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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/llui/llbadge.cpp
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/llui/llbadge.cpp')
-rw-r--r--indra/llui/llbadge.cpp778
1 files changed, 389 insertions, 389 deletions
diff --git a/indra/llui/llbadge.cpp b/indra/llui/llbadge.cpp
index 1fa24afe8c..3397c97ee1 100644
--- a/indra/llui/llbadge.cpp
+++ b/indra/llui/llbadge.cpp
@@ -1,389 +1,389 @@
-/**
- * @file llbadge.cpp
- * @brief Implementation for badges
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#define LLBADGE_CPP
-#include "llbadge.h"
-
-#include "llscrollcontainer.h"
-#include "lluictrlfactory.h"
-
-
-static LLDefaultChildRegistry::Register<LLBadge> r("badge");
-
-static const S32 BADGE_OFFSET_NOT_SPECIFIED = 0x7FFFFFFF;
-
-// Compiler optimization, generate extern template
-template class LLBadge* LLView::getChild<class LLBadge>(const std::string& name, bool recurse) const;
-
-
-LLBadge::Params::Params()
- : image("image")
- , border_image("border_image")
- , border_color("border_color")
- , image_color("image_color")
- , label("label")
- , label_color("label_color")
- , label_offset_horiz("label_offset_horiz")
- , label_offset_vert("label_offset_vert")
- , location("location", LLRelPos::TOP_LEFT)
- , location_offset_hcenter("location_offset_hcenter")
- , location_offset_vcenter("location_offset_vcenter")
- , location_percent_hcenter("location_percent_hcenter")
- , location_percent_vcenter("location_percent_vcenter")
- , padding_horiz("padding_horiz")
- , padding_vert("padding_vert")
-{}
-
-bool LLBadge::Params::equals(const Params& a) const
-{
- bool comp = true;
-
- // skip owner in comparison on purpose
-
- comp &= (border_image() == a.border_image());
- comp &= (border_color() == a.border_color());
- comp &= (image() == a.image());
- comp &= (image_color() == a.image_color());
- comp &= (label() == a.label());
- comp &= (label_color() == a.label_color());
- comp &= (label_offset_horiz() == a.label_offset_horiz());
- comp &= (label_offset_vert() == a.label_offset_vert());
- comp &= (location() == a.location());
- comp &= (location_offset_hcenter() == a.location_offset_hcenter());
- comp &= (location_offset_vcenter() == a.location_offset_vcenter());
- comp &= (location_percent_hcenter() == a.location_percent_hcenter());
- comp &= (location_percent_vcenter() == a.location_percent_vcenter());
- comp &= (padding_horiz() == a.padding_horiz());
- comp &= (padding_vert() == a.padding_vert());
-
- return comp;
-}
-
-LLBadge::LLBadge(const LLBadge::Params& p)
- : LLUICtrl(p)
- , mOwner(p.owner)
- , mBorderImage(p.border_image)
- , mBorderColor(p.border_color)
- , mGLFont(p.font)
- , mImage(p.image)
- , mImageColor(p.image_color)
- , mLabel(p.label)
- , mLabelColor(p.label_color)
- , mLabelOffsetHoriz(p.label_offset_horiz)
- , mLabelOffsetVert(p.label_offset_vert)
- , mLocation(p.location)
- , mLocationOffsetHCenter(BADGE_OFFSET_NOT_SPECIFIED)
- , mLocationOffsetVCenter(BADGE_OFFSET_NOT_SPECIFIED)
- , mLocationPercentHCenter(0.5f)
- , mLocationPercentVCenter(0.5f)
- , mPaddingHoriz(p.padding_horiz)
- , mPaddingVert(p.padding_vert)
- , mParentScroller(NULL)
- , mDrawAtParentTop(false)
-{
- if (mImage.isNull())
- {
- LL_WARNS() << "Badge: " << getName() << " with no image!" << LL_ENDL;
- }
-
- if (p.location_offset_hcenter.isProvided())
- {
- mLocationOffsetHCenter = p.location_offset_hcenter();
- }
-
- if (p.location_offset_vcenter.isProvided())
- {
- mLocationOffsetVCenter = p.location_offset_vcenter();
- }
-
- //
- // The following logic is to set the mLocationPercentHCenter and mLocationPercentVCenter
- // based on the Location enum and our horizontal and vertical location percentages. The
- // draw code then uses this on the owner rectangle to compute the screen location for
- // the badge.
