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| author | Mike <contact@mikelittman.me> | 2026-10-11 23:58:36 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-10-12 12:58:36 +0800 |
| commit | 1b7d456077ba61c987fc06561e30127a1cc18968 (patch) | |
| tree | 11de03132d2737b859a4b4a79382777dd18a94a1 /indra/llrender/llvertexbuffer.cpp | |
| parent | 9da8703664af4f5bf6453ddea9b939be3b93198c (diff) | |
Drop stalled occlusion queries instead of blocking on macOS (#33)
Apple's GL thread segfaults in glGetQueryObjectuiv when a query never
becomes available after the viewer is backgrounded. On Darwin, a timed
out query is deleted and the objects stay visible. The result is read
only when the driver says it is already ready.
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
0 files changed, 0 insertions, 0 deletions
