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authorprep <prep@lindenlab.com>2011-03-10 12:10:29 -0500
committerprep <prep@lindenlab.com>2011-03-10 12:10:29 -0500
commit55dbd0c4f3c1cc3598d3d8428dea4a2645b211c4 (patch)
treeb7b67fd048fda99511042040cf91ac2ae309e728 /indra/llrender
parent79664c1017175b2cdfdc4b16c5894bdfdf6e8188 (diff)
parentca610bfc82e9f150877efa7e8c4e972d47bce7d4 (diff)
merge
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llgl.cpp10
-rw-r--r--indra/llrender/llgl.h1
-rw-r--r--indra/llrender/llvertexbuffer.cpp13
3 files changed, 23 insertions, 1 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 9354373dba..d1eb4c8be0 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -313,6 +313,7 @@ LLGLManager::LLGLManager() :
mIsDisabled(FALSE),
mHasMultitexture(FALSE),
+ mHasATIMemInfo(FALSE),
mNumTextureUnits(1),
mHasMipMapGeneration(FALSE),
mHasCompressedTextures(FALSE),
@@ -497,6 +498,14 @@ bool LLGLManager::initGL()
// This is called here because it depends on the setting of mIsGF2or4MX, and sets up mHasMultitexture.
initExtensions();
+ if (mHasATIMemInfo)
+ { //ask the gl how much vram is free at startup and attempt to use no more than half of that
+ S32 meminfo[4];
+ glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, meminfo);
+
+ mVRAM = meminfo[0]/1024;
+ }
+
if (mHasMultitexture)
{
GLint num_tex_units;
@@ -659,6 +668,7 @@ void LLGLManager::initExtensions()
mHasTextureRectangle = FALSE;
#else // LL_MESA_HEADLESS
mHasMultitexture = glh_init_extensions("GL_ARB_multitexture");
+ mHasATIMemInfo = ExtensionExists("GL_ATI_meminfo", gGLHExts.mSysExts);
mHasMipMapGeneration = glh_init_extensions("GL_SGIS_generate_mipmap");
mHasSeparateSpecularColor = glh_init_extensions("GL_EXT_separate_specular_color");
mHasAnisotropic = glh_init_extensions("GL_EXT_texture_filter_anisotropic");
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index df110613e3..f4be067f2e 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -76,6 +76,7 @@ public:
// Extensions used by everyone
BOOL mHasMultitexture;
+ BOOL mHasATIMemInfo;
S32 mNumTextureUnits;
BOOL mHasMipMapGeneration;
BOOL mHasCompressedTextures;
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 378147eadc..0d3f5b81bc 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -354,7 +354,18 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
//static
void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping)
{
- sEnableVBOs = use_vbo;
+ sEnableVBOs = use_vbo && gGLManager.mHasVertexBufferObject ;
+ if(sEnableVBOs)
+ {
+ //llassert_always(glBindBufferARB) ; //double check the extention for VBO is loaded.
+
+ llinfos << "VBO is enabled." << llendl ;
+ }
+ else
+ {
+ llinfos << "VBO is disabled." << llendl ;
+ }
+
sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ;
LLGLNamePool::registerPool(&sDynamicVBOPool);
LLGLNamePool::registerPool(&sDynamicIBOPool);