlashBgColor(p.flash_color()), - mDisabledImageColor(p.image_color_disabled()), - mImageOverlay(p.image_overlay()), - mImageOverlayColor(p.image_overlay_color()), - mImageOverlayDisabledColor(p.image_overlay_disabled_color()), - mImageOverlaySelectedColor(p.image_overlay_selected_color()), - mImageOverlayAlignment(LLFontGL::hAlignFromName(p.image_overlay_alignment)), - mImageOverlayTopPad(p.image_top_pad), - mImageOverlayBottomPad(p.image_bottom_pad), - mImgOverlayLabelSpace(p.imgoverlay_label_space), - mIsToggle(p.is_toggle), - mScaleImage(p.scale_image), - mDropShadowedText(p.label_shadow), - mAutoResize(p.auto_resize), - mUseEllipses( p.use_ellipses ), - mUseFontColor( p.use_font_color), - mHAlign(p.font_halign), - mLeftHPad(p.pad_left), - mRightHPad(p.pad_right), - mBottomVPad(p.pad_bottom), - mHoverGlowStrength(p.hover_glow_amount), - mCommitOnReturn(p.commit_on_return), +: LLUICtrl(p), + LLBadgeOwner(getHandle()), + mMouseDownFrame(0), + mMouseHeldDownCount(0), + mBorderEnabled( FALSE ), + mFlashing( FALSE ), + mCurGlowStrength(0.f), + mNeedsHighlight(FALSE), + mUnselectedLabel(p.label()), + mSelectedLabel(p.label_selected()), + mGLFont(p.font), + mHeldDownDelay(p.held_down_delay.seconds), // seconds until held-down callback is called + mHeldDownFrameDelay(p.held_down_delay.frames), + mImageUnselected(p.image_unselected), + mImageSelected(p.image_selected), + mImageDisabled(p.image_disabled), + mImageDisabledSelected(p.image_disabled_selected), + mImageFlash(p.image_flash), + mImagePressed(p.image_pressed), + mImagePressedSelected(p.image_pressed_selected), + mImageHoverSelected(p.image_hover_selected), + mImageHoverUnselected(p.image_hover_unselected), + mUnselectedLabelColor(p.label_color()), + mSelectedLabelColor(p.label_color_selected()), + mDisabledLabelColor(p.label_color_disabled()), + mDisabledSelectedLabelColor(p.label_color_disabled_selected()), + mImageColor(p.image_color()), + mFlashBgColor(p.flash_color()), + mDisabledImageColor(p.image_color_disabled()), + mImageOverlay(p.image_overlay()), + mImageOverlayColor(p.image_overlay_color()), + mImageOverlayDisabledColor(p.image_overlay_disabled_color()), + mImageOverlaySelectedColor(p.image_overlay_selected_color()), + mImageOverlayAlignment(LLFontGL::hAlignFromName(p.image_overlay_alignment)), + mImageOverlayTopPad(p.image_top_pad), + mImageOverlayBottomPad(p.image_bottom_pad), + mImgOverlayLabelSpace(p.imgoverlay_label_space), + mIsToggle(p.is_toggle), + mScaleImage(p.scale_image), + mDropShadowedText(p.label_shadow), + mAutoResize(p.auto_resize), + mUseEllipses( p.use_ellipses ), + mUseFontColor( p.use_font_color), + mHAlign(p.font_halign), + mLeftHPad(p.pad_left), + mRightHPad(p.pad_right), + mBottomVPad(p.pad_bottom), + mHoverGlowStrength(p.hover_glow_amount), + mCommitOnReturn(p.commit_on_return), mCommitOnCaptureLost(p.commit_on_capture_lost), - mFadeWhenDisabled(FALSE), - mForcePressedState(false), - mDisplayPressedState(p.display_pressed_state), - mLastDrawCharsCount(0), - mMouseDownSignal(NULL), - mMouseUpSignal(NULL), - mHeldDownSignal(NULL), - mUseDrawContextAlpha(p.use_draw_context_alpha), - mHandleRightMouse(p.handle_right_mouse), - mFlashingTimer(NULL) -{ - if (p.button_flash_enable) - { - // If optional parameter "p.button_flash_count" is not provided, LLFlashTimer will be - // used instead it a "default" value from gSavedSettings.getS32("FlashCount")). - // Likewise, missing "p.button_flash_rate" is replaced by gSavedSettings.getF32("FlashPeriod"). - // Note: flashing should be allowed in settings.xml (boolean key "EnableButtonFlashing"). - S32 flash_count = p.button_flash_count.isProvided()? p.button_flash_count : 0; - F32 flash_rate = p.button_flash_rate.isProvided()? p.button_flash_rate : 0.0; - mFlashingTimer = new LLFlashTimer ((LLFlashTimer::callback_t)NULL, flash_count, flash_rate); - } - else - { - mButtonFlashCount = p.button_flash_count; - mButtonFlashRate = p.button_flash_rate; - } - - static LLUICachedControl<S32> llbutton_orig_h_pad ("UIButtonOrigHPad", 0); - static Params default_params(LLUICtrlFactory::getDefaultParams<LLButton>()); - - if (!p.label_selected.isProvided()) - { - mSelectedLabel = mUnselectedLabel; - } - - // Hack to make sure there is space for at least one character - if (getRect().mRight >= 0 && getRect().getWidth() > 0 && - getRect().getWidth() - (mRightHPad + mLeftHPad) < mGLFont->getWidth(std::string(" "))) - { - // Use old defaults - mLeftHPad = llbutton_orig_h_pad; - mRightHPad = llbutton_orig_h_pad; - } - - mMouseDownTimer.stop(); - - // if custom unselected button image provided... - if (p.image_unselected != default_params.image_unselected) - { - //...fade it out for disabled image by default... - if (p.image_disabled() == default_params.image_disabled() ) - { - mImageDisabled = p.image_unselected; - mFadeWhenDisabled = TRUE; - } - - if (p.image_pressed_selected == default_params.image_pressed_selected) - { - mImagePressedSelected = mImageUnselected; - } - } - - // if custom selected button image provided... - if (p.image_selected != default_params.image_selected) - { - //...fade it out for disabled image by default... - if (p.image_disabled_selected() == default_params.image_disabled_selected()) - { - mImageDisabledSelected = p.image_selected; - mFadeWhenDisabled = TRUE; - } - - if (p.image_pressed == default_params.image_pressed) - { - mImagePressed = mImageSelected; - } - } - - if (!p.image_pressed.isProvided()) - { - mImagePressed = mImageSelected; - } - - if (!p.image_pressed_selected.isProvided()) - { - mImagePressedSelected = mImageUnselected; - } - - if (mImageUnselected.isNull()) - { - LL_WARNS() << "Button: " << getName() << " with no image!" << LL_ENDL; - } - - if (p.click_callback.isProvided()) - { - setCommitCallback(initCommitCallback(p.click_callback)); // alias -> commit_callback - } - if (p.mouse_down_callback.isProvided()) - { - setMouseDownCallback(initCommitCallback(p.mouse_down_callback)); - } - if (p.mouse_up_callback.isProvided()) - { - setMouseUpCallback(initCommitCallback(p.mouse_up_callback)); - } - if (p.mouse_held_callback.isProvided()) - { - setHeldDownCallback(initCommitCallback(p.mouse_held_callback)); - } - - if (p.badge.isProvided()) - { - LLBadgeOwner::initBadgeParams(p.badge()); - } + mFadeWhenDisabled(FALSE), + mForcePressedState(false), + mDisplayPressedState(p.display_pressed_state), + mLastDrawCharsCount(0), + mMouseDownSignal(NULL), + mMouseUpSignal(NULL), + mHeldDownSignal(NULL), + mUseDrawContextAlpha(p.use_draw_context_alpha), + mHandleRightMouse(p.handle_right_mouse), + mFlashingTimer(NULL) +{ + if (p.button_flash_enable) + { + // If optional parameter "p.button_flash_count" is not provided, LLFlashTimer will be + // used instead it a "default" value from gSavedSettings.getS32("FlashCount")). + // Likewise, missing "p.button_flash_rate" is replaced by gSavedSettings.getF32("FlashPeriod"). + // Note: flashing should be allowed