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authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-08-11 20:41:46 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-08-11 20:41:46 +0300
commitdde268cf852144eb641babf975a5905ca2c96a74 (patch)
tree6896b6ce31c25175adbf0b3131149c469d2093e0 /indra/llrender/llvertexbuffer.cpp
parente1a3ce0d7465fd1c441168b0fcf5b849f47bab4e (diff)
parent89cde15fb8c52071805af78e61848e743f2ab2f1 (diff)
Merge branch 'master' into DRTVWR-483
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rw-r--r--indra/llrender/llvertexbuffer.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 94a04d4ddb..6a02cd9c19 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -1478,7 +1478,12 @@ void LLVertexBuffer::setupVertexArray()
//glVertexattribIPointer requires GLSL 1.30 or later
if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
{
- glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (const GLvoid*) mOffsets[i]);
+ // nat 2018-10-24: VS 2017 also notices the issue
+ // described below, and warns even with reinterpret_cast.
+ // Cast via intptr_t to make it painfully obvious to the
+ // compiler that we're doing this intentionally.
+ glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i],
+ reinterpret_cast<const GLvoid*>(intptr_t(mOffsets[i])));
}
#endif
}
@@ -1493,7 +1498,7 @@ void LLVertexBuffer::setupVertexArray()
// rather than as an actual pointer, so it's okay.
glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i],
attrib_normalized[i], sTypeSize[i],
- reinterpret_cast<GLvoid*>(mOffsets[i]));
+ reinterpret_cast<GLvoid*>(intptr_t(mOffsets[i])));
}
}
else