diff options
author | Nyx (Neal Orman) <nyx@lindenlab.com> | 2011-03-21 17:56:11 -0400 |
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committer | Nyx (Neal Orman) <nyx@lindenlab.com> | 2011-03-21 17:56:11 -0400 |
commit | 955b727550e8595fd67c55775d8f0fe249826277 (patch) | |
tree | f4ac70eb36bcb14d44fad4199811d365eb4b788f /indra/llrender | |
parent | 77fff26431671ffef8cf482044b1fcd98262d3e0 (diff) | |
parent | 5b9ee2a9d5687eae6fd48ee6038cd2f7ed1d9a53 (diff) |
merge
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llgl.cpp | 18 | ||||
-rw-r--r-- | indra/llrender/llgl.h | 2 | ||||
-rw-r--r-- | indra/llrender/llglheaders.h | 18 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 300 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.h | 30 |
5 files changed, 280 insertions, 88 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 9354373dba..d5f0b81830 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -313,6 +313,8 @@ LLGLManager::LLGLManager() : mIsDisabled(FALSE), mHasMultitexture(FALSE), + mHasATIMemInfo(FALSE), + mHasNVXMemInfo(FALSE), mNumTextureUnits(1), mHasMipMapGeneration(FALSE), mHasCompressedTextures(FALSE), @@ -497,6 +499,20 @@ bool LLGLManager::initGL() // This is called here because it depends on the setting of mIsGF2or4MX, and sets up mHasMultitexture. initExtensions(); + if (mHasATIMemInfo) + { //ask the gl how much vram is free at startup and attempt to use no more than half of that + S32 meminfo[4]; + glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, meminfo); + + mVRAM = meminfo[0]/1024; + } + else if (mHasNVXMemInfo) + { + S32 dedicated_memory; + glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &dedicated_memory); + mVRAM = dedicated_memory/1024; + } + if (mHasMultitexture) { GLint num_tex_units; @@ -659,6 +675,8 @@ void LLGLManager::initExtensions() mHasTextureRectangle = FALSE; #else // LL_MESA_HEADLESS mHasMultitexture = glh_init_extensions("GL_ARB_multitexture"); + mHasATIMemInfo = ExtensionExists("GL_ATI_meminfo", gGLHExts.mSysExts); + mHasNVXMemInfo = ExtensionExists("GL_NVX_gpu_memory_info", gGLHExts.mSysExts); mHasMipMapGeneration = glh_init_extensions("GL_SGIS_generate_mipmap"); mHasSeparateSpecularColor = glh_init_extensions("GL_EXT_separate_specular_color"); mHasAnisotropic = glh_init_extensions("GL_EXT_texture_filter_anisotropic"); diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index df110613e3..0d7ba15b12 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -76,6 +76,8 @@ public: // Extensions used by everyone BOOL mHasMultitexture; + BOOL mHasATIMemInfo; + BOOL mHasNVXMemInfo; S32 mNumTextureUnits; BOOL mHasMipMapGeneration; BOOL mHasCompressedTextures; diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 46bc282436..c48e2bb5fa 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -837,4 +837,22 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #define GL_DEPTH_CLAMP 0x864F #endif +//GL_NVX_gpu_memory_info constants +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
+#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
+#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
+#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
