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authorAnsariel Hiller <Ansariel@users.noreply.github.com>2024-09-18 16:09:51 +0200
committerGitHub <noreply@github.com>2024-09-18 17:09:51 +0300
commitd9da5bbb33ce70e3bc799ba6696c8b10de0e5f04 (patch)
tree7ac1243cb80d1d11b228508607073b01dce0f88f /indra/llui/llbadge.cpp
parent83cf25af8d05897986cfbcf27224bf69fe7544c6 (diff)
Remove quads rendering mode entirely (#2593)
Diffstat (limited to 'indra/llui/llbadge.cpp')
-rw-r--r--indra/llui/llbadge.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/llui/llbadge.cpp b/indra/llui/llbadge.cpp
index c6654ee0aa..6875e7c0ad 100644
--- a/indra/llui/llbadge.cpp
+++ b/indra/llui/llbadge.cpp
@@ -205,12 +205,12 @@ void renderBadgeBackground(F32 centerX, F32 centerY, F32 width, F32 height, cons
(F32)ll_round(y) + height);
LLVector3 vertices[4];
- vertices[0] = LLVector3(screen_rect.mRight, screen_rect.mTop, 1.0f);
- vertices[1] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 1.0f);
+ vertices[0] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 1.0f);
+ vertices[1] = LLVector3(screen_rect.mRight, screen_rect.mTop, 1.0f);
vertices[2] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 1.0f);
vertices[3] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 1.0f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLE_STRIP);
{
gGL.vertexBatchPreTransformed(vertices, 4);
}