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authorErik Kundiman <erik@megapahit.org>2024-08-31 21:25:47 +0800
committerErik Kundiman <erik@megapahit.org>2024-09-01 20:43:42 +0800
commit95582654e49422d51b55665c3f2821c848ad1cb8 (patch)
treed6d03a887b8e1b6c3be1b139d63b1638c5d0fdcd /indra/llrender/llvertexbuffer.h
parentab3f483a3e5ed213882a83b882095cfdb6a4de57 (diff)
parentb0fefd62adbf51f32434ba077e9f52d8a9241d15 (diff)
Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into 2024.08-DeltaFPS
Diffstat (limited to 'indra/llrender/llvertexbuffer.h')
-rw-r--r--indra/llrender/llvertexbuffer.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 4dd375a4af..293f740497 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -169,7 +169,7 @@ public:
void setBuffer();
// Only call each getVertexPointer, etc, once before calling unmapBuffer()
- // call unmapBuffer() after calls to getXXXStrider() before any cals to setBuffer()
+ // call unmapBuffer() after calls to getXXXStrider() before any calls to setBuffer()
// example:
// vb->getVertexBuffer(verts);
// vb->getNormalStrider(norms);
@@ -218,12 +218,12 @@ public:
U32 getNumIndices() const { return mNumIndices; }
U32 getTypeMask() const { return mTypeMask; }
- bool hasDataType(AttributeType type) const { return ((1 << type) & getTypeMask()); }
+ bool hasDataType(AttributeType type) const { return ((1 << type) & getTypeMask()); }
U32 getSize() const { return mSize; }
U32 getIndicesSize() const { return mIndicesSize; }
U8* getMappedData() const { return mMappedData; }
U8* getMappedIndices() const { return mMappedIndexData; }
- U32 getOffset(AttributeType type) const { return mOffsets[type]; }
+ U32 getOffset(AttributeType type) const { return mOffsets[type]; }
// these functions assume (and assert on) the current VBO being bound
// Detailed error checking can be enabled by setting gDebugGL to true
@@ -242,6 +242,7 @@ public:
void setLabel(const char* label);
#endif
+ void clone(LLVertexBuffer& target) const;
protected:
U32 mGLBuffer = 0; // GL VBO handle