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authorBrad Kittenbrink <brad@lindenlab.com>2022-04-28 14:05:49 -0700
committerBrad Kittenbrink <brad@lindenlab.com>2022-04-28 14:05:49 -0700
commitcc04903379c3a5dc094e0c9582cf41f022406ef5 (patch)
tree41dabc7b9c53a17591c8c4d6da93207a52a1b793 /indra/llrender/llshadermgr.h
parentc9ef206e39063c46c1fbab355c1a015e3e8b022e (diff)
parentb08742d0b3e0000430b8ae772c7c4d25cfe084fa (diff)
Merge remote-tracking branch 'origin/euclid-17277' into brad/SL-17116-material-messaging
Diffstat (limited to 'indra/llrender/llshadermgr.h')
-rw-r--r--indra/llrender/llshadermgr.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 3908efd4ec..67c0d6ab10 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -264,7 +264,7 @@ public:
void dumpShaderSource(U32 shader_code_count, GLcharARB** shader_code_text);
BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE);
BOOL validateProgramObject(GLhandleARB obj);
- GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, boost::unordered_map<std::string, std::string>* defines = NULL, S32 texture_index_channels = -1);
+ GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, std::unordered_map<std::string, std::string>* defines = NULL, S32 texture_index_channels = -1);
// Implemented in the application to actually point to the shader directory.
virtual std::string getShaderDirPrefix(void) = 0; // Pure Virtual