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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-09-18 16:57:57 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-09-18 17:27:12 +0300 |
commit | 0d7f6d917af2e0b19a32a925ded6fab4b1a6725e (patch) | |
tree | bf99cbd68261b3b4c61b1f3d042044eb76db6fa2 /indra/llui/llaccordionctrltab.cpp | |
parent | a5c8b1cbe20c2ccd609f550ff4983741f622fc27 (diff) |
SL-13729 Performance of LLUI and LLRender2D #3
Diffstat (limited to 'indra/llui/llaccordionctrltab.cpp')
-rw-r--r-- | indra/llui/llaccordionctrltab.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llui/llaccordionctrltab.cpp b/indra/llui/llaccordionctrltab.cpp index 1034a21905..16ca578111 100644 --- a/indra/llui/llaccordionctrltab.cpp +++ b/indra/llui/llaccordionctrltab.cpp @@ -977,7 +977,7 @@ void LLAccordionCtrlTab::drawChild(const LLRect& root_rect,LLView* child) LLRect screen_rect; localRectToScreen(child->getRect(),&screen_rect); - if ( root_rect.overlaps(screen_rect) && LLUI::getInstance()->mDirtyRect.overlaps(screen_rect)) + if ( root_rect.overlaps(screen_rect) && sDirtyRect.overlaps(screen_rect)) { gGL.matrixMode(LLRender::MM_MODELVIEW); LLUI::pushMatrix(); |