- //
-
- if (!LLRelPos::IsCenter(mLocation))
- {
- F32 h_center = p.location_percent_hcenter * 0.01f;
- F32 v_center = p.location_percent_vcenter * 0.01f;
-
- if (LLRelPos::IsRight(mLocation))
- {
- mLocationPercentHCenter = 0.5f * (1.0f + h_center);
- }
- else if (LLRelPos::IsLeft(mLocation))
- {
- mLocationPercentHCenter = 0.5f * (1.0f - h_center);
- }
-
- if (LLRelPos::IsTop(mLocation))
- {
- mLocationPercentVCenter = 0.5f * (1.0f + v_center);
- }
- else if (LLRelPos::IsBottom(mLocation))
- {
- mLocationPercentVCenter = 0.5f * (1.0f - v_center);
- }
- }
-}
-
-LLBadge::~LLBadge()
-{
-}
-
-bool LLBadge::addToView(LLView * view)
-{
- bool child_added = view->addChild(this);
-
- if (child_added)
- {
- setShape(view->getLocalRect());
-
- // Find a parent scroll container, if there is one in case we need it for positioning
-
- LLView * parent = mOwner.get();
-
- while ((parent != NULL) && ((mParentScroller = dynamic_cast<LLScrollContainer *>(parent)) == NULL))
- {
- parent = parent->getParent();
- }
- }
-
- return child_added;
-}
-
-void LLBadge::setLabel(const LLStringExplicit& label)
-{
- mLabel = label;
-}
-
-//
-// This is a fallback function to render a rectangle for badges without a valid image
-//
-void renderBadgeBackground(F32 centerX, F32 centerY, F32 width, F32 height, const LLColor4U &color)
-{
- gGL.pushUIMatrix();
- gGL.loadUIIdentity();
- gGL.setSceneBlendType(LLRender::BT_REPLACE);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- gGL.color4ubv(color.mV);
- gGL.texCoord2i(0, 0);
-
- F32 x = LLFontGL::sCurOrigin.mX + centerX - width * 0.5f;
- F32 y = LLFontGL::sCurOrigin.mY + centerY - height * 0.5f;
-
- LLRectf screen_rect(ll_round(x),
- ll_round(y),
- ll_round(x) + width,
- ll_round(y) + height);
-
- LLVector3 vertices[4];
- vertices[0] = LLVector3(screen_rect.mRight, screen_rect.mTop, 1.0f);
- vertices[1] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 1.0f);
- vertices[2] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 1.0f);
- vertices[3] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 1.0f);
-
- gGL.begin(LLRender::QUADS);
- {
- gGL.vertexBatchPreTransformed(vertices, 4);
- }
- gGL.end();
-
- gGL.popUIMatrix();
-}
-
-
-// virtual
-void LLBadge::draw()
-{
- if (!mLabel.empty())
- {
- LLView* owner_view = mOwner.get();
-
- if (owner_view && owner_view->isInVisibleChain())
- {
- //
- // Calculate badge size based on label text
- //
-
- LLWString badge_label_wstring = mLabel;
-
- S32 badge_label_begin_offset = 0;
- S32 badge_char_length = S32_MAX;
- S32 badge_pixel_length = S32_MAX;
- F32 *right_position_out = NULL;
- bool do_not_use_ellipses = false;
-
- F32 badge_width = (2.0f * mPaddingHoriz) +
- mGLFont->getWidthF32(badge_label_wstring.c_str(), badge_label_begin_offset, badge_char_length);
-
- F32 badge_height = (2.0f * mPaddingVert) + mGLFont->getLineHeight();
-
- //
- // Calculate badge position based on owner