in settings.xml (boolean key "EnableButtonFlashing"). + S32 flash_count = p.button_flash_count.isProvided()? p.button_flash_count : 0; + F32 flash_rate = p.button_flash_rate.isProvided()? p.button_flash_rate : 0.0; + mFlashingTimer = new LLFlashTimer ((LLFlashTimer::callback_t)NULL, flash_count, flash_rate); + } + else + { + mButtonFlashCount = p.button_flash_count; + mButtonFlashRate = p.button_flash_rate; + } + + static LLUICachedControl<S32> llbutton_orig_h_pad ("UIButtonOrigHPad", 0); + static Params default_params(LLUICtrlFactory::getDefaultParams<LLButton>()); + + if (!p.label_selected.isProvided()) + { + mSelectedLabel = mUnselectedLabel; + } + + // Hack to make sure there is space for at least one character + if (getRect().mRight >= 0 && getRect().getWidth() > 0 && + getRect().getWidth() - (mRightHPad + mLeftHPad) < mGLFont->getWidth(std::string(" "))) + { + // Use old defaults + mLeftHPad = llbutton_orig_h_pad; + mRightHPad = llbutton_orig_h_pad; + } + + mMouseDownTimer.stop(); + + // if custom unselected button image provided... + if (p.image_unselected != default_params.image_unselected) + { + //...fade it out for disabled image by default... + if (p.image_disabled() == default_params.image_disabled() ) + { + mImageDisabled = p.image_unselected; + mFadeWhenDisabled = TRUE; + } + + if (p.image_pressed_selected == default_params.image_pressed_selected) + { + mImagePressedSelected = mImageUnselected; + } + } + + // if custom selected button image provided... + if (p.image_selected != default_params.image_selected) + { + //...fade it out for disabled image by default... + if (p.image_disabled_selected() == default_params.image_disabled_selected()) + { + mImageDisabledSelected = p.image_selected; + mFadeWhenDisabled = TRUE; + } + + if (p.image_pressed == default_params.image_pressed) + { + mImagePressed = mImageSelected; + } + } + + if (!p.image_pressed.isProvided()) + { + mImagePressed = mImageSelected; + } + + if (!p.image_pressed_selected.isProvided()) + { + mImagePressedSelected = mImageUnselected; + } + + if (mImageUnselected.isNull()) + { + LL_WARNS() << "Button: " << getName() << " with no image!" << LL_ENDL; + } + + if (p.click_callback.isProvided()) + { + setCommitCallback(initCommitCallback(p.click_callback)); // alias -> commit_callback + } + if (p.mouse_down_callback.isProvided()) + { + setMouseDownCallback(initCommitCallback(p.mouse_down_callback)); + } + if (p.mouse_up_callback.isProvided()) + { + setMouseUpCallback(initCommitCallback(p.mouse_up_callback)); + } + if (p.mouse_held_callback.isProvided()) + { + setHeldDownCallback(initCommitCallback(p.mouse_held_callback)); + } + + if (p.badge.isProvided()) + { + LLBadgeOwner::initBadgeParams(p.badge()); + } } LLButton::~LLButton() { - delete mMouseDownSignal; - delete mMouseUpSignal; - delete mHeldDownSignal; + delete mMouseDownSignal; + delete mMouseUpSignal; + delete mHeldDownSignal; - if (mFlashingTimer) - { - mFlashingTimer->unset(); - } + if (mFlashingTimer) + { + mFlashingTimer->unset(); + } } // HACK: Committing a button is the same as instantly clicking it. // virtual void LLButton::onCommit() { - // WARNING: Sometimes clicking a button destroys the floater or - // panel containing it. Therefore we need to call LLUICtrl::onCommit() - // LAST, otherwise this becomes deleted memory. + // WARNING: Sometimes clicking a button destroys the floater or + // panel containing it. Therefore we need to call LLUICtrl::onCommit() + // LAST, otherwise this becomes deleted memory. - if (mMouseDownSignal) (*mMouseDownSignal)(this, LLSD()); - - if (mMouseUpSignal) (*mMouseUpSignal)(this, LLSD()); + if (mMouseDownSignal) (*mMouseDownSignal)(this, LLSD()); - if (getSoundFlags() & MOUSE_DOWN) - { - make_ui_sound("UISndClick"); - } + if (mMouseUpSignal) (*mMouseUpSignal)(this, LLSD()); - if (getSoundFlags() & MOUSE_UP) - { - make_ui_sound("UISndClickRelease"); - } + if (getSoundFlags() & MOUSE_DOWN) + { + make_ui_sound("UISndClick"); + } - if (mIsToggle) - { - toggleState(); - } + if (getSoundFlags() & MOUSE_UP) + { + make_ui_sound("UISndClickRelease"); + } - // do this last, as it can result in destroying this button - LLUICtrl::onCommit(); + if (mIsToggle) + { + toggleState(); + } + + // do this last, as it can result in destroying this button + LLUICtrl::onCommit(); } boost::signals2::connection LLButton::setClickedCallback(const CommitCallbackParam& cb) { - return setClickedCallback(initCommitCallback(cb)); + return setClickedCallback(initCommitCallback(cb)); } boost::signals2::connection LLButton::setMouseDownCallback(const CommitCallbackParam& cb) { - return setMouseDownCallback(initCommitCallback(cb)); + return setMouseDownCallback(initCommitCallback(cb)); } boost::signals2::connection LLButton::setMouseUpCallback(const CommitCallbackParam& cb) { - return setMouseUpCallback(initCommitCallback(cb)); + return setMouseUpCallback(initCommitCallback(cb)); } boost::signals2::connection LLButton::setHeldDownCallback(const CommitCallbackParam& cb) { - return setHeldDownCallback(initCommitCallback(cb)); + return setHeldDownCallback(initCommitCallback(cb)); } boost::signals2::connection LLButton::setClickedCallback( const commit_signal_t::slot_type& cb ) { - if (!mCommitSignal) mCommitSignal = new commit_signal_t(); - return mCommitSignal->connect(cb); + if (!mCommitSignal) mCommitSignal = new commit_signal_t(); + return mCommitSignal->connect(cb); } boost::signals2::connection LLButton::setMouseDownCallback( const commit_signal_t::slot_type& cb ) { - if (!mMouseDownSignal) mMouseDownSignal = new commit_signal_t(); - return mMouseDownSignal->connect(cb); + if (!mMouseDownSignal) mMouseDownSignal = new commit_signal_t(); + return mMouseDownSignal->connect(cb); } boost::signals2::connection LLButton::setMouseUpCallback( const commit_signal_t::slot_type& cb ) { - if (!mMouseUpSignal) mMouseUpSignal = new commit_signal_t(); - return mMouseUpSignal->connect(cb); + if (!mMouseUpSignal) mMouseUpSignal = new commit_signal_t(); + return mMouseUpSignal->connect(cb); } boost::signals2::connection LLButton::setHeldDownCallback( const commit_signal_t::slot_type& cb ) { - if (!mHeldDownSignal) mHeldDownSignal = new commit_signal_t(); - return mHeldDownSignal->connect(cb); + if (!mHeldDownSignal) mHeldDownSignal = new commit_signal_t(); + return mHeldDownSignal->connect(cb); } // *TODO: Deprecate (for backwards compatibility only) boost::signals2::connection LLButton::setClickedCallback( button_callback_t cb, void* data ) { - return setClickedCallback(boost::bind(cb, data)); + return setClickedCallback(boost::bind(cb, data)); } boost::signals2::connection LLButton::setMouseDownCallback( button_callback_t cb, void* data ) { - return setMouseDownCallback(boost::bind(cb, data)); + return setMouseDownCallback(boost::bind(cb, data)); } boost::signals2::connection LLButton::setMouseUpCallback( button_callback_t cb, void* data ) { - return