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author | simon@lindenlab.com <simon@lindenlab.com> | 2011-06-21 09:36:31 -0700 |
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committer | simon@lindenlab.com <simon@lindenlab.com> | 2011-06-21 09:36:31 -0700 |
commit | d11cabc4898a7a1995ed7c89d2cdac46dfcf24ec (patch) | |
tree | 9f8e5e57d4ed074e148227c56556bcace90e2e3a /indra/llrender/llshadermgr.h | |
parent | c0c0a2b9a5f41fc06619330a81c34955a39ddfe2 (diff) | |
parent | ede3b577d8cebd5065514bb485e2cbd93dd5b05a (diff) |
Merge with latest lindenlab/viewer-development
Diffstat (limited to 'indra/llrender/llshadermgr.h')
-rw-r--r-- | indra/llrender/llshadermgr.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index c54c4608d7..2f30103811 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -43,7 +43,7 @@ public: void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE); BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE); BOOL validateProgramObject(GLhandleARB obj); - GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type); + GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, S32 texture_index_channels = -1); // Implemented in the application to actually point to the shader directory. virtual std::string getShaderDirPrefix(void) = 0; // Pure Virtual @@ -60,6 +60,9 @@ public: std::vector<std::string> mReservedUniforms; + //preprocessor definitions (name/value) + std::map<std::string, std::string> mDefinitions; + protected: // our parameter manager singleton instance |