- //
-
- LLRect owner_rect;
- owner_view->localRectToOtherView(owner_view->getLocalRect(), & owner_rect, this);
-
- S32 location_offset_horiz = mLocationOffsetHCenter;
- S32 location_offset_vert = mLocationOffsetVCenter;
-
- // If we're in a scroll container, do some math to keep us in the same place on screen if applicable
- if (mParentScroller != NULL)
- {
- LLRect visibleRect = mParentScroller->getVisibleContentRect();
-
- if (mLocationOffsetHCenter != BADGE_OFFSET_NOT_SPECIFIED)
- {
- if (LLRelPos::IsRight(mLocation))
- {
- location_offset_horiz += visibleRect.mRight;
- }
- else if (LLRelPos::IsLeft(mLocation))
- {
- location_offset_horiz += visibleRect.mLeft;
- }
- else // center
- {
- location_offset_horiz += (visibleRect.mLeft + visibleRect.mRight) / 2;
- }
- }
-
- if (mLocationOffsetVCenter != BADGE_OFFSET_NOT_SPECIFIED)
- {
- if (LLRelPos::IsTop(mLocation))
- {
- location_offset_vert += visibleRect.mTop;
- }
- else if (LLRelPos::IsBottom(mLocation))
- {
- location_offset_vert += visibleRect.mBottom;
- }
- else // center
- {
- location_offset_vert += (visibleRect.mBottom + visibleRect.mTop) / 2;
- }
- }
- }
-
- F32 badge_center_x;
- F32 badge_center_y;
-
- // Compute x position
- if (mLocationOffsetHCenter == BADGE_OFFSET_NOT_SPECIFIED)
- {
- badge_center_x = owner_rect.mLeft + owner_rect.getWidth() * mLocationPercentHCenter;
- }
- else
- {
- badge_center_x = location_offset_horiz;
- }
-
- // Compute y position
- if (mLocationOffsetVCenter == BADGE_OFFSET_NOT_SPECIFIED)
- {
- if(mDrawAtParentTop)
- {
- badge_center_y = owner_rect.mTop - badge_height * 0.5f - 1;
- }
- else
- {
- badge_center_y = owner_rect.mBottom + owner_rect.getHeight() * mLocationPercentVCenter;
- }
- }
- else
- {
- badge_center_y = location_offset_vert;
- }
-
- //
- // Draw button image, if available.
- // Otherwise draw basic rectangular button.
- //
-
- F32 alpha = getDrawContext().mAlpha;
-
- if (!mImage.isNull())
- {
- F32 badge_x = badge_center_x - badge_width * 0.5f;
- F32 badge_y = badge_center_y - badge_height * 0.5f;
-
- mImage->drawSolid((S32) badge_x, (S32) badge_y, (S32) badge_width, (S32) badge_height, mImageColor % alpha);
-
- if (!mBorderImage.isNull())
- {
- mBorderImage->drawSolid((S32) badge_x, (S32) badge_y, (S32) badge_width, (S32) badge_height, mBorderColor % alpha);
- }
- }
- else
- {
- LL_DEBUGS() << "No image for badge " << getName() << " on owner " << owner_view->getName() << LL_ENDL;
-
- renderBadgeBackground(badge_center_x, badge_center_y,
- badge_width, badge_height,
- mImageColor % alpha);
- }
-
- //
- // Draw the label
- //
-
- mGLFont->render(badge_label_wstring,
- badge_label_begin_offset,
- badge_center_x + mLabelOffsetHoriz,
- badge_center_y + mLabelOffsetVert,
- mLabelColor % alpha,
- LLFontGL::HCENTER, LLFontGL::VCENTER, // centered around the position
- LLFontGL::NORMAL, // normal text (not bold, italics, etc.)
