diff options
author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-04-10 11:29:50 -0700 |
---|---|---|
committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-04-10 11:29:50 -0700 |
commit | 56b21054eb974c21c31aed0b6239f5d1a24b467f (patch) | |
tree | e6f044175e5fa126deb2d01cc72d2028490edee2 /indra/llrender | |
parent | 1d316c8a25bfe057032582f89b6be7d461475e55 (diff) |
Get DoF working
Need to fix up bloom.
DRTVWR-559
SL-19524
SL-19513
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llglslshader.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 61a17e5f52..8f06ef4a42 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -1091,7 +1091,7 @@ S32 LLGLSLShader::bindTexture(S32 uniform, LLRenderTarget* texture, bool depth, if (uniform < 0 || uniform >= (S32)mTexture.size()) { - LL_SHADER_UNIFORM_ERRS() << "Uniform out of range: " << uniform << LL_ENDL; + //LL_SHADER_UNIFORM_ERRS() << "Uniform out of range: " << uniform << LL_ENDL; return -1; } @@ -1099,7 +1099,7 @@ S32 LLGLSLShader::bindTexture(S32 uniform, LLRenderTarget* texture, bool depth, if (uniform > -1) { - gGL.getTexUnit(uniform)->bindManual(texture->getUsage(), texture->getTexture(0)); + gGL.getTexUnit(uniform)->bind(texture, depth); gGL.getTexUnit(uniform)->setTextureFilteringOption(mode); |