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authorMnikolenko ProductEngine <mnikolenko@productengine.com>2013-10-30 14:26:11 +0200
committerMnikolenko ProductEngine <mnikolenko@productengine.com>2013-10-30 14:26:11 +0200
commitdfa6822b3464fbf0d778b524c867bc7329121b4a (patch)
treee42ad5f017a147365b435dde6f8e31d1f11bd772 /indra/llrender
parent9e0d4d2646d14b59e0d47dbdcdad7ba3fa0a22c3 (diff)
MAINT-3359 Don't check for LLGLSLShader::sNoFixedFunction as we don't want to loose ui colours(depending on enabled/disabled basic shader).
Diffstat (limited to 'indra/llrender')
-rwxr-xr-xindra/llrender/llrender.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 41301b6c85..b481cf7095 100755
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -2196,9 +2196,8 @@ void LLRender::texCoord2fv(const GLfloat* tc)
void LLRender::color4ub(const GLubyte& r, const GLubyte& g, const GLubyte& b, const GLubyte& a)
{
- if (LLGLSLShader::sNoFixedFunction &&
- (!LLGLSLShader::sCurBoundShaderPtr ||
- LLGLSLShader::sCurBoundShaderPtr->mAttributeMask & LLVertexBuffer::MAP_COLOR))
+ if (!LLGLSLShader::sCurBoundShaderPtr ||
+ LLGLSLShader::sCurBoundShaderPtr->mAttributeMask & LLVertexBuffer::MAP_COLOR)
{
mColorsp[mCount] = LLColor4U(r,g,b,a);
}