- LLFontGL::DROP_SHADOW_SOFT,
- badge_char_length, badge_pixel_length,
- right_position_out, do_not_use_ellipses);
- }
- }
-}
-
-
-namespace LLInitParam
-{
- void TypeValues<LLRelPos::Location>::declareValues()
- {
- declare("bottom", LLRelPos::BOTTOM);
- declare("bottom_left", LLRelPos::BOTTOM_LEFT);
- declare("bottom_right", LLRelPos::BOTTOM_RIGHT);
- declare("center", LLRelPos::CENTER);
- declare("left", LLRelPos::LEFT);
- declare("right", LLRelPos::RIGHT);
- declare("top", LLRelPos::TOP);
- declare("top_left", LLRelPos::TOP_LEFT);
- declare("top_right", LLRelPos::TOP_RIGHT);
- }
-}
-
-
-// eof
+/**
+ * @file llbadge.cpp
+ * @brief Implementation for badges
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#define LLBADGE_CPP
+#include "llbadge.h"
+
+#include "llscrollcontainer.h"
+#include "lluictrlfactory.h"
+
+
+static LLDefaultChildRegistry::Register<LLBadge> r("badge");
+
+static const S32 BADGE_OFFSET_NOT_SPECIFIED = 0x7FFFFFFF;
+
+// Compiler optimization, generate extern template
+template class LLBadge* LLView::getChild<class LLBadge>(const std::string& name, bool recurse) const;
+
+
+LLBadge::Params::Params()
+ : image("image")
+ , border_image("border_image")
+ , border_color("border_color")
+ , image_color("image_color")
+ , label("label")
+ , label_color("label_color")
+ , label_offset_horiz("label_offset_horiz")
+ , label_offset_vert("label_offset_vert")
+ , location("location", LLRelPos::TOP_LEFT)
+ , location_offset_hcenter("location_offset_hcenter")
+ , location_offset_vcenter("location_offset_vcenter")
+ , location_percent_hcenter("location_percent_hcenter")
+ , location_percent_vcenter("location_percent_vcenter")
+ , padding_horiz("padding_horiz")
+ , padding_vert("padding_vert")
+{}
+
+bool LLBadge::Params::equals(const Params& a) const
+{
+ bool comp = true;
+
+ // skip owner in comparison on purpose
+
+ comp &= (border_image() == a.border_image());
+ comp &= (border_color() == a.border_color());
+ comp &= (image() == a.image());
+ comp &= (image_color() == a.image_color());
+ comp &= (label() == a.label());
+ comp &= (label_color() == a.label_color());
+ comp &= (label_offset_horiz() == a.label_offset_horiz());
+ comp &= (label_offset_vert() == a.label_offset_vert());
+ comp &= (location() == a.location());
+ comp &= (location_offset_hcenter() == a.location_offset_hcenter());
+ comp &= (location_offset_vcenter() == a.location_offset_vcenter());
+ comp &= (location_percent_hcenter() == a.location_percent_hcenter());
+ comp &= (location_percent_vcenter() == a.location_percent_vcenter());
+ comp &= (padding_horiz() == a.padding_horiz());
+ comp &= (padding_vert() == a.padding_vert());
+
+ return comp;
+}
+
+LLBadge::LLBadge(const LLBadge::Params& p)
+ : LLUICtrl(p)
+ , mOwner(p.owner)
+ , mBorderImage(p.border_image)
+ , mBorderColor(p.border_color)
+ , mGLFont(p.font)
+ , mImage(p.image)
+ , mImageColor(p.image_color)
+ , mLabel(p.label)
+ , mLabelColor(p.label_color)
+ , mLabelOffsetHoriz(p.label_offset_horiz)
+ , mLabelOffsetVert(p.label_offset_vert)
+ , mLocation(p.location)
+ , mLocationOffsetHCenter(BADGE_OFFSET_NOT_SPECIFIED)
+ , mLocationOffsetVCenter(BADGE_OFFSET_NOT_SPECIFIED)
+ , mLocationPercentHCenter(0.5f)
+ , mLocationPercentVCenter(0.5f)
+ , mPaddingHoriz(p.padding_horiz)
+ , mPaddingVert(p.padding_vert)
+ , mParentScroller(NULL)
+ , mDrawAtParentTop(false)
+{
+ if (mImage.isNull())
+ {
+ LL_WARNS() << "Badge: " << getName() << " with no image!" << LL_ENDL;
+ }
+
+ if (p.location_offset_hcenter.isProvided())
+ {
+ mLocationOffsetHCenter = p.location_offset_hcenter();
+ }
+
+ if (p.location_offset_vcenter.isProvided())
+ {
+ mLocationOffsetVCenter = p.location_offset_vcenter();
+ }
+
+ //
+ // The following logic is to set the mLocationPercentHCenter and mLocationPercentVCenter
+ // based on the Location enum and our horizontal and vertical location percentages. The
+ // draw code then uses this on the owner rectangle to compute the screen location for
+ // the badge.