setMouseUpCallback(boost::bind(cb, data)); + return setMouseUpCallback(boost::bind(cb, data)); } boost::signals2::connection LLButton::setHeldDownCallback( button_callback_t cb, void* data ) { - return setHeldDownCallback(boost::bind(cb, data)); + return setHeldDownCallback(boost::bind(cb, data)); } BOOL LLButton::postBuild() { - autoResize(); + autoResize(); - addBadgeToParentHolder(); + addBadgeToParentHolder(); - return LLUICtrl::postBuild(); + return LLUICtrl::postBuild(); } BOOL LLButton::handleUnicodeCharHere(llwchar uni_char) { - BOOL handled = FALSE; - if(' ' == uni_char - && !gKeyboard->getKeyRepeated(' ')) - { - if (mIsToggle) - { - toggleState(); - } + BOOL handled = FALSE; + if(' ' == uni_char + && !gKeyboard->getKeyRepeated(' ')) + { + if (mIsToggle) + { + toggleState(); + } + + LLUICtrl::onCommit(); - LLUICtrl::onCommit(); - - handled = TRUE; - } - return handled; + handled = TRUE; + } + return handled; } BOOL LLButton::handleKeyHere(KEY key, MASK mask ) { - BOOL handled = FALSE; - if( mCommitOnReturn && KEY_RETURN == key && mask == MASK_NONE && !gKeyboard->getKeyRepeated(key)) - { - if (mIsToggle) - { - toggleState(); - } + BOOL handled = FALSE; + if( mCommitOnReturn && KEY_RETURN == key && mask == MASK_NONE && !gKeyboard->getKeyRepeated(key)) + { + if (mIsToggle) + { + toggleState(); + } - handled = TRUE; + handled = TRUE; - LLUICtrl::onCommit(); - } - return handled; + LLUICtrl::onCommit(); + } + return handled; } BOOL LLButton::handleMouseDown(S32 x, S32 y, MASK mask) { - if (!childrenHandleMouseDown(x, y, mask)) - { - // Route future Mouse messages here preemptively. (Release on mouse up.) - gFocusMgr.setMouseCapture( this ); + if (!childrenHandleMouseDown(x, y, mask)) + { + // Route future Mouse messages here preemptively. (Release on mouse up.) + gFocusMgr.setMouseCapture( this ); - if (hasTabStop() && !getIsChrome()) - { - setFocus(TRUE); - } + if (hasTabStop() && !getIsChrome()) + { + setFocus(TRUE); + } + + if (!mFunctionName.empty()) + { + LL_DEBUGS("UIUsage") << "calling mouse down function " << mFunctionName << LL_ENDL; + LLUIUsage::instance().logCommand(mFunctionName); + LLUIUsage::instance().logControl(getPathname()); + } - if (!mFunctionName.empty()) - { - LL_DEBUGS("UIUsage") << "calling mouse down function " << mFunctionName << LL_ENDL; - LLUIUsage::instance().logCommand(mFunctionName); - LLUIUsage::instance().logControl(getPathname()); - } + /* + * ATTENTION! This call fires another mouse down callback. + * If you wish to remove this call emit that signal directly + * by calling LLUICtrl::mMouseDownSignal(x, y, mask); + */ + LLUICtrl::handleMouseDown(x, y, mask); - /* - * ATTENTION! This call fires another mouse down callback. - * If you wish to remove this call emit that signal directly - * by calling LLUICtrl::mMouseDownSignal(x, y, mask); - */ - LLUICtrl::handleMouseDown(x, y, mask); + LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname()); - LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname()); + if(mMouseDownSignal) (*mMouseDownSignal)(this, LLSD()); - if(mMouseDownSignal) (*mMouseDownSignal)(this, LLSD()); + mMouseDownTimer.start(); + mMouseDownFrame = (S32) LLFrameTimer::getFrameCount(); + mMouseHeldDownCount = 0; - mMouseDownTimer.start(); - mMouseDownFrame = (S32) LLFrameTimer::getFrameCount(); - mMouseHeldDownCount = 0; - - if (getSoundFlags() & MOUSE_DOWN) - { - make_ui_sound("UISndClick"); - } - } - return TRUE; + if (getSoundFlags() & MOUSE_DOWN) + { + make_ui_sound("UISndClick"); + } + } + return TRUE; } BOOL LLButton::handleMouseUp(S32 x, S32 y, MASK mask) { - // We only handle the click if the click both started and ended within us - if( hasMouseCapture() ) - { + // We only handle the click if the click both started and ended within us + if( hasMouseCapture() ) + { // reset timers before focus change, to not cause // additional commits if mCommitOnCaptureLost. resetMouseDownTimer(); - // Always release the mouse - gFocusMgr.setMouseCapture( NULL ); - - /* - * ATTENTION! This call fires another mouse up callback. - * If you wish to remove this call emit that signal directly - * by calling LLUICtrl::mMouseUpSignal(x, y, mask); - */ - LLUICtrl::handleMouseUp(x, y, mask); - LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname()); - - // Regardless of where mouseup occurs, handle callback - if(mMouseUpSignal) (*mMouseUpSignal)(this, LLSD()); - - // DO THIS AT THE VERY END to allow the button to be destroyed as a result of being clicked. - // If mouseup in the widget, it's been clicked - if (pointInView(x, y)) - { - if (getSoundFlags() & MOUSE_UP) - { - make_ui_sound("UISndClickRelease"); - } - - if (mIsToggle) - { - toggleState(); - } - - LLUICtrl::onCommit(); - } - } - else - { - childrenHandleMouseUp(x, y, mask); - } - - return TRUE; -} - -BOOL LLButton::handleRightMouseDown(S32 x, S32 y, MASK mask) -{ - if (mHandleRightMouse && !childrenHandleRightMouseDown(x, y, mask)) - { - // Route future Mouse messages here preemptively. (Release on mouse up.) - gFocusMgr.setMouseCapture( this ); - - if (hasTabStop() && !getIsChrome()) - { - setFocus(TRUE); - } - -// if (pointInView(x, y)) -// { -// } - // send the mouse down signal - LLUICtrl::handleRightMouseDown(x,y,mask); - // *TODO: Return result of LLUICtrl call above? Should defer to base class - // but this might change the mouse handling of existing buttons in a bad way - // if they are not mouse opaque. - } - - return TRUE; -} - -BOOL LLButton::handleRightMouseUp(S32 x, S32 y, MASK mask) -{ - if (mHandleRightMouse) - { - // We only handle the click if the click both started and ended within us - if( hasMouseCapture() ) - { - // Always release the mouse - gFocusMgr.setMouseCapture( NULL ); - - // if (pointInView(x, y)) - // { - // mRightMouseUpSignal(this, x,y,mask); - // } - } - else - { - childrenHandleRightMouseUp(x, y, mask); - } - - // send the mouse up signal - LLUICtrl::handleRightMouseUp(x,y,mask); - // *TODO: Return result of LLUICtrl call above? Should defer to base class - // but this might change the mouse handling of existing buttons in a bad way. - // if they are not mouse opaque. - } - return TRUE; + // Always release the mouse + gFocusMgr.setMouseCapture( NULL ); + + /* + * ATTENTION! This call fires another mouse up callback. + * If you wish to remove this call emit that signal directly + * by calling LLUICtrl::mMouseUpSignal(x, y, mask); + */ + LLUICtrl::handleMouseUp(x, y, mask); + LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname()); + + // Regardless of where mouseup occurs, handle callback + if(mMouseUpSignal) (*mMouseUpSignal)(this, LLSD()); + + // DO THIS AT THE VERY END to allow the button to be destroyed as a result of being clicked. + // If mouseup in the widget, it's been clicked + if (pointInView(x, y)) + { + if (getSoundFlags() & MOUSE_UP) + { + make_ui_sound("UISndClickRelease"); + } + + if (mIsToggle) + { + toggleState(); + } + + LLUICtrl::onCommit(); + } + } + else + { + childrenHandleMouseUp(x, y, mask); + } + + return TRUE; +} + +BOOL LLButton::handleRightMouseDown(S32 x, S32 y, MASK mask) +{ + if (mHandleRightMouse && !childrenHandleRightMouseDown(x, y, mask)) + { + // Route future Mouse messages here preemptively. (Release on mouse up.) + gFocusMgr.setMouseCapture( this ); + + if (hasTabStop() && !getIsChrome()) + { + setFocus(TRUE); + } + +// if (pointInView(x, y)) +// { +// } + // send the mouse down signal + LLUICtrl::handleRightMouseDown(x,y,mask); + // *TODO: Return result of LLUICtrl call above? Should defer to base class + // but this might change the mouse handling of existing buttons in a bad way + // if they are not mouse opaque. + } + + return TRUE; +} + +BOOL LLButton::handleRightMouseUp(S32 x, S32 y, MASK mask) +{ + if (mHandleRightMouse) + { + // We only handle the click if the click both started and ended within us + if( hasMouseCapture() ) + { + // Always release the mouse + gFocusMgr.setMouseCapture( NULL ); + + // if (pointInView(x, y)) + // { + // mRightMouseUpSignal(this, x,y,mask); + // } + } + else + { + childrenHandleRightMouseUp(x, y, mask); + } + + // send the mouse up signal + LLUICtrl::handleRightMouseUp(x,y,mask); + // *TODO: Return result of LLUICtrl call above? Should defer to base class + // but this might change the mouse handling of existing buttons in a bad way. + // if they are not mouse opaque. + } + return TRUE; } void LLButton::onMouseLeave(S32 x, S32 y, MASK mask) { - LLUICtrl::onMouseLeave(x, y, mask); + LLUICtrl::onMouseLeave(x, y, mask); - mNeedsHighlight = FALSE; + mNeedsHighlight = FALSE; } void LLButton::setHighlight(bool b) { - mNeedsHighlight = b; + mNeedsHighlight = b; } BOOL LLButton::handleHover(S32 x, S32 y, MASK mask) { - if (isInEnabledChain() - && (!gFocusMgr.getMouseCapture() || gFocusMgr.getMouseCapture() == this)) - mNeedsHighlight = TRUE; - - if (!childrenHandleHover(x, y, mask)) - { - if (mMouseDownTimer.getStarted()) - { - F32 elapsed = getHeldDownTime(); - if( mHeldDownDelay <= elapsed && mHeldDownFrameDelay <= (S32)LLFrameTimer::getFrameCount() - mMouseDownFrame) - { - LLSD param; - param["count"] = mMouseHeldDownCount++; - if (mHeldDownSignal) (*mHeldDownSignal)(this, param); - } - } - - // We only handle the click if the click both started and ended within us - getWindow()->setCursor(UI_CURSOR_ARROW); - LL_DEBUGS("UserInput") << "hover handled by " << getName() << LL_ENDL; - } - return TRUE; + if (isInEnabledChain() + && (!gFocusMgr.getMouseCapture() || gFocusMgr.getMouseCapture() == this)) + mNeedsHighlight = TRUE; + + if (!childrenHandleHover(x, y, mask)) + { + if (mMouseDownTimer.getStarted()) + { + F32 elapsed = getHeldDownTime(); + if( mHeldDownDelay <= elapsed && mHeldDownFrameDelay <= (S32)LLFrameTimer::getFrameCount() - mMouseDownFrame) + { + LLSD param; + param["count"] = mMouseHeldDownCount++; + if (mHeldDownSignal) (*mHeldDownSignal)(this, param); + } + } + + // We only handle the click if the click both started and ended within us + getWindow()->setCursor(UI_CURSOR_ARROW); + LL_DEBUGS("UserInput") << "hover handled by " << getName() << LL_ENDL; + } + return TRUE; } void LLButton::getOverlayImageSize(S32& overlay_width, S32& overlay_height) { - overlay_width = mImageOverlay->getWidth(); - overlay_height = mImageOverlay->getHeight(); + overlay_width = mImageOverlay->getWidth(); + overlay_height = mImageOverlay->getHeight(); - F32 scale_factor = llmin((F32)getRect().getWidth() / (F32)overlay_width, (F32)getRect().getHeight() / (F32)overlay_height, 1.f); - overlay_width = ll_round((F32)overlay_width * scale_factor); - overlay_height = ll_round((F32)overlay_height * scale_factor); + F32 scale_factor = llmin((F32)getRect().getWidth() / (F32)overlay_width, (F32)getRect().getHeight() / (F32)overlay_height, 1.f); + overlay_width = ll_round((F32)overlay_width * scale_factor); + overlay_height = ll_round((F32)overlay_height * scale_factor); } // virtual void LLButton::draw() { - static LLCachedControl<bool> sEnableButtonFlashing(*LLUI::getInstance()->mSettingGroups["config"], "EnableButtonFlashing", true); - F32 alpha = mUseDrawContextAlpha ? getDrawContext().mAlpha : getCurrentTransparency(); - - bool pressed_by_keyboard = FALSE; - if (hasFocus()) - { - pressed_by_keyboard = gKeyboard->getKeyDown(' ') || (mCommitOnReturn && gKeyboard->getKeyDown(KEY_RETURN)); - } - - bool mouse_pressed_and_over = false; - if (hasMouseCapture()) - { - S32 local_mouse_x ; - S32 local_mouse_y; - LLUI::getInstance()->getMousePositionLocal(this, &local_mouse_x, &local_mouse_y); - mouse_pressed_and_over = pointInView(local_mouse_x, local_mouse_y); - } - - bool enabled = isInEnabledChain(); - - bool pressed = pressed_by_keyboard - || mouse_pressed_and_over - || mForcePressedState; - bool selected = getToggleState(); - - bool use_glow_effect = FALSE; - LLColor4 highlighting_color = LLColor4::white; - LLColor4 glow_color = LLColor4::white; - LLRender::eBlendType glow_type = LLRender::BT_ADD_WITH_ALPHA; + static LLCachedControl<bool> sEnableButtonFlashing(*LLUI::getInstance()->mSettingGroups["config"], "EnableButtonFlashing", true); + F32 alpha = mUseDrawContextAlpha ? getDrawContext().mAlpha : getCurrentTransparency(); + + bool pressed_by_keyboard = FALSE; + if (hasFocus()) + { + pressed_by_keyboard = gKeyboard->getKeyDown(' ') || (mCommitOnReturn && gKeyboard->getKeyDown(KEY_RETURN)); + } + + bool mouse_pressed_and_over = false; + if (hasMouseCapture()) + { + S32 local_mouse_x ; + S32 local_mouse_y; + LLUI::getInstance()->getMousePositionLocal(this, &local_mouse_x, &local_mouse_y); + mouse_pressed_and_over = pointInView(local_mouse_x, local_mouse_y); + } + + bool enabled = isInEnabledChain(); + + bool pressed = pressed_by_keyboard + || mouse_pressed_and_over + || mForcePressedState; + bool selected = getToggleState(); + + bool use_glow_effect = FALSE; + LLColor4 highlighting_color = LLColor4::white; + LLColor4 glow_color = LLColor4::white; + LLRender::eBlendType glow_type = LLRender::BT_ADD_WITH_ALPHA; LLUIImage* imagep = NULL; LLUIImage* image_glow = NULL; // Cancel sticking of color, if the button is pressed, - // or when a flashing of the previously selected button is ended - if (mFlashingTimer - && ((selected && !mFlashingTimer->isFlashingInProgress() && !mForceFlashing) || pressed)) - { - mFlashing = false; - } - - bool flash = mFlashing && sEnableButtonFlashing; - - if (pressed && mDisplayPressedState) - { - imagep = selected ? mImagePressedSelected : mImagePressed; - } - else if ( mNeedsHighlight ) - { - if (selected) - { - if (mImageHoverSelected) - { - imagep = mImageHoverSelected; - } - else - { - imagep = mImageSelected; - use_glow_effect = TRUE; - } - } - else - { - if (mImageHoverUnselected) - { - imagep = mImageHoverUnselected; - } - else - { - imagep = mImageUnselected; - use_glow_effect = TRUE; - } - } - } - else - { - imagep = selected ? mImageSelected : mImageUnselected; - } - - // Override if more data is available - // HACK: Use gray checked state to mean either: - // enabled and tentative - // or - // disabled but checked - if (!mImageDisabledSelected.isNull() - && - ( (enabled && getTentative()) - || (!enabled && selected ) ) ) - { - imagep = mImageDisabledSelected; - } - else if (!mImageDisabled.isNull() - && !enabled - && !selected) - { - imagep = mImageDisabled; - } - - image_glow = imagep; - - if (mFlashing) - { - if (flash && mImageFlash) - { - // if button should flash and we have icon for flashing, use it as image for button - image_glow = mImageFlash; - } - - // provide fade-in and fade-out via flash_color - if (mFlashingTimer) - { - LLColor4 flash_color = mFlashBgColor.get(); - use_glow_effect = TRUE; - glow_type = LLRender::BT_ALPHA; // blend the glow - - if (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress()) - { - glow_color = flash_color; - } - else if (mNeedsHighlight) - { + // or when a flashing of the previously selected button is ended + if (mFlashingTimer + && ((selected && !mFlashingTimer->isFlashingInProgress() && !mForceFlashing) || pressed)) + { + mFlashing = false; + } + + bool flash = mFlashing && sEnableButtonFlashing; + + if (pressed && mDisplayPressedState) + { + imagep = selected ? mImagePressedSelected : mImagePressed; + } + else if ( mNeedsHighlight ) + { + if (selected) + { + if (mImageHoverSelected) + { + imagep = mImageHoverSelected; + } + else + { + imagep = mImageSelected; + use_glow_effect = TRUE; + } + } + else + { + if (mImageHoverUnselected) + { + imagep = mImageHoverUnselected; + } + else + { + imagep = mImageUnselected; + use_glow_effect = TRUE; + } + } + } + else + { + imagep = selected ? mImageSelected : mImageUnselected; + } + + // Override if more data is available + // HACK: Use gray checked state to mean either: + // enabled and tentative + // or + // disabled but checked + if (!mImageDisabledSelected.isNull() + && + ( (enabled && getTentative()) + || (!enabled && selected ) ) ) + { + imagep = mImageDisabledSelected; + } + else if (!mImageDisabled.isNull() + && !enabled + && !selected) + { + imagep = mImageDisabled; + } + + image_glow = imagep; + + if (mFlashing) + { + if (flash && mImageFlash) + { + // if button should flash and we have icon for flashing, use it as image for button + image_glow = mImageFlash; + } + + // provide fade-in and fade-out via flash_color + if (mFlashingTimer) + { + LLColor4 flash_color = mFlashBgColor.get(); + use_glow_effect = TRUE; + glow_type = LLRender::BT_ALPHA; // blend the glow + + if (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress()) + { + glow_color = flash_color; + } + else if (mNeedsHighlight) + { glow_color = highlighting_color; - } + } else { // will fade from highlight color glow_color = flash_color; } - } - } - - if (mNeedsHighlight && !imagep) - { - use_glow_effect = TRUE; - } - - // Figure out appropriate color for the text - LLColor4 label_color; - - // label changes when button state changes, not when pressed - if ( enabled ) - { - if ( getToggleState() ) - { - label_color = mSelectedLabelColor.get(); - } - else - { - label_color = mUnselectedLabelColor.get(); - } - } - else - { - if ( getToggleState() ) - { - label_color = mDisabledSelectedLabelColor.get(); - } - else - { - label_color = mDisabledLabelColor.get(); - } - } - - // Highlight if needed - if( ll::ui::SearchableControl::getHighlighted() ) - label_color = ll::ui::SearchableControl::getHighlightColor(); - - // Unselected label assignments - LLWString label = getCurrentLabel(); - - // overlay with keyboard focus border - if (hasFocus()) - { - F32 lerp_amt = gFocusMgr.getFocusFlashAmt(); - drawBorder(imagep, gFocusMgr.getFocusColor() % alpha, ll_round(lerp(1.f, 3.f, lerp_amt))); - } - - if (use_glow_effect) - { - mCurGlowStrength = lerp(mCurGlowStrength, - mFlashing ? (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress() || mNeedsHighlight? 1.f : 0.f) : mHoverGlowStrength, - LLSmoothInterpolation::getInterpolant(0.05f)); - } - else - { - mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLSmoothInterpolation::getInterpolant(0.05f)); - } - - // Draw button image, if available. - // Otherwise draw basic rectangular button. - if (imagep != NULL) - { - // apply automatic 50% alpha fade to disabled image - LLColor4 disabled_color = mFadeWhenDisabled ? mDisabledImageColor.get() % 0.5f : mDisabledImageColor.get(); - if ( mScaleImage) - { - imagep->draw(getLocalRect(), (enabled ? mImageColor.get() : disabled_color) % alpha ); - if (mCurGlowStrength > 0.01f) - { - gGL.setSceneBlendType(glow_type); - image_glow->drawSolid(0, 0, getRect().getWidth(), getRect().getHeight(), glow_color % (mCurGlowStrength * alpha)); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - } - } - else - { - S32 y = getLocalRect().getHeight() - imagep->getHeight(); - imagep->draw(0, y, (enabled ? mImageColor.get() : disabled_color) % alpha); - if (mCurGlowStrength > 0.01f) - { - gGL.setSceneBlendType(glow_type); - image_glow->drawSolid(0, y, glow_color % (mCurGlowStrength * alpha)); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - } - } - } - else - { - // no image - LL_DEBUGS() << "No image for button " << getName() << LL_ENDL; - // draw it in pink so we can find it - gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0, LLColor4::pink1 % alpha, FALSE); - } - - // let overlay image and text play well together - S32 text_left = mLeftHPad; - S32 text_right = getRect().getWidth() - mRightHPad; - S32 text_width = getRect().getWidth() - mLeftHPad - mRightHPad; - - // draw overlay image - if (mImageOverlay.notNull()) - { - // get max width and height (discard level 0) - S32 overlay_width; - S32 overlay_height; - - getOverlayImageSize(overlay_width, overlay_height); - - S32 center_x = getLocalRect().getCenterX(); - S32 center_y = getLocalRect().getCenterY(); - - //FUGLY HACK FOR "DEPRESSED" BUTTONS - if (pressed && mDisplayPressedState) - { - center_y--; - center_x++; - } - - center_y += (mImageOverlayBottomPad - mImageOverlayTopPad); - // fade out overlay images on disabled buttons - LLColor4 overlay_color = mImageOverlayColor.get(); - if (!enabled) - { - overlay_color = mImageOverlayDisabledColor.get(); - } - else if (getToggleState()) - { - overlay_color = mImageOverlaySelectedColor.get(); - } - overlay_color.mV[VALPHA] *= alpha; - - switch(mImageOverlayAlignment) - { - case LLFontGL::LEFT: - text_left += overlay_width + mImgOverlayLabelSpace; - text_width -= overlay_width + mImgOverlayLabelSpace; - mImageOverlay->draw( - mLeftHPad, - center_y - (overlay_height / 2), - overlay_width, - overlay_height, - overlay_color); - break; - case LLFontGL::HCENTER: - mImageOverlay->draw( - center_x - (overlay_width / 2), - center_y - (overlay_height / 2), - overlay_width, - overlay_height, - overlay_color); - break; - case LLFontGL::RIGHT: - text_right -= overlay_width + mImgOverlayLabelSpace; - text_width -= overlay_width + mImgOverlayLabelSpace; - mImageOverlay->draw( - getRect().getWidth() - mRightHPad - overlay_width, - center_y - (overlay_height / 2), - overlay_width, - overlay_height, - overlay_color); - break; - default: - // draw nothing - break; - } - } - - // Draw label - if( !label.empty() ) - { - LLWStringUtil::trim(label); - - S32 x; - switch( mHAlign ) - { - case LLFontGL::RIGHT: - x = text_right; - break; - case LLFontGL::HCENTER: - x = text_left + (text_width / 2); - break; - case LLFontGL::LEFT: - default: - x = text_left; - break; - } - - if (pressed && mDisplayPressedState) - { - x++; - } - - // *NOTE: mantipov: before mUseEllipses is implemented in EXT-279 U32_MAX has been passed as - // max_chars. - // LLFontGL::render expects S32 max_chars variable but process in a separate way -1 value. - // Due to U32_MAX is equal to S32 -1 value I have rest this value for non-ellipses mode. - // Not sure if it is really needed. Probably S32_MAX should be always passed as max_chars. - mLastDrawCharsCount = mGLFont->render(label, 0, - (F32)x, - (F32)(getRect().getHeight() / 2 + mBottomVPad), - label_color % alpha, - mHAlign, LLFontGL::VCENTER, - LLFontGL::NORMAL, - mDropShadowedText ? LLFontGL::DROP_SHADOW_SOFT : LLFontGL::NO_SHADOW, - S32_MAX, text_width, - NULL, mUseEllipses, mUseFontColor); - } - - LLUICtrl::draw(); + } + } + + if (mNeedsHighlight && !imagep) + { + use_glow_effect = TRUE; + } + + // Figure out appropriate color for the text + LLColor4 label_color; + + // label changes when button state changes, not when pressed + if ( enabled ) + { + if ( getToggleState() ) + { + label_color = mSelectedLabelColor.get(); + } + else + { + label_color = mUnselectedLabelColor.get(); + } + } + else + { + if ( getToggleState() ) + { + label_color = mDisabledSelectedLabelColor.get(); + } + else + { + label_color = mDisabledLabelColor.get(); + } + } + + // Highlight if needed + if( ll::ui::SearchableControl::getHighlighted() ) + label_color = ll::ui::SearchableControl::getHighlightColor(); + + // Unselected label assignments + LLWString label = getCurrentLabel(); + + // overlay with keyboard focus border + if (hasFocus()) + { + F32 lerp_amt = gFocusMgr.getFocusFlashAmt(); + drawBorder(imagep, gFocusMgr.getFocusColor() % alpha, ll_round(lerp(1.f, 3.f, lerp_amt))); + } + + if (use_glow_effect) + { + mCurGlowStrength = lerp(mCurGlowStrength, + mFlashing ? (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress() || mNeedsHighlight? 1.f : 0.f) : mHoverGlowStrength, + LLSmoothInterpolation::getInterpolant(0.05f)); + } + else + { + mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLSmoothInterpolation::getInterpolant(0.05f)); + } + + // Draw button image, if available. + // Otherwise draw basic rectangular button. + if (imagep != NULL) + { + // apply automatic 50% alpha fade to disabled image + LLColor4 disabled_color = mFadeWhenDisabled ? mDisabledImageColor.get() % 0.5f : mDisabledImageColor.get(); + if ( mScaleImage) + { + imagep->draw(getLocalRect(), (enabled ? mImageColor.get() : disabled_color) % alpha ); + if (mCurGlowStrength > 0.01f) + { + gGL.setSceneBlendType(glow_type); + image_glow->drawSolid(0, 0, getRect().getWidth(), getRect().getHeight(), glow_color % (mCurGlowStrength * alpha)); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + } + } + else + { + S32 y = getLocalRect().getHeight() - imagep->getHeight(); + imagep->draw(0, y, (enabled ? mImageColor.get() : disabled_color) % alpha); + if (mCurGlowStrength > 0.01f) + { + gGL.setSceneBlendType(glow_type); + image_glow->drawSolid(0, y, glow_color % (mCurGlowStrength * alpha)); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + } + } + } + else + { + // no image + LL_DEBUGS() << "No image for button " << getName() << LL_ENDL; + // draw it in pink so we can find it + gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0, LLColor4::pink1 % alpha, FALSE); + } + + // let overlay image and text play well together + S32 text_left = mLeftHPad; + S32 text_right = getRect().getWidth() - mRightHPad; + S32 text_width = getRect().getWidth() - mLeftHPad - mRightHPad; + + // draw overlay image + if (mImageOverlay.notNull()) + { + // get max width and height (discard level 0) + S32 overlay_width; + S32 overlay_height; + + getOverlayImageSize(overlay_width, overlay_height); + + S32 center_x = getLocalRect().getCenterX(); + S32 center_y = getLocalRect().getCenterY(); + + //FUGLY HACK FOR "DEPRESSED" BUTTONS + if (pressed && mDisplayPressedState) + { + center_y--; + center_x++; + } + + center_y += (mImageOverlayBottomPad - mImageOverlayTopPad); + // fade out overlay images on disabled buttons + LLColor4 overlay_color = mImageOverlayColor.get(); + if (!enabled) + { + overlay_color = mImageOverlayDisabledColor.get(); + } + else if (getToggleState()) + { + overlay_color = mImageOverlaySelectedColor.get(); + } + overlay_color.mV[VALPHA] *= alpha; + + switch(mImageOverlayAlignment) + { + case LLFontGL::LEFT: + text_left += overlay_width + mImgOverlayLabelSpace; + text_width -= overlay_width + mImgOverlayLabelSpace; + mImageOverlay->draw( + mLeftHPad, + center_y - (overlay_height / 2), + overlay_width, + overlay_height, + overlay_color); + break; + case LLFontGL::HCENTER: + mImageOverlay->draw( + center_x - (overlay_width / 2), + center_y - (overlay_height / 2), + overlay_width, + overlay_height, + overlay_color); + break; + case LLFontGL::RIGHT: + text_right -= overlay_width + mImgOverlayLabelSpace; + text_width -= overlay_width + mImgOverlayLabelSpace; + mImageOverlay->draw( + getRect().getWidth() - mRightHPad - overlay_width, + center_y - (overlay_height / 2), + overlay_width, + overlay_height, + overlay_color); + break; + default: + // draw nothing + break; + } + } + + // Draw label + if( !label.empty() ) + { + LLWStringUtil::trim(label); + + S32 x; + switch( mHAlign ) + { + case LLFontGL::RIGHT: + x = text_right; + break; + case LLFontGL::HCENTER: + x = text_left + (text_width / 2); + break; + case LLFontGL::LEFT: + default: + x = text_left; + break; + } + + if (pressed && mDisplayPressedState) + { + x++; + } + + // *NOTE: mantipov: before mUseEllipses is implemented in EXT-279 U32_MAX has been passed as + // max_chars. + // LLFontGL::render expects S32 max_chars variable but process in a separate way -1 value. + // Due to U32_MAX is equal to S32 -1 value I have rest this value for non-ellipses mode. + // Not sure if it is really needed. Probably S32_MAX should be always passed as max_chars. + mLastDrawCharsCount = mGLFont->render(label, 0, + (F32)x, + (F32)(getRect().getHeight() / 2 + mBottomVPad), + label_color % alpha, + mHAlign, LLFontGL::VCENTER, + LLFontGL::NORMAL, + mDropShadowedText ? LLFontGL::DROP_SHADOW_SOFT : LLFontGL::NO_SHADOW, + S32_MAX, text_width, + NULL, mUseEllipses, mUseFontColor); + } + + LLUICtrl::draw(); } void LLButton::drawBorder(LLUIImage* imagep, const LLColor4& color, S32 size) { - if (imagep == NULL) return; - if (mScaleImage) - { - imagep->drawBorder(getLocalRect(), color, size); - } - else - { - S32 y = getLocalRect().getHeight() - imagep->getHeight(); - imagep->drawBorder(0, y, color, size); - } + if (imagep == NULL) return; + if (mScaleImage) + { + imagep->drawBorder(getLocalRect(), color, size); + } + else + { + S32 y = getLocalRect().getHeight() - imagep->getHeight(); + imagep->drawBorder(0, y, color, size); + } } BOOL LLButton::getToggleState() const @@ -990,214 +990,214 @@ BOOL LLButton::getToggleState() const void LLButton::setToggleState(BOOL b) { - if( b != getToggleState() ) - { - setControlValue(b); // will fire LLControlVariable callbacks (if any) - setValue(b); // may or may not be redundant - setFlashing(false); // stop flash state whenever the selected/unselected state if reset - // Unselected label assignments - autoResize(); - } + if( b != getToggleState() ) + { + setControlValue(b); // will fire LLControlVariable callbacks (if any) + setValue(b); // may or may not be redundant + setFlashing(false); // stop flash state whenever the selected/unselected state if reset + // Unselected label assignments + autoResize(); + } } void LLButton::setFlashing(bool b, bool force_flashing/* = false */) -{ - mForceFlashing = force_flashing; - if (mFlashingTimer) - { - mFlashing = b; - (b ? mFlashingTimer->startFlashing() : mFlashingTimer->stopFlashing()); - } - else if (b != mFlashing) - { - mFlashing = b; - mFrameTimer.reset(); - } -} - -BOOL LLButton::toggleState() +{ + mForceFlashing = force_flashing; + if (mFlashingTimer) + { + mFlashing = b; + (b ? mFlashingTimer->startFlashing() : mFlashingTimer->stopFlashing()); + } + else if (b != mFlashing) + { + mFlashing = b; + mFrameTimer.reset(); + } +} + +BOOL LLButton::toggleState() { bool flipped = ! getToggleState(); - setToggleState(flipped); + setToggleState(flipped); - return flipped; + return flipped; } void LLButton::setLabel( const std::string& label ) { - mUnselectedLabel = mSelectedLabel = label; + mUnselectedLabel = mSelectedLabel = label; } void LLButton::setLabel( const LLUIString& label ) { - mUnselectedLabel = mSelectedLabel = label; + mUnselectedLabel = mSelectedLabel = label; } void LLButton::setLabel( const LLStringExplicit& label ) { - setLabelUnselected(label); - setLabelSelected(label); + setLabelUnselected(label); + setLabelSelected(label); } //virtual BOOL LLButton::setLabelArg( const std::string& key, const LLStringExplicit& text ) { - mUnselectedLabel.setArg(key, text); - mSelectedLabel.setArg(key, text); - return TRUE; + mUnselectedLabel.setArg(key, text); + mSelectedLabel.setArg(key, text); + return TRUE; } void LLButton::setLabelUnselected( const LLStringExplicit& label ) { - mUnselectedLabel = label; + mUnselectedLabel = label; } void LLButton::setLabelSelected( const LLStringExplicit& label ) { - mSelectedLabel = label; + mSelectedLabel = label; } bool LLButton::labelIsTruncated() const { - return getCurrentLabel().getString().size() > mLastDrawCharsCount; + return getCurrentLabel().getString().size() > mLastDrawCharsCount; } const LLUIString& LLButton::getCurrentLabel() const { - return getToggleState() ? mSelectedLabel : mUnselectedLabel; + return getToggleState() ? mSelectedLabel : mUnselectedLabel; } void LLButton::setImageUnselected(LLPointer<LLUIImage> image) { - mImageUnselected = image; - if (mImageUnselected.isNull()) - { - LL_WARNS() << "Setting default button image for: " << getName() << " to NULL" << LL_ENDL; - } + mImageUnselected = image; + if (mImageUnselected.isNull()) + { + LL_WARNS() << "Setting default button image for: " << getName() << " to NULL" << LL_ENDL; + } } void LLButton::autoResize() { - resize(getCurrentLabel()); + resize(getCurrentLabel()); } void LLButton::resize(LLUIString label) { - // get label length - S32 label_width = mGLFont->getWidth(label.getString()); - // get current btn length - S32 btn_width =getRect().getWidth(); - // check if it need resize - if (mAutoResize) - { - S32 min_width = label_width + mLeftHPad + mRightHPad; - if (mImageOverlay) - { - S32 overlay_width = mImageOverlay->getWidth(); - F32 scale_factor = (getRect().getHeight() - (mImageOverlayBottomPad + mImageOverlayTopPad)) / (F32)mImageOverlay->getHeight(); - overlay_width = ll_round((F32)overlay_width * scale_factor); - - switch(mImageOverlayAlignment) - { - case LLFontGL::LEFT: - case LLFontGL::RIGHT: - min_width += overlay_width + mImgOverlayLabelSpace; - break; - case LLFontGL::HCENTER: - min_width = llmax(min_width, overlay_width + mLeftHPad + mRightHPad); - break; - default: - // draw nothing - break; - } - } - if (btn_width < min_width) - { - reshape(min_width, getRect().getHeight()); - } - } + // get label length + S32 label_width = mGLFont->getWidth(label.getString()); + // get current btn length + S32 btn_width =getRect().getWidth(); + // check if it need resize + if (mAutoResize) + { + S32 min_width = label_width + mLeftHPad + mRightHPad; + if (mImageOverlay) + { + S32 overlay_width = mImageOverlay->getWidth(); + F32 scale_factor = (getRect().getHeight() - (mImageOverlayBottomPad + mImageOverlayTopPad)) / (F32)mImageOverlay->getHeight(); + overlay_width = ll_round((F32)overlay_width * scale_factor); + + switch(mImageOverlayAlignment) + { + case LLFontGL::LEFT: + case LLFontGL::RIGHT: + min_width += overlay_width + mImgOverlayLabelSpace; + break; + case LLFontGL::HCENTER: + min_width = llmax(min_width, overlay_width + mLeftHPad + mRightHPad); + break; + default: + // draw nothing + break; + } + } + if (btn_width < min_width) + { + reshape(min_width, getRect().getHeight()); + } + } } void LLButton::setImages( const std::string &image_name, const std::string &selected_name ) { - setImageUnselected(LLUI::getUIImage(image_name)); - setImageSelected(LLUI::getUIImage(selected_name)); + setImageUnselected(LLUI::getUIImage(image_name)); + setImageSelected(LLUI::getUIImage(selected_name)); } void LLButton::setImageSelected(LLPointer<LLUIImage> image) { - mImageSelected = image; + mImageSelected = image; } -void LLButton::setImageColor(const LLColor4& c) -{ - mImageColor = c; +void LLButton::setImageColor(const LLColor4& c) +{ + mImageColor = c; } void LLButton::setColor(const LLColor4& color) { - setImageColor(color); + setImageColor(color); } void LLButton::setImageDisabled(LLPointer<LLUIImage> image) { - mImageDisabled = image; - mDisabledImageColor = mImageColor; - mFadeWhenDisabled = TRUE; + mImageDisabled = image; + mDisabledImageColor = mImageColor; + mFadeWhenDisabled = TRUE; } void LLButton::setImageDisabledSelected(LLPointer<LLUIImage> image) { - mImageDisabledSelected = image; - mDisabledImageColor = mImageColor; - mFadeWhenDisabled = TRUE; + mImageDisabledSelected = image; + mDisabledImageColor = mImageColor; + mFadeWhenDisabled = TRUE; } void LLButton::setImagePressed(LLPointer<LLUIImage> image) { - mImagePressed = image; + mImagePressed = image; } void