+#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B +#endif + +//GL_ATI_meminfo constants +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo +#define GL_VBO_FREE_MEMORY_ATI 0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#endif + #endif // LL_LLGLHEADERS_H diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 51870515f2..0d3f5b81bc 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -49,6 +49,7 @@ U32 LLVertexBuffer::sSetCount = 0; S32 LLVertexBuffer::sCount = 0; S32 LLVertexBuffer::sGLCount = 0; S32 LLVertexBuffer::sMappedCount = 0; +BOOL LLVertexBuffer::sDisableVBOMapping = FALSE ; BOOL LLVertexBuffer::sEnableVBOs = TRUE; U32 LLVertexBuffer::sGLRenderBuffer = 0; U32 LLVertexBuffer::sGLRenderIndices = 0; @@ -58,6 +59,7 @@ BOOL LLVertexBuffer::sIBOActive = FALSE; U32 LLVertexBuffer::sAllocatedBytes = 0; BOOL LLVertexBuffer::sMapped = FALSE; BOOL LLVertexBuffer::sUseStreamDraw = TRUE; +BOOL LLVertexBuffer::sPreferStreamDraw = FALSE; S32 LLVertexBuffer::sWeight4Loc = -1; std::vector<U32> LLVertexBuffer::sDeleteList; @@ -147,7 +149,7 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { //needs to be enabled glEnableClientState(array[i]); } - else if (gDebugGL && glIsEnabled(array[i])) + else if (gDebugGL && i > 0 && glIsEnabled(array[i])) { //needs to be disabled, make sure it was (DEBUG TEMPORARY) if (gDebugSession) { @@ -350,9 +352,21 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const } //static -void LLVertexBuffer::initClass(bool use_vbo) +void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping) { - sEnableVBOs = use_vbo; + sEnableVBOs = use_vbo && gGLManager.mHasVertexBufferObject ; + if(sEnableVBOs) + { + //llassert_always(glBindBufferARB) ; //double check the extention for VBO is loaded. + + llinfos << "VBO is enabled." << llendl ; + } + else + { + llinfos << "VBO is disabled." << llendl ; + } + + sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ; LLGLNamePool::registerPool(&sDynamicVBOPool); LLGLNamePool::registerPool(&sDynamicIBOPool); LLGLNamePool::registerPool(&sStreamVBOPool); @@ -385,6 +399,8 @@ void LLVertexBuffer::cleanupClass() LLMemType mt2(LLMemType::MTYPE_VERTEX_CLEANUP_CLASS); unbind(); clientCopy(); // deletes GL buffers + + //llassert_always(!sCount) ; } void LLVertexBuffer::clientCopy(F64 max_time) @@ -409,7 +425,9 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : mGLBuffer(0), mGLIndices(0), mMappedData(NULL), - mMappedIndexData(NULL), mLocked(FALSE), + mMappedIndexData(NULL), + mVertexLocked(FALSE), + mIndexLocked(FALSE), mFinal(FALSE), mFilthy(FALSE), mEmpty(TRUE), @@ -427,9 +445,9 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : mUsage = 0; } - if (mUsage == GL_STREAM_DRAW_ARB && !sUseStreamDraw) + if (mUsage == GL_DYNAMIC_DRAW_ARB && sPreferStreamDraw) { - mUsage = 0; + mUsage = GL_STREAM_DRAW_ARB; } //zero out offsets @@ -496,6 +514,8 @@ LLVertexBuffer::~LLVertexBuffer() destroyGLBuffer(); destroyGLIndices(); sCount--; + + llassert_always(!mMappedData && !mMappedIndexData) ; }; //---------------------------------------------------------------------------- @@ -644,6 +664,8 @@ void LLVertexBuffer::destroyGLBuffer() { if (useVBOs()) { + freeClientBuffer() ; + if (mMappedData || mMappedIndexData) { llerrs << "Vertex buffer destroyed while mapped!" << llendl; @@ -671,6 +693,8 @@ void LLVertexBuffer::destroyGLIndices() { if (useVBOs()) { + freeClientBuffer() ; + if (mMappedData || mMappedIndexData) { llerrs << "Vertex buffer destroyed while mapped." << llendl; @@ -847,6 +871,7 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) if (mResized && useVBOs()) { + freeClientBuffer() ; setBuffer(0); } } @@ -870,43 +895,69 @@ BOOL LLVertexBuffer::useVBOs() const } //---------------------------------------------------------------------------- +void LLVertexBuffer::freeClientBuffer() +{ + if(useVBOs() && sDisableVBOMapping && (mMappedData || mMappedIndexData)) + { + free(mMappedData) ; + free(mMappedIndexData) ; + mMappedData = NULL ; + mMappedIndexData = NULL ; + } +} + +void LLVertexBuffer::allocateClientVertexBuffer() +{ + if(!mMappedData) + { + mMappedData = (U8*)malloc(getSize()); + } +} + +void LLVertexBuffer::allocateClientIndexBuffer() +{ + if(!mMappedIndexData) + { + mMappedIndexData = (U8*)malloc(getIndicesSize()); + } +} // Map