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author | Graham Linden <graham@lindenlab.com> | 2013-09-26 11:44:40 -0700 |
---|---|---|
committer | Graham Linden <graham@lindenlab.com> | 2013-09-26 11:44:40 -0700 |
commit | 0103cac1ddda96fd470238d2c8b73c2cf55b6c12 (patch) | |
tree | a485d28fd9861c41bf9b7117c085bd84617f43de /indra/llrender/llvertexbuffer.cpp | |
parent | dd4beb695a9c800b37b7c9a19d3ac3f4456012f5 (diff) | |
parent | badb8a945d31aed6f396e7efb521e76083870069 (diff) |
Merge viewer-bear maint RC changes to get this build closer to the RC it will follow
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rwxr-xr-x | indra/llrender/llvertexbuffer.cpp | 55 |
1 files changed, 34 insertions, 21 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 6a7cec3bad..f168b3af14 100755 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -85,6 +85,7 @@ const U32 LL_VBO_POOL_SEED_COUNT = vbo_block_index(LL_VBO_POOL_MAX_SEED_SIZE); //static LLVBOPool LLVertexBuffer::sStreamVBOPool(GL_STREAM_DRAW_ARB, GL_ARRAY_BUFFER_ARB); LLVBOPool LLVertexBuffer::sDynamicVBOPool(GL_DYNAMIC_DRAW_ARB, GL_ARRAY_BUFFER_ARB); +LLVBOPool LLVertexBuffer::sDynamicCopyVBOPool(GL_DYNAMIC_COPY_ARB, GL_ARRAY_BUFFER_ARB); LLVBOPool LLVertexBuffer::sStreamIBOPool(GL_STREAM_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB); LLVBOPool LLVertexBuffer::sDynamicIBOPool(GL_DYNAMIC_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB); @@ -199,7 +200,10 @@ volatile U8* LLVBOPool::allocate(U32& name, U32 size, bool for_seed) if (LLVertexBuffer::sDisableVBOMapping || mUsage != GL_DYNAMIC_DRAW_ARB) { glBufferDataARB(mType, size, 0, mUsage); - ret = (U8*) ll_aligned_malloc_16(size); + if (mUsage != GL_DYNAMIC_COPY_ARB) + { //data will be provided by application + ret = (U8*) ll_aligned_malloc(size, 64); + } } else { //always use a true hint of static draw when allocating non-client-backed buffers @@ -252,7 +256,7 @@ void LLVBOPool::release(U32 name, volatile U8* buffer, U32 size) llassert(vbo_block_size(size) == size); deleteBuffer(name); - ll_aligned_free_16((U8*) buffer); + ll_aligned_free((U8*) buffer); if (mType == GL_ARRAY_BUFFER_ARB) { @@ -306,7 +310,7 @@ void LLVBOPool::cleanup() if (r.mClientData) { - ll_aligned_free_16((void*) r.mClientData); + ll_aligned_free((void*) r.mClientData); } l.pop_front(); @@ -412,6 +416,7 @@ void LLVertexBuffer::seedPools() { sStreamVBOPool.seedPool(); sDynamicVBOPool.seedPool(); + sDynamicCopyVBOPool.seedPool(); sStreamIBOPool.seedPool(); sDynamicIBOPool.seedPool(); } @@ -753,10 +758,10 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi U16* idx = ((U16*) getIndicesPointer())+indices_offset; stop_glerror(); - LLGLSLShader::startProfile(); - glDrawRangeElements(sGLMode[mode], start, end, count, GL_UNSIGNED_SHORT, + LLGLSLShader::startProfile(); + glDrawRangeElements(sGLMode[mode], start, end, count, GL_UNSIGNED_SHORT, idx); - LLGLSLShader::stopProfile(count, mode); + LLGLSLShader::stopProfile(count, mode); stop_glerror(); @@ -910,6 +915,7 @@ void LLVertexBuffer::cleanupClass() sDynamicIBOPool.cleanup(); sStreamVBOPool.cleanup(); sDynamicVBOPool.cleanup(); + sDynamicCopyVBOPool.cleanup(); if(sPrivatePoolp) { @@ -946,6 +952,8 @@ S32 LLVertexBuffer::determineUsage(S32 usage) if (ret_usage && ret_usage != GL_STREAM_DRAW_ARB) { //only stream_draw and dynamic_draw are supported when using VBOs, dynamic draw is the default + if (ret_usage != GL_DYNAMIC_COPY_ARB) + { if (sDisableVBOMapping) { //always use stream draw if VBO mapping is disabled ret_usage = GL_STREAM_DRAW_ARB; @@ -955,6 +963,7 @@ S32 LLVertexBuffer::determineUsage(S32 usage) ret_usage = GL_DYNAMIC_DRAW_ARB; } } + } return ret_usage; } @@ -1102,10 +1111,15 @@ void LLVertexBuffer::genBuffer(U32 size) { mMappedData = sStreamVBOPool.allocate(mGLBuffer, mSize); } - else + else if (mUsage == GL_DYNAMIC_DRAW_ARB) { mMappedData = sDynamicVBOPool.allocate(mGLBuffer, mSize); } + else + { + mMappedData = sDynamicCopyVBOPool.allocate(mGLBuffer, mSize); + } + sGLCount++; } @@ -2144,21 +2158,14 @@ bool LLVertexBuffer::bindGLBuffer(bool force_bind) if (useVBOs() && (force_bind || (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive)))) { - LLFastTimer t(FTM_BIND_GL_BUFFER); - /*if (sMapped) - { - llerrs << "VBO bound while another VBO mapped!" << llendl; - }*/ + //LLFastTimer t(FTM_BIND_GL_BUFFER); <-- this timer is showing up as a hotspot (irony) + glBindBufferARB(GL_ARRAY_BUFFER_ARB, mGLBuffer); sGLRenderBuffer = mGLBuffer; sBindCount++; sVBOActive = true; - if (mGLArray) - { - llassert(sGLRenderArray == mGLArray); - //mCachedRenderBuffer = mGLBuffer; - } + llassert(!mGLArray || sGLRenderArray == mGLArray); ret = true; } @@ -2236,7 +2243,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask) required_mask |= required; } } - + if ((data_mask & required_mask) != required_mask) { @@ -2440,7 +2447,8 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) if (data_mask & MAP_COLOR) { S32 loc = TYPE_COLOR; - void* ptr = (void*)(base + mOffsets[TYPE_COLOR]); + //bind emissive instead of color pointer if emissive is present + void* ptr = (data_mask & MAP_EMISSIVE) ? (void*)(base + mOffsets[TYPE_EMISSIVE]) : (void*)(base + mOffsets[TYPE_COLOR]); glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_COLOR], ptr); } if (data_mask & MAP_EMISSIVE) @@ -2448,6 +2456,12 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) S32 loc = TYPE_EMISSIVE; void* ptr = (void*)(base + mOffsets[TYPE_EMISSIVE]); glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_EMISSIVE], ptr); + + if (!(data_mask & MAP_COLOR)) + { //map emissive to color channel when color is not also being bound to avoid unnecessary shader swaps + loc = TYPE_COLOR; + glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_EMISSIVE], ptr); + } } if (data_mask & MAP_WEIGHT) { @@ -2533,8 +2547,7 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) LLVertexBuffer::MappedRegion::MappedRegion(S32 type, S32 index, S32 count) : mType(type), mIndex(index), mCount(count) { - llassert(mType == LLVertexBuffer::TYPE_INDEX || - mType < LLVertexBuffer::TYPE_TEXTURE_INDEX); + mEnd = mIndex+mCount; } |