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authorRichard Linden <none@none>2013-06-13 15:29:15 -0700
committerRichard Linden <none@none>2013-06-13 15:29:15 -0700
commit9fd3af3c389ed491b515cbb5136b344b069913e4 (patch)
tree79575b5483f940a57cbac168f175d03bce3eb969 /indra/llrender
parentebf35d51b14f224c36a19a453a20885e667f6bec (diff)
SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
changed Units macros and argument order to make it more clear optimized units for integer types fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llimagegl.cpp6
-rwxr-xr-xindra/llrender/llimagegl.h6
2 files changed, 6 insertions, 6 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 2c3fcfcec1..cb99a651c6 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -51,9 +51,9 @@ U32 wpo2(U32 i);
U32 LLImageGL::sUniqueCount = 0;
U32 LLImageGL::sBindCount = 0;
-LLUnit<LLUnits::Bytes, S32> LLImageGL::sGlobalTextureMemory = 0;
-LLUnit<LLUnits::Bytes, S32> LLImageGL::sBoundTextureMemory = 0;
-LLUnit<LLUnits::Bytes, S32> LLImageGL::sCurBoundTextureMemory = 0;
+LLUnit<S32, LLUnits::Bytes> LLImageGL::sGlobalTextureMemory = 0;
+LLUnit<S32, LLUnits::Bytes> LLImageGL::sBoundTextureMemory = 0;
+LLUnit<S32, LLUnits::Bytes> LLImageGL::sCurBoundTextureMemory = 0;
S32 LLImageGL::sCount = 0;
LLImageGL::dead_texturelist_t LLImageGL::sDeadTextureList[LLTexUnit::TT_NONE];
U32 LLImageGL::sCurTexName = 1;
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index 2b568e5e0f..227ccc90bd 100755
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -246,9 +246,9 @@ public:
static F32 sLastFrameTime;
// Global memory statistics
- static LLUnit<LLUnits::Bytes, S32> sGlobalTextureMemory; // Tracks main memory texmem
- static LLUnit<LLUnits::Bytes, S32> sBoundTextureMemory; // Tracks bound texmem for last completed frame
- static LLUnit<LLUnits::Bytes, S32> sCurBoundTextureMemory; // Tracks bound texmem for current frame
+ static LLUnit<S32, LLUnits::Bytes> sGlobalTextureMemory; // Tracks main memory texmem
+ static LLUnit<S32, LLUnits::Bytes> sBoundTextureMemory; // Tracks bound texmem for last completed frame
+ static LLUnit<S32, LLUnits::Bytes> sCurBoundTextureMemory; // Tracks bound texmem for current frame
static U32 sBindCount; // Tracks number of texture binds for current frame
static U32 sUniqueCount; // Tracks number of unique texture binds for current frame
static BOOL sGlobalUseAnisotropic;