+ //
+
+ if (!LLRelPos::IsCenter(mLocation))
+ {
+ F32 h_center = p.location_percent_hcenter * 0.01f;
+ F32 v_center = p.location_percent_vcenter * 0.01f;
+
+ if (LLRelPos::IsRight(mLocation))
+ {
+ mLocationPercentHCenter = 0.5f * (1.0f + h_center);
+ }
+ else if (LLRelPos::IsLeft(mLocation))
+ {
+ mLocationPercentHCenter = 0.5f * (1.0f - h_center);
+ }
+
+ if (LLRelPos::IsTop(mLocation))
+ {
+ mLocationPercentVCenter = 0.5f * (1.0f + v_center);
+ }
+ else if (LLRelPos::IsBottom(mLocation))
+ {
+ mLocationPercentVCenter = 0.5f * (1.0f - v_center);
+ }
+ }
+}
+
+LLBadge::~LLBadge()
+{
+}
+
+bool LLBadge::addToView(LLView * view)
+{
+ bool child_added = view->addChild(this);
+
+ if (child_added)
+ {
+ setShape(view->getLocalRect());
+
+ // Find a parent scroll container, if there is one in case we need it for positioning
+
+ LLView * parent = mOwner.get();
+
+ while ((parent != NULL) && ((mParentScroller = dynamic_cast<LLScrollContainer *>(parent)) == NULL))
+ {
+ parent = parent->getParent();
+ }
+ }
+
+ return child_added;
+}
+
+void LLBadge::setLabel(const LLStringExplicit& label)
+{
+ mLabel = label;
+}
+
+//
+// This is a fallback function to render a rectangle for badges without a valid image
+//
+void renderBadgeBackground(F32 centerX, F32 centerY, F32 width, F32 height, const LLColor4U &color)
+{
+ gGL.pushUIMatrix();
+ gGL.loadUIIdentity();
+ gGL.setSceneBlendType(LLRender::BT_REPLACE);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ gGL.color4ubv(color.mV);
+ gGL.texCoord2i(0, 0);
+
+ F32 x = LLFontGL::sCurOrigin.mX + centerX - width * 0.5f;
+ F32 y = LLFontGL::sCurOrigin.mY + centerY - height * 0.5f;
+
+ LLRectf screen_rect(ll_round(x),
+ ll_round(y),
+ ll_round(x) + width,
+ ll_round(y) + height);
+
+ LLVector3 vertices[4];
+ vertices[0] = LLVector3(screen_rect.mRight, screen_rect.mTop, 1.0f);
+ vertices[1] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 1.0f);
+ vertices[2] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 1.0f);
+ vertices[3] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 1.0f);
+
+ gGL.begin(LLRender::QUADS);
+ {
+ gGL.vertexBatchPreTransformed(vertices, 4);
+ }
+ gGL.end();
+
+ gGL.popUIMatrix();
+}
+
+
+// virtual
+void LLBadge::draw()
+{
+ if (!mLabel.empty())
+ {
+ LLView* owner_view = mOwner.get();
+
+ if (owner_view && owner_view->isInVisibleChain())
+ {
+ //
+ // Calculate badge size based on label text
+ //
+
+ LLWString badge_label_wstring = mLabel;
+
+ S32 badge_label_begin_offset = 0;
+ S32 badge_char_length = S32_MAX;
+ S32 badge_pixel_length = S32_MAX;
+ F32 *right_position_out = NULL;
+ bool do_not_use_ellipses = false;
+
+ F32 badge_width = (2.0f * mPaddingHoriz) +
+ mGLFont->getWidthF32(badge_label_wstring.c_str(), badge_label_begin_offset, badge_char_length);
+
+ F32 badge_height = (2.0f * mPaddingVert) + mGLFont->getLineHeight();
+
+ //
+ // Calculate badge position based on owner
+ //
+
+ LLRect owner_rect;
+ owner_view->localRectToOtherView(owner_view->getLocalRect(), & owner_rect, this);
+
+ S32 location_offset_horiz = mLocationOffsetHCenter;
+ S32 location_offset_vert = mLocationOffsetVCenter;
+
+ // If we're in a scroll container, do some math to keep us in the same place on screen if applicable
