diff options
author | Dave Parks <davep@lindenlab.com> | 2012-05-21 23:33:25 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-05-21 23:33:25 -0500 |
commit | b7cfd8c7f09a1a913c5678a5a25a951307593eb3 (patch) | |
tree | 0231b52789d1054c397dddd8da41cc498181dd90 /indra/llrender/llvertexbuffer.h | |
parent | 89b0b6ac7198653d989dea78ee1c3d3f4f61161f (diff) |
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
Diffstat (limited to 'indra/llrender/llvertexbuffer.h')
-rw-r--r-- | indra/llrender/llvertexbuffer.h | 25 |
1 files changed, 18 insertions, 7 deletions
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index a64daa1a90..11fa4ab6a0 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -57,6 +57,8 @@ public: static U32 sBytesPooled; static U32 sIndexBytesPooled; + static U32 sCurGLName; + LLVBOPool(U32 vboUsage, U32 vboType); const U32 mUsage; @@ -74,6 +76,9 @@ public: //destroy all records in mFreeList void cleanup(); + U32 genBuffer(); + void deleteBuffer(U32 name); + class Record { public: @@ -81,18 +86,14 @@ public: volatile U8* mClientData; }; + std::list<U32> mGLNamePool; + typedef std::list<Record> record_list_t; std::vector<record_list_t> mFreeList; std::vector<U32> mMissCount; }; -class LLGLFence -{ -public: - virtual void placeFence() = 0; - virtual void wait() = 0; -}; //============================================================================ // base class @@ -127,15 +128,22 @@ public: static LLVBOPool sStreamIBOPool; static LLVBOPool sDynamicIBOPool; + static std::list<U32> sAvailableVAOName; + static U32 sCurVAOName; + static bool sUseStreamDraw; static bool sUseVAO; static bool sPreferStreamDraw; static void seedPools(); + static U32 getVAOName(); + static void releaseVAOName(U32 name); + static void initClass(bool use_vbo, bool no_vbo_mapping); static void cleanupClass(); static void setupClientArrays(U32 data_mask); + static void pushPositions(U32 mode, const LLVector4a* pos, U32 count); static void drawArrays(U32 mode, const std::vector<LLVector3>& pos, const std::vector<LLVector3>& norm); static void drawElements(U32 mode, const LLVector4a* pos, const LLVector2* tc, S32 num_indices, const U16* indicesp); @@ -212,7 +220,6 @@ protected: void destroyGLIndices(); void updateNumVerts(S32 nverts); void updateNumIndices(S32 nindices); - bool useVBOs() const; void unmapBuffer(); public: @@ -222,6 +229,8 @@ public: volatile U8* mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range); volatile U8* mapIndexBuffer(S32 index, S32 count, bool map_range); + void bindForFeedback(U32 channel, U32 type, U32 index, U32 count); + // set for rendering virtual void setBuffer(U32 data_mask); // calls setupVertexBuffer() if data_mask is not 0 void flush(); //flush pending data to GL memory @@ -244,12 +253,14 @@ public: bool getNormalStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getBinormalStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getColorStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getTextureIndexStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getEmissiveStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getWeightStrider(LLStrider<F32>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getWeight4Strider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getClothWeightStrider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool useVBOs() const; bool isEmpty() const { return mEmpty; } bool isLocked() const { return mVertexLocked || mIndexLocked; } S32 getNumVerts() const { return mNumVerts; } |