diff options
author | Erik Kundiman <erik@megapahit.org> | 2023-10-26 10:01:52 +0800 |
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committer | Erik Kundiman <erik@megapahit.org> | 2023-10-26 10:01:52 +0800 |
commit | 281ca5330e5e1b46268a0bea68af1cdb4270d512 (patch) | |
tree | 16d00c08fe3484bdd6f2e376efeadda340e1c582 /indra/llrender | |
parent | 92fedbc11e2d69bd51660e24956984cf2503ec71 (diff) | |
parent | 3ecce24f9f1a930f9765920a2818e5f5081d696c (diff) |
Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llcubemaparray.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llcubemaparray.h | 8 | ||||
-rw-r--r-- | indra/llrender/llrender.h | 2 |
3 files changed, 12 insertions, 0 deletions
diff --git a/indra/llrender/llcubemaparray.cpp b/indra/llrender/llcubemaparray.cpp index 74c2161aa7..5403a0d12c 100644 --- a/indra/llrender/llcubemaparray.cpp +++ b/indra/llrender/llcubemaparray.cpp @@ -110,6 +110,8 @@ LLCubeMapArray::~LLCubeMapArray() void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, BOOL use_mips) { U32 texname = 0; + mWidth = resolution; + mCount = count; LLImageGL::generateTextures(1, &texname); diff --git a/indra/llrender/llcubemaparray.h b/indra/llrender/llcubemaparray.h index 19c86278a1..6c3f7dc890 100644 --- a/indra/llrender/llcubemaparray.h +++ b/indra/llrender/llcubemaparray.h @@ -60,9 +60,17 @@ public: void destroyGL(); + // get width of cubemaps in array (they're cubes, so this is also the height) + U32 getWidth() const { return mWidth; } + + // get number of cubemaps in the array + U32 getCount() const { return mCount; } + protected: friend class LLTexUnit; ~LLCubeMapArray(); LLPointer<LLImageGL> mImage; + U32 mWidth = 0; + U32 mCount = 0; S32 mTextureStage; }; diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 9660f7913a..ff8c3a8ac8 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -45,6 +45,8 @@ #include "llmatrix4a.h" #include "glh/glh_linear.h" +#include <array> + class LLVertexBuffer; class LLCubeMap; class LLImageGL; |