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authorDave Parks <davep@lindenlab.com>2013-10-10 13:56:06 -0500
committerDave Parks <davep@lindenlab.com>2013-10-10 13:56:06 -0500
commitff8b002c3b2bc68bdf4b88c1687a711d2d7c0ca6 (patch)
tree32397148f0966e461bdab303e41b196f1382f5c4 /indra/llrender/llshadermgr.h
parentea1e1b0925b386cf83178539b8eae9e25c573548 (diff)
Quite down log spam from loading shaders.
Up bone cap to 64 for rigged meshes.
Diffstat (limited to 'indra/llrender/llshadermgr.h')
-rwxr-xr-xindra/llrender/llshadermgr.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 51c27fc8b6..394b38f832 100755
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -176,6 +176,7 @@ public:
ENVIRONMENT_INTENSITY,
AVATAR_MATRIX,
+ AVATAR_TRANSLATION,
WATER_SCREENTEX,
WATER_SCREENDEPTH,
@@ -224,7 +225,7 @@ DISPLAY_GAMMA,
virtual void initAttribsAndUniforms(void);
BOOL attachShaderFeatures(LLGLSLShader * shader);
- void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE);
+ void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE, const std::string& filename = "");
BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE);
BOOL validateProgramObject(GLhandleARB obj);
GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, boost::unordered_map<std::string, std::string>* defines = NULL, S32 texture_index_channels = -1);