for data access -U8* LLVertexBuffer::mapBuffer(S32 access) +U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 access) { LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER); if (mFinal) { - llerrs << "LLVertexBuffer::mapBuffer() called on a finalized buffer." << llendl; + llerrs << "LLVertexBuffer::mapVeretxBuffer() called on a finalized buffer." << llendl; } if (!useVBOs() && !mMappedData && !mMappedIndexData) { - llerrs << "LLVertexBuffer::mapBuffer() called on unallocated buffer." << llendl; + llerrs << "LLVertexBuffer::mapVertexBuffer() called on unallocated buffer." << llendl; } - if (!mLocked && useVBOs()) + if (!mVertexLocked && useVBOs()) { { LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES); - setBuffer(0); - mLocked = TRUE; + setBuffer(0, type); + mVertexLocked = TRUE; stop_glerror(); - U8* src = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); - mMappedData = LL_NEXT_ALIGNED_ADDRESS<U8>(src); - mAlignedOffset = mMappedData - src; + if(sDisableVBOMapping) + { + allocateClientVertexBuffer() ; + } + else + { + U8* src = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + mMappedData = LL_NEXT_ALIGNED_ADDRESS<U8>(src); + mAlignedOffset = mMappedData - src; - stop_glerror(); - } - { - LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES); - U8* src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); - mMappedIndexData = LL_NEXT_ALIGNED_ADDRESS<U8>(src); - mAlignedIndexOffset = mMappedIndexData - src; - - stop_glerror(); + stop_glerror(); + } } - + + if (!mMappedData) { log_glerror(); @@ -917,80 +968,167 @@ U8* LLVertexBuffer::mapBuffer(S32 access) llinfos << "Available physical mwmory(KB): " << avail_phy_mem << llendl ; llinfos << "Available virtual memory(KB): " << avail_vir_mem << llendl; - //-------------------- - //print out more debug info before crash - llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ; - GLint size ; - glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ; - llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ; - //-------------------- + if(!sDisableVBOMapping) + { + //-------------------- + //print out more debug info before crash + llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ; + GLint size ; + glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ; + llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ; + //-------------------- - GLint buff; - glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff); - if ((GLuint)buff != mGLBuffer) + GLint buff; + glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff); + if ((GLuint)buff != mGLBuffer) + { + llerrs << "Invalid GL vertex buffer bound: " << buff << llendl; + } + + + llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl; + } + else { - llerrs << "Invalid GL vertex buffer bound: " << buff << llendl; + llerrs << "memory allocation for vertex data failed." << llendl ; } + } + sMappedCount++; + } + + return mMappedData; +} - - llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl; +U8* LLVertexBuffer::mapIndexBuffer(S32 access) +{ + LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER); + if (mFinal) + { + llerrs << "LLVertexBuffer::mapIndexBuffer() called on a finalized buffer." << llendl; + } + if (!useVBOs() && !mMappedData && !mMappedIndexData) + { + llerrs << "LLVertexBuffer::mapIndexBuffer() called on unallocated buffer." << llendl; + } + + if (!mIndexLocked && useVBOs()) + { + { + LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES); + + setBuffer(0, TYPE_INDEX); + mIndexLocked = TRUE; + stop_glerror(); + + if(sDisableVBOMapping) + { + allocateClientIndexBuffer() ; + } + else + { + U8* src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + mMappedIndexData = LL_NEXT_ALIGNED_ADDRESS<U8>(src); + mAlignedIndexOffset = mMappedIndexData - src; + stop_glerror(); + } } if (!mMappedIndexData) { log_glerror(); - GLint buff; - glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); - if ((GLuint)buff != mGLIndices) + if(!sDisableVBOMapping) { - llerrs << "Invalid GL index buffer bound: " << buff << llendl; - } + GLint buff; + glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); + if ((GLuint)buff != mGLIndices) + { + llerrs << "Invalid GL index buffer bound: " << buff << llendl; + } - llerrs << "glMapBuffer returned NULL (no index data)" << llendl; + llerrs << "glMapBuffer returned NULL (no index data)" << llendl; + } + else + { + llerrs << "memory allocation for Index data failed. " << llendl ; + } } sMappedCount++; } - - return mMappedData; + + return mMappedIndexData ; } -void LLVertexBuffer::unmapBuffer() +void LLVertexBuffer::unmapBuffer(S32 type) { LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER); - if (mMappedData || mMappedIndexData) + if (!useVBOs()) { - if (useVBOs() && mLocked) + return ; //nothing to unmap + } + + bool updated_all = false ; + if (mMappedData && mVertexLocked && type != TYPE_INDEX) + { + updated_all = (mIndexLocked && type < 0) ; //both vertex and index buffers done updating + + if(sDisableVBOMapping) + { + stop_glerror(); + glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), mMappedData); + stop_glerror(); + } + else { stop_glerror(); glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); stop_glerror(); + + mMappedData = NULL; + } + + mVertexLocked = FALSE ; + sMappedCount--; + } + + if(mMappedIndexData && mIndexLocked && (type < 0 || type == TYPE_INDEX)) + { + if(sDisableVBOMapping) + { + stop_glerror(); + glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), mMappedIndexData); + stop_glerror(); + } + else + { + stop_glerror(); glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB); stop_glerror(); - /*if (!sMapped) - { - llerrs << "Redundantly unmapped VBO!" << llendl; - } - sMapped = FALSE;*/ - sMappedCount--; - - if (mUsage == GL_STATIC_DRAW_ARB) - { //static draw buffers can only be mapped a single time - //throw out client data (we won't be using it again) - mEmpty = TRUE; - mFinal = TRUE; - } - else + mMappedIndexData = NULL ; + } + + mIndexLocked = FALSE ; + sMappedCount--; + } + + if(updated_all) + { + if(mUsage == GL_STATIC_DRAW_ARB) + { + //static draw buffers can only be mapped a single time + //throw out client data (we won't be using it again) + mEmpty = TRUE; + mFinal = TRUE; + if(sDisableVBOMapping) { - mEmpty = FALSE; + freeClientBuffer() ; } - - mMappedIndexData = NULL; - mMappedData = NULL; - - mLocked = FALSE; + } + else + { + mEmpty = FALSE; } } } @@ -1004,15 +1142,16 @@ template <class T,S32 type> struct VertexBufferStrider strider_t& strider, S32 index) { - if (vbo.mapBuffer() == NULL) - { - llwarns << "mapBuffer failed!" << llendl; - return FALSE; - } - if (type == LLVertexBuffer::TYPE_INDEX) { S32 stride = sizeof(T); + + if (vbo.mapIndexBuffer() == NULL) + { + llwarns << "mapIndexBuffer failed!" << llendl; + return FALSE; + } + strider = (T*)(vbo.getMappedIndices() + index*stride); strider.setStride(0); return TRUE; @@ -1020,6 +1159,13 @@ template <class T,S32 type> struct VertexBufferStrider else if (vbo.hasDataType(type)) { S32 stride = LLVertexBuffer::sTypeSize[type]; + + if (vbo.mapVertexBuffer(type) == NULL) + { + llwarns << "mapVertexBuffer failed!" << llendl; + return FALSE; + } + strider = (T*)(vbo.getMappedData() + vbo.getOffset(type)+index*stride); strider.setStride(stride); return TRUE; @@ -1086,7 +1232,7 @@ bool LLVertexBuffer::getClothWeightStrider(LLStrider<LLVector4>& strider, S32 in //---------------------------------------------------------------------------- // Set