diff options
| author | Mike <contact@mikelittman.me> | 2026-10-14 00:03:37 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-10-14 13:03:37 +0800 |
| commit | 9cc783022a202a1d00b5dc8eaf01ffddbc9fa39f (patch) | |
| tree | 9a5b23fb63c2e09d1815d913272f7a17f96750e4 /indra/llrender/llvertexbuffer.cpp | |
| parent | 1b7d456077ba61c987fc06561e30127a1cc18968 (diff) | |
Stop Apple OpenGL from waiting on a null fence (#34)
glFinish and glWaitSync both crash in GLDFenceRec::getStatus when the
fence record is null. On Apple, flush texture uploads instead and do
not call glFinish before deleting buffers.
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
| -rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index a827927809..6a885d2a09 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -317,14 +317,13 @@ static void delete_buffers(S32 count, GLuint* buffers) { if (gGLManager.mIsApple) { - // Apple's GL/Metal translator crashes in GLDFenceRec::getStatus - // (null fence, fault at +0x24) when glDeleteBuffers waits on a - // sync that was never created. Unbind and finish first. + // Unbind, then delete one name at a time. Do not glFinish(): + // that drains a queued glWaitSync and faults in + // GLDFenceRec::getStatus when Apple's fence record is null. glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); LLVertexBuffer::sGLRenderBuffer = 0; LLVertexBuffer::sGLRenderIndices = 0; - glFinish(); for (GLuint name : sFreeList[idx]) { if (name) |
