diff options
author | Dave Parks <davep@lindenlab.com> | 2023-01-09 13:05:32 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-01-09 13:05:32 -0600 |
commit | b3fc82ff1da0c869f0b1dd841647a120a1ae56af (patch) | |
tree | 165ef606a17cb1263bc7aaa61065ed5e39b4f3b6 /indra/llrender/llvertexbuffer.h | |
parent | 9add99b31aabf00af78cb4b999c3cbbff1a36847 (diff) |
SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal "renderShadowSimple" utility function for pushing vertex buffers only.
Diffstat (limited to 'indra/llrender/llvertexbuffer.h')
-rw-r--r-- | indra/llrender/llvertexbuffer.h | 35 |
1 files changed, 11 insertions, 24 deletions
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index 4d73cf07c0..bb7460fb2a 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -166,8 +166,7 @@ public: // 4 - modify LLVertexBuffer::setupVertexBuffer // 5 - modify LLVertexBuffer::setupVertexBufferFast // 6 - modify LLViewerShaderMgr::mReservedAttribs - // 7 - update LLVertexBuffer::setupVertexArray - + // clang-format off enum { // Shader attribute name, set in LLShaderMgr::initAttribsAndUniforms() TYPE_VERTEX = 0, // "position" @@ -212,15 +211,12 @@ protected: virtual void setupVertexBuffer(U32 data_mask); void setupVertexBufferFast(U32 data_mask); - void setupVertexArray(); - void genBuffer(U32 size); void genIndices(U32 size); bool bindGLBuffer(bool force_bind = false); bool bindGLBufferFast(); bool bindGLIndices(bool force_bind = false); bool bindGLIndicesFast(); - bool bindGLArray(); void releaseBuffer(); void releaseIndices(); bool createGLBuffer(U32 size); @@ -282,8 +278,8 @@ public: S32 getNumVerts() const { return mNumVerts; } S32 getNumIndices() const { return mNumIndices; } - U8* getIndicesPointer() const { return useVBOs() ? (U8*) mAlignedIndexOffset : mMappedIndexData; } - U8* getVerticesPointer() const { return useVBOs() ? (U8*) mAlignedOffset : mMappedData; } + U8* getIndicesPointer() const { return useVBOs() ? nullptr : mMappedIndexData; } + U8* getVerticesPointer() const { return useVBOs() ? nullptr : mMappedData; } U32 getTypeMask() const { return mTypeMask; } bool hasDataType(S32 type) const { return ((1 << type) & getTypeMask()); } S32 getSize() const; @@ -292,7 +288,7 @@ public: U8* getMappedIndices() const { return mMappedIndexData; } S32 getOffset(S32 type) const { return mOffsets[type]; } S32 getUsage() const { return mUsage; } - bool isWriteable() const { return (mMappable || mUsage == GL_STREAM_DRAW) ? true : false; } + bool isWriteable() const { return (mUsage == GL_STREAM_DRAW) ? true : false; } void draw(U32 mode, U32 count, U32 indices_offset) const; void drawArrays(U32 mode, U32 offset, U32 count) const; @@ -310,21 +306,19 @@ public: protected: + U32 mGLBuffer; // GL VBO handle + U32 mGLIndices; // GL IBO handle + + U32 mTypeMask; + S32 mNumVerts; // Number of vertices allocated S32 mNumIndices; // Number of indices allocated - - ptrdiff_t mAlignedOffset; - ptrdiff_t mAlignedIndexOffset; + S32 mSize; S32 mIndicesSize; - U32 mTypeMask; const S32 mUsage; // GL usage - - U32 mGLBuffer; // GL VBO handle - U32 mGLIndices; // GL IBO handle - U32 mGLArray; // GL VAO handle - + U8* mMappedData; // pointer to currently mapped data (NULL if unmapped) U8* mMappedIndexData; // pointer to currently mapped indices (NULL if unmapped) @@ -335,18 +329,11 @@ protected: U32 mFinal : 1; // if true, buffer can not be mapped again U32 mEmpty : 1; // if true, client buffer is empty (or NULL). Old values have been discarded. - mutable bool mMappable; // if true, use memory mapping to upload data (otherwise doublebuffer and use glBufferSubData) - S32 mOffsets[TYPE_MAX]; std::vector<MappedRegion> mMappedVertexRegions; std::vector<MappedRegion> mMappedIndexRegions; - mutable LLGLFence* mFence; - - void placeFence() const; - void waitFence() const; - static S32 determineUsage(S32 usage); private: |