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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-08-11 01:34:13 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-08-11 01:34:13 +0300 |
commit | 9406b757a36d409e93a0ccde0a1fea289a3e6118 (patch) | |
tree | bac8ea172ccf40ea836d1b750d73e5d2cc5e11e4 /indra/llrender/llvertexbuffer.cpp | |
parent | f554fe2ca74ddf275e47cdce8537e04ab40f9f95 (diff) | |
parent | 2e66c406d1767f26f968452e9ca5f5c0afa513b2 (diff) |
Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maint
# Conflicts:
# indra/cmake/DirectX.cmake
# indra/newview/llviewerparcelmedia.cpp
# indra/newview/viewer_manifest.py
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 94a04d4ddb..6a02cd9c19 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -1478,7 +1478,12 @@ void LLVertexBuffer::setupVertexArray() //glVertexattribIPointer requires GLSL 1.30 or later if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30) { - glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (const GLvoid*) mOffsets[i]); + // nat 2018-10-24: VS 2017 also notices the issue + // described below, and warns even with reinterpret_cast. + // Cast via intptr_t to make it painfully obvious to the + // compiler that we're doing this intentionally. + glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], + reinterpret_cast<const GLvoid*>(intptr_t(mOffsets[i]))); } #endif } @@ -1493,7 +1498,7 @@ void LLVertexBuffer::setupVertexArray() // rather than as an actual pointer, so it's okay. glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], - reinterpret_cast<GLvoid*>(mOffsets[i])); + reinterpret_cast<GLvoid*>(intptr_t(mOffsets[i]))); } } else |