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authorLogan Dethrow <log@lindenlab.com>2011-06-21 18:29:50 -0400
committerLogan Dethrow <log@lindenlab.com>2011-06-21 18:29:50 -0400
commitd5ea63119d1cc848318dbeeaa42e9ce3b777ee51 (patch)
tree4b5403406184c8e7635ccb989a2dfceb46f95693 /indra/llrender/llshadermgr.h
parent20100ba38c6d3fa16ab11be2ed326ab0964c4c21 (diff)
parentede3b577d8cebd5065514bb485e2cbd93dd5b05a (diff)
Merge
Diffstat (limited to 'indra/llrender/llshadermgr.h')
-rw-r--r--indra/llrender/llshadermgr.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index c54c4608d7..2f30103811 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -43,7 +43,7 @@ public:
void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE);
BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE);
BOOL validateProgramObject(GLhandleARB obj);
- GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type);
+ GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, S32 texture_index_channels = -1);
// Implemented in the application to actually point to the shader directory.
virtual std::string getShaderDirPrefix(void) = 0; // Pure Virtual
@@ -60,6 +60,9 @@ public:
std::vector<std::string> mReservedUniforms;
+ //preprocessor definitions (name/value)
+ std::map<std::string, std::string> mDefinitions;
+
protected:
// our parameter manager singleton instance