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author | Runitai Linden <davep@lindenlab.com> | 2021-09-22 16:50:20 -0500 |
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committer | Runitai Linden <davep@lindenlab.com> | 2021-09-22 16:50:20 -0500 |
commit | 9cff7ebc0cf7850b603ef4a4fb1435f72b678735 (patch) | |
tree | cd3c2a86f38f5d218e253e17b0c32e0b9603cf8d /indra/llrender/llvertexbuffer.cpp | |
parent | b4bb74c5def3175d99d672b0b26f941b756f5f45 (diff) | |
parent | b1c32db37f74de715b4d6f9e98653f482e05df51 (diff) |
Merge remote-tracking branch 'remotes/origin/DRTVWR-541' into DRTVWR-546
# Conflicts:
# indra/llcommon/linden_common.h
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 7d2b09ca4a..b69b644ebc 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -615,6 +615,7 @@ void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, con glNormalPointer(GL_FLOAT, 0, norm[0].mV); } LLGLSLShader::startProfile(); + LL_PROFILER_GPU_ZONEC( "gl.DrawArrays", 0xFF0000 ) glDrawArrays(sGLMode[mode], 0, count); LLGLSLShader::stopProfile(count, mode); } @@ -654,6 +655,7 @@ void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVecto } LLGLSLShader::startProfile(); + LL_PROFILER_GPU_ZONEC( "gl.DrawElements", 0x80FF80 ) glDrawElements(sGLMode[mode], num_indices, GL_UNSIGNED_SHORT, indicesp); LLGLSLShader::stopProfile(num_indices, mode); } @@ -763,6 +765,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi stop_glerror(); LLGLSLShader::startProfile(); + LL_PROFILER_GPU_ZONEC( "gl.DrawRangeElements", 0xFFFF00 ) glDrawRangeElements(sGLMode[mode], start, end, count, GL_UNSIGNED_SHORT, idx); LLGLSLShader::stopProfile(count, mode); @@ -814,6 +817,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const stop_glerror(); LLGLSLShader::startProfile(); + LL_PROFILER_GPU_ZONEC( "gl.DrawElements", 0xA0FFA0 ) glDrawElements(sGLMode[mode], count, GL_UNSIGNED_SHORT, ((U16*) getIndicesPointer()) + indices_offset); LLGLSLShader::stopProfile(count, mode); @@ -861,6 +865,7 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const stop_glerror(); LLGLSLShader::startProfile(); stop_glerror(); + LL_PROFILER_GPU_ZONEC( "gl.DrawArrays", 0xFF4040 ) glDrawArrays(sGLMode[mode], first, count); stop_glerror(); LLGLSLShader::stopProfile(count, mode); |