diff options
author | Dave Parks <davep@lindenlab.com> | 2010-05-21 14:31:17 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2010-05-21 14:31:17 -0500 |
commit | e90d2f88e5ce584b52b24315c85845a9e5113b50 (patch) | |
tree | 03a10655935a2a86f7294eead7c3cd8488f257ff /indra/llrender | |
parent | 05a23f8dbaa45c64bcf6c55dd09a468ba2b1f144 (diff) |
Aligned index buffers.
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 56 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.h | 3 |
2 files changed, 18 insertions, 41 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index a50eb7211c..0f3c900d2b 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -453,6 +453,7 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : mTypeMask = typemask; mStride = stride; mAlignedOffset = 0; + mAlignedIndexOffset = 0; sCount++; } @@ -642,16 +643,20 @@ void LLVertexBuffer::createGLIndices() mEmpty = TRUE; + //pad by 16 bytes for aligned copies + size += 16; + if (useVBOs()) { + //pad by another 16 bytes for VBO pointer adjustment + size += 16; mMappedIndexData = NULL; genIndices(); mResized = TRUE; } else { - mMappedIndexData = new U8[size]; - memset(mMappedIndexData, 0, size); + mMappedIndexData = (U8*) _mm_malloc(size, 16); static int gl_buffer_idx = 0; mGLIndices = ++gl_buffer_idx; } @@ -699,7 +704,7 @@ void LLVertexBuffer::destroyGLIndices() } else { - delete [] mMappedIndexData; + _mm_free(mMappedIndexData); mMappedIndexData = NULL; mEmpty = TRUE; } @@ -836,26 +841,10 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) } else { - //delete old buffer, keep GL buffer for now if (!useVBOs()) { - U8* old = mMappedData; - mMappedData = new U8[newsize]; - if (old) - { - memcpy(mMappedData, old, llmin(newsize, oldsize)); - if (newsize > oldsize) - { - memset(mMappedData+oldsize, 0, newsize-oldsize); - } - - delete [] old; - } - else - { - memset(mMappedData, 0, newsize); - mEmpty = TRUE; - } + _mm_free(mMappedData); + mMappedData = (U8*) _mm_malloc(newsize, 16); } mResized = TRUE; } @@ -875,24 +864,8 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) { if (!useVBOs()) { - //delete old buffer, keep GL buffer for now - U8* old = mMappedIndexData; - mMappedIndexData = new U8[new_index_size]; - - if (old) - { - memcpy(mMappedIndexData, old, llmin(new_index_size, old_index_size)); - if (new_index_size > old_index_size) - { - memset(mMappedIndexData+old_index_size, 0, new_index_size - old_index_size); - } - delete [] old; - } - else - { - memset(mMappedIndexData, 0, new_index_size); - mEmpty = TRUE; - } + _mm_free(mMappedIndexData); + mMappedIndexData = (U8*) _mm_malloc(new_index_size, 16); } mResized = TRUE; } @@ -958,7 +931,10 @@ U8* LLVertexBuffer::mapBuffer(S32 access) } { LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES); - mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + U8* src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + mMappedIndexData = LL_NEXT_ALIGNED_ADDRESS<U8>(src); + mAlignedIndexOffset = mMappedIndexData - src; + stop_glerror(); } diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index 03799af978..c6fd0a9e3c 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -187,7 +187,7 @@ public: S32 getRequestedVerts() const { return mRequestedNumVerts; } S32 getRequestedIndices() const { return mRequestedNumIndices; } - U8* getIndicesPointer() const { return useVBOs() ? NULL : mMappedIndexData; } + U8* getIndicesPointer() const { return useVBOs() ? (U8*) mAlignedIndexOffset : mMappedIndexData; } U8* getVerticesPointer() const { return useVBOs() ? NULL : mMappedData; } S32 getStride() const { return mStride; } U32 getTypeMask() const { return mTypeMask; } @@ -214,6 +214,7 @@ protected: S32 mRequestedNumIndices; // Number of indices requested ptrdiff_t mAlignedOffset; + ptrdiff_t mAlignedIndexOffset; S32 mStride; U32 mTypeMask; S32 mUsage; // GL usage |