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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-06-10 20:03:54 +0300
committerGitHub <noreply@github.com>2024-06-10 20:03:54 +0300
commitf74c10c4ec6435471bac84473fe865f90843c2df (patch)
treeb2853d87789dbb84d6c26c259eab6639d3a7e482 /indra/llrender/llshadermgr.h
parent5fccb539937a52d286274a002266e022e2102e5e (diff)
parent32fcefc058ae38eff0572326ef3efd1c7b343144 (diff)
Merge branch 'DRTVWR-600-maint-A' into signal/trim-trailing
Diffstat (limited to 'indra/llrender/llshadermgr.h')
-rw-r--r--indra/llrender/llshadermgr.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index e655dda98d..7d34132203 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -296,11 +296,11 @@ public:
virtual void initAttribsAndUniforms(void);
- BOOL attachShaderFeatures(LLGLSLShader * shader);
- void dumpObjectLog(GLuint ret, BOOL warns = TRUE, const std::string& filename = "");
+ bool attachShaderFeatures(LLGLSLShader * shader);
+ void dumpObjectLog(GLuint ret, bool warns = true, const std::string& filename = "");
void dumpShaderSource(U32 shader_code_count, GLchar** shader_code_text);
- BOOL linkProgramObject(GLuint obj, BOOL suppress_errors = FALSE);
- BOOL validateProgramObject(GLuint obj);
+ bool linkProgramObject(GLuint obj, bool suppress_errors = false);
+ bool validateProgramObject(GLuint obj);
GLuint loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, std::map<std::string, std::string>* defines = NULL, S32 texture_index_channels = -1);
// Implemented in the application to actually point to the shader directory.