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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-07-21 11:54:11 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-07-21 11:54:11 +0300 |
commit | ae48c7c8b353d44287db06c3ad52b9ccfcf1b4e4 (patch) | |
tree | d6e97f71afbc7e31e9e16f929cb6a6070318dffc /indra/llrender/llvertexbuffer.cpp | |
parent | ad3f7252229e476f6e85f7b5d274aa6ee362fce1 (diff) | |
parent | 72423372d6cd7f763a5567ad75752fa4e7131d60 (diff) |
Merge branch 'master' into DRTVWR-513-maint
# Conflicts:
# indra/llcommon/llerror.cpp
# indra/newview/llappviewerwin32.cpp
# indra/newview/llimprocessing.cpp
# indra/newview/llviewerjoystick.cpp
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 94a04d4ddb..6a02cd9c19 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -1478,7 +1478,12 @@ void LLVertexBuffer::setupVertexArray() //glVertexattribIPointer requires GLSL 1.30 or later if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30) { - glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (const GLvoid*) mOffsets[i]); + // nat 2018-10-24: VS 2017 also notices the issue + // described below, and warns even with reinterpret_cast. + // Cast via intptr_t to make it painfully obvious to the + // compiler that we're doing this intentionally. + glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], + reinterpret_cast<const GLvoid*>(intptr_t(mOffsets[i]))); } #endif } @@ -1493,7 +1498,7 @@ void LLVertexBuffer::setupVertexArray() // rather than as an actual pointer, so it's okay. glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], - reinterpret_cast<GLvoid*>(mOffsets[i])); + reinterpret_cast<GLvoid*>(intptr_t(mOffsets[i]))); } } else |