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author | Dave Parks <davep@lindenlab.com> | 2023-02-14 10:10:12 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-02-14 10:10:12 -0600 |
commit | 68c4ff7dce2bd519431238f6209238aba46dc0ba (patch) | |
tree | 8b4135011990ebf30aa29dc511c47bdaa2d2c92d /indra/llrender | |
parent | c87c1a1fa433904a4e77b6993827f344805d77a1 (diff) |
SL-18762 Fix for broken local lights on alpha when wearing a HUD attachment. Also fix stuck sun/moon and incidental decruft.
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 7a7c5beb38..6cada320fa 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -679,7 +679,6 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev extra_code_text[extra_code_count++] = strdup("#define texture2D texture\n"); extra_code_text[extra_code_count++] = strdup("#define textureCube texture\n"); extra_code_text[extra_code_count++] = strdup("#define texture2DLod textureLod\n"); - extra_code_text[extra_code_count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n"); if (major_version > 1 || minor_version >= 40) { //GLSL 1.40 replaces texture2DRect et al with texture |