for rendering -void LLVertexBuffer::setBuffer(U32 data_mask) +void LLVertexBuffer::setBuffer(U32 data_mask, S32 type) { LLMemType mt2(LLMemType::MTYPE_VERTEX_SET_BUFFER); //set up pointers if the data mask is different ... @@ -1227,7 +1373,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { ll_fail("LLVertexBuffer::mapBuffer failed"); } - unmapBuffer(); + unmapBuffer(type); } else { diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index f40f013306..2bbc17fb12 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -92,8 +92,9 @@ public: static S32 sWeight4Loc; static BOOL sUseStreamDraw; + static BOOL sPreferStreamDraw; - static void initClass(bool use_vbo); + static void initClass(bool use_vbo, bool no_vbo_mapping); static void cleanupClass(); static void setupClientArrays(U32 data_mask); static void clientCopy(F64 max_time = 0.005); //copy data from client to GL @@ -157,19 +158,24 @@ protected: void updateNumVerts(S32 nverts); void updateNumIndices(S32 nindices); virtual BOOL useVBOs() const; - void unmapBuffer(); - + void unmapBuffer(S32 type); + void freeClientBuffer() ; + void allocateClientVertexBuffer() ; + void allocateClientIndexBuffer() ; + public: LLVertexBuffer(U32 typemask, S32 usage); // map for data access - U8* mapBuffer(S32 access = -1); + U8* mapVertexBuffer(S32 type = -1, S32 access = -1); + U8* mapIndexBuffer(S32 access = -1); + // set for rendering - virtual void setBuffer(U32 data_mask); // calls setupVertexBuffer() if data_mask is not 0 + virtual void setBuffer(U32 data_mask, S32 type = -1); // calls setupVertexBuffer() if data_mask is not 0 // allocate buffer void allocateBuffer(S32 nverts, S32 nindices, bool create); virtual void resizeBuffer(S32 newnverts, S32 newnindices); - + // Only call each getVertexPointer, etc, once before calling unmapBuffer() // call unmapBuffer() after calls to getXXXStrider() before any cals to setBuffer() // example: @@ -189,7 +195,7 @@ public: bool getClothWeightStrider(LLStrider<LLVector4>& strider, S32 index=0); BOOL isEmpty() const { return mEmpty; } - BOOL isLocked() const { return mLocked; } + BOOL isLocked() const { return mVertexLocked || mIndexLocked; } S32 getNumVerts() const { return mNumVerts; } S32 getNumIndices() const { return mNumIndices; } S32 getRequestedVerts() const { return mRequestedNumVerts; } @@ -232,14 +238,15 @@ protected: U32 mGLIndices; // GL IBO handle U8* mMappedData; // pointer to currently mapped data (NULL if unmapped) U8* mMappedIndexData; // pointer to currently mapped indices (NULL if unmapped) - BOOL mLocked; // if TRUE, buffer is being or has been written to in client memory + BOOL mVertexLocked; // if TRUE, vertex buffer is being or has been written to in client memory + BOOL mIndexLocked; // if TRUE, index buffer is being or has been written to in client memory BOOL mFinal; // if TRUE, buffer can not be mapped again BOOL mFilthy; // if TRUE, entire buffer must be copied (used to prevent redundant dirty flags) - BOOL mEmpty; // if TRUE, client buffer is empty (or NULL). Old values have been discarded. - S32 mOffsets[TYPE_MAX]; + BOOL mEmpty; // if TRUE, client buffer is empty (or NULL). Old values have been discarded. BOOL mResized; // if TRUE, client buffer has been resized and GL buffer has not BOOL mDynamicSize; // if TRUE, buffer has been resized at least once (and should be padded) - + S32 mOffsets[TYPE_MAX]; + class DirtyRegion { public: @@ -263,6 +270,7 @@ public: static std::vector<U32> sDeleteList; typedef std::list<LLVertexBuffer*> buffer_list_t; + static BOOL sDisableVBOMapping; //disable glMapBufferARB static BOOL sEnableVBOs; static S32 sTypeSize[TYPE_MAX]; static U32 sGLMode[LLRender::NUM_MODES]; |