+ if (mParentScroller != NULL)
+ {
+ LLRect visibleRect = mParentScroller->getVisibleContentRect();
+
+ if (mLocationOffsetHCenter != BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ if (LLRelPos::IsRight(mLocation))
+ {
+ location_offset_horiz += visibleRect.mRight;
+ }
+ else if (LLRelPos::IsLeft(mLocation))
+ {
+ location_offset_horiz += visibleRect.mLeft;
+ }
+ else // center
+ {
+ location_offset_horiz += (visibleRect.mLeft + visibleRect.mRight) / 2;
+ }
+ }
+
+ if (mLocationOffsetVCenter != BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ if (LLRelPos::IsTop(mLocation))
+ {
+ location_offset_vert += visibleRect.mTop;
+ }
+ else if (LLRelPos::IsBottom(mLocation))
+ {
+ location_offset_vert += visibleRect.mBottom;
+ }
+ else // center
+ {
+ location_offset_vert += (visibleRect.mBottom + visibleRect.mTop) / 2;
+ }
+ }
+ }
+
+ F32 badge_center_x;
+ F32 badge_center_y;
+
+ // Compute x position
+ if (mLocationOffsetHCenter == BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ badge_center_x = owner_rect.mLeft + owner_rect.getWidth() * mLocationPercentHCenter;
+ }
+ else
+ {
+ badge_center_x = location_offset_horiz;
+ }
+
+ // Compute y position
+ if (mLocationOffsetVCenter == BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ if(mDrawAtParentTop)
+ {
+ badge_center_y = owner_rect.mTop - badge_height * 0.5f - 1;
+ }
+ else
+ {
+ badge_center_y = owner_rect.mBottom + owner_rect.getHeight() * mLocationPercentVCenter;
+ }
+ }
+ else
+ {
+ badge_center_y = location_offset_vert;
+ }
+
+ //
+ // Draw button image, if available.
+ // Otherwise draw basic rectangular button.
+ //
+
+ F32 alpha = getDrawContext().mAlpha;
+
+ if (!mImage.isNull())
+ {
+ F32 badge_x = badge_center_x - badge_width * 0.5f;
+ F32 badge_y = badge_center_y - badge_height * 0.5f;
+
+ mImage->drawSolid((S32) badge_x, (S32) badge_y, (S32) badge_width, (S32) badge_height, mImageColor % alpha);
+
+ if (!mBorderImage.isNull())
+ {
+ mBorderImage->drawSolid((S32) badge_x, (S32) badge_y, (S32) badge_width, (S32) badge_height, mBorderColor % alpha);
+ }
+ }
+ else
+ {
+ LL_DEBUGS() << "No image for badge " << getName() << " on owner " << owner_view->getName() << LL_ENDL;
+
+ renderBadgeBackground(badge_center_x, badge_center_y,
+ badge_width, badge_height,
+ mImageColor % alpha);
+ }
+
+ //
+ // Draw the label
+ //
+
+ mGLFont->render(badge_label_wstring,
+ badge_label_begin_offset,
+ badge_center_x + mLabelOffsetHoriz,
+ badge_center_y + mLabelOffsetVert,
+ mLabelColor % alpha,
+ LLFontGL::HCENTER, LLFontGL::VCENTER, // centered around the position
+ LLFontGL::NORMAL, // normal text (not bold, italics, etc.)
+ LLFontGL::DROP_SHADOW_SOFT,
+ badge_char_length, badge_pixel_length,
+ right_position_out, do_not_use_ellipses);
+ }
+ }
+}
+
+
+namespace LLInitParam
+{
+ void TypeValues<LLRelPos::Location>::declareValues()
+ {
+ declare("bottom", LLRelPos::BOTTOM);
+ declare("bottom_left", LLRelPos::BOTTOM_LEFT);
+ declare("bottom_right", LLRelPos::BOTTOM_RIGHT);
+ declare("center", LLRelPos::CENTER);
+ declare("left", LLRelPos::LEFT);
+ declare("right", LLRelPos::RIGHT);
+ declare("top", LLRelPos::TOP);
+ declare("top_left", LLRelPos::TOP_LEFT);
+ declare("top_right", LLRelPos::TOP_RIGHT);
+ }
+}
+
+
+// eof