LLButton::setImageHoverSelected(LLPointer<LLUIImage> image) { - mImageHoverSelected = image; + mImageHoverSelected = image; } void LLButton::setImageHoverUnselected(LLPointer<LLUIImage> image) { - mImageHoverUnselected = image; + mImageHoverUnselected = image; } void LLButton::setImageFlash(LLPointer<LLUIImage> image) { - mImageFlash = image; + mImageFlash = image; } void LLButton::setImageOverlay(const std::string& image_name, LLFontGL::HAlign alignment, const LLColor4& color) { - if (image_name.empty()) - { - mImageOverlay = NULL; - } - else - { - mImageOverlay = LLUI::getUIImage(image_name); - mImageOverlayAlignment = alignment; - mImageOverlayColor = color; - } + if (image_name.empty()) + { + mImageOverlay = NULL; + } + else + { + mImageOverlay = LLUI::getUIImage(image_name); + mImageOverlayAlignment = alignment; + mImageOverlayColor = color; + } } void LLButton::setImageOverlay(const LLUUID& image_id, LLFontGL::HAlign alignment, const LLColor4& color) { - if (image_id.isNull()) - { - mImageOverlay = NULL; - } - else - { - mImageOverlay = LLUI::getUIImageByID(image_id); - mImageOverlayAlignment = alignment; - mImageOverlayColor = color; - } + if (image_id.isNull()) + { + mImageOverlay = NULL; + } + else + { + mImageOverlay = LLUI::getUIImageByID(image_id); + mImageOverlayAlignment = alignment; + mImageOverlayColor = color; + } } void LLButton::onMouseCaptureLost() @@ -1214,7 +1214,7 @@ void LLButton::onMouseCaptureLost() LLUICtrl::onCommit(); } - resetMouseDownTimer(); + resetMouseDownTimer(); } //------------------------------------------------------------------------- @@ -1222,99 +1222,99 @@ void LLButton::onMouseCaptureLost() //------------------------------------------------------------------------- S32 round_up(S32 grid, S32 value) { - S32 mod = value % grid; + S32 mod = value % grid; - if (mod > 0) - { - // not even multiple - return value + (grid - mod); - } - else - { - return value; - } + if (mod > 0) + { + // not even multiple + return value + (grid - mod); + } + else + { + return value; + } } -void LLButton::addImageAttributeToXML(LLXMLNodePtr node, - const std::string& image_name, - const LLUUID& image_id, - const std::string& xml_tag_name) const +void LLButton::addImageAttributeToXML(LLXMLNodePtr node, + const std::string& image_name, + const LLUUID& image_id, + const std::string& xml_tag_name) const { - if( !image_name.empty() ) - { - node->createChild(xml_tag_name.c_str(), TRUE)->setStringValue(image_name); - } - else if( image_id != LLUUID::null ) - { - node->createChild((xml_tag_name + "_id").c_str(), TRUE)->setUUIDValue(image_id); - } + if( !image_name.empty() ) + { + node->createChild(xml_tag_name.c_str(), TRUE)->setStringValue(image_name); + } + else if( image_id != LLUUID::null ) + { + node->createChild((xml_tag_name + "_id").c_str(), TRUE)->setUUIDValue(image_id); + } } // static void LLButton::toggleFloaterAndSetToggleState(LLUICtrl* ctrl, const LLSD& sdname) { - bool floater_vis = LLFloaterReg::toggleInstance(sdname.asString()); - LLButton* button = dynamic_cast<LLButton*>(ctrl); - if (button) - button->setToggleState(floater_vis); + bool floater_vis = LLFloaterReg::toggleInstance(sdname.asString()); + LLButton* button = dynamic_cast<LLButton*>(ctrl); + if (button) + button->setToggleState(floater_vis); } // static // Gets called once void LLButton::setFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname) { - LLButton* button = dynamic_cast<LLButton*>(ctrl); - if (!button) - return; - // Get the visibility control name for the floater - std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString()); - // Set the button control value (toggle state) to the floater visibility control (Sets the value as well) - button->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name)); - // Set the clicked callback to toggle the floater - button->setClickedCallback(boost::bind(&LLFloaterReg::toggleInstance, sdname, LLSD())); + LLButton* button = dynamic_cast<LLButton*>(ctrl); + if (!button) + return; + // Get the visibility control name for the floater + std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString()); + // Set the button control value (toggle state) to the floater visibility control (Sets the value as well) + button->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name)); + // Set the clicked callback to toggle the floater + button->setClickedCallback(boost::bind(&LLFloaterReg::toggleInstance, sdname, LLSD())); } // static void LLButton::setDockableFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname) { - LLButton* button = dynamic_cast<LLButton*>(ctrl); - if (!button) - return; - // Get the visibility control name for the floater - std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString()); - // Set the button control value (toggle state) to the floater visibility control (Sets the value as well) - button->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name)); - // Set the clicked callback to toggle the floater - button->setClickedCallback(boost::bind(&LLDockableFloater::toggleInstance, sdname)); + LLButton* button = dynamic_cast<LLButton*>(ctrl); + if (!button) + return; + // Get the visibility control name for the floater + std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString()); + // Set the button control value (toggle state) to the floater visibility control (Sets the value as well) + button->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name)); + // Set the clicked callback to toggle the floater + button->setClickedCallback(boost::bind(&LLDockableFloater::toggleInstance, sdname)); } // static void LLButton::showHelp(LLUICtrl* ctrl, const LLSD& sdname) { - // search back through the button's parents for a panel - // with a help_topic string defined - std::string help_topic; - if (LLUI::getInstance()->mHelpImpl && - ctrl->findHelpTopic(help_topic)) - { - LLUI::getInstance()->mHelpImpl->showTopic(help_topic); - return; // success - } + // search back through the button's parents for a panel + // with a help_topic string defined + std::string help_topic; + if (LLUI::getInstance()->mHelpImpl && + ctrl->findHelpTopic(help_topic)) + { + LLUI::getInstance()->mHelpImpl->showTopic(help_topic); + return; // success + } - // display an error if we can't find a help_topic string. - // fix this by adding a help_topic attribute to the xui file - LLNotificationsUtil::add("UnableToFindHelpTopic"); + // display an error if we can't find a help_topic string. + // fix this by adding a help_topic attribute to the xui file + LLNotificationsUtil::add("UnableToFindHelpTopic"); } void LLButton::resetMouseDownTimer() { - mMouseDownTimer.stop(); - mMouseDownTimer.reset(); + mMouseDownTimer.stop(); + mMouseDownTimer.reset(); } BOOL LLButton::handleDoubleClick(S32 x, S32 y, MASK mask) { - // just treat a double click as a second click - return handleMouseDown(x, y, mask); + // just treat a double click as a second click + return handleMouseDown(